# Bevy Credits ## Adapted Code * hecs * legion_transform * wgpu-rs examples * yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation ## Inspiration * game engines: amethyst, coffee * ecs: legion, shipyard, yaks ## Assets * Generic RPG Pack (CC0 license) by [Bakudas](https://twitter.com/bakudas) and [Gabe Fern](https://twitter.com/_Gabrielfer) * Environment maps (`.hdr` files) from [HDRIHaven](https://hdrihaven.com) (CC0 license) * Alien from [Kenney's Space Kit](https://www.kenney.nl/assets/space-kit) (CC0 1.0 Universal) * Cake from [Kenney's Food Kit](https://www.kenney.nl/assets/food-kit) (CC0 1.0 Universal) * Ground tile from [Kenney's Tower Defense Kit](https://www.kenney.nl/assets/tower-defense-kit) (CC0 1.0 Universal) * Game icons from [Kenney's Game Icons](https://www.kenney.nl/assets/game-icons) (CC0 1.0 Universal) * Space ships from [Kenny's Simple Space Kit](https://www.kenney.nl/assets/simple-space) (CC0 1.0 Universal)