use std::ops::{Deref, DerefMut}; use crate::{bundle::Bundle, prelude::Trigger, system::System}; /// Trait for types that can be used as input to [`System`]s. /// /// Provided implementations are: /// - `()`: No input /// - [`In`]: For values /// - [`InRef`]: For read-only references to values /// - [`InMut`]: For mutable references to values /// - [`Trigger`]: For [`ObserverSystem`]s /// - [`StaticSystemInput`]: For arbitrary [`SystemInput`]s in generic contexts /// /// [`ObserverSystem`]: crate::system::ObserverSystem pub trait SystemInput: Sized { /// The wrapper input type that is defined as the first argument to [`FunctionSystem`]s. /// /// [`FunctionSystem`]: crate::system::FunctionSystem type Param<'i>: SystemInput; /// The inner input type that is passed to functions that run systems, /// such as [`System::run`]. /// /// [`System::run`]: crate::system::System::run type Inner<'i>; /// Converts a [`SystemInput::Inner`] into a [`SystemInput::Param`]. fn wrap(this: Self::Inner<'_>) -> Self::Param<'_>; } /// Shorthand way to get the [`System::In`] for a [`System`] as a [`SystemInput::Inner`]. pub type SystemIn<'a, S> = <::In as SystemInput>::Inner<'a>; /// [`SystemInput`] type for systems that take no input. impl SystemInput for () { type Param<'i> = (); type Inner<'i> = (); fn wrap(_this: Self::Inner<'_>) -> Self::Param<'_> {} } /// A [`SystemInput`] type which denotes that a [`System`] receives /// an input value of type `T` from its caller. /// /// [`System`]s may take an optional input which they require to be passed to them when they /// are being [`run`](System::run). For [`FunctionSystem`]s the input may be marked /// with this `In` type, but only the first param of a function may be tagged as an input. This also /// means a system can only have one or zero input parameters. /// /// # Examples /// /// Here is a simple example of a system that takes a [`usize`] and returns the square of it. /// /// ``` /// # use bevy_ecs::prelude::*; /// # /// fn square(In(input): In) -> usize { /// input * input /// } /// /// let mut world = World::new(); /// let mut square_system = IntoSystem::into_system(square); /// square_system.initialize(&mut world); /// /// assert_eq!(square_system.run(12, &mut world), 144); /// ``` /// /// [`SystemParam`]: crate::system::SystemParam /// [`FunctionSystem`]: crate::system::FunctionSystem #[derive(Debug)] pub struct In(pub T); impl SystemInput for In { type Param<'i> = In; type Inner<'i> = T; fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> { In(this) } } impl Deref for In { type Target = T; fn deref(&self) -> &Self::Target { &self.0 } } impl DerefMut for In { fn deref_mut(&mut self) -> &mut Self::Target { &mut self.0 } } /// A [`SystemInput`] type which denotes that a [`System`] receives /// a read-only reference to a value of type `T` from its caller. /// /// This is similar to [`In`] but takes a reference to a value instead of the value itself. /// See [`InMut`] for the mutable version. /// /// # Examples /// /// Here is a simple example of a system that logs the passed in message. /// /// ``` /// # use bevy_ecs::prelude::*; /// # use std::fmt::Write as _; /// # /// #[derive(Resource, Default)] /// struct Log(String); /// /// fn log(InRef(msg): InRef, mut log: ResMut) { /// writeln!(log.0, "{}", msg).unwrap(); /// } /// /// let mut world = World::new(); /// world.init_resource::(); /// let mut log_system = IntoSystem::into_system(log); /// log_system.initialize(&mut world); /// /// log_system.run("Hello, world!", &mut world); /// # assert_eq!(world.get_resource::().unwrap().0, "Hello, world!\n"); /// ``` /// /// [`SystemParam`]: crate::system::SystemParam #[derive(Debug)] pub struct InRef<'i, T: ?Sized>(pub &'i T); impl SystemInput for InRef<'_, T> { type Param<'i> = InRef<'i, T>; type Inner<'i> = &'i T; fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> { InRef(this) } } impl<'i, T: ?Sized> Deref for InRef<'i, T> { type Target = T; fn deref(&self) -> &Self::Target { self.0 } } /// A [`SystemInput`] type which denotes that a [`System`] receives /// a mutable reference to a value of type `T` from its caller. /// /// This is similar to [`In`] but takes a mutable reference to a value instead of the value itself. /// See [`InRef`] for the read-only version. /// /// # Examples /// /// Here is a simple example of a system that takes a `&mut usize` and squares it. /// /// ``` /// # use bevy_ecs::prelude::*; /// # /// fn square(InMut(input): InMut) { /// *input *= *input; /// } /// /// let mut world = World::new(); /// let mut square_system = IntoSystem::into_system(square); /// square_system.initialize(&mut world); /// /// let mut value = 12; /// square_system.run(&mut value, &mut world); /// assert_eq!(value, 144); /// ``` /// /// [`SystemParam`]: crate::system::SystemParam #[derive(Debug)] pub struct InMut<'a, T: ?Sized>(pub &'a mut T); impl SystemInput for InMut<'_, T> { type Param<'i> = InMut<'i, T>; type Inner<'i> = &'i mut T; fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> { InMut(this) } } impl<'i, T: ?Sized> Deref for InMut<'i, T> { type Target = T; fn deref(&self) -> &Self::Target { self.0 } } impl<'i, T: ?Sized> DerefMut for InMut<'i, T> { fn deref_mut(&mut self) -> &mut Self::Target { self.0 } } /// Used for [`ObserverSystem`]s. /// /// [`ObserverSystem`]: crate::system::ObserverSystem impl SystemInput for Trigger<'_, E, B> { type Param<'i> = Trigger<'i, E, B>; type Inner<'i> = Trigger<'i, E, B>; fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> { this } } /// A helper for using [`SystemInput`]s in generic contexts. /// /// This type is a [`SystemInput`] adapter which always has /// `Self::Param == Self` (ignoring lifetimes for brevity), /// no matter the argument [`SystemInput`] (`I`). /// /// This makes it useful for having arbitrary [`SystemInput`]s in /// function systems. pub struct StaticSystemInput<'a, I: SystemInput>(pub I::Inner<'a>); impl<'a, I: SystemInput> SystemInput for StaticSystemInput<'a, I> { type Param<'i> = StaticSystemInput<'i, I>; type Inner<'i> = I::Inner<'i>; fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> { StaticSystemInput(this) } }