use bevy_ecs::{prelude::Component, reflect::ReflectComponent}; use bevy_math::Vec2; use bevy_reflect::{std_traits::ReflectDefault, Reflect}; use bevy_text::CosmicFontSystem; use core::fmt::Formatter; pub use taffy::style::AvailableSpace; use crate::widget::ImageMeasure; use crate::widget::TextMeasure; impl core::fmt::Debug for ContentSize { fn fmt(&self, f: &mut Formatter<'_>) -> core::fmt::Result { f.debug_struct("ContentSize").finish() } } pub struct MeasureArgs<'a> { pub width: Option, pub height: Option, pub available_width: AvailableSpace, pub available_height: AvailableSpace, pub font_system: &'a mut CosmicFontSystem, pub buffer: Option<&'a mut bevy_text::ComputedTextBlock>, } /// A `Measure` is used to compute the size of a ui node /// when the size of that node is based on its content. pub trait Measure: Send + Sync + 'static { /// Calculate the size of the node given the constraints. fn measure(&mut self, measure_args: MeasureArgs<'_>, style: &taffy::Style) -> Vec2; } /// A type to serve as Taffy's node context (which allows the content size of leaf nodes to be computed) /// /// It has specific variants for common built-in types to avoid making them opaque and needing to box them /// by wrapping them in a closure and a Custom variant that allows arbitrary measurement closures if required. pub enum NodeMeasure { Fixed(FixedMeasure), Text(TextMeasure), Image(ImageMeasure), Custom(Box), } impl Measure for NodeMeasure { fn measure(&mut self, measure_args: MeasureArgs, style: &taffy::Style) -> Vec2 { match self { NodeMeasure::Fixed(fixed) => fixed.measure(measure_args, style), NodeMeasure::Text(text) => text.measure(measure_args, style), NodeMeasure::Image(image) => image.measure(measure_args, style), NodeMeasure::Custom(custom) => custom.measure(measure_args, style), } } } /// A `FixedMeasure` is a `Measure` that ignores all constraints and /// always returns the same size. #[derive(Default, Clone)] pub struct FixedMeasure { pub size: Vec2, } impl Measure for FixedMeasure { fn measure(&mut self, _: MeasureArgs, _: &taffy::Style) -> Vec2 { self.size } } /// A node with a `ContentSize` component is a node where its size /// is based on its content. #[derive(Component, Reflect, Default)] #[reflect(Component, Default)] pub struct ContentSize { /// The `Measure` used to compute the intrinsic size #[reflect(ignore)] pub(crate) measure: Option, } impl ContentSize { /// Set a `Measure` for the UI node entity with this component pub fn set(&mut self, measure: NodeMeasure) { self.measure = Some(measure); } /// Creates a `ContentSize` with a `Measure` that always returns given `size` argument, regardless of the UI layout's constraints. pub fn fixed_size(size: Vec2) -> ContentSize { let mut content_size = Self::default(); content_size.set(NodeMeasure::Fixed(FixedMeasure { size })); content_size } }