//! This example demonstrates how functions can be called dynamically using reflection. //! //! Function reflection is useful for calling regular Rust functions in a dynamic context, //! where the types of arguments, return values, and even the function itself aren't known at compile time. //! //! This can be used for things like adding scripting support to your application, //! processing deserialized reflection data, or even just storing type-erased versions of your functions. use bevy::reflect::func::{ ArgList, DynamicFunction, DynamicFunctionMut, FunctionInfo, FunctionResult, IntoFunction, IntoFunctionMut, Return, }; use bevy::reflect::{PartialReflect, Reflect}; // Note that the `dbg!` invocations are used purely for demonstration purposes // and are not strictly necessary for the example to work. fn main() { // There are times when it may be helpful to store a function away for later. // In Rust, we can do this by storing either a function pointer or a function trait object. // For example, say we wanted to store the following function: fn add(left: i32, right: i32) -> i32 { left + right } // We could store it as either of the following: let fn_pointer: fn(i32, i32) -> i32 = add; let fn_trait_object: Box i32> = Box::new(add); // And we can call them like so: let result = fn_pointer(2, 2); assert_eq!(result, 4); let result = fn_trait_object(2, 2); assert_eq!(result, 4); // However, you'll notice that we have to know the types of the arguments and return value at compile time. // This means there's not really a way to store or call these functions dynamically at runtime. // Luckily, Bevy's reflection crate comes with a set of tools for doing just that! // We do this by first converting our function into the reflection-based `DynamicFunction` type // using the `IntoFunction` trait. let function: DynamicFunction<'static> = dbg!(add.into_function()); // This time, you'll notice that `DynamicFunction` doesn't take any information about the function's arguments or return value. // This is because `DynamicFunction` checks the types of the arguments and return value at runtime. // Now we can generate a list of arguments: let args: ArgList = dbg!(ArgList::new().push_owned(2_i32).push_owned(2_i32)); // And finally, we can call the function. // This returns a `Result` indicating whether the function was called successfully. // For now, we'll just unwrap it to get our `Return` value, // which is an enum containing the function's return value. let return_value: Return = dbg!(function.call(args).unwrap()); // The `Return` value can be pattern matched or unwrapped to get the underlying reflection data. // For the sake of brevity, we'll just unwrap it here and downcast it to the expected type of `i32`. let value: Box = return_value.unwrap_owned(); assert_eq!(value.try_take::().unwrap(), 4); // The same can also be done for closures that capture references to their environment. // Closures that capture their environment immutably can be converted into a `DynamicFunction` // using the `IntoFunction` trait. let minimum = 5; let clamp = |value: i32| value.max(minimum); let function: DynamicFunction = dbg!(clamp.into_function()); let args = dbg!(ArgList::new().push_owned(2_i32)); let return_value = dbg!(function.call(args).unwrap()); let value: Box = return_value.unwrap_owned(); assert_eq!(value.try_take::().unwrap(), 5); // We can also handle closures that capture their environment mutably // using the `IntoFunctionMut` trait. let mut count = 0; let increment = |amount: i32| count += amount; let closure: DynamicFunctionMut = dbg!(increment.into_function_mut()); let args = dbg!(ArgList::new().push_owned(5_i32)); // Because `DynamicFunctionMut` mutably borrows `total`, // it will need to be dropped before `total` can be accessed again. // This can be done manually with `drop(closure)` or by using the `DynamicFunctionMut::call_once` method. dbg!(closure.call_once(args).unwrap()); assert_eq!(count, 5); // As stated before, this works for many kinds of simple functions. // Functions with non-reflectable arguments or return values may not be able to be converted. // Generic functions are also not supported (unless manually monomorphized like `foo::.into_function()`). // Additionally, the lifetime of the return value is tied to the lifetime of the first argument. // However, this means that many methods (i.e. functions with a `self` parameter) are also supported: #[derive(Reflect, Default)] struct Data { value: String, } impl Data { fn set_value(&mut self, value: String) { self.value = value; } // Note that only `&'static str` implements `Reflect`. // To get around this limitation we can use `&String` instead. fn get_value(&self) -> &String { &self.value } } let mut data = Data::default(); let set_value = dbg!(Data::set_value.into_function()); let args = dbg!(ArgList::new().push_mut(&mut data)).push_owned(String::from("Hello, world!")); dbg!(set_value.call(args).unwrap()); assert_eq!(data.value, "Hello, world!"); let get_value = dbg!(Data::get_value.into_function()); let args = dbg!(ArgList::new().push_ref(&data)); let return_value = dbg!(get_value.call(args).unwrap()); let value: &dyn PartialReflect = return_value.unwrap_ref(); assert_eq!(value.try_downcast_ref::().unwrap(), "Hello, world!"); // Lastly, for more complex use cases, you can always create a custom `DynamicFunction` manually. // This is useful for functions that can't be converted via the `IntoFunction` trait. // For example, this function doesn't implement `IntoFunction` due to the fact that // the lifetime of the return value is not tied to the lifetime of the first argument. fn get_or_insert(value: i32, container: &mut Option) -> &i32 { if container.is_none() { *container = Some(value); } container.as_ref().unwrap() } let get_or_insert_function = dbg!(DynamicFunction::new( |mut args: ArgList| -> FunctionResult { // The `ArgList` contains the arguments in the order they were pushed. // The `DynamicFunction` will validate that the list contains // exactly the number of arguments we expect. // We can retrieve them out in order (note that this modifies the `ArgList`): let value = args.take::()?; let container = args.take::<&mut Option>()?; // We could have also done the following to make use of type inference: // let value = args.take_owned()?; // let container = args.take_mut()?; Ok(Return::Ref(get_or_insert(value, container))) }, // Functions can be either anonymous or named. // It's good practice, though, to try and name your functions whenever possible. // This makes it easier to debug and is also required for function registration. // We can either give it a custom name or use the function's type name as // derived from `std::any::type_name_of_val`. FunctionInfo::named(std::any::type_name_of_val(&get_or_insert)) // We can always change the name if needed. // It's a good idea to also ensure that the name is unique, // such as by using its type name or by prefixing it with your crate name. .with_name("my_crate::get_or_insert") // Since our function takes arguments, we should provide that argument information. // This is used to validate arguments when calling the function. // And it aids consumers of the function with their own validation and debugging. // Arguments should be provided in the order they are defined in the function. .with_arg::("value") .with_arg::<&mut Option>("container") // We can provide return information as well. .with_return::<&i32>(), )); let mut container: Option = None; let args = dbg!(ArgList::new().push_owned(5_i32).push_mut(&mut container)); let value = dbg!(get_or_insert_function.call(args).unwrap()).unwrap_ref(); assert_eq!(value.try_downcast_ref::(), Some(&5)); let args = dbg!(ArgList::new().push_owned(500_i32).push_mut(&mut container)); let value = dbg!(get_or_insert_function.call(args).unwrap()).unwrap_ref(); assert_eq!(value.try_downcast_ref::(), Some(&5)); }