use crossbeam_channel::Receiver; use notify::{Event, RecommendedWatcher, RecursiveMode, Result, Watcher}; use std::path::Path; /// Watches for changes to assets on the filesystem. This is used by the `AssetServer` to reload them pub struct FilesystemWatcher { pub watcher: RecommendedWatcher, pub receiver: Receiver>, } impl Default for FilesystemWatcher { fn default() -> Self { let (sender, receiver) = crossbeam_channel::unbounded(); let watcher: RecommendedWatcher = Watcher::new_immediate(move |res| { sender.send(res).expect("Watch event send failure."); }) .expect("Failed to create filesystem watcher."); FilesystemWatcher { watcher, receiver } } } impl FilesystemWatcher { pub fn watch>(&mut self, path: P) -> Result<()> { self.watcher.watch(path, RecursiveMode::Recursive) } }