[package] name = "bevy_internal" version = "0.5.0" edition = "2018" authors = [ "Bevy Contributors ", "Carter Anderson ", ] description = "An internal Bevy crate used to facilitate optional dynamic linking via the 'dynamic' feature" homepage = "https://bevyengine.org" repository = "https://github.com/bevyengine/bevy" license = "MIT OR Apache-2.0" keywords = ["game", "engine", "gamedev", "graphics", "bevy"] categories = ["game-engines", "graphics", "gui", "rendering"] [features] wgpu_trace = ["bevy_wgpu/trace"] trace = [ "bevy_app/trace", "bevy_ecs/trace" ] trace_chrome = [ "bevy_log/tracing-chrome" ] # Image format support for texture loading (PNG and HDR are enabled by default) hdr = ["bevy_render/hdr", "bevy_render2/hdr" ] png = ["bevy_render/png", "bevy_render2/png" ] dds = ["bevy_render/dds", "bevy_render2/dds" ] tga = ["bevy_render/tga", "bevy_render2/tga" ] jpeg = ["bevy_render/jpeg", "bevy_render2/jpeg" ] bmp = ["bevy_render/bmp", "bevy_render2/bmp" ] # Audio format support (MP3 is enabled by default) flac = ["bevy_audio/flac"] mp3 = ["bevy_audio/mp3"] vorbis = ["bevy_audio/vorbis"] wav = ["bevy_audio/wav"] # WASM support for audio wasm_audio = ["bevy_audio/wasm_audio"] serialize = ["bevy_input/serialize"] # Display server protocol support (X11 is enabled by default) wayland = ["bevy_winit/wayland"] x11 = ["bevy_winit/x11"] # enable rendering of font glyphs using subpixel accuracy subpixel_glyph_atlas = ["bevy_text/subpixel_glyph_atlas"] # enable systems that allow for automated testing on CI bevy_ci_testing = ["bevy_app/bevy_ci_testing"] [dependencies] # bevy bevy_app = { path = "../bevy_app", version = "0.5.0" } bevy_asset = { path = "../bevy_asset", version = "0.5.0" } bevy_core = { path = "../bevy_core", version = "0.5.0" } bevy_derive = { path = "../bevy_derive", version = "0.5.0" } bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.5.0" } bevy_ecs = { path = "../bevy_ecs", version = "0.5.0" } bevy_input = { path = "../bevy_input", version = "0.5.0" } bevy_log = { path = "../bevy_log", version = "0.5.0" } bevy_math = { path = "../bevy_math", version = "0.5.0" } bevy_reflect = { path = "../bevy_reflect", version = "0.5.0", features = ["bevy"] } bevy_scene = { path = "../bevy_scene", version = "0.5.0" } bevy_transform = { path = "../bevy_transform", version = "0.5.0" } bevy_utils = { path = "../bevy_utils", version = "0.5.0" } bevy_window = { path = "../bevy_window", version = "0.5.0" } bevy_tasks = { path = "../bevy_tasks", version = "0.5.0" } # bevy (optional) bevy_audio = { path = "../bevy_audio", optional = true, version = "0.5.0" } bevy_gltf = { path = "../bevy_gltf", optional = true, version = "0.5.0" } bevy_pbr = { path = "../bevy_pbr", optional = true, version = "0.5.0" } bevy_render = { path = "../bevy_render", optional = true, version = "0.5.0" } bevy_render2 = { path = "../../pipelined/bevy_render2", optional = true, version = "0.5.0" } bevy_dynamic_plugin = { path = "../bevy_dynamic_plugin", optional = true, version = "0.5.0" } bevy_sprite = { path = "../bevy_sprite", optional = true, version = "0.5.0" } bevy_sprite2 = { path = "../../pipelined/bevy_sprite2", optional = true, version = "0.5.0" } bevy_text = { path = "../bevy_text", optional = true, version = "0.5.0" } bevy_ui = { path = "../bevy_ui", optional = true, version = "0.5.0" } bevy_wgpu = { path = "../bevy_wgpu", optional = true, version = "0.5.0" } bevy_wgpu2 = { path = "../../pipelined/bevy_wgpu2", optional = true, version = "0.5.0" } bevy_winit = { path = "../bevy_winit", optional = true, version = "0.5.0" } bevy_gilrs = { path = "../bevy_gilrs", optional = true, version = "0.5.0" } [target.'cfg(target_os = "android")'.dependencies] ndk-glue = {version = "0.2", features = ["logger"]}