use crate::{ archetype::{Archetype, ArchetypeId, Archetypes}, bundle::{Bundle, BundleInfo}, change_detection::{MutUntyped, TicksMut}, component::{ Component, ComponentId, ComponentStorage, ComponentTicks, Components, StorageType, }, entity::{Entities, Entity, EntityLocation}, storage::{SparseSet, Storages}, world::{Mut, World}, }; use bevy_ptr::{OwningPtr, Ptr}; use bevy_utils::tracing::debug; use std::any::TypeId; /// A read-only reference to a particular [`Entity`] and all of its components #[derive(Copy, Clone)] pub struct EntityRef<'w> { world: &'w World, entity: Entity, location: EntityLocation, } impl<'w> EntityRef<'w> { /// # Safety /// /// - `entity` must be valid for `world`: the generation should match that of the entity at the same index. /// - `location` must be sourced from `world`'s `Entities` and must exactly match the location for `entity` /// /// The above is trivially satisfied if `location` was sourced from `world.entities().get(entity)`. #[inline] pub(crate) unsafe fn new(world: &'w World, entity: Entity, location: EntityLocation) -> Self { debug_assert!(world.entities().contains(entity)); debug_assert_eq!(world.entities().get(entity), Some(location)); Self { world, entity, location, } } #[inline] #[must_use = "Omit the .id() call if you do not need to store the `Entity` identifier."] pub fn id(&self) -> Entity { self.entity } #[inline] pub fn location(&self) -> EntityLocation { self.location } #[inline] pub fn archetype(&self) -> &Archetype { &self.world.archetypes[self.location.archetype_id] } #[inline] pub fn world(&self) -> &'w World { self.world } #[inline] pub fn contains(&self) -> bool { self.contains_type_id(TypeId::of::()) } #[inline] pub fn contains_id(&self, component_id: ComponentId) -> bool { contains_component_with_id(self.world, component_id, self.location) } #[inline] pub fn contains_type_id(&self, type_id: TypeId) -> bool { contains_component_with_type(self.world, type_id, self.location) } #[inline] pub fn get(&self) -> Option<&'w T> { // SAFETY: // - entity location and entity is valid // - the storage type provided is correct for T // - world access is immutable, lifetime tied to `&self` unsafe { self.world .get_component_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, self.entity, self.location, ) // SAFETY: returned component is of type T .map(|value| value.deref::()) } } /// Retrieves the change ticks for the given component. This can be useful for implementing change /// detection in custom runtimes. #[inline] pub fn get_change_ticks(&self) -> Option { // SAFETY: // - entity location and entity is valid // - world access is immutable, lifetime tied to `&self` // - the storage type provided is correct for T unsafe { self.world.get_ticks_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, self.entity, self.location, ) } } /// Retrieves the change ticks for the given [`ComponentId`]. This can be useful for implementing change /// detection in custom runtimes. /// /// **You should prefer to use the typed API [`EntityRef::get_change_ticks`] where possible and only /// use this in cases where the actual component types are not known at /// compile time.** #[inline] pub fn get_change_ticks_by_id(&self, component_id: ComponentId) -> Option { let info = self.world.components().get_info(component_id)?; // SAFETY: // - entity location and entity is valid // - world access is immutable, lifetime tied to `&self` // - the storage type provided is correct for T unsafe { self.world.get_ticks( component_id, info.storage_type(), self.entity, self.location, ) } } /// Gets a mutable reference to the component of type `T` associated with /// this entity without ensuring there are no other borrows active and without /// ensuring that the returned reference will stay valid. /// /// # Safety /// /// - The returned reference must never alias a mutable borrow of this component. /// - The returned reference must not be used after this component is moved which /// may happen from **any** `insert_component`, `remove_component` or `despawn` /// operation on this world (non-exhaustive list). #[inline] pub unsafe fn get_unchecked_mut( &self, last_change_tick: u32, change_tick: u32, ) -> Option> { // SAFETY: // - entity location and entity is valid // - returned component is of type T // - the storage type provided is correct for T self.world .get_component_and_ticks_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, self.entity, self.location, ) .map(|(value, ticks)| Mut { // SAFETY: // - returned component is of type T // - Caller guarantees that this reference will not alias. value: value.assert_unique().deref_mut::(), ticks: TicksMut::from_tick_cells(ticks, last_change_tick, change_tick), }) } } impl<'w> EntityRef<'w> { /// Gets the component of the given [`ComponentId`] from the entity. /// /// **You should prefer to use the typed API where possible and only /// use this in cases where the actual component types are not known at /// compile time.** /// /// Unlike [`EntityRef::get`], this returns a raw pointer to the component, /// which is only valid while the `'w` borrow of the lifetime is active. #[inline] pub fn get_by_id(&self, component_id: ComponentId) -> Option> { let info = self.world.components().get_info(component_id)?; // SAFETY: // - entity_location and entity are valid // . component_id is valid as checked by the line above // - the storage type is accurate as checked by the fetched ComponentInfo unsafe { self.world.get_component( component_id, info.storage_type(), self.entity, self.location, ) } } } impl<'w> From> for EntityRef<'w> { fn from(entity_mut: EntityMut<'w>) -> EntityRef<'w> { // SAFETY: the safety invariants on EntityMut and EntityRef are identical // and EntityMut is promised to be valid by construction. unsafe { EntityRef::new(entity_mut.world, entity_mut.entity, entity_mut.location) } } } /// A mutable reference to a particular [`Entity`] and all of its components pub struct EntityMut<'w> { world: &'w mut World, entity: Entity, location: EntityLocation, } impl<'w> EntityMut<'w> { /// # Safety /// /// - `entity` must be valid for `world`: the generation should match that of the entity at the same index. /// - `location` must be sourced from `world`'s `Entities` and must exactly match the location for `entity` /// /// The above is trivially satisfied if `location` was sourced from `world.entities().get(entity)`. #[inline] pub(crate) unsafe fn new( world: &'w mut World, entity: Entity, location: EntityLocation, ) -> Self { debug_assert!(world.entities().contains(entity)); debug_assert_eq!(world.entities().get(entity), Some(location)); EntityMut { world, entity, location, } } #[inline] #[must_use = "Omit the .id() call if you do not need to store the `Entity` identifier."] pub fn id(&self) -> Entity { self.entity } #[inline] pub fn location(&self) -> EntityLocation { self.location } #[inline] pub fn archetype(&self) -> &Archetype { &self.world.archetypes[self.location.archetype_id] } #[inline] pub fn contains(&self) -> bool { self.contains_type_id(TypeId::of::()) } #[inline] pub fn contains_id(&self, component_id: ComponentId) -> bool { contains_component_with_id(self.world, component_id, self.location) } #[inline] pub fn contains_type_id(&self, type_id: TypeId) -> bool { contains_component_with_type(self.world, type_id, self.location) } #[inline] pub fn get(&self) -> Option<&'_ T> { // SAFETY: // - entity location is valid // - world access is immutable, lifetime tied to `&self` // - the storage type provided is correct for T unsafe { self.world .get_component_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, self.entity, self.location, ) // SAFETY: returned component is of type T .map(|value| value.deref::()) } } #[inline] pub fn get_mut(&mut self) -> Option> { // SAFETY: world access is unique, and lifetimes enforce correct usage of returned borrow unsafe { self.get_unchecked_mut::() } } /// Retrieves the change ticks for the given component. This can be useful for implementing change /// detection in custom runtimes. #[inline] pub fn get_change_ticks(&self) -> Option { // SAFETY: // - entity location is valid // - world access is immutable, lifetime tied to `&self` // - the storage type provided is correct for T unsafe { self.world.get_ticks_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, self.entity, self.location, ) } } /// Retrieves the change ticks for the given [`ComponentId`]. This can be useful for implementing change /// detection in custom runtimes. /// /// **You should prefer to use the typed API [`EntityMut::get_change_ticks`] where possible and only /// use this in cases where the actual component types are not known at /// compile time.** #[inline] pub fn get_change_ticks_by_id(&self, component_id: ComponentId) -> Option { let info = self.world.components().get_info(component_id)?; // SAFETY: // - entity location is valid // - world access is immutable, lifetime tied to `&self` // - the storage type provided is correct for T unsafe { self.world.get_ticks( component_id, info.storage_type(), self.entity, self.location, ) } } /// Gets a mutable reference to the component of type `T` associated with /// this entity without ensuring there are no other borrows active and without /// ensuring that the returned reference will stay valid. /// /// # Safety /// /// - The returned reference must never alias a mutable borrow of this component. /// - The returned reference must not be used after this component is moved which /// may happen from **any** `insert_component`, `remove_component` or `despawn` /// operation on this world (non-exhaustive list). #[inline] pub unsafe fn get_unchecked_mut(&self) -> Option> { // SAFETY: // - entity location and entity is valid // - returned component is of type T // - the storage type provided is correct for T self.world .get_component_and_ticks_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, self.entity, self.location, ) .map(|(value, ticks)| Mut { value: value.assert_unique().deref_mut::(), ticks: TicksMut::from_tick_cells( ticks, self.world.last_change_tick(), self.world.read_change_tick(), ), }) } /// Adds a [`Bundle`] of components to the entity. /// /// This will overwrite any previous value(s) of the same component type. pub fn insert(&mut self, bundle: T) -> &mut Self { let change_tick = self.world.change_tick(); let bundle_info = self .world .bundles .init_info::(&mut self.world.components, &mut self.world.storages); let mut bundle_inserter = bundle_info.get_bundle_inserter( &mut self.world.entities, &mut self.world.archetypes, &mut self.world.components, &mut self.world.storages, self.location.archetype_id, change_tick, ); // SAFETY: location matches current entity. `T` matches `bundle_info` unsafe { self.location = bundle_inserter.insert(self.entity, self.location, bundle); } self } // TODO: move to BundleInfo /// Removes a [`Bundle`] of components from the entity and returns the bundle. /// /// Returns `None` if the entity does not contain the bundle. pub fn remove(&mut self) -> Option { let archetypes = &mut self.world.archetypes; let storages = &mut self.world.storages; let components = &mut self.world.components; let entities = &mut self.world.entities; let removed_components = &mut self.world.removed_components; let bundle_info = self.world.bundles.init_info::(components, storages); let old_location = self.location; // SAFETY: `archetype_id` exists because it is referenced in the old `EntityLocation` which is valid, // components exist in `bundle_info` because `Bundles::init_info` initializes a `BundleInfo` containing all components of the bundle type `T` let new_archetype_id = unsafe { remove_bundle_from_archetype( archetypes, storages, components, old_location.archetype_id, bundle_info, false, )? }; if new_archetype_id == old_location.archetype_id { return None; } let mut bundle_components = bundle_info.component_ids.iter().cloned(); let entity = self.entity; // SAFETY: bundle components are iterated in order, which guarantees that the component type // matches let result = unsafe { T::from_components(storages, &mut |storages| { let component_id = bundle_components.next().unwrap(); // SAFETY: // - entity location is valid // - table row is removed below, without dropping the contents // - `components` comes from the same world as `storages` take_component( storages, components, removed_components, component_id, entity, old_location, ) }) }; #[allow(clippy::undocumented_unsafe_blocks)] // TODO: document why this is safe unsafe { Self::move_entity_from_remove::( entity, &mut self.location, old_location.archetype_id, old_location, entities, archetypes, storages, new_archetype_id, ); } Some(result) } /// Safety: `new_archetype_id` must have the same or a subset of the components /// in `old_archetype_id`. Probably more safety stuff too, audit a call to /// this fn as if the code here was written inline /// /// when DROP is true removed components will be dropped otherwise they will be forgotten /// // We use a const generic here so that we are less reliant on // inlining for rustc to optimize out the `match DROP` #[allow(clippy::too_many_arguments)] unsafe fn move_entity_from_remove( entity: Entity, self_location: &mut EntityLocation, old_archetype_id: ArchetypeId, old_location: EntityLocation, entities: &mut Entities, archetypes: &mut Archetypes, storages: &mut Storages, new_archetype_id: ArchetypeId, ) { let old_archetype = &mut archetypes[old_archetype_id]; let remove_result = old_archetype.swap_remove(old_location.archetype_row); if let Some(swapped_entity) = remove_result.swapped_entity { entities.set(swapped_entity.index(), old_location); } let old_table_row = remove_result.table_row; let old_table_id = old_archetype.table_id(); let new_archetype = &mut archetypes[new_archetype_id]; let new_location = if old_table_id == new_archetype.table_id() { new_archetype.allocate(entity, old_table_row) } else { let (old_table, new_table) = storages .tables .get_2_mut(old_table_id, new_archetype.table_id()); // SAFETY: old_table_row exists let move_result = if DROP { old_table.move_to_and_drop_missing_unchecked(old_table_row, new_table) } else { old_table.move_to_and_forget_missing_unchecked(old_table_row, new_table) }; // SAFETY: move_result.new_row is a valid position in new_archetype's table let new_location = new_archetype.allocate(entity, move_result.new_row); // if an entity was moved into this entity's table spot, update its table row if let Some(swapped_entity) = move_result.swapped_entity { let swapped_location = entities.get(swapped_entity).unwrap(); archetypes[swapped_location.archetype_id] .set_entity_table_row(swapped_location.archetype_row, old_table_row); } new_location }; *self_location = new_location; // SAFETY: The entity is valid and has been moved to the new location already. entities.set(entity.index(), new_location); } // TODO: move to BundleInfo /// Remove any components in the bundle that the entity has. pub fn remove_intersection(&mut self) { let archetypes = &mut self.world.archetypes; let storages = &mut self.world.storages; let components = &mut self.world.components; let entities = &mut self.world.entities; let removed_components = &mut self.world.removed_components; let bundle_info = self.world.bundles.init_info::(components, storages); let old_location = self.location; // SAFETY: `archetype_id` exists because it is referenced in the old `EntityLocation` which is valid, // components exist in `bundle_info` because `Bundles::init_info` initializes a `BundleInfo` containing all components of the bundle type `T` let new_archetype_id = unsafe { remove_bundle_from_archetype( archetypes, storages, components, old_location.archetype_id, bundle_info, true, ) .expect("intersections should always return a result") }; if new_archetype_id == old_location.archetype_id { return; } let old_archetype = &mut archetypes[old_location.archetype_id]; let entity = self.entity; for component_id in bundle_info.component_ids.iter().cloned() { if old_archetype.contains(component_id) { removed_components .get_or_insert_with(component_id, Vec::new) .push(entity); // Make sure to drop components stored in sparse sets. // Dense components are dropped later in `move_to_and_drop_missing_unchecked`. if let Some(StorageType::SparseSet) = old_archetype.get_storage_type(component_id) { storages .sparse_sets .get_mut(component_id) .unwrap() .remove(entity); } } } #[allow(clippy::undocumented_unsafe_blocks)] // TODO: document why this is safe unsafe { Self::move_entity_from_remove::( entity, &mut self.location, old_location.archetype_id, old_location, entities, archetypes, storages, new_archetype_id, ); } } pub fn despawn(self) { debug!("Despawning entity {:?}", self.entity); let world = self.world; world.flush(); let location = world .entities .free(self.entity) .expect("entity should exist at this point."); let table_row; let moved_entity; { let archetype = &mut world.archetypes[location.archetype_id]; for component_id in archetype.components() { let removed_components = world .removed_components .get_or_insert_with(component_id, Vec::new); removed_components.push(self.entity); } let remove_result = archetype.swap_remove(location.archetype_row); if let Some(swapped_entity) = remove_result.swapped_entity { // SAFETY: swapped_entity is valid and the swapped entity's components are // moved to the new location immediately after. unsafe { world.entities.set(swapped_entity.index(), location); } } table_row = remove_result.table_row; for component_id in archetype.sparse_set_components() { let sparse_set = world.storages.sparse_sets.get_mut(component_id).unwrap(); sparse_set.remove(self.entity); } // SAFETY: table rows stored in archetypes always exist moved_entity = unsafe { world.storages.tables[archetype.table_id()].swap_remove_unchecked(table_row) }; }; if let Some(moved_entity) = moved_entity { let moved_location = world.entities.get(moved_entity).unwrap(); world.archetypes[moved_location.archetype_id] .set_entity_table_row(moved_location.archetype_row, table_row); } } #[inline] pub fn world(&self) -> &World { self.world } /// Returns this `EntityMut`'s world. /// /// See [`EntityMut::world_scope`] or [`EntityMut::into_world_mut`] for a safe alternative. /// /// # Safety /// Caller must not modify the world in a way that changes the current entity's location /// If the caller _does_ do something that could change the location, `self.update_location()` /// must be called before using any other methods on this [`EntityMut`]. #[inline] pub unsafe fn world_mut(&mut self) -> &mut World { self.world } /// Return this `EntityMut`'s [`World`], consuming itself. #[inline] pub fn into_world_mut(self) -> &'w mut World { self.world } /// Gives mutable access to this `EntityMut`'s [`World`] in a temporary scope. pub fn world_scope(&mut self, f: impl FnOnce(&mut World)) { f(self.world); self.update_location(); } /// Updates the internal entity location to match the current location in the internal /// [`World`]. This is only needed if the user called [`EntityMut::world`], which enables the /// location to change. pub fn update_location(&mut self) { self.location = self.world.entities().get(self.entity).unwrap(); } } impl<'w> EntityMut<'w> { /// Gets the component of the given [`ComponentId`] from the entity. /// /// **You should prefer to use the typed API [`EntityMut::get`] where possible and only /// use this in cases where the actual component types are not known at /// compile time.** /// /// Unlike [`EntityMut::get`], this returns a raw pointer to the component, /// which is only valid while the [`EntityMut`] is alive. #[inline] pub fn get_by_id(&self, component_id: ComponentId) -> Option> { let info = self.world.components().get_info(component_id)?; // SAFETY: // - entity_location is valid // - component_id is valid as checked by the line above // - the storage type is accurate as checked by the fetched ComponentInfo unsafe { self.world.get_component( component_id, info.storage_type(), self.entity, self.location, ) } } /// Gets a [`MutUntyped`] of the component of the given [`ComponentId`] from the entity. /// /// **You should prefer to use the typed API [`EntityMut::get_mut`] where possible and only /// use this in cases where the actual component types are not known at /// compile time.** /// /// Unlike [`EntityMut::get_mut`], this returns a raw pointer to the component, /// which is only valid while the [`EntityMut`] is alive. #[inline] pub fn get_mut_by_id(&mut self, component_id: ComponentId) -> Option> { self.world.components().get_info(component_id)?; // SAFETY: entity_location is valid, component_id is valid as checked by the line above unsafe { get_mut_by_id(self.world, self.entity, self.location, component_id) } } } fn contains_component_with_type(world: &World, type_id: TypeId, location: EntityLocation) -> bool { if let Some(component_id) = world.components.get_id(type_id) { contains_component_with_id(world, component_id, location) } else { false } } fn contains_component_with_id( world: &World, component_id: ComponentId, location: EntityLocation, ) -> bool { world.archetypes[location.archetype_id].contains(component_id) } /// Removes a bundle from the given archetype and returns the resulting archetype (or None if the /// removal was invalid). in the event that adding the given bundle does not result in an Archetype /// change. Results are cached in the Archetype Graph to avoid redundant work. /// if `intersection` is false, attempting to remove a bundle with components _not_ contained in the /// current archetype will fail, returning None. if `intersection` is true, components in the bundle /// but not in the current archetype will be ignored /// /// # Safety /// `archetype_id` must exist and components in `bundle_info` must exist unsafe fn remove_bundle_from_archetype( archetypes: &mut Archetypes, storages: &mut Storages, components: &mut Components, archetype_id: ArchetypeId, bundle_info: &BundleInfo, intersection: bool, ) -> Option { // check the archetype graph to see if the Bundle has been removed from this archetype in the // past let remove_bundle_result = { let current_archetype = &mut archetypes[archetype_id]; if intersection { current_archetype .edges() .get_remove_bundle_intersection(bundle_info.id) } else { current_archetype.edges().get_remove_bundle(bundle_info.id) } }; let result = if let Some(result) = remove_bundle_result { // this Bundle removal result is cached. just return that! result } else { let mut next_table_components; let mut next_sparse_set_components; let next_table_id; { let current_archetype = &mut archetypes[archetype_id]; let mut removed_table_components = Vec::new(); let mut removed_sparse_set_components = Vec::new(); for component_id in bundle_info.component_ids.iter().cloned() { if current_archetype.contains(component_id) { // SAFETY: bundle components were already initialized by bundles.get_info let component_info = components.get_info_unchecked(component_id); match component_info.storage_type() { StorageType::Table => removed_table_components.push(component_id), StorageType::SparseSet => removed_sparse_set_components.push(component_id), } } else if !intersection { // a component in the bundle was not present in the entity's archetype, so this // removal is invalid cache the result in the archetype // graph current_archetype .edges_mut() .insert_remove_bundle(bundle_info.id, None); return None; } } // sort removed components so we can do an efficient "sorted remove". archetype // components are already sorted removed_table_components.sort(); removed_sparse_set_components.sort(); next_table_components = current_archetype.table_components().collect(); next_sparse_set_components = current_archetype.sparse_set_components().collect(); sorted_remove(&mut next_table_components, &removed_table_components); sorted_remove( &mut next_sparse_set_components, &removed_sparse_set_components, ); next_table_id = if removed_table_components.is_empty() { current_archetype.table_id() } else { // SAFETY: all components in next_table_components exist storages .tables .get_id_or_insert(&next_table_components, components) }; } let new_archetype_id = archetypes.get_id_or_insert( next_table_id, next_table_components, next_sparse_set_components, ); Some(new_archetype_id) }; let current_archetype = &mut archetypes[archetype_id]; // cache the result in an edge if intersection { current_archetype .edges_mut() .insert_remove_bundle_intersection(bundle_info.id, result); } else { current_archetype .edges_mut() .insert_remove_bundle(bundle_info.id, result); } result } fn sorted_remove(source: &mut Vec, remove: &[T]) { let mut remove_index = 0; source.retain(|value| { while remove_index < remove.len() && *value > remove[remove_index] { remove_index += 1; } if remove_index < remove.len() { *value != remove[remove_index] } else { true } }); } // SAFETY: EntityLocation must be valid #[inline] pub(crate) unsafe fn get_mut( world: &mut World, entity: Entity, location: EntityLocation, ) -> Option> { let change_tick = world.change_tick(); let last_change_tick = world.last_change_tick(); // SAFETY: // - world access is unique // - entity location is valid // - and returned component is of type T world .get_component_and_ticks_with_type( TypeId::of::(), T::Storage::STORAGE_TYPE, entity, location, ) .map(|(value, ticks)| Mut { // SAFETY: // - world access is unique and ties world lifetime to `Mut` lifetime // - `value` is of type `T` value: value.assert_unique().deref_mut::(), ticks: TicksMut::from_tick_cells(ticks, last_change_tick, change_tick), }) } // SAFETY: EntityLocation must be valid, component_id must be valid #[inline] pub(crate) unsafe fn get_mut_by_id( world: &mut World, entity: Entity, location: EntityLocation, component_id: ComponentId, ) -> Option> { let change_tick = world.change_tick(); // SAFETY: component_id is valid let info = world.components.get_info_unchecked(component_id); // SAFETY: // - world access is unique // - entity location is valid // - and returned component is of type T world .get_component_and_ticks(component_id, info.storage_type(), entity, location) .map(|(value, ticks)| MutUntyped { // SAFETY: world access is unique and ties world lifetime to `MutUntyped` lifetime value: value.assert_unique(), ticks: TicksMut::from_tick_cells(ticks, world.last_change_tick(), change_tick), }) } /// Moves component data out of storage. /// /// This function leaves the underlying memory unchanged, but the component behind /// returned pointer is semantically owned by the caller and will not be dropped in its original location. /// Caller is responsible to drop component data behind returned pointer. /// /// # Safety /// - `location.table_row` must be in bounds of column of component id `component_id` /// - `component_id` must be valid /// - `components` must come from the same world as `self` /// - The relevant table row **must be removed** by the caller once all components are taken, without dropping the value #[inline] pub(crate) unsafe fn take_component<'a>( storages: &'a mut Storages, components: &Components, removed_components: &mut SparseSet>, component_id: ComponentId, entity: Entity, location: EntityLocation, ) -> OwningPtr<'a> { // SAFETY: caller promises component_id to be valid let component_info = components.get_info_unchecked(component_id); let removed_components = removed_components.get_or_insert_with(component_id, Vec::new); removed_components.push(entity); match component_info.storage_type() { StorageType::Table => { let table = &mut storages.tables[location.table_id]; let components = table.get_column_mut(component_id).unwrap(); // SAFETY: // - archetypes only store valid table_rows // - index is in bounds as promised by caller // - promote is safe because the caller promises to remove the table row without dropping it immediately afterwards components .get_data_unchecked_mut(location.table_row) .promote() } StorageType::SparseSet => storages .sparse_sets .get_mut(component_id) .unwrap() .remove_and_forget(entity) .unwrap(), } } #[cfg(test)] mod tests { use crate as bevy_ecs; use crate::component::ComponentId; use crate::prelude::*; // for the `#[derive(Component)]` #[test] fn sorted_remove() { let mut a = vec![1, 2, 3, 4, 5, 6, 7]; let b = vec![1, 2, 3, 5, 7]; super::sorted_remove(&mut a, &b); assert_eq!(a, vec![4, 6]); let mut a = vec![1]; let b = vec![1]; super::sorted_remove(&mut a, &b); assert_eq!(a, vec![]); let mut a = vec![1]; let b = vec![2]; super::sorted_remove(&mut a, &b); assert_eq!(a, vec![1]); } #[derive(Component)] struct TestComponent(u32); #[test] fn entity_ref_get_by_id() { let mut world = World::new(); let entity = world.spawn(TestComponent(42)).id(); let component_id = world .components() .get_id(std::any::TypeId::of::()) .unwrap(); let entity = world.entity(entity); let test_component = entity.get_by_id(component_id).unwrap(); // SAFETY: points to a valid `TestComponent` let test_component = unsafe { test_component.deref::() }; assert_eq!(test_component.0, 42); } #[test] fn entity_mut_get_by_id() { let mut world = World::new(); let entity = world.spawn(TestComponent(42)).id(); let component_id = world .components() .get_id(std::any::TypeId::of::()) .unwrap(); let mut entity_mut = world.entity_mut(entity); let mut test_component = entity_mut.get_mut_by_id(component_id).unwrap(); { test_component.set_changed(); let test_component = // SAFETY: `test_component` has unique access of the `EntityMut` and is not used afterwards unsafe { test_component.into_inner().deref_mut::() }; test_component.0 = 43; } let entity = world.entity(entity); let test_component = entity.get_by_id(component_id).unwrap(); // SAFETY: `TestComponent` is the correct component type let test_component = unsafe { test_component.deref::() }; assert_eq!(test_component.0, 43); } #[test] fn entity_ref_get_by_id_invalid_component_id() { let invalid_component_id = ComponentId::new(usize::MAX); let mut world = World::new(); let entity = world.spawn_empty().id(); let entity = world.entity(entity); assert!(entity.get_by_id(invalid_component_id).is_none()); } #[test] fn entity_mut_get_by_id_invalid_component_id() { let invalid_component_id = ComponentId::new(usize::MAX); let mut world = World::new(); let mut entity = world.spawn_empty(); assert!(entity.get_by_id(invalid_component_id).is_none()); assert!(entity.get_mut_by_id(invalid_component_id).is_none()); } }