//! Tests how different transforms behave when clipped with `Overflow::Hidden` use bevy::prelude::*; use std::f32::consts::{FRAC_PI_2, PI, TAU}; const CONTAINER_SIZE: f32 = 150.0; const HALF_CONTAINER_SIZE: f32 = CONTAINER_SIZE / 2.0; const LOOP_LENGTH: f32 = 4.0; fn main() { App::new() .add_plugins(DefaultPlugins) // TODO: Remove once #8144 is fixed .insert_resource(GizmoConfig { enabled: false, ..default() }) .insert_resource(AnimationState { playing: false, paused_at: 0.0, paused_total: 0.0, t: 0.0, }) .add_systems(Startup, setup) .add_systems( Update, ( toggle_overflow, next_container_size, update_transform::, update_transform::, update_transform::, update_animation, ), ) .run(); } #[derive(Resource)] struct AnimationState { playing: bool, paused_at: f32, paused_total: f32, t: f32, } #[derive(Component)] struct Container(u8); trait UpdateTransform { fn update(&self, t: f32, transform: &mut Transform); } #[derive(Component)] struct Move; impl UpdateTransform for Move { fn update(&self, t: f32, transform: &mut Transform) { transform.translation.x = (t * TAU - FRAC_PI_2).sin() * HALF_CONTAINER_SIZE; transform.translation.y = -(t * TAU - FRAC_PI_2).cos() * HALF_CONTAINER_SIZE; } } #[derive(Component)] struct Scale; impl UpdateTransform for Scale { fn update(&self, t: f32, transform: &mut Transform) { transform.scale.x = 1.0 + 0.5 * (t * TAU).cos().max(0.0); transform.scale.y = 1.0 + 0.5 * (t * TAU + PI).cos().max(0.0); } } #[derive(Component)] struct Rotate; impl UpdateTransform for Rotate { fn update(&self, t: f32, transform: &mut Transform) { transform.rotation = Quat::from_axis_angle(Vec3::Z, ((t * TAU).cos() * 45.0).to_radians()); } } fn setup(mut commands: Commands, asset_server: Res) { // Camera commands.spawn(Camera2dBundle::default()); commands .spawn(NodeBundle { style: Style { size: Size::width(Val::Percent(100.)), flex_direction: FlexDirection::Column, ..default() }, ..default() }) .with_children(|parent| { parent .spawn(NodeBundle { style: Style { size: Size::height(Val::Px(32.)), align_items: AlignItems::Center, justify_content: JustifyContent::Center, ..default() }, background_color: Color::DARK_GRAY.into(), ..default() }) .with_children(|parent| { parent.spawn(TextBundle::from_section( vec![ "Toggle Overflow (O)", "Next Container Size (S)", "Toggle Animation (space)", ] .join(" ยท "), TextStyle { font: asset_server.load("fonts/FiraSans-Bold.ttf"), font_size: 18.0, color: Color::WHITE, }, )); }); parent .spawn(NodeBundle { style: Style { flex_grow: 1., flex_direction: FlexDirection::Column, ..default() }, ..default() }) .with_children(|parent| { spawn_row(parent, |parent| { spawn_image(parent, &asset_server, Move); spawn_image(parent, &asset_server, Scale); spawn_image(parent, &asset_server, Rotate); }); spawn_row(parent, |parent| { spawn_text(parent, &asset_server, Move); spawn_text(parent, &asset_server, Scale); spawn_text(parent, &asset_server, Rotate); }); }); }); } fn spawn_row(parent: &mut ChildBuilder, spawn_children: impl FnOnce(&mut ChildBuilder)) { parent .spawn(NodeBundle { style: Style { size: Size::width(Val::Percent(50.)), align_items: AlignItems::Center, justify_content: JustifyContent::SpaceEvenly, ..default() }, ..default() }) .with_children(spawn_children); } fn spawn_image( parent: &mut ChildBuilder, asset_server: &Res, update_transform: impl UpdateTransform + Component, ) { spawn_container(parent, update_transform, |parent| { parent.spawn(ImageBundle { image: UiImage::new(asset_server.load("branding/bevy_logo_dark_big.png")), style: Style { size: Size::height(Val::Px(100.)), position_type: PositionType::Absolute, top: Val::Px(-50.), left: Val::Px(-200.), ..default() }, ..default() }); }); } fn spawn_text( parent: &mut ChildBuilder, asset_server: &Res, update_transform: impl UpdateTransform + Component, ) { spawn_container(parent, update_transform, |parent| { parent.spawn(TextBundle::from_section( "Bevy", TextStyle { font: asset_server.load("fonts/FiraSans-Bold.ttf"), font_size: 120.0, color: Color::WHITE, }, )); }); } fn spawn_container( parent: &mut ChildBuilder, update_transform: impl UpdateTransform + Component, spawn_children: impl FnOnce(&mut ChildBuilder), ) { let mut transform = Transform::default(); update_transform.update(0.0, &mut transform); parent .spawn(( NodeBundle { style: Style { size: Size::new(Val::Px(CONTAINER_SIZE), Val::Px(CONTAINER_SIZE)), align_items: AlignItems::Center, justify_content: JustifyContent::Center, overflow: Overflow::Hidden, ..default() }, background_color: Color::DARK_GRAY.into(), ..default() }, Container(0), )) .with_children(|parent| { parent .spawn(( NodeBundle { style: Style { align_items: AlignItems::Center, justify_content: JustifyContent::Center, top: Val::Px(transform.translation.x), left: Val::Px(transform.translation.y), ..default() }, transform, ..default() }, update_transform, )) .with_children(spawn_children); }); } fn update_animation( mut animation: ResMut, time: Res