# Cargo Features ## Default Features |feature name|description| |-|-| |animation|Animation support and glTF animation loading.| |bevy_audio|Audio support. Support for all audio formats depends on this.| |bevy_gilrs|Adds gamepad support.| |bevy_gltf|[glTF](https://www.khronos.org/gltf/) support.| |bevy_winit|GUI support.| |render|The render pipeline and all render related plugins.| |png|PNG picture format support.| |hdr|[HDR](https://en.wikipedia.org/wiki/High_dynamic_range) support.| |vorbis|Ogg Vorbis audio format support.| |x11|Make GUI applications use X11 protocol. You could enable wayland feature to override this.| |filesystem_watcher|Enable watching the file system for asset hot reload| ## Optional Features |feature name|description| |-|-| |bevy_dynamic_plugin|Plugin for dynamic loading (using [libloading](https://crates.io/crates/libloading)).| |dynamic|Forces bevy to be dynamically linked, which improves iterative compile times.| |trace|Enables system tracing.| |trace_chrome|Enables [tracing-chrome](https://github.com/thoren-d/tracing-chrome) as bevy_log output. This allows you to visualize system execution.| |trace_tracy|Enables [Tracy](https://github.com/wolfpld/tracy) as bevy_log output. This allows `Tracy` to connect to and capture profiling data as well as visualize system execution in real-time, present statistics about system execution times, and more.| |wgpu_trace|For tracing wgpu.| |dds|DDS picture format support.| |ktx2|KTX2 picture format support.| |zlib|KTX2 Zlib supercompression support.| |zstd|KTX2 Zstandard supercompression support.| |basis-universal|Basis Universal picture format support and, if the `ktx2` feature is enabled, also KTX2 UASTC picture format transcoding support.| |tga|TGA picture format support.| |jpeg|JPEG picture format support.| |bmp|BMP picture format support.| |flac|FLAC audio format support. It's included in bevy_audio feature.| |mp3|MP3 audio format support.| |wav|WAV audio format support.| |serialize|Enables serialization of `bevy_input` types.| |wayland|Enable this to use Wayland display server protocol other than X11.| |subpixel_glyph_atlas|Enable this to cache glyphs using subpixel accuracy. This increases texture memory usage as each position requires a separate sprite in the glyph atlas, but provide more accurate character spacing.| |bevy_ci_testing|Used for running examples in CI.| |debug_asset_server|Enabling this turns on "hot reloading" of built in assets, such as shaders.|