//! This example illustrates how to load and play an audio file. //! For loading additional audio formats, you can enable the corresponding feature for that audio format. use bevy::prelude::*; fn main() { App::new() .add_plugins(DefaultPlugins) .add_systems(Startup, setup) .run(); } fn setup(asset_server: Res, mut commands: Commands) { commands.spawn(AudioPlayer::( asset_server.load("sounds/Windless Slopes.ogg"), )); }