use crate::{ archetype::{Archetype, ArchetypeComponentId}, change_detection::Ticks, component::{Component, ComponentId, ComponentStorage, ComponentTicks, StorageType}, entity::Entity, query::{debug_checked_unreachable, Access, FilteredAccess}, storage::{ComponentSparseSet, Table, Tables}, world::{Mut, World}, }; use bevy_ecs_macros::all_tuples; pub use bevy_ecs_macros::WorldQuery; use bevy_ptr::{ThinSlicePtr, UnsafeCellDeref}; use std::{cell::UnsafeCell, marker::PhantomData}; /// Types that can be queried from a [`World`]. /// /// Notable types that implement this trait are `&T` and `&mut T` where `T` implements [`Component`], /// allowing you to query for components immutably and mutably accordingly. /// /// See [`Query`](crate::system::Query) for a primer on queries. /// /// # Basic [`WorldQuery`]'s /// /// Here is a small list of the most important world queries to know about where `C` stands for a /// [`Component`] and `WQ` stands for a [`WorldQuery`]: /// - `&C`: Queries immutably for the component `C` /// - `&mut C`: Queries mutably for the component `C` /// - `Option`: Queries the inner [`WorldQuery`] `WQ` but instead of discarding the entity if the world /// query fails it returns [`None`]. See [`Query`](crate::system::Query). /// - `(WQ1, WQ2, ...)`: Queries all contained world queries allowing to query for more than one thing. /// This is the `And` operator for filters. See [`Or`]. /// - `ChangeTrackers`: See the docs of [`ChangeTrackers`]. /// - [`Entity`]: Using the entity type as a world query will grant access to the entity that is /// being queried for. See [`Entity`]. /// /// Bevy also offers a few filters like [`Added`](crate::query::Added), [`Changed`](crate::query::Changed), /// [`With`](crate::query::With), [`Without`](crate::query::Without) and [`Or`]. /// For more information on these consult the item's corresponding documentation. /// /// [`Or`]: crate::query::Or /// /// # Derive /// /// This trait can be derived with the [`derive@super::WorldQuery`] macro. /// /// You may want to implement a custom query with the derive macro for the following reasons: /// - Named structs can be clearer and easier to use than complex query tuples. Access via struct /// fields is more convenient than destructuring tuples or accessing them via `q.0, q.1, ...` /// pattern and saves a lot of maintenance burden when adding or removing components. /// - Nested queries enable the composition pattern and makes query types easier to re-use. /// - You can bypass the limit of 15 components that exists for query tuples. /// /// Implementing the trait manually can allow for a fundamentally new type of behaviour. /// /// The derive macro implements [`WorldQuery`] for your type and declares an additional struct /// which will be used as an item for query iterators. The implementation also generates two other /// structs that implement [`Fetch`] and [`FetchState`] and are used as [`WorldQuery::Fetch`](WorldQueryGats::Fetch) and /// [`WorldQuery::State`] associated types respectively. /// /// The derive macro requires every struct field to implement the `WorldQuery` trait. /// /// **Note:** currently, the macro only supports named structs. /// /// ``` /// # use bevy_ecs::prelude::*; /// use bevy_ecs::query::WorldQuery; /// /// #[derive(Component)] /// struct Foo; /// #[derive(Component)] /// struct Bar; /// /// #[derive(WorldQuery)] /// struct MyQuery { /// entity: Entity, /// // We must explicitly list out all lifetimes, as we are defining a struct /// foo: &'static Foo, /// bar: Option<&'static Bar>, /// } /// /// fn my_system(query: Query) { /// for q in query.iter() { /// // Note the type of the returned item. /// let q: MyQueryItem<'_> = q; /// q.foo; /// } /// } /// /// # bevy_ecs::system::assert_is_system(my_system); /// ``` /// /// ## Mutable queries /// /// All queries that are derived with the `WorldQuery` macro provide only an immutable access by default. /// If you need a mutable access to components, you can mark a struct with the `mutable` attribute. /// /// ``` /// # use bevy_ecs::prelude::*; /// use bevy_ecs::query::WorldQuery; /// /// #[derive(Component)] /// struct Health(f32); /// #[derive(Component)] /// struct Buff(f32); /// /// #[derive(WorldQuery)] /// #[world_query(mutable)] /// struct HealthQuery { /// health: &'static mut Health, /// buff: Option<&'static mut Buff>, /// } /// /// // This implementation is only available when iterating with `iter_mut`. /// impl<'w> HealthQueryItem<'w> { /// fn damage(&mut self, value: f32) { /// self.health.0 -= value; /// } /// /// fn total(&self) -> f32 { /// self.health.0 + self.buff.as_deref().map_or(0.0, |Buff(buff)| *buff) /// } /// } /// /// // If you want to use it with `iter`, you'll need to write an additional implementation. /// impl<'w> HealthQueryReadOnlyItem<'w> { /// fn total(&self) -> f32 { /// self.health.0 + self.buff.map_or(0.0, |Buff(buff)| *buff) /// } /// } /// /// fn my_system(mut health_query: Query) { /// // Iterator's item is `HealthQueryReadOnlyItem`. /// for health in health_query.iter() { /// println!("Total: {}", health.total()); /// } /// // Iterator's item is `HealthQueryItem`. /// for mut health in health_query.iter_mut() { /// health.damage(1.0); /// println!("Total (mut): {}", health.total()); /// } /// } /// /// # bevy_ecs::system::assert_is_system(my_system); /// ``` /// /// **Note:** if you omit the `mutable` attribute for a query that doesn't implement /// `ReadOnlyFetch`, compilation will fail. We insert static checks as in the example above for /// every query component and a nested query. /// (The checks neither affect the runtime, nor pollute your local namespace.) /// /// ```compile_fail /// # use bevy_ecs::prelude::*; /// use bevy_ecs::query::WorldQuery; /// /// #[derive(Component)] /// struct Foo; /// #[derive(Component)] /// struct Bar; /// /// #[derive(WorldQuery)] /// struct FooQuery { /// foo: &'static Foo, /// bar_query: BarQuery, /// } /// /// #[derive(WorldQuery)] /// #[world_query(mutable)] /// struct BarQuery { /// bar: &'static mut Bar, /// } /// ``` /// /// ## Derives for items /// /// If you want query items to have derivable traits, you can pass them with using /// the `world_query(derive)` attribute. When the `WorldQuery` macro generates the structs /// for query items, it doesn't automatically inherit derives of a query itself. Since derive macros /// can't access information about other derives, they need to be passed manually with the /// `world_query(derive)` attribute. /// /// ``` /// # use bevy_ecs::prelude::*; /// use bevy_ecs::query::WorldQuery; /// /// #[derive(Component, Debug)] /// struct Foo; /// /// #[derive(WorldQuery)] /// #[world_query(mutable, derive(Debug))] /// struct FooQuery { /// foo: &'static Foo, /// } /// /// fn assert_debug() {} /// /// assert_debug::(); /// assert_debug::(); /// ``` /// /// ## Nested queries /// /// Using nested queries enable the composition pattern, which makes it possible to re-use other /// query types. All types that implement [`WorldQuery`] (including the ones that use this derive /// macro) are supported. /// /// ``` /// # use bevy_ecs::prelude::*; /// use bevy_ecs::query::WorldQuery; /// /// #[derive(Component)] /// struct Foo; /// #[derive(Component)] /// struct Bar; /// #[derive(Component)] /// struct OptionalFoo; /// #[derive(Component)] /// struct OptionalBar; /// /// #[derive(WorldQuery)] /// struct MyQuery { /// foo: FooQuery, /// bar: (&'static Bar, Option<&'static OptionalBar>) /// } /// /// #[derive(WorldQuery)] /// struct FooQuery { /// foo: &'static Foo, /// optional_foo: Option<&'static OptionalFoo>, /// } /// /// // You can also compose derived queries with regular ones in tuples. /// fn my_system(query: Query<(&Foo, MyQuery, FooQuery)>) { /// for (foo, my_query, foo_query) in query.iter() { /// foo; my_query; foo_query; /// } /// } /// /// # bevy_ecs::system::assert_is_system(my_system); /// ``` /// /// ## Ignored fields /// /// The macro also supports `ignore` attribute for struct members. Fields marked with this attribute /// must implement the `Default` trait. /// /// This example demonstrates a query that would iterate over every entity. /// /// ``` /// # use bevy_ecs::prelude::*; /// use bevy_ecs::query::WorldQuery; /// /// #[derive(WorldQuery, Debug)] /// struct EmptyQuery { /// empty: (), /// } /// /// fn my_system(query: Query) { /// for _ in query.iter() {} /// } /// /// # bevy_ecs::system::assert_is_system(my_system); /// ``` /// /// ## Filters /// /// Using [`derive@super::WorldQuery`] macro we can create our own query filters. /// /// ``` /// # use bevy_ecs::prelude::*; /// use bevy_ecs::{query::WorldQuery, component::Component}; /// /// #[derive(Component)] /// struct Foo; /// #[derive(Component)] /// struct Bar; /// #[derive(Component)] /// struct Baz; /// #[derive(Component)] /// struct Qux; /// /// #[derive(WorldQuery)] /// struct MyFilter { /// _foo: With, /// _bar: With, /// _or: Or<(With, Changed, Added)>, /// _generic_tuple: (With, Without

), /// } /// /// fn my_system(query: Query>) { /// for _ in query.iter() {} /// } /// /// # bevy_ecs::system::assert_is_system(my_system); /// ``` pub trait WorldQuery: for<'w> WorldQueryGats<'w, _State = Self::State> { type State: FetchState; /// This function manually implements variance for the query items. fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self>; } /// The [`Fetch`] of a [`WorldQuery`], which declares which data it needs access to pub type QueryFetch<'w, Q> = >::Fetch; /// The item type returned when a [`WorldQuery`] is iterated over pub type QueryItem<'w, Q> = <>::Fetch as Fetch<'w>>::Item; /// The read-only [`Fetch`] of a [`WorldQuery`], which declares which data it needs access to when accessed immutably pub type ROQueryFetch<'w, Q> = >::ReadOnlyFetch; /// The read-only variant of the item type returned when a [`WorldQuery`] is iterated over immutably pub type ROQueryItem<'w, Q> = <>::ReadOnlyFetch as Fetch<'w>>::Item; /// A helper trait for [`WorldQuery`] that works around Rust's lack of Generic Associated Types pub trait WorldQueryGats<'world> { type Fetch: Fetch<'world, State = Self::_State>; type ReadOnlyFetch: Fetch<'world, State = Self::_State> + ReadOnlyFetch; type _State: FetchState; } /// Types that implement this trait are responsible for fetching query items from tables or /// archetypes. /// /// Every type that implements [`WorldQuery`] have their associated [`WorldQuery::Fetch`](WorldQueryGats::Fetch) and /// [`WorldQuery::State`] types that are essential for fetching component data. pub trait Fetch<'world>: Sized { type Item; type State: FetchState; /// Creates a new instance of this fetch. /// /// # Safety /// /// `state` must have been initialized (via [`FetchState::init`]) using the same `world` passed /// in to this function. unsafe fn init( world: &'world World, state: &Self::State, last_change_tick: u32, change_tick: u32, ) -> Self; /// Returns true if (and only if) every table of every archetype matched by this fetch contains /// all of the matched components. This is used to select a more efficient "table iterator" /// for "dense" queries. If this returns true, [`Fetch::set_table`] and [`Fetch::table_fetch`] /// will be called for iterators. If this returns false, [`Fetch::set_archetype`] and /// [`Fetch::archetype_fetch`] will be called for iterators. const IS_DENSE: bool; /// Returns true if (and only if) this Fetch relies strictly on archetypes to limit which /// components are acessed by the Query. /// /// This enables optimizations for [`crate::query::QueryIter`] that rely on knowing exactly how /// many elements are being iterated (such as `Iterator::collect()`). const IS_ARCHETYPAL: bool; /// Adjusts internal state to account for the next [`Archetype`]. This will always be called on /// archetypes that match this [`Fetch`]. /// /// # Safety /// /// `archetype` and `tables` must be from the [`World`] [`Fetch::init`] was called on. `state` must /// be the [`Self::State`] this was initialized with. unsafe fn set_archetype( &mut self, state: &Self::State, archetype: &'world Archetype, tables: &'world Tables, ); /// Adjusts internal state to account for the next [`Table`]. This will always be called on tables /// that match this [`Fetch`]. /// /// # Safety /// /// `table` must be from the [`World`] [`Fetch::init`] was called on. `state` must be the /// [`Self::State`] this was initialized with. unsafe fn set_table(&mut self, state: &Self::State, table: &'world Table); /// Fetch [`Self::Item`] for the given `archetype_index` in the current [`Archetype`]. This must /// always be called after [`Fetch::set_archetype`] with an `archetype_index` in the range of /// the current [`Archetype`] /// /// # Safety /// Must always be called _after_ [`Fetch::set_archetype`]. `archetype_index` must be in the range /// of the current archetype unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item; /// Fetch [`Self::Item`] for the given `table_row` in the current [`Table`]. This must always be /// called after [`Fetch::set_table`] with a `table_row` in the range of the current [`Table`] /// /// # Safety /// /// Must always be called _after_ [`Fetch::set_table`]. `table_row` must be in the range of the /// current table unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item; /// # Safety /// /// Must always be called _after_ [`Fetch::set_archetype`]. `archetype_index` must be in the range /// of the current archetype. #[allow(unused_variables)] #[inline] unsafe fn archetype_filter_fetch(&mut self, archetype_index: usize) -> bool { true } /// # Safety /// /// Must always be called _after_ [`Fetch::set_table`]. `table_row` must be in the range of the /// current table. #[allow(unused_variables)] #[inline] unsafe fn table_filter_fetch(&mut self, table_row: usize) -> bool { true } } /// State used to construct a Fetch. This will be cached inside [`QueryState`](crate::query::QueryState), /// so it is best to move as much data / computation here as possible to reduce the cost of /// constructing Fetch. /// /// # Safety /// /// Implementor must ensure that [`FetchState::update_component_access`] and /// [`FetchState::update_archetype_component_access`] exactly reflects the results of /// [`FetchState::matches_component_set`], [`Fetch::archetype_fetch`], and /// [`Fetch::table_fetch`]. pub unsafe trait FetchState: Send + Sync + Sized { fn init(world: &mut World) -> Self; fn update_component_access(&self, access: &mut FilteredAccess); fn update_archetype_component_access( &self, archetype: &Archetype, access: &mut Access, ); fn matches_component_set(&self, set_contains_id: &impl Fn(ComponentId) -> bool) -> bool; } /// A fetch that is read only. /// /// # Safety /// /// This must only be implemented for read-only fetches. pub unsafe trait ReadOnlyFetch {} impl WorldQuery for Entity { type State = EntityState; fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { item } } /// The [`Fetch`] of [`Entity`]. #[doc(hidden)] #[derive(Clone)] pub struct EntityFetch<'w> { entities: Option>, } /// SAFETY: access is read only unsafe impl<'w> ReadOnlyFetch for EntityFetch<'w> {} /// The [`FetchState`] of [`Entity`]. #[doc(hidden)] pub struct EntityState; // SAFETY: no component or archetype access unsafe impl FetchState for EntityState { fn init(_world: &mut World) -> Self { Self } fn update_component_access(&self, _access: &mut FilteredAccess) {} fn update_archetype_component_access( &self, _archetype: &Archetype, _access: &mut Access, ) { } #[inline] fn matches_component_set(&self, _set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { true } } impl<'w> WorldQueryGats<'w> for Entity { type Fetch = EntityFetch<'w>; type ReadOnlyFetch = EntityFetch<'w>; type _State = EntityState; } impl<'w> Fetch<'w> for EntityFetch<'w> { type Item = Entity; type State = EntityState; const IS_DENSE: bool = true; const IS_ARCHETYPAL: bool = true; unsafe fn init( _world: &'w World, _state: &EntityState, _last_change_tick: u32, _change_tick: u32, ) -> EntityFetch<'w> { EntityFetch { entities: None } } #[inline] unsafe fn set_archetype( &mut self, _state: &Self::State, archetype: &'w Archetype, _tables: &Tables, ) { self.entities = Some(archetype.entities().into()); } #[inline] unsafe fn set_table(&mut self, _state: &Self::State, table: &'w Table) { self.entities = Some(table.entities().into()); } #[inline] unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item { let entities = self.entities.unwrap_or_else(|| debug_checked_unreachable()); *entities.get(table_row) } #[inline] unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item { let entities = self.entities.unwrap_or_else(|| debug_checked_unreachable()); *entities.get(archetype_index) } } impl WorldQuery for &T { type State = ReadState; fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { item } } /// The [`FetchState`] of `&T`. #[doc(hidden)] pub struct ReadState { component_id: ComponentId, marker: PhantomData, } // SAFETY: component access and archetype component access are properly updated to reflect that T is // read unsafe impl FetchState for ReadState { fn init(world: &mut World) -> Self { let component_id = world.init_component::(); ReadState { component_id, marker: PhantomData, } } fn update_component_access(&self, access: &mut FilteredAccess) { assert!( !access.access().has_write(self.component_id), "&{} conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.", std::any::type_name::(), ); access.add_read(self.component_id); } fn update_archetype_component_access( &self, archetype: &Archetype, access: &mut Access, ) { if let Some(archetype_component_id) = archetype.get_archetype_component_id(self.component_id) { access.add_read(archetype_component_id); } } fn matches_component_set(&self, set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { set_contains_id(self.component_id) } } /// The [`Fetch`] of `&T`. #[doc(hidden)] pub struct ReadFetch<'w, T> { // T::Storage = TableStorage table_components: Option>>, entity_table_rows: Option>, // T::Storage = SparseStorage entities: Option>, sparse_set: Option<&'w ComponentSparseSet>, } impl Clone for ReadFetch<'_, T> { fn clone(&self) -> Self { Self { table_components: self.table_components, entity_table_rows: self.entity_table_rows, entities: self.entities, sparse_set: self.sparse_set, } } } /// SAFETY: access is read only unsafe impl<'w, T: Component> ReadOnlyFetch for ReadFetch<'w, T> {} impl<'w, T: Component> WorldQueryGats<'w> for &T { type Fetch = ReadFetch<'w, T>; type ReadOnlyFetch = ReadFetch<'w, T>; type _State = ReadState; } impl<'w, T: Component> Fetch<'w> for ReadFetch<'w, T> { type Item = &'w T; type State = ReadState; const IS_DENSE: bool = { match T::Storage::STORAGE_TYPE { StorageType::Table => true, StorageType::SparseSet => false, } }; const IS_ARCHETYPAL: bool = true; unsafe fn init( world: &'w World, state: &ReadState, _last_change_tick: u32, _change_tick: u32, ) -> ReadFetch<'w, T> { ReadFetch { table_components: None, entity_table_rows: None, entities: None, sparse_set: (T::Storage::STORAGE_TYPE == StorageType::SparseSet).then(|| { world .storages() .sparse_sets .get(state.component_id) .unwrap() }), } } #[inline] unsafe fn set_archetype( &mut self, state: &Self::State, archetype: &'w Archetype, tables: &'w Tables, ) { match T::Storage::STORAGE_TYPE { StorageType::Table => { self.entity_table_rows = Some(archetype.entity_table_rows().into()); let column = tables[archetype.table_id()] .get_column(state.component_id) .unwrap(); self.table_components = Some(column.get_data_slice().into()); } StorageType::SparseSet => self.entities = Some(archetype.entities().into()), } } #[inline] unsafe fn set_table(&mut self, state: &Self::State, table: &'w Table) { self.table_components = Some( table .get_column(state.component_id) .unwrap() .get_data_slice() .into(), ); } #[inline] unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item { match T::Storage::STORAGE_TYPE { StorageType::Table => { let (entity_table_rows, table_components) = self .entity_table_rows .zip(self.table_components) .unwrap_or_else(|| debug_checked_unreachable()); let table_row = *entity_table_rows.get(archetype_index); table_components.get(table_row).deref() } StorageType::SparseSet => { let (entities, sparse_set) = self .entities .zip(self.sparse_set) .unwrap_or_else(|| debug_checked_unreachable()); let entity = *entities.get(archetype_index); sparse_set .get(entity) .unwrap_or_else(|| debug_checked_unreachable()) .deref::() } } } #[inline] unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item { let components = self .table_components .unwrap_or_else(|| debug_checked_unreachable()); components.get(table_row).deref() } } impl WorldQuery for &mut T { type State = WriteState; fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { item } } /// The [`Fetch`] of `&mut T`. #[doc(hidden)] pub struct WriteFetch<'w, T> { // T::Storage = TableStorage table_components: Option>>, table_ticks: Option>>, entity_table_rows: Option>, // T::Storage = SparseStorage entities: Option>, sparse_set: Option<&'w ComponentSparseSet>, last_change_tick: u32, change_tick: u32, } impl Clone for WriteFetch<'_, T> { fn clone(&self) -> Self { Self { table_components: self.table_components, table_ticks: self.table_ticks, entities: self.entities, entity_table_rows: self.entity_table_rows, sparse_set: self.sparse_set, last_change_tick: self.last_change_tick, change_tick: self.change_tick, } } } /// The [`ReadOnlyFetch`] of `&mut T`. pub struct ReadOnlyWriteFetch<'w, T> { // T::Storage = TableStorage table_components: Option>>, entity_table_rows: Option>, // T::Storage = SparseStorage entities: Option>, sparse_set: Option<&'w ComponentSparseSet>, } /// SAFETY: access is read only unsafe impl<'w, T: Component> ReadOnlyFetch for ReadOnlyWriteFetch<'w, T> {} impl Clone for ReadOnlyWriteFetch<'_, T> { fn clone(&self) -> Self { Self { table_components: self.table_components, entities: self.entities, entity_table_rows: self.entity_table_rows, sparse_set: self.sparse_set, } } } /// The [`FetchState`] of `&mut T`. #[doc(hidden)] pub struct WriteState { component_id: ComponentId, marker: PhantomData, } // SAFETY: component access and archetype component access are properly updated to reflect that T is // written unsafe impl FetchState for WriteState { fn init(world: &mut World) -> Self { let component_id = world.init_component::(); WriteState { component_id, marker: PhantomData, } } fn update_component_access(&self, access: &mut FilteredAccess) { assert!( !access.access().has_read(self.component_id), "&mut {} conflicts with a previous access in this query. Mutable component access must be unique.", std::any::type_name::(), ); access.add_write(self.component_id); } fn update_archetype_component_access( &self, archetype: &Archetype, access: &mut Access, ) { if let Some(archetype_component_id) = archetype.get_archetype_component_id(self.component_id) { access.add_write(archetype_component_id); } } fn matches_component_set(&self, set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { set_contains_id(self.component_id) } } impl<'w, T: Component> WorldQueryGats<'w> for &mut T { type Fetch = WriteFetch<'w, T>; type ReadOnlyFetch = ReadOnlyWriteFetch<'w, T>; type _State = WriteState; } impl<'w, T: Component> Fetch<'w> for WriteFetch<'w, T> { type Item = Mut<'w, T>; type State = WriteState; const IS_DENSE: bool = { match T::Storage::STORAGE_TYPE { StorageType::Table => true, StorageType::SparseSet => false, } }; const IS_ARCHETYPAL: bool = true; unsafe fn init( world: &'w World, state: &WriteState, last_change_tick: u32, change_tick: u32, ) -> Self { Self { table_components: None, entities: None, entity_table_rows: None, sparse_set: (T::Storage::STORAGE_TYPE == StorageType::SparseSet).then(|| { world .storages() .sparse_sets .get(state.component_id) .unwrap() }), table_ticks: None, last_change_tick, change_tick, } } #[inline] unsafe fn set_archetype( &mut self, state: &Self::State, archetype: &'w Archetype, tables: &'w Tables, ) { match T::Storage::STORAGE_TYPE { StorageType::Table => { self.entity_table_rows = Some(archetype.entity_table_rows().into()); let column = tables[archetype.table_id()] .get_column(state.component_id) .unwrap(); self.table_components = Some(column.get_data_slice().into()); self.table_ticks = Some(column.get_ticks_slice().into()); } StorageType::SparseSet => self.entities = Some(archetype.entities().into()), } } #[inline] unsafe fn set_table(&mut self, state: &Self::State, table: &'w Table) { let column = table.get_column(state.component_id).unwrap(); self.table_components = Some(column.get_data_slice().into()); self.table_ticks = Some(column.get_ticks_slice().into()); } #[inline] unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item { match T::Storage::STORAGE_TYPE { StorageType::Table => { let (entity_table_rows, (table_components, table_ticks)) = self .entity_table_rows .zip(self.table_components.zip(self.table_ticks)) .unwrap_or_else(|| debug_checked_unreachable()); let table_row = *entity_table_rows.get(archetype_index); Mut { value: table_components.get(table_row).deref_mut(), ticks: Ticks { component_ticks: table_ticks.get(table_row).deref_mut(), change_tick: self.change_tick, last_change_tick: self.last_change_tick, }, } } StorageType::SparseSet => { let (entities, sparse_set) = self .entities .zip(self.sparse_set) .unwrap_or_else(|| debug_checked_unreachable()); let entity = *entities.get(archetype_index); let (component, component_ticks) = sparse_set .get_with_ticks(entity) .unwrap_or_else(|| debug_checked_unreachable()); Mut { value: component.assert_unique().deref_mut(), ticks: Ticks { component_ticks: component_ticks.deref_mut(), change_tick: self.change_tick, last_change_tick: self.last_change_tick, }, } } } } #[inline] unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item { let (table_components, table_ticks) = self .table_components .zip(self.table_ticks) .unwrap_or_else(|| debug_checked_unreachable()); Mut { value: table_components.get(table_row).deref_mut(), ticks: Ticks { component_ticks: table_ticks.get(table_row).deref_mut(), change_tick: self.change_tick, last_change_tick: self.last_change_tick, }, } } } impl<'w, T: Component> Fetch<'w> for ReadOnlyWriteFetch<'w, T> { type Item = &'w T; type State = WriteState; const IS_DENSE: bool = { match T::Storage::STORAGE_TYPE { StorageType::Table => true, StorageType::SparseSet => false, } }; const IS_ARCHETYPAL: bool = true; unsafe fn init( world: &'w World, state: &WriteState, _last_change_tick: u32, _change_tick: u32, ) -> Self { Self { table_components: None, entities: None, entity_table_rows: None, sparse_set: (T::Storage::STORAGE_TYPE == StorageType::SparseSet).then(|| { world .storages() .sparse_sets .get(state.component_id) .unwrap() }), } } #[inline] unsafe fn set_archetype( &mut self, state: &Self::State, archetype: &'w Archetype, tables: &'w Tables, ) { match T::Storage::STORAGE_TYPE { StorageType::Table => { self.entity_table_rows = Some(archetype.entity_table_rows().into()); let column = tables[archetype.table_id()] .get_column(state.component_id) .unwrap(); self.table_components = Some(column.get_data_slice().into()); } StorageType::SparseSet => self.entities = Some(archetype.entities().into()), } } #[inline] unsafe fn set_table(&mut self, state: &Self::State, table: &'w Table) { self.table_components = Some( table .get_column(state.component_id) .unwrap() .get_data_slice() .into(), ); } #[inline] unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item { match T::Storage::STORAGE_TYPE { StorageType::Table => { let (entity_table_rows, table_components) = self .entity_table_rows .zip(self.table_components) .unwrap_or_else(|| debug_checked_unreachable()); let table_row = *entity_table_rows.get(archetype_index); table_components.get(table_row).deref() } StorageType::SparseSet => { let (entities, sparse_set) = self .entities .zip(self.sparse_set) .unwrap_or_else(|| debug_checked_unreachable()); let entity = *entities.get(archetype_index); sparse_set .get(entity) .unwrap_or_else(|| debug_checked_unreachable()) .deref::() } } } #[inline] unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item { let components = self .table_components .unwrap_or_else(|| debug_checked_unreachable()); components.get(table_row).deref() } } impl WorldQuery for Option { type State = OptionState; fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { item.map(T::shrink) } } /// The [`Fetch`] of `Option`. #[doc(hidden)] #[derive(Clone)] pub struct OptionFetch { fetch: T, matches: bool, } /// SAFETY: [`OptionFetch`] is read only because `T` is read only unsafe impl ReadOnlyFetch for OptionFetch {} /// The [`FetchState`] of `Option`. #[doc(hidden)] pub struct OptionState { state: T, } // SAFETY: component access and archetype component access are properly updated according to the // internal Fetch unsafe impl FetchState for OptionState { fn init(world: &mut World) -> Self { Self { state: T::init(world), } } fn update_component_access(&self, access: &mut FilteredAccess) { // We don't want to add the `with`/`without` of `T` as `Option` will match things regardless of // `T`'s filters. for example `Query<(Option<&U>, &mut V)>` will match every entity with a `V` component // regardless of whether it has a `U` component. If we dont do this the query will not conflict with // `Query<&mut V, Without>` which would be unsound. let mut intermediate = access.clone(); self.state.update_component_access(&mut intermediate); access.extend_access(&intermediate); } fn update_archetype_component_access( &self, archetype: &Archetype, access: &mut Access, ) { if self .state .matches_component_set(&|id| archetype.contains(id)) { self.state .update_archetype_component_access(archetype, access); } } fn matches_component_set(&self, _set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { true } } impl<'w, T: WorldQueryGats<'w>> WorldQueryGats<'w> for Option { type Fetch = OptionFetch; type ReadOnlyFetch = OptionFetch; type _State = OptionState; } impl<'w, T: Fetch<'w>> Fetch<'w> for OptionFetch { type Item = Option; type State = OptionState; const IS_DENSE: bool = T::IS_DENSE; const IS_ARCHETYPAL: bool = T::IS_ARCHETYPAL; unsafe fn init( world: &'w World, state: &OptionState, last_change_tick: u32, change_tick: u32, ) -> Self { Self { fetch: T::init(world, &state.state, last_change_tick, change_tick), matches: false, } } #[inline] unsafe fn set_archetype( &mut self, state: &Self::State, archetype: &'w Archetype, tables: &'w Tables, ) { self.matches = state .state .matches_component_set(&|id| archetype.contains(id)); if self.matches { self.fetch.set_archetype(&state.state, archetype, tables); } } #[inline] unsafe fn set_table(&mut self, state: &Self::State, table: &'w Table) { self.matches = state .state .matches_component_set(&|id| table.has_column(id)); if self.matches { self.fetch.set_table(&state.state, table); } } #[inline] unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item { if self.matches { Some(self.fetch.archetype_fetch(archetype_index)) } else { None } } #[inline] unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item { if self.matches { Some(self.fetch.table_fetch(table_row)) } else { None } } } /// [`WorldQuery`] that tracks changes and additions for component `T`. /// /// Wraps a [`Component`] to track whether the component changed for the corresponding entities in /// a query since the last time the system that includes these queries ran. /// /// If you only care about entities that changed or that got added use the /// [`Changed`](crate::query::Changed) and [`Added`](crate::query::Added) filters instead. /// /// # Examples /// /// ``` /// # use bevy_ecs::component::Component; /// # use bevy_ecs::query::ChangeTrackers; /// # use bevy_ecs::system::IntoSystem; /// # use bevy_ecs::system::Query; /// # /// # #[derive(Component, Debug)] /// # struct Name {}; /// # #[derive(Component)] /// # struct Transform {}; /// # /// fn print_moving_objects_system(query: Query<(&Name, ChangeTrackers)>) { /// for (name, tracker) in query.iter() { /// if tracker.is_changed() { /// println!("Entity moved: {:?}", name); /// } else { /// println!("Entity stood still: {:?}", name); /// } /// } /// } /// # bevy_ecs::system::assert_is_system(print_moving_objects_system); /// ``` #[derive(Clone)] pub struct ChangeTrackers { pub(crate) component_ticks: ComponentTicks, pub(crate) last_change_tick: u32, pub(crate) change_tick: u32, marker: PhantomData, } impl std::fmt::Debug for ChangeTrackers { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.debug_struct("ChangeTrackers") .field("component_ticks", &self.component_ticks) .field("last_change_tick", &self.last_change_tick) .field("change_tick", &self.change_tick) .finish() } } impl ChangeTrackers { /// Returns true if this component has been added since the last execution of this system. pub fn is_added(&self) -> bool { self.component_ticks .is_added(self.last_change_tick, self.change_tick) } /// Returns true if this component has been changed since the last execution of this system. pub fn is_changed(&self) -> bool { self.component_ticks .is_changed(self.last_change_tick, self.change_tick) } } impl WorldQuery for ChangeTrackers { type State = ChangeTrackersState; fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { item } } /// The [`FetchState`] of [`ChangeTrackers`]. #[doc(hidden)] pub struct ChangeTrackersState { component_id: ComponentId, marker: PhantomData, } // SAFETY: component access and archetype component access are properly updated to reflect that T is // read unsafe impl FetchState for ChangeTrackersState { fn init(world: &mut World) -> Self { let component_id = world.init_component::(); Self { component_id, marker: PhantomData, } } fn update_component_access(&self, access: &mut FilteredAccess) { assert!( !access.access().has_write(self.component_id), "ChangeTrackers<{}> conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.", std::any::type_name::() ); access.add_read(self.component_id); } fn update_archetype_component_access( &self, archetype: &Archetype, access: &mut Access, ) { if let Some(archetype_component_id) = archetype.get_archetype_component_id(self.component_id) { access.add_read(archetype_component_id); } } fn matches_component_set(&self, set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { set_contains_id(self.component_id) } } /// The [`Fetch`] of [`ChangeTrackers`]. #[doc(hidden)] pub struct ChangeTrackersFetch<'w, T> { // T::Storage = TableStorage table_ticks: Option>>, entity_table_rows: Option>, // T::Storage = SparseStorage entities: Option>, sparse_set: Option<&'w ComponentSparseSet>, marker: PhantomData, last_change_tick: u32, change_tick: u32, } impl Clone for ChangeTrackersFetch<'_, T> { fn clone(&self) -> Self { Self { table_ticks: self.table_ticks, entity_table_rows: self.entity_table_rows, entities: self.entities, sparse_set: self.sparse_set, marker: self.marker, last_change_tick: self.last_change_tick, change_tick: self.change_tick, } } } /// SAFETY: access is read only unsafe impl<'w, T: Component> ReadOnlyFetch for ChangeTrackersFetch<'w, T> {} impl<'w, T: Component> WorldQueryGats<'w> for ChangeTrackers { type Fetch = ChangeTrackersFetch<'w, T>; type ReadOnlyFetch = ChangeTrackersFetch<'w, T>; type _State = ChangeTrackersState; } impl<'w, T: Component> Fetch<'w> for ChangeTrackersFetch<'w, T> { type Item = ChangeTrackers; type State = ChangeTrackersState; const IS_DENSE: bool = { match T::Storage::STORAGE_TYPE { StorageType::Table => true, StorageType::SparseSet => false, } }; const IS_ARCHETYPAL: bool = true; unsafe fn init( world: &'w World, state: &ChangeTrackersState, last_change_tick: u32, change_tick: u32, ) -> ChangeTrackersFetch<'w, T> { ChangeTrackersFetch { table_ticks: None, entities: None, entity_table_rows: None, sparse_set: (T::Storage::STORAGE_TYPE == StorageType::SparseSet).then(|| { world .storages() .sparse_sets .get(state.component_id) .unwrap() }), marker: PhantomData, last_change_tick, change_tick, } } #[inline] unsafe fn set_archetype( &mut self, state: &Self::State, archetype: &'w Archetype, tables: &'w Tables, ) { match T::Storage::STORAGE_TYPE { StorageType::Table => { self.entity_table_rows = Some(archetype.entity_table_rows().into()); let column = tables[archetype.table_id()] .get_column(state.component_id) .unwrap(); self.table_ticks = Some(column.get_ticks_slice().into()); } StorageType::SparseSet => self.entities = Some(archetype.entities().into()), } } #[inline] unsafe fn set_table(&mut self, state: &Self::State, table: &'w Table) { self.table_ticks = Some( table .get_column(state.component_id) .unwrap() .get_ticks_slice() .into(), ); } #[inline] unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item { match T::Storage::STORAGE_TYPE { StorageType::Table => { let entity_table_rows = self .entity_table_rows .unwrap_or_else(|| debug_checked_unreachable()); let table_row = *entity_table_rows.get(archetype_index); ChangeTrackers { component_ticks: { let table_ticks = self .table_ticks .unwrap_or_else(|| debug_checked_unreachable()); table_ticks.get(table_row).read() }, marker: PhantomData, last_change_tick: self.last_change_tick, change_tick: self.change_tick, } } StorageType::SparseSet => { let entities = self.entities.unwrap_or_else(|| debug_checked_unreachable()); let entity = *entities.get(archetype_index); ChangeTrackers { component_ticks: self .sparse_set .unwrap_or_else(|| debug_checked_unreachable()) .get_ticks(entity) .map(|ticks| &*ticks.get()) .cloned() .unwrap_or_else(|| debug_checked_unreachable()), marker: PhantomData, last_change_tick: self.last_change_tick, change_tick: self.change_tick, } } } } #[inline] unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item { ChangeTrackers { component_ticks: { let table_ticks = self .table_ticks .unwrap_or_else(|| debug_checked_unreachable()); table_ticks.get(table_row).read() }, marker: PhantomData, last_change_tick: self.last_change_tick, change_tick: self.change_tick, } } } macro_rules! impl_tuple_fetch { ($(($name: ident, $state: ident)),*) => { #[allow(unused_variables)] #[allow(non_snake_case)] impl<'w, $($name: WorldQueryGats<'w>),*> WorldQueryGats<'w> for ($($name,)*) { type Fetch = ($($name::Fetch,)*); type ReadOnlyFetch = ($($name::ReadOnlyFetch,)*); type _State = ($($name::_State,)*); } #[allow(non_snake_case)] impl<'w, $($name: Fetch<'w>),*> Fetch<'w> for ($($name,)*) { type Item = ($($name::Item,)*); type State = ($($name::State,)*); #[allow(clippy::unused_unit)] unsafe fn init(_world: &'w World, state: &Self::State, _last_change_tick: u32, _change_tick: u32) -> Self { let ($($name,)*) = state; ($($name::init(_world, $name, _last_change_tick, _change_tick),)*) } const IS_DENSE: bool = true $(&& $name::IS_DENSE)*; const IS_ARCHETYPAL: bool = true $(&& $name::IS_ARCHETYPAL)*; #[inline] unsafe fn set_archetype(&mut self, _state: &Self::State, _archetype: &'w Archetype, _tables: &'w Tables) { let ($($name,)*) = self; let ($($state,)*) = _state; $($name.set_archetype($state, _archetype, _tables);)* } #[inline] unsafe fn set_table(&mut self, _state: &Self::State, _table: &'w Table) { let ($($name,)*) = self; let ($($state,)*) = _state; $($name.set_table($state, _table);)* } #[inline] #[allow(clippy::unused_unit)] unsafe fn table_fetch(&mut self, _table_row: usize) -> Self::Item { let ($($name,)*) = self; ($($name.table_fetch(_table_row),)*) } #[inline] #[allow(clippy::unused_unit)] unsafe fn archetype_fetch(&mut self, _archetype_index: usize) -> Self::Item { let ($($name,)*) = self; ($($name.archetype_fetch(_archetype_index),)*) } #[allow(unused_variables)] #[inline] unsafe fn table_filter_fetch(&mut self, table_row: usize) -> bool { let ($($name,)*) = self; true $(&& $name.table_filter_fetch(table_row))* } #[allow(unused_variables)] #[inline] unsafe fn archetype_filter_fetch(&mut self, archetype_index: usize) -> bool { let ($($name,)*) = self; true $(&& $name.archetype_filter_fetch(archetype_index))* } } // SAFETY: update_component_access and update_archetype_component_access are called for each item in the tuple #[allow(non_snake_case)] #[allow(clippy::unused_unit)] unsafe impl<$($name: FetchState),*> FetchState for ($($name,)*) { fn init(_world: &mut World) -> Self { ($($name::init(_world),)*) } fn update_component_access(&self, _access: &mut FilteredAccess) { let ($($name,)*) = self; $($name.update_component_access(_access);)* } fn update_archetype_component_access(&self, _archetype: &Archetype, _access: &mut Access) { let ($($name,)*) = self; $($name.update_archetype_component_access(_archetype, _access);)* } fn matches_component_set(&self, _set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { let ($($name,)*) = self; true $(&& $name.matches_component_set(_set_contains_id))* } } #[allow(non_snake_case)] #[allow(clippy::unused_unit)] impl<$($name: WorldQuery),*> WorldQuery for ($($name,)*) { type State = ($($name::State,)*); fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { let ($($name,)*) = item; ($( $name::shrink($name), )*) } } /// SAFETY: each item in the tuple is read only unsafe impl<'w, $($name: ReadOnlyFetch),*> ReadOnlyFetch for ($($name,)*) {} }; } /// The `AnyOf` query parameter fetches entities with any of the component types included in T. /// /// `Query>` is equivalent to `Query<(Option<&A>, Option<&B>, Option<&mut C>), (Or(With, With, With)>`. /// Each of the components in `T` is returned as an `Option`, as with `Option` queries. /// Entities are guaranteed to have at least one of the components in `T`. pub struct AnyOf(T); macro_rules! impl_anytuple_fetch { ($(($name: ident, $state: ident)),*) => { #[allow(unused_variables)] #[allow(non_snake_case)] impl<'w, $($name: WorldQueryGats<'w>),*> WorldQueryGats<'w> for AnyOf<($($name,)*)> { type Fetch = AnyOf<($(($name::Fetch, bool),)*)>; type ReadOnlyFetch = AnyOf<($(($name::ReadOnlyFetch, bool),)*)>; type _State = AnyOf<($($name::_State,)*)>; } #[allow(non_snake_case)] impl<'w, $($name: Fetch<'w>),*> Fetch<'w> for AnyOf<($(($name, bool),)*)> { type Item = ($(Option<$name::Item>,)*); type State = AnyOf<($($name::State,)*)>; #[allow(clippy::unused_unit)] unsafe fn init(_world: &'w World, state: &Self::State, _last_change_tick: u32, _change_tick: u32) -> Self { let ($($name,)*) = &state.0; AnyOf(($(($name::init(_world, $name, _last_change_tick, _change_tick), false),)*)) } const IS_DENSE: bool = true $(&& $name::IS_DENSE)*; const IS_ARCHETYPAL: bool = true $(&& $name::IS_ARCHETYPAL)*; #[inline] unsafe fn set_archetype(&mut self, _state: &Self::State, _archetype: &'w Archetype, _tables: &'w Tables) { let ($($name,)*) = &mut self.0; let ($($state,)*) = &_state.0; $( $name.1 = $state.matches_component_set(&|id| _archetype.contains(id)); if $name.1 { $name.0.set_archetype($state, _archetype, _tables); } )* } #[inline] unsafe fn set_table(&mut self, _state: &Self::State, _table: &'w Table) { let ($($name,)*) = &mut self.0; let ($($state,)*) = &_state.0; $( $name.1 = $state.matches_component_set(&|id| _table.has_column(id)); if $name.1 { $name.0.set_table($state, _table); } )* } #[inline] #[allow(clippy::unused_unit)] unsafe fn table_fetch(&mut self, _table_row: usize) -> Self::Item { let ($($name,)*) = &mut self.0; ($( $name.1.then(|| $name.0.table_fetch(_table_row)), )*) } #[inline] #[allow(clippy::unused_unit)] unsafe fn archetype_fetch(&mut self, _archetype_index: usize) -> Self::Item { let ($($name,)*) = &mut self.0; ($( $name.1.then(|| $name.0.archetype_fetch(_archetype_index)), )*) } } // SAFETY: update_component_access and update_archetype_component_access are called for each item in the tuple #[allow(non_snake_case)] #[allow(clippy::unused_unit)] unsafe impl<$($name: FetchState),*> FetchState for AnyOf<($($name,)*)> { fn init(_world: &mut World) -> Self { AnyOf(($($name::init(_world),)*)) } fn update_component_access(&self, _access: &mut FilteredAccess) { let ($($name,)*) = &self.0; // We do not unconditionally add `$name`'s `with`/`without` accesses to `_access` // as this would be unsound. For example the following two queries should conflict: // - Query<(AnyOf<(&A, ())>, &mut B)> // - Query<&mut B, Without> // // If we were to unconditionally add `$name`'s `with`/`without` accesses then `AnyOf<(&A, ())>` // would have a `With` access which is incorrect as this `WorldQuery` will match entities that // do not have the `A` component. This is the same logic as the `Or<...>: WorldQuery` impl. // // The correct thing to do here is to only add a `with`/`without` access to `_access` if all // `$name` params have that `with`/`without` access. More jargony put- we add the intersection // of all `with`/`without` accesses of the `$name` params to `_access`. let mut _intersected_access = _access.clone(); let mut _not_first = false; $( if _not_first { let mut intermediate = _access.clone(); $name.update_component_access(&mut intermediate); _intersected_access.extend_intersect_filter(&intermediate); _intersected_access.extend_access(&intermediate); } else { $name.update_component_access(&mut _intersected_access); _not_first = true; } )* *_access = _intersected_access; } fn update_archetype_component_access(&self, _archetype: &Archetype, _access: &mut Access) { let ($($name,)*) = &self.0; $( if $name.matches_component_set(&|id| _archetype.contains(id)) { $name.update_archetype_component_access(_archetype, _access); } )* } fn matches_component_set(&self, _set_contains_id: &impl Fn(ComponentId) -> bool) -> bool { let ($($name,)*) = &self.0; false $(|| $name.matches_component_set(_set_contains_id))* } } #[allow(non_snake_case)] #[allow(clippy::unused_unit)] impl<$($name: WorldQuery),*> WorldQuery for AnyOf<($($name,)*)> { type State = AnyOf<($($name::State,)*)>; fn shrink<'wlong: 'wshort, 'wshort>(item: QueryItem<'wlong, Self>) -> QueryItem<'wshort, Self> { let ($($name,)*) = item; ($( $name.map($name::shrink), )*) } } /// SAFETY: each item in the tuple is read only unsafe impl<'w, $($name: ReadOnlyFetch),*> ReadOnlyFetch for AnyOf<($(($name, bool),)*)> {} }; } all_tuples!(impl_tuple_fetch, 0, 15, F, S); all_tuples!(impl_anytuple_fetch, 0, 15, F, S); /// [`Fetch`] that does not actually fetch anything /// /// Mostly useful when something is generic over the Fetch and you don't want to fetch as you will discard the result pub struct NopFetch { state: PhantomData, } impl<'w, State: FetchState> Fetch<'w> for NopFetch { type Item = (); type State = State; const IS_DENSE: bool = true; const IS_ARCHETYPAL: bool = true; #[inline(always)] unsafe fn init( _world: &'w World, _state: &State, _last_change_tick: u32, _change_tick: u32, ) -> Self { Self { state: PhantomData } } #[inline(always)] unsafe fn set_archetype( &mut self, _state: &Self::State, _archetype: &Archetype, _tables: &Tables, ) { } #[inline(always)] unsafe fn set_table(&mut self, _state: &Self::State, _table: &Table) {} #[inline(always)] unsafe fn archetype_fetch(&mut self, _archetype_index: usize) -> Self::Item {} #[inline(always)] unsafe fn table_fetch(&mut self, _table_row: usize) -> Self::Item {} }