#![warn(missing_docs)] //! `bevy_hierarchy` can be used to define hierarchies of entities. //! //! Most commonly, these hierarchies are used for inheriting `Transform` values //! from the [`Parent`] to its [`Children`]. mod components; pub use components::*; mod hierarchy; pub use hierarchy::*; mod child_builder; pub use child_builder::*; mod events; pub use events::*; mod valid_parent_check_plugin; pub use valid_parent_check_plugin::*; mod query_extension; pub use query_extension::*; #[doc(hidden)] pub mod prelude { #[doc(hidden)] pub use crate::{ child_builder::*, components::*, hierarchy::*, query_extension::*, HierarchyPlugin, ValidParentCheckPlugin, }; } use bevy_app::prelude::*; /// The base plugin for handling [`Parent`] and [`Children`] components #[derive(Default)] pub struct HierarchyPlugin; impl Plugin for HierarchyPlugin { fn build(&self, app: &mut App) { app.register_type::() .register_type::() .register_type::>() .add_event::(); } }