( entities: { 0: ( components: { "bevy_transform::components::transform::Transform": ( translation: ( x: 0.0, y: 0.0, z: 0.0 ), rotation: (0.0, 0.0, 0.0, 1.0), scale: ( x: 1.0, y: 1.0, z: 1.0 ), ), "scene::ComponentB": ( value: "hello", ), "scene::ComponentA": ( x: 1.0, y: 2.0, ), }, ), 1: ( components: { "scene::ComponentA": ( x: 3.0, y: 4.0, ), }, ), } )