//! Demonstrates the creation and registration of a custom plugin group. //! [`PluginGroup`]s are a way to group sets of plugins that should be registered together. use bevy::{app::PluginGroupBuilder, prelude::*}; fn main() { App::new() // Two PluginGroups that are included with bevy are DefaultPlugins and MinimalPlugins .add_plugins(DefaultPlugins) // Adding a plugin group adds all plugins in the group by default .add_plugins(HelloWorldPlugins) // You can also modify a PluginGroup (such as disabling plugins) like this: // .add_plugins( // HelloWorldPlugins // .build() // .disable::() // .add_before::( // bevy::diagnostic::LogDiagnosticsPlugin::default(), // ), // ) .run(); } /// A group of plugins that produce the "hello world" behavior pub struct HelloWorldPlugins; impl PluginGroup for HelloWorldPlugins { fn build(self) -> PluginGroupBuilder { PluginGroupBuilder::start::() .add(PrintHelloPlugin) .add(PrintWorldPlugin) } } pub struct PrintHelloPlugin; impl Plugin for PrintHelloPlugin { fn build(&self, app: &mut App) { app.add_systems(Update, print_hello_system); } } fn print_hello_system() { info!("hello"); } pub struct PrintWorldPlugin; impl Plugin for PrintWorldPlugin { fn build(&self, app: &mut App) { app.add_systems(Update, print_world_system); } } fn print_world_system() { info!("world"); }