[package] name = "bevy_internal" version = "0.11.0-dev" edition = "2021" description = "An internal Bevy crate used to facilitate optional dynamic linking via the 'dynamic_linking' feature" homepage = "https://bevyengine.org" repository = "https://github.com/bevyengine/bevy" license = "MIT OR Apache-2.0" keywords = ["game", "engine", "gamedev", "graphics", "bevy"] categories = ["game-engines", "graphics", "gui", "rendering"] [features] trace = [ "bevy_app/trace", "bevy_core_pipeline?/trace", "bevy_ecs/trace", "bevy_log/trace", "bevy_render?/trace", "bevy_hierarchy/trace", "bevy_winit?/trace" ] trace_chrome = [ "bevy_log/tracing-chrome" ] trace_tracy = ["bevy_render?/tracing-tracy", "bevy_log/tracing-tracy" ] wgpu_trace = ["bevy_render/wgpu_trace"] debug_asset_server = ["bevy_asset/debug_asset_server"] detailed_trace = ["bevy_utils/detailed_trace"] # Image format support for texture loading (PNG and HDR are enabled by default) exr = ["bevy_render/exr"] hdr = ["bevy_render/hdr"] png = ["bevy_render/png"] tga = ["bevy_render/tga"] jpeg = ["bevy_render/jpeg"] bmp = ["bevy_render/bmp"] webp = ["bevy_render/webp"] basis-universal = ["bevy_render/basis-universal"] dds = ["bevy_render/dds"] ktx2 = ["bevy_render/ktx2"] # For ktx2 supercompression zlib = ["bevy_render/zlib"] zstd = ["bevy_render/zstd"] # Include tonemapping LUT KTX2 files. tonemapping_luts = ["bevy_core_pipeline/tonemapping_luts"] # Audio format support (vorbis is enabled by default) flac = ["bevy_audio/flac"] mp3 = ["bevy_audio/mp3"] vorbis = ["bevy_audio/vorbis"] wav = ["bevy_audio/wav"] minimp3 = ["bevy_audio/minimp3"] symphonia-aac = ["bevy_audio/symphonia-aac"] symphonia-all = ["bevy_audio/symphonia-all"] symphonia-flac = ["bevy_audio/symphonia-flac"] symphonia-isomp4 = ["bevy_audio/symphonia-isomp4"] symphonia-vorbis = ["bevy_audio/symphonia-vorbis"] symphonia-wav = ["bevy_audio/symphonia-wav"] # Enable watching file system for asset hot reload filesystem_watcher = ["bevy_asset/filesystem_watcher"] serialize = ["bevy_core/serialize", "bevy_input/serialize", "bevy_time/serialize", "bevy_window/serialize", "bevy_transform/serialize", "bevy_math/serialize", "bevy_scene/serialize"] # Display server protocol support (X11 is enabled by default) wayland = ["bevy_winit/wayland"] x11 = ["bevy_winit/x11"] # enable rendering of font glyphs using subpixel accuracy subpixel_glyph_atlas = ["bevy_text/subpixel_glyph_atlas"] # Optimise for WebGL2 webgl = ["bevy_core_pipeline?/webgl", "bevy_pbr?/webgl", "bevy_render?/webgl"] # enable systems that allow for automated testing on CI bevy_ci_testing = ["bevy_app/bevy_ci_testing", "bevy_render?/ci_limits"] # Enable animation support, and glTF animation loading animation = ["bevy_animation", "bevy_gltf?/bevy_animation"] bevy_sprite = ["dep:bevy_sprite", "bevy_gizmos?/bevy_sprite"] bevy_pbr = ["dep:bevy_pbr", "bevy_gizmos?/bevy_pbr"] # Used to disable code that is unsupported when Bevy is dynamically linked dynamic_linking = ["bevy_diagnostic/dynamic_linking"] # Enable using a shared stdlib for cxx on Android. android_shared_stdcxx = ["bevy_audio/android_shared_stdcxx"] # Enable AccessKit on Unix backends (currently only works with experimental # screen readers and forks.) accesskit_unix = ["bevy_winit/accesskit_unix"] bevy_text = ["dep:bevy_text", "bevy_ui?/bevy_text"] bevy_render = ["dep:bevy_render", "bevy_scene?/bevy_render"] # Enable assertions to check the validity of parameters passed to glam glam_assert = ["bevy_math/glam_assert"] [dependencies] # bevy bevy_a11y = { path = "../bevy_a11y", version = "0.11.0-dev" } bevy_app = { path = "../bevy_app", version = "0.11.0-dev" } bevy_core = { path = "../bevy_core", version = "0.11.0-dev" } bevy_derive = { path = "../bevy_derive", version = "0.11.0-dev" } bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.11.0-dev" } bevy_ecs = { path = "../bevy_ecs", version = "0.11.0-dev" } bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.11.0-dev" } bevy_input = { path = "../bevy_input", version = "0.11.0-dev" } bevy_log = { path = "../bevy_log", version = "0.11.0-dev" } bevy_math = { path = "../bevy_math", version = "0.11.0-dev" } bevy_ptr = { path = "../bevy_ptr", version = "0.11.0-dev" } bevy_reflect = { path = "../bevy_reflect", version = "0.11.0-dev", features = ["bevy"] } bevy_time = { path = "../bevy_time", version = "0.11.0-dev" } bevy_transform = { path = "../bevy_transform", version = "0.11.0-dev" } bevy_utils = { path = "../bevy_utils", version = "0.11.0-dev" } bevy_window = { path = "../bevy_window", version = "0.11.0-dev" } bevy_tasks = { path = "../bevy_tasks", version = "0.11.0-dev" } # bevy (optional) bevy_animation = { path = "../bevy_animation", optional = true, version = "0.11.0-dev" } bevy_asset = { path = "../bevy_asset", optional = true, version = "0.11.0-dev" } bevy_audio = { path = "../bevy_audio", optional = true, version = "0.11.0-dev" } bevy_core_pipeline = { path = "../bevy_core_pipeline", optional = true, version = "0.11.0-dev" } bevy_gltf = { path = "../bevy_gltf", optional = true, version = "0.11.0-dev" } bevy_pbr = { path = "../bevy_pbr", optional = true, version = "0.11.0-dev" } bevy_render = { path = "../bevy_render", optional = true, version = "0.11.0-dev" } bevy_dynamic_plugin = { path = "../bevy_dynamic_plugin", optional = true, version = "0.11.0-dev" } bevy_scene = { path = "../bevy_scene", optional = true, version = "0.11.0-dev" } bevy_sprite = { path = "../bevy_sprite", optional = true, version = "0.11.0-dev" } bevy_text = { path = "../bevy_text", optional = true, version = "0.11.0-dev" } bevy_ui = { path = "../bevy_ui", optional = true, version = "0.11.0-dev" } bevy_winit = { path = "../bevy_winit", optional = true, version = "0.11.0-dev" } bevy_gilrs = { path = "../bevy_gilrs", optional = true, version = "0.11.0-dev" } bevy_gizmos = { path = "../bevy_gizmos", optional = true, version = "0.11.0-dev", default-features = false }