mod converters; mod winit_config; mod winit_windows; use bevy_input::{ keyboard::KeyboardInput, mouse::{MouseButtonInput, MouseMotion, MouseScrollUnit, MouseWheel}, touch::TouchInput, }; pub use winit_config::*; pub use winit_windows::*; use bevy_app::{App, AppExit, CoreStage, Plugin}; use bevy_ecs::{ event::{Events, ManualEventReader}, system::IntoExclusiveSystem, world::World, }; use bevy_math::{ivec2, DVec2, Vec2}; use bevy_utils::tracing::{error, trace, warn}; use bevy_window::{ CreateWindow, CursorEntered, CursorLeft, CursorMoved, FileDragAndDrop, ReceivedCharacter, WindowBackendScaleFactorChanged, WindowCloseRequested, WindowCreated, WindowFocused, WindowMoved, WindowResized, WindowScaleFactorChanged, Windows, }; use winit::{ dpi::PhysicalPosition, event::{self, DeviceEvent, Event, WindowEvent}, event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget}, }; use winit::dpi::LogicalSize; #[derive(Default)] pub struct WinitPlugin; impl Plugin for WinitPlugin { fn build(&self, app: &mut App) { app.init_non_send_resource::() .set_runner(winit_runner) .add_system_to_stage(CoreStage::PostUpdate, change_window.exclusive_system()); let event_loop = EventLoop::new(); handle_initial_window_events(&mut app.world, &event_loop); app.insert_non_send_resource(event_loop); } } fn change_window(world: &mut World) { let world = world.cell(); let winit_windows = world.get_non_send::().unwrap(); let mut windows = world.get_resource_mut::().unwrap(); for bevy_window in windows.iter_mut() { let id = bevy_window.id(); for command in bevy_window.drain_commands() { match command { bevy_window::WindowCommand::SetWindowMode { mode, resolution: (width, height), } => { let window = winit_windows.get_window(id).unwrap(); match mode { bevy_window::WindowMode::BorderlessFullscreen => { window .set_fullscreen(Some(winit::window::Fullscreen::Borderless(None))); } bevy_window::WindowMode::Fullscreen => { window.set_fullscreen(Some(winit::window::Fullscreen::Exclusive( get_best_videomode(&window.current_monitor().unwrap()), ))); } bevy_window::WindowMode::SizedFullscreen => window.set_fullscreen(Some( winit::window::Fullscreen::Exclusive(get_fitting_videomode( &window.current_monitor().unwrap(), width, height, )), )), bevy_window::WindowMode::Windowed => window.set_fullscreen(None), } } bevy_window::WindowCommand::SetTitle { title } => { let window = winit_windows.get_window(id).unwrap(); window.set_title(&title); } bevy_window::WindowCommand::SetScaleFactor { scale_factor } => { let mut window_dpi_changed_events = world .get_resource_mut::>() .unwrap(); window_dpi_changed_events.send(WindowScaleFactorChanged { id, scale_factor }); } bevy_window::WindowCommand::SetResolution { logical_resolution: (width, height), scale_factor, } => { let window = winit_windows.get_window(id).unwrap(); window.set_inner_size( winit::dpi::LogicalSize::new(width, height) .to_physical::(scale_factor), ); } bevy_window::WindowCommand::SetPresentMode { .. } => (), bevy_window::WindowCommand::SetResizable { resizable } => { let window = winit_windows.get_window(id).unwrap(); window.set_resizable(resizable); } bevy_window::WindowCommand::SetDecorations { decorations } => { let window = winit_windows.get_window(id).unwrap(); window.set_decorations(decorations); } bevy_window::WindowCommand::SetCursorIcon { icon } => { let window = winit_windows.get_window(id).unwrap(); window.set_cursor_icon(converters::convert_cursor_icon(icon)); } bevy_window::WindowCommand::SetCursorLockMode { locked } => { let window = winit_windows.get_window(id).unwrap(); window .set_cursor_grab(locked) .unwrap_or_else(|e| error!("Unable to un/grab cursor: {}", e)); } bevy_window::WindowCommand::SetCursorVisibility { visible } => { let window = winit_windows.get_window(id).unwrap(); window.set_cursor_visible(visible); } bevy_window::WindowCommand::SetCursorPosition { position } => { let window = winit_windows.get_window(id).unwrap(); let inner_size = window.inner_size().to_logical::(window.scale_factor()); window .set_cursor_position(winit::dpi::LogicalPosition::new( position.x, inner_size.height - position.y, )) .unwrap_or_else(|e| error!("Unable to set cursor position: {}", e)); } bevy_window::WindowCommand::SetMaximized { maximized } => { let window = winit_windows.get_window(id).unwrap(); window.set_maximized(maximized); } bevy_window::WindowCommand::SetMinimized { minimized } => { let window = winit_windows.get_window(id).unwrap(); window.set_minimized(minimized); } bevy_window::WindowCommand::SetPosition { position } => { let window = winit_windows.get_window(id).unwrap(); window.set_outer_position(PhysicalPosition { x: position[0], y: position[1], }); } bevy_window::WindowCommand::SetResizeConstraints { resize_constraints } => { let window = winit_windows.get_window(id).unwrap(); let constraints = resize_constraints.check_constraints(); let min_inner_size = LogicalSize { width: constraints.min_width, height: constraints.min_height, }; let max_inner_size = LogicalSize { width: constraints.max_width, height: constraints.max_height, }; window.set_min_inner_size(Some(min_inner_size)); if constraints.max_width.is_finite() && constraints.max_height.is_finite() { window.set_max_inner_size(Some(max_inner_size)); } } } } } } fn run(event_loop: EventLoop<()>, event_handler: F) -> ! where F: 'static + FnMut(Event<'_, ()>, &EventLoopWindowTarget<()>, &mut ControlFlow), { event_loop.run(event_handler) } // TODO: It may be worth moving this cfg into a procedural macro so that it can be referenced by // a single name instead of being copied around. // https://gist.github.com/jakerr/231dee4a138f7a5f25148ea8f39b382e seems to work. #[cfg(any( target_os = "windows", target_os = "macos", target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd" ))] fn run_return(event_loop: &mut EventLoop<()>, event_handler: F) where F: FnMut(Event<'_, ()>, &EventLoopWindowTarget<()>, &mut ControlFlow), { use winit::platform::run_return::EventLoopExtRunReturn; event_loop.run_return(event_handler); } #[cfg(not(any( target_os = "windows", target_os = "macos", target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd" )))] fn run_return(_event_loop: &mut EventLoop<()>, _event_handler: F) where F: FnMut(Event<'_, ()>, &EventLoopWindowTarget<()>, &mut ControlFlow), { panic!("Run return is not supported on this platform!") } pub fn winit_runner(app: App) { winit_runner_with(app); } // #[cfg(any( // target_os = "linux", // target_os = "dragonfly", // target_os = "freebsd", // target_os = "netbsd", // target_os = "openbsd" // ))] // pub fn winit_runner_any_thread(app: App) { // winit_runner_with(app, EventLoop::new_any_thread()); // } pub fn winit_runner_with(mut app: App) { let mut event_loop = app .world .remove_non_send_resource::>() .unwrap(); let mut create_window_event_reader = ManualEventReader::::default(); let mut app_exit_event_reader = ManualEventReader::::default(); app.world .insert_non_send_resource(event_loop.create_proxy()); trace!("Entering winit event loop"); let should_return_from_run = app .world .get_resource::() .map_or(false, |config| config.return_from_run); let mut active = true; let event_handler = move |event: Event<()>, event_loop: &EventLoopWindowTarget<()>, control_flow: &mut ControlFlow| { *control_flow = ControlFlow::Poll; if let Some(app_exit_events) = app.world.get_resource_mut::>() { if app_exit_event_reader .iter(&app_exit_events) .next_back() .is_some() { *control_flow = ControlFlow::Exit; } } match event { event::Event::WindowEvent { event, window_id: winit_window_id, .. } => { let world = app.world.cell(); let winit_windows = world.get_non_send_mut::().unwrap(); let mut windows = world.get_resource_mut::().unwrap(); let window_id = if let Some(window_id) = winit_windows.get_window_id(winit_window_id) { window_id } else { warn!( "Skipped event for unknown winit Window Id {:?}", winit_window_id ); return; }; let window = if let Some(window) = windows.get_mut(window_id) { window } else { warn!("Skipped event for unknown Window Id {:?}", winit_window_id); return; }; match event { WindowEvent::Resized(size) => { window.update_actual_size_from_backend(size.width, size.height); let mut resize_events = world.get_resource_mut::>().unwrap(); resize_events.send(WindowResized { id: window_id, width: window.width(), height: window.height(), }); } WindowEvent::CloseRequested => { let mut window_close_requested_events = world .get_resource_mut::>() .unwrap(); window_close_requested_events.send(WindowCloseRequested { id: window_id }); } WindowEvent::KeyboardInput { ref input, .. } => { let mut keyboard_input_events = world.get_resource_mut::>().unwrap(); keyboard_input_events.send(converters::convert_keyboard_input(input)); } WindowEvent::CursorMoved { position, .. } => { let mut cursor_moved_events = world.get_resource_mut::>().unwrap(); let winit_window = winit_windows.get_window(window_id).unwrap(); let inner_size = winit_window.inner_size(); // move origin to bottom left let y_position = inner_size.height as f64 - position.y; let physical_position = DVec2::new(position.x, y_position); window .update_cursor_physical_position_from_backend(Some(physical_position)); cursor_moved_events.send(CursorMoved { id: window_id, position: (physical_position / window.scale_factor()).as_vec2(), }); } WindowEvent::CursorEntered { .. } => { let mut cursor_entered_events = world.get_resource_mut::>().unwrap(); cursor_entered_events.send(CursorEntered { id: window_id }); } WindowEvent::CursorLeft { .. } => { let mut cursor_left_events = world.get_resource_mut::>().unwrap(); window.update_cursor_physical_position_from_backend(None); cursor_left_events.send(CursorLeft { id: window_id }); } WindowEvent::MouseInput { state, button, .. } => { let mut mouse_button_input_events = world .get_resource_mut::>() .unwrap(); mouse_button_input_events.send(MouseButtonInput { button: converters::convert_mouse_button(button), state: converters::convert_element_state(state), }); } WindowEvent::MouseWheel { delta, .. } => match delta { event::MouseScrollDelta::LineDelta(x, y) => { let mut mouse_wheel_input_events = world.get_resource_mut::>().unwrap(); mouse_wheel_input_events.send(MouseWheel { unit: MouseScrollUnit::Line, x, y, }); } event::MouseScrollDelta::PixelDelta(p) => { let mut mouse_wheel_input_events = world.get_resource_mut::>().unwrap(); mouse_wheel_input_events.send(MouseWheel { unit: MouseScrollUnit::Pixel, x: p.x as f32, y: p.y as f32, }); } }, WindowEvent::Touch(touch) => { let mut touch_input_events = world.get_resource_mut::>().unwrap(); let mut location = touch.location.to_logical(window.scale_factor()); // On a mobile window, the start is from the top while on PC/Linux/OSX from // bottom if cfg!(target_os = "android") || cfg!(target_os = "ios") { let window_height = windows.get_primary().unwrap().height(); location.y = window_height - location.y; } touch_input_events.send(converters::convert_touch_input(touch, location)); } WindowEvent::ReceivedCharacter(c) => { let mut char_input_events = world .get_resource_mut::>() .unwrap(); char_input_events.send(ReceivedCharacter { id: window_id, char: c, }); } WindowEvent::ScaleFactorChanged { scale_factor, new_inner_size, } => { let mut backend_scale_factor_change_events = world .get_resource_mut::>() .unwrap(); backend_scale_factor_change_events.send(WindowBackendScaleFactorChanged { id: window_id, scale_factor, }); let prior_factor = window.scale_factor(); window.update_scale_factor_from_backend(scale_factor); let new_factor = window.scale_factor(); if let Some(forced_factor) = window.scale_factor_override() { // If there is a scale factor override, then force that to be used // Otherwise, use the OS suggested size // We have already told the OS about our resize constraints, so // the new_inner_size should take those into account *new_inner_size = winit::dpi::LogicalSize::new( window.requested_width(), window.requested_height(), ) .to_physical::(forced_factor); } else if approx::relative_ne!(new_factor, prior_factor) { let mut scale_factor_change_events = world .get_resource_mut::>() .unwrap(); scale_factor_change_events.send(WindowScaleFactorChanged { id: window_id, scale_factor, }); } let new_logical_width = new_inner_size.width as f64 / new_factor; let new_logical_height = new_inner_size.height as f64 / new_factor; if approx::relative_ne!(window.width() as f64, new_logical_width) || approx::relative_ne!(window.height() as f64, new_logical_height) { let mut resize_events = world.get_resource_mut::>().unwrap(); resize_events.send(WindowResized { id: window_id, width: new_logical_width as f32, height: new_logical_height as f32, }); } window.update_actual_size_from_backend( new_inner_size.width, new_inner_size.height, ); } WindowEvent::Focused(focused) => { window.update_focused_status_from_backend(focused); let mut focused_events = world.get_resource_mut::>().unwrap(); focused_events.send(WindowFocused { id: window_id, focused, }); } WindowEvent::DroppedFile(path_buf) => { let mut events = world.get_resource_mut::>().unwrap(); events.send(FileDragAndDrop::DroppedFile { id: window_id, path_buf, }); } WindowEvent::HoveredFile(path_buf) => { let mut events = world.get_resource_mut::>().unwrap(); events.send(FileDragAndDrop::HoveredFile { id: window_id, path_buf, }); } WindowEvent::HoveredFileCancelled => { let mut events = world.get_resource_mut::>().unwrap(); events.send(FileDragAndDrop::HoveredFileCancelled { id: window_id }); } WindowEvent::Moved(position) => { let position = ivec2(position.x, position.y); window.update_actual_position_from_backend(position); let mut events = world.get_resource_mut::>().unwrap(); events.send(WindowMoved { id: window_id, position, }); } _ => {} } } event::Event::DeviceEvent { event: DeviceEvent::MouseMotion { delta }, .. } => { let mut mouse_motion_events = app.world.resource_mut::>(); mouse_motion_events.send(MouseMotion { delta: Vec2::new(delta.0 as f32, delta.1 as f32), }); } event::Event::Suspended => { active = false; } event::Event::Resumed => { active = true; } event::Event::MainEventsCleared => { handle_create_window_events( &mut app.world, event_loop, &mut create_window_event_reader, ); if active { app.update(); } } _ => (), } }; if should_return_from_run { run_return(&mut event_loop, event_handler); } else { run(event_loop, event_handler); } } fn handle_create_window_events( world: &mut World, event_loop: &EventLoopWindowTarget<()>, create_window_event_reader: &mut ManualEventReader, ) { let world = world.cell(); let mut winit_windows = world.get_non_send_mut::().unwrap(); let mut windows = world.get_resource_mut::().unwrap(); let create_window_events = world.get_resource::>().unwrap(); let mut window_created_events = world.get_resource_mut::>().unwrap(); for create_window_event in create_window_event_reader.iter(&create_window_events) { let window = winit_windows.create_window( event_loop, create_window_event.id, &create_window_event.descriptor, ); windows.add(window); window_created_events.send(WindowCreated { id: create_window_event.id, }); } } fn handle_initial_window_events(world: &mut World, event_loop: &EventLoop<()>) { let world = world.cell(); let mut winit_windows = world.get_non_send_mut::().unwrap(); let mut windows = world.get_resource_mut::().unwrap(); let mut create_window_events = world.get_resource_mut::>().unwrap(); let mut window_created_events = world.get_resource_mut::>().unwrap(); for create_window_event in create_window_events.drain() { let window = winit_windows.create_window( event_loop, create_window_event.id, &create_window_event.descriptor, ); windows.add(window); window_created_events.send(WindowCreated { id: create_window_event.id, }); } }