use bevy::{ diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin}, prelude::*, }; use rand::Rng; const BIRDS_PER_SECOND: u32 = 1000; const BASE_COLOR: Color = Color::rgb(5.0, 5.0, 5.0); const GRAVITY: f32 = -9.8 * 100.0; const MAX_VELOCITY: f32 = 750.; const BIRD_SCALE: f32 = 0.15; const HALF_BIRD_SIZE: f32 = 256. * BIRD_SCALE * 0.5; struct BevyCounter { pub count: u128, } struct Bird { velocity: Vec3, } struct BirdMaterial(Handle); impl FromWorld for BirdMaterial { fn from_world(world: &mut World) -> Self { let world = world.cell(); let mut color_materials = world.get_resource_mut::>().unwrap(); let asset_server = world.get_resource_mut::().unwrap(); BirdMaterial(color_materials.add(asset_server.load("branding/icon.png").into())) } } fn main() { App::build() .insert_resource(WindowDescriptor { title: "BevyMark".to_string(), width: 800., height: 600., vsync: true, resizable: false, ..Default::default() }) .add_plugins(DefaultPlugins) .add_plugin(FrameTimeDiagnosticsPlugin::default()) .insert_resource(BevyCounter { count: 0 }) .init_resource::() .add_startup_system(setup.system()) .add_system(mouse_handler.system()) .add_system(movement_system.system()) .add_system(collision_system.system()) .add_system(counter_system.system()) .run(); } fn setup(mut commands: Commands, asset_server: Res) { commands.spawn_bundle(OrthographicCameraBundle::new_2d()); commands.spawn_bundle(UiCameraBundle::default()); commands.spawn_bundle(TextBundle { text: Text { sections: vec![ TextSection { value: "Bird Count: ".to_string(), style: TextStyle { font: asset_server.load("fonts/FiraSans-Bold.ttf"), font_size: 40.0, color: Color::rgb(0.0, 1.0, 0.0), }, }, TextSection { value: "".to_string(), style: TextStyle { font: asset_server.load("fonts/FiraSans-Bold.ttf"), font_size: 40.0, color: Color::rgb(0.0, 1.0, 1.0), }, }, TextSection { value: "\nAverage FPS: ".to_string(), style: TextStyle { font: asset_server.load("fonts/FiraSans-Bold.ttf"), font_size: 40.0, color: Color::rgb(0.0, 1.0, 0.0), }, }, TextSection { value: "".to_string(), style: TextStyle { font: asset_server.load("fonts/FiraSans-Bold.ttf"), font_size: 40.0, color: Color::rgb(0.0, 1.0, 1.0), }, }, ], ..Default::default() }, style: Style { position_type: PositionType::Absolute, position: Rect { top: Val::Px(5.0), left: Val::Px(5.0), ..Default::default() }, ..Default::default() }, ..Default::default() }); } #[allow(clippy::too_many_arguments)] fn mouse_handler( mut commands: Commands, asset_server: Res, time: Res