#define_import_path bevy_pbr::pbr_bindings #import bevy_pbr::pbr_types [[group(1), binding(0)]] var material: StandardMaterial; [[group(1), binding(1)]] var base_color_texture: texture_2d; [[group(1), binding(2)]] var base_color_sampler: sampler; [[group(1), binding(3)]] var emissive_texture: texture_2d; [[group(1), binding(4)]] var emissive_sampler: sampler; [[group(1), binding(5)]] var metallic_roughness_texture: texture_2d; [[group(1), binding(6)]] var metallic_roughness_sampler: sampler; [[group(1), binding(7)]] var occlusion_texture: texture_2d; [[group(1), binding(8)]] var occlusion_sampler: sampler; [[group(1), binding(9)]] var normal_map_texture: texture_2d; [[group(1), binding(10)]] var normal_map_sampler: sampler;