[package] name = "bevy_pbr" version = "0.12.0" edition = "2021" description = "Adds PBR rendering to Bevy Engine" homepage = "https://bevyengine.org" repository = "https://github.com/bevyengine/bevy" license = "MIT OR Apache-2.0" keywords = ["bevy"] [features] webgl = [] webgpu = [] shader_format_glsl = ["naga_oil/glsl"] pbr_transmission_textures = [] [dependencies] # bevy bevy_app = { path = "../bevy_app", version = "0.12.0" } bevy_asset = { path = "../bevy_asset", version = "0.12.0" } bevy_core_pipeline = { path = "../bevy_core_pipeline", version = "0.12.0" } bevy_ecs = { path = "../bevy_ecs", version = "0.12.0" } bevy_math = { path = "../bevy_math", version = "0.12.0" } bevy_reflect = { path = "../bevy_reflect", version = "0.12.0", features = [ "bevy", ] } bevy_render = { path = "../bevy_render", version = "0.12.0" } bevy_transform = { path = "../bevy_transform", version = "0.12.0" } bevy_utils = { path = "../bevy_utils", version = "0.12.0" } bevy_window = { path = "../bevy_window", version = "0.12.0" } bevy_derive = { path = "../bevy_derive", version = "0.12.0" } # other bitflags = "2.3" fixedbitset = "0.4" # direct dependency required for derive macro bytemuck = { version = "1", features = ["derive"] } radsort = "0.1" smallvec = "1.6" thread_local = "1.0" [target.'cfg(target_arch = "wasm32")'.dependencies] naga_oil = "0.12" [target.'cfg(not(target_arch = "wasm32"))'.dependencies] # Omit the `glsl` feature in non-WebAssembly by default. naga_oil = { version = "0.12", default-features = false, features = [ "test_shader", ] } [lints] workspace = true