//! Types for handling [`Bundle`]s. //! //! This module contains the [`Bundle`] trait and some other helper types. pub use bevy_ecs_macros::Bundle; use crate::{ archetype::{AddBundle, Archetype, ArchetypeId, Archetypes, ComponentStatus}, component::{Component, ComponentId, ComponentTicks, Components, StorageType}, entity::{Entities, Entity, EntityLocation}, storage::{SparseSetIndex, SparseSets, Storages, Table}, }; use bevy_ecs_macros::all_tuples; use bevy_ptr::OwningPtr; use std::{any::TypeId, collections::HashMap}; /// An ordered collection of [`Component`]s. /// /// Commonly used for spawning entities and adding and removing components in bulk. This /// trait is automatically implemented for tuples of components: `(ComponentA, ComponentB)` /// is a very convenient shorthand when working with one-off collections of components. Note /// that both the unit type `()` and `(ComponentA, )` are valid bundles. The unit bundle is /// particularly useful for spawning multiple empty entities by using /// [`Commands::spawn_batch`](crate::system::Commands::spawn_batch). /// /// # Examples /// /// Typically, you will simply use `#[derive(Bundle)]` when creating your own `Bundle`. Each /// struct field is a component: /// /// ``` /// # use bevy_ecs::prelude::*; /// # #[derive(Component)] /// # struct ComponentA; /// # #[derive(Component)] /// # struct ComponentB; /// # #[derive(Component)] /// # struct ComponentC; /// # /// #[derive(Bundle)] /// struct MyBundle { /// a: ComponentA, /// b: ComponentB, /// c: ComponentC, /// } /// ``` /// /// You can nest bundles using the `#[bundle]` attribute: /// ``` /// # use bevy_ecs::{component::Component, bundle::Bundle}; /// /// #[derive(Component)] /// struct X(i32); /// #[derive(Component)] /// struct Y(u64); /// #[derive(Component)] /// struct Z(String); /// /// #[derive(Bundle)] /// struct A { /// x: X, /// y: Y, /// } /// /// #[derive(Bundle)] /// struct B { /// #[bundle] /// a: A, /// z: Z, /// } /// ``` /// /// # Safety /// /// - [`Bundle::component_ids`] must return the [`ComponentId`] for each component type in the /// bundle, in the _exact_ order that [`Bundle::get_components`] is called. /// - [`Bundle::from_components`] must call `func` exactly once for each [`ComponentId`] returned by /// [`Bundle::component_ids`]. pub unsafe trait Bundle: Send + Sync + 'static { /// Gets this [`Bundle`]'s component ids, in the order of this bundle's [`Component`]s fn component_ids(components: &mut Components, storages: &mut Storages) -> Vec; /// Calls `func`, which should return data for each component in the bundle, in the order of /// this bundle's [`Component`]s /// /// # Safety /// Caller must return data for each component in the bundle, in the order of this bundle's /// [`Component`]s unsafe fn from_components(ctx: &mut T, func: F) -> Self where F: FnMut(&mut T) -> OwningPtr<'_>, Self: Sized; /// Calls `func` on each value, in the order of this bundle's [`Component`]s. This will /// [`std::mem::forget`] the bundle fields, so callers are responsible for dropping the fields /// if that is desirable. fn get_components(self, func: impl FnMut(OwningPtr<'_>)); } macro_rules! tuple_impl { ($($name: ident),*) => { unsafe impl<$($name: Component),*> Bundle for ($($name,)*) { #[allow(unused_variables)] fn component_ids(components: &mut Components, storages: &mut Storages) -> Vec { vec![$(components.init_component::<$name>(storages)),*] } #[allow(unused_variables, unused_mut)] #[allow(clippy::unused_unit)] unsafe fn from_components(ctx: &mut T, mut func: F) -> Self where F: FnMut(&mut T) -> OwningPtr<'_> { #[allow(non_snake_case)] ($(func(ctx).read::<$name>(),)*) } #[allow(unused_variables, unused_mut)] fn get_components(self, mut func: impl FnMut(OwningPtr<'_>)) { #[allow(non_snake_case)] let ($(mut $name,)*) = self; $( OwningPtr::make($name, &mut func); )* } } } } all_tuples!(tuple_impl, 0, 15, C); #[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] pub struct BundleId(usize); impl BundleId { #[inline] pub fn index(self) -> usize { self.0 } } impl SparseSetIndex for BundleId { #[inline] fn sparse_set_index(&self) -> usize { self.index() } fn get_sparse_set_index(value: usize) -> Self { Self(value) } } pub struct BundleInfo { pub(crate) id: BundleId, pub(crate) component_ids: Vec, pub(crate) storage_types: Vec, } impl BundleInfo { #[inline] pub fn id(&self) -> BundleId { self.id } #[inline] pub fn components(&self) -> &[ComponentId] { &self.component_ids } #[inline] pub fn storage_types(&self) -> &[StorageType] { &self.storage_types } pub(crate) fn get_bundle_inserter<'a, 'b>( &'b self, entities: &'a mut Entities, archetypes: &'a mut Archetypes, components: &mut Components, storages: &'a mut Storages, archetype_id: ArchetypeId, change_tick: u32, ) -> BundleInserter<'a, 'b> { let new_archetype_id = self.add_bundle_to_archetype(archetypes, storages, components, archetype_id); let archetypes_ptr = archetypes.archetypes.as_mut_ptr(); if new_archetype_id == archetype_id { let archetype = &mut archetypes[archetype_id]; let table_id = archetype.table_id(); BundleInserter { bundle_info: self, archetype, entities, sparse_sets: &mut storages.sparse_sets, table: &mut storages.tables[table_id], archetypes_ptr, change_tick, result: InsertBundleResult::SameArchetype, } } else { let (archetype, new_archetype) = archetypes.get_2_mut(archetype_id, new_archetype_id); let table_id = archetype.table_id(); if table_id == new_archetype.table_id() { BundleInserter { bundle_info: self, archetype, archetypes_ptr, entities, sparse_sets: &mut storages.sparse_sets, table: &mut storages.tables[table_id], change_tick, result: InsertBundleResult::NewArchetypeSameTable { new_archetype }, } } else { let (table, new_table) = storages .tables .get_2_mut(table_id, new_archetype.table_id()); BundleInserter { bundle_info: self, archetype, sparse_sets: &mut storages.sparse_sets, entities, archetypes_ptr, table, change_tick, result: InsertBundleResult::NewArchetypeNewTable { new_archetype, new_table, }, } } } } pub(crate) fn get_bundle_spawner<'a, 'b>( &'b self, entities: &'a mut Entities, archetypes: &'a mut Archetypes, components: &mut Components, storages: &'a mut Storages, change_tick: u32, ) -> BundleSpawner<'a, 'b> { let new_archetype_id = self.add_bundle_to_archetype(archetypes, storages, components, ArchetypeId::EMPTY); let (empty_archetype, archetype) = archetypes.get_2_mut(ArchetypeId::EMPTY, new_archetype_id); let table = &mut storages.tables[archetype.table_id()]; let add_bundle = empty_archetype.edges().get_add_bundle(self.id()).unwrap(); BundleSpawner { archetype, add_bundle, bundle_info: self, table, entities, sparse_sets: &mut storages.sparse_sets, change_tick, } } /// # Safety /// `table` must be the "new" table for `entity`. `table_row` must have space allocated for the /// `entity`, `bundle` must match this [`BundleInfo`]'s type #[inline] #[allow(clippy::too_many_arguments)] unsafe fn write_components( &self, table: &mut Table, sparse_sets: &mut SparseSets, add_bundle: &AddBundle, entity: Entity, table_row: usize, change_tick: u32, bundle: T, ) { // NOTE: get_components calls this closure on each component in "bundle order". // bundle_info.component_ids are also in "bundle order" let mut bundle_component = 0; bundle.get_components(|component_ptr| { let component_id = *self.component_ids.get_unchecked(bundle_component); match self.storage_types[bundle_component] { StorageType::Table => { let column = table.get_column_mut(component_id).unwrap(); match add_bundle.bundle_status.get_unchecked(bundle_component) { ComponentStatus::Added => { column.initialize( table_row, component_ptr, ComponentTicks::new(change_tick), ); } ComponentStatus::Mutated => { column.replace(table_row, component_ptr, change_tick); } } } StorageType::SparseSet => { let sparse_set = sparse_sets.get_mut(component_id).unwrap(); sparse_set.insert(entity, component_ptr, change_tick); } } bundle_component += 1; }); } /// Adds a bundle to the given archetype and returns the resulting archetype. This could be the /// same [`ArchetypeId`], in the event that adding the given bundle does not result in an /// [`Archetype`] change. Results are cached in the [`Archetype`] graph to avoid redundant work. pub(crate) fn add_bundle_to_archetype( &self, archetypes: &mut Archetypes, storages: &mut Storages, components: &mut Components, archetype_id: ArchetypeId, ) -> ArchetypeId { if let Some(add_bundle) = archetypes[archetype_id].edges().get_add_bundle(self.id) { return add_bundle.archetype_id; } let mut new_table_components = Vec::new(); let mut new_sparse_set_components = Vec::new(); let mut bundle_status = Vec::with_capacity(self.component_ids.len()); let current_archetype = &mut archetypes[archetype_id]; for component_id in self.component_ids.iter().cloned() { if current_archetype.contains(component_id) { bundle_status.push(ComponentStatus::Mutated); } else { bundle_status.push(ComponentStatus::Added); // SAFE: component_id exists let component_info = unsafe { components.get_info_unchecked(component_id) }; match component_info.storage_type() { StorageType::Table => new_table_components.push(component_id), StorageType::SparseSet => new_sparse_set_components.push(component_id), } } } if new_table_components.is_empty() && new_sparse_set_components.is_empty() { let edges = current_archetype.edges_mut(); // the archetype does not change when we add this bundle edges.insert_add_bundle(self.id, archetype_id, bundle_status); archetype_id } else { let table_id; let table_components; let sparse_set_components; // the archetype changes when we add this bundle. prepare the new archetype and storages { let current_archetype = &archetypes[archetype_id]; table_components = if new_table_components.is_empty() { // if there are no new table components, we can keep using this table table_id = current_archetype.table_id(); current_archetype.table_components().to_vec() } else { new_table_components.extend(current_archetype.table_components()); // sort to ignore order while hashing new_table_components.sort(); // SAFE: all component ids in `new_table_components` exist table_id = unsafe { storages .tables .get_id_or_insert(&new_table_components, components) }; new_table_components }; sparse_set_components = if new_sparse_set_components.is_empty() { current_archetype.sparse_set_components().to_vec() } else { new_sparse_set_components.extend(current_archetype.sparse_set_components()); // sort to ignore order while hashing new_sparse_set_components.sort(); new_sparse_set_components }; }; let new_archetype_id = archetypes.get_id_or_insert(table_id, table_components, sparse_set_components); // add an edge from the old archetype to the new archetype archetypes[archetype_id].edges_mut().insert_add_bundle( self.id, new_archetype_id, bundle_status, ); new_archetype_id } } } pub(crate) struct BundleInserter<'a, 'b> { pub(crate) archetype: &'a mut Archetype, pub(crate) entities: &'a mut Entities, bundle_info: &'b BundleInfo, table: &'a mut Table, sparse_sets: &'a mut SparseSets, result: InsertBundleResult<'a>, archetypes_ptr: *mut Archetype, change_tick: u32, } pub(crate) enum InsertBundleResult<'a> { SameArchetype, NewArchetypeSameTable { new_archetype: &'a mut Archetype, }, NewArchetypeNewTable { new_archetype: &'a mut Archetype, new_table: &'a mut Table, }, } impl<'a, 'b> BundleInserter<'a, 'b> { /// # Safety /// `entity` must currently exist in the source archetype for this inserter. `archetype_index` /// must be `entity`'s location in the archetype. `T` must match this [`BundleInfo`]'s type #[inline] pub unsafe fn insert( &mut self, entity: Entity, archetype_index: usize, bundle: T, ) -> EntityLocation { let location = EntityLocation { index: archetype_index, archetype_id: self.archetype.id(), }; match &mut self.result { InsertBundleResult::SameArchetype => { // PERF: this could be looked up during Inserter construction and stored (but borrowing makes this nasty) let add_bundle = self .archetype .edges() .get_add_bundle(self.bundle_info.id) .unwrap(); self.bundle_info.write_components( self.table, self.sparse_sets, add_bundle, entity, self.archetype.entity_table_row(archetype_index), self.change_tick, bundle, ); location } InsertBundleResult::NewArchetypeSameTable { new_archetype } => { let result = self.archetype.swap_remove(location.index); if let Some(swapped_entity) = result.swapped_entity { self.entities.meta[swapped_entity.id as usize].location = location; } let new_location = new_archetype.allocate(entity, result.table_row); self.entities.meta[entity.id as usize].location = new_location; // PERF: this could be looked up during Inserter construction and stored (but borrowing makes this nasty) let add_bundle = self .archetype .edges() .get_add_bundle(self.bundle_info.id) .unwrap(); self.bundle_info.write_components( self.table, self.sparse_sets, add_bundle, entity, result.table_row, self.change_tick, bundle, ); new_location } InsertBundleResult::NewArchetypeNewTable { new_archetype, new_table, } => { let result = self.archetype.swap_remove(location.index); if let Some(swapped_entity) = result.swapped_entity { self.entities.meta[swapped_entity.id as usize].location = location; } // PERF: store "non bundle" components in edge, then just move those to avoid // redundant copies let move_result = self .table .move_to_superset_unchecked(result.table_row, *new_table); let new_location = new_archetype.allocate(entity, move_result.new_row); self.entities.meta[entity.id as usize].location = new_location; // if an entity was moved into this entity's table spot, update its table row if let Some(swapped_entity) = move_result.swapped_entity { let swapped_location = self.entities.get(swapped_entity).unwrap(); let swapped_archetype = if self.archetype.id() == swapped_location.archetype_id { &mut *self.archetype } else if new_archetype.id() == swapped_location.archetype_id { new_archetype } else { // SAFE: the only two borrowed archetypes are above and we just did collision checks &mut *self .archetypes_ptr .add(swapped_location.archetype_id.index()) }; swapped_archetype .set_entity_table_row(swapped_location.index, result.table_row); } // PERF: this could be looked up during Inserter construction and stored (but borrowing makes this nasty) let add_bundle = self .archetype .edges() .get_add_bundle(self.bundle_info.id) .unwrap(); self.bundle_info.write_components( new_table, self.sparse_sets, add_bundle, entity, move_result.new_row, self.change_tick, bundle, ); new_location } } } } pub(crate) struct BundleSpawner<'a, 'b> { pub(crate) archetype: &'a mut Archetype, pub(crate) entities: &'a mut Entities, add_bundle: &'a AddBundle, bundle_info: &'b BundleInfo, table: &'a mut Table, sparse_sets: &'a mut SparseSets, change_tick: u32, } impl<'a, 'b> BundleSpawner<'a, 'b> { pub fn reserve_storage(&mut self, additional: usize) { self.archetype.reserve(additional); self.table.reserve(additional); } /// # Safety /// `entity` must be allocated (but non-existent), `T` must match this [`BundleInfo`]'s type #[inline] pub unsafe fn spawn_non_existent( &mut self, entity: Entity, bundle: T, ) -> EntityLocation { let table_row = self.table.allocate(entity); let location = self.archetype.allocate(entity, table_row); self.bundle_info.write_components( self.table, self.sparse_sets, self.add_bundle, entity, table_row, self.change_tick, bundle, ); self.entities.meta[entity.id as usize].location = location; location } /// # Safety /// `T` must match this [`BundleInfo`]'s type #[inline] pub unsafe fn spawn(&mut self, bundle: T) -> Entity { let entity = self.entities.alloc(); // SAFE: entity is allocated (but non-existent), `T` matches this BundleInfo's type self.spawn_non_existent(entity, bundle); entity } } #[derive(Default)] pub struct Bundles { bundle_infos: Vec, bundle_ids: HashMap, } impl Bundles { #[inline] pub fn get(&self, bundle_id: BundleId) -> Option<&BundleInfo> { self.bundle_infos.get(bundle_id.index()) } #[inline] pub fn get_id(&self, type_id: TypeId) -> Option { self.bundle_ids.get(&type_id).cloned() } pub(crate) fn init_info<'a, T: Bundle>( &'a mut self, components: &mut Components, storages: &mut Storages, ) -> &'a BundleInfo { let bundle_infos = &mut self.bundle_infos; let id = self.bundle_ids.entry(TypeId::of::()).or_insert_with(|| { let component_ids = T::component_ids(components, storages); let id = BundleId(bundle_infos.len()); // SAFE: T::component_id ensures info was created let bundle_info = unsafe { initialize_bundle(std::any::type_name::(), component_ids, id, components) }; bundle_infos.push(bundle_info); id }); // SAFE: index either exists, or was initialized unsafe { self.bundle_infos.get_unchecked(id.0) } } } /// # Safety /// /// `component_id` must be valid [`ComponentId`]'s unsafe fn initialize_bundle( bundle_type_name: &'static str, component_ids: Vec, id: BundleId, components: &mut Components, ) -> BundleInfo { let mut storage_types = Vec::new(); for &component_id in &component_ids { // SAFE: component_id exists and is therefore valid let component_info = components.get_info_unchecked(component_id); storage_types.push(component_info.storage_type()); } let mut deduped = component_ids.clone(); deduped.sort(); deduped.dedup(); assert!( deduped.len() == component_ids.len(), "Bundle {} has duplicate components", bundle_type_name ); BundleInfo { id, component_ids, storage_types, } }