mod support; use glam::*; use std::f32; #[test] fn test_vec4_align() { use std::mem; assert_eq!(16, mem::size_of::()); assert_eq!(16, mem::size_of::()); if cfg!(feature = "scalar-math") { assert_eq!(4, mem::align_of::()); assert_eq!(4, mem::align_of::()); } else { assert_eq!(16, mem::align_of::()); assert_eq!(16, mem::align_of::()); } } #[test] fn test_vec4_new() { let v = vec4(1.0, 2.0, 3.0, 4.0); assert_eq!(v.x(), 1.0); assert_eq!(v.y(), 2.0); assert_eq!(v.z(), 3.0); assert_eq!(v.w(), 4.0); let t = (1.0, 2.0, 3.0, 4.0); let v = Vec4::from(t); assert_eq!(t, v.into()); let a = [1.0, 2.0, 3.0, 4.0]; let v = Vec4::from(a); let a1: [f32; 4] = v.into(); assert_eq!(a, a1); let v = Vec4::new(t.0, t.1, t.2, t.3); assert_eq!(t, v.into()); assert_eq!(Vec4::new(1.0, 0.0, 0.0, 0.0), Vec4::unit_x()); assert_eq!(Vec4::new(0.0, 1.0, 0.0, 0.0), Vec4::unit_y()); assert_eq!(Vec4::new(0.0, 0.0, 1.0, 0.0), Vec4::unit_z()); assert_eq!(Vec4::new(0.0, 0.0, 0.0, 1.0), Vec4::unit_w()); } #[test] fn test_vec4_fmt() { let a = Vec4::new(1.0, 2.0, 3.0, 4.0); #[cfg(all(target_feature = "sse2", not(feature = "scalar-math")))] assert_eq!(format!("{:?}", a), "Vec4(__m128(1.0, 2.0, 3.0, 4.0))"); #[cfg(any(not(target_feature = "sse2"), feature = "scalar-math"))] assert_eq!(format!("{:?}", a), "Vec4(1.0, 2.0, 3.0, 4.0)"); // assert_eq!( // format!("{:#?}", a), // "Vec4(\n 1.0,\n 2.0,\n 3.0,\n 4.0\n)" // ); assert_eq!(format!("{}", a), "[1, 2, 3, 4]"); } #[test] fn test_vec4_zero() { let v = Vec4::zero(); assert_eq!((0.0, 0.0, 0.0, 0.0), v.into()); assert_eq!(v, Vec4::default()); } #[test] fn test_vec4_splat() { let v = Vec4::splat(1.0); assert_eq!((1.0, 1.0, 1.0, 1.0), v.into()); } #[test] fn test_vec4_accessors() { let mut a = Vec4::zero(); a.set_x(1.0); a.set_y(2.0); a.set_z(3.0); a.set_w(4.0); assert_eq!(1.0, a.x()); assert_eq!(2.0, a.y()); assert_eq!(3.0, a.z()); assert_eq!(4.0, a.w()); assert_eq!((1.0, 2.0, 3.0, 4.0), a.into()); let mut a = Vec4::zero(); *a.x_mut() = 1.0; *a.y_mut() = 2.0; *a.z_mut() = 3.0; *a.w_mut() = 4.0; assert_eq!(1.0, a.x()); assert_eq!(2.0, a.y()); assert_eq!(3.0, a.z()); assert_eq!(4.0, a.w()); assert_eq!((1.0, 2.0, 3.0, 4.0), a.into()); let mut a = Vec4::zero(); a[0] = 1.0; a[1] = 2.0; a[2] = 3.0; a[3] = 4.0; assert_eq!(1.0, a[0]); assert_eq!(2.0, a[1]); assert_eq!(3.0, a[2]); assert_eq!(4.0, a[3]); assert_eq!((1.0, 2.0, 3.0, 4.0), a.into()); } #[test] fn test_vec4_funcs() { let x = vec4(1.0, 0.0, 0.0, 0.0); let y = vec4(0.0, 1.0, 0.0, 0.0); let z = vec4(0.0, 0.0, 1.0, 0.0); let w = vec4(0.0, 0.0, 0.0, 1.0); assert_eq!(1.0, x.dot(x)); assert_eq!(0.0, x.dot(y)); assert_eq!(-1.0, z.dot(-z)); assert_eq!(4.0, (2.0 * x).length_squared()); assert_eq!(9.0, (-3.0 * y).length_squared()); assert_eq!(16.0, (4.0 * z).length_squared()); assert_eq!(64.0, (8.0 * w).length_squared()); assert_eq!(2.0, (-2.0 * x).length()); assert_eq!(3.0, (3.0 * y).length()); assert_eq!(4.0, (-4.0 * z).length()); assert_eq!(5.0, (-5.0 * w).length()); assert_eq!(x, (2.0 * x).normalize()); assert_eq!( 1.0 * 5.0 + 2.0 * 6.0 + 3.0 * 7.0 + 4.0 * 8.0, vec4(1.0, 2.0, 3.0, 4.0).dot(vec4(5.0, 6.0, 7.0, 8.0)) ); assert_eq!( 2.0 * 2.0 + 3.0 * 3.0 + 4.0 * 4.0 + 5.0 * 5.0, vec4(2.0, 3.0, 4.0, 5.0).length_squared() ); assert_eq!( (2.0_f32 * 2.0 + 3.0 * 3.0 + 4.0 * 4.0 + 5.0 * 5.0).sqrt(), vec4(2.0, 3.0, 4.0, 5.0).length() ); assert_eq!( 1.0 / (2.0_f32 * 2.0 + 3.0 * 3.0 + 4.0 * 4.0 + 5.0 * 5.0).sqrt(), vec4(2.0, 3.0, 4.0, 5.0).length_reciprocal() ); assert!(vec4(2.0, 3.0, 4.0, 5.0).normalize().is_normalized()); assert_approx_eq!( vec4(2.0, 3.0, 4.0, 5.0) / (2.0_f32 * 2.0 + 3.0 * 3.0 + 4.0 * 4.0 + 5.0 * 5.0).sqrt(), vec4(2.0, 3.0, 4.0, 5.0).normalize() ); assert_eq!( vec4(0.5, 0.25, 0.125, 0.0625), vec4(2.0, 4.0, 8.0, 16.0).reciprocal() ); } #[test] fn test_vec4_ops() { let a = vec4(1.0, 2.0, 3.0, 4.0); assert_eq!((2.0, 4.0, 6.0, 8.0), (a + a).into()); assert_eq!((0.0, 0.0, 0.0, 0.0), (a - a).into()); assert_eq!((1.0, 4.0, 9.0, 16.0), (a * a).into()); assert_eq!((2.0, 4.0, 6.0, 8.0), (a * 2.0).into()); assert_eq!((2.0, 4.0, 6.0, 8.0), (2.0 * a).into()); assert_eq!((1.0, 1.0, 1.0, 1.0), (a / a).into()); assert_eq!((0.5, 1.0, 1.5, 2.0), (a / 2.0).into()); // is this a sensible operator? // assert_eq!((1.0, 0.5, 1.0/3.0, 0.25), (1.0 / a).into()); assert_eq!((-1.0, -2.0, -3.0, -4.0), (-a).into()); } #[test] fn test_vec4_assign_ops() { let a = vec4(1.0, 2.0, 3.0, 4.0); let mut b = a; b += a; assert_eq!((2.0, 4.0, 6.0, 8.0), b.into()); b -= a; assert_eq!((1.0, 2.0, 3.0, 4.0), b.into()); b *= a; assert_eq!((1.0, 4.0, 9.0, 16.0), b.into()); b /= a; assert_eq!((1.0, 2.0, 3.0, 4.0), b.into()); b *= 2.0; assert_eq!((2.0, 4.0, 6.0, 8.0), b.into()); b /= 2.0; assert_eq!((1.0, 2.0, 3.0, 4.0), b.into()); } #[test] fn test_vec4_min_max() { let a = vec4(-1.0, 2.0, -3.0, 4.0); let b = vec4(1.0, -2.0, 3.0, -4.0); assert_eq!((-1.0, -2.0, -3.0, -4.0), a.min(b).into()); assert_eq!((-1.0, -2.0, -3.0, -4.0), b.min(a).into()); assert_eq!((1.0, 2.0, 3.0, 4.0), a.max(b).into()); assert_eq!((1.0, 2.0, 3.0, 4.0), b.max(a).into()); } #[test] fn test_vec4_hmin_hmax() { let a = vec4(-1.0, 4.0, -3.0, 2.0); assert_eq!(-3.0, a.min_element()); assert_eq!(4.0, a.max_element()); assert_eq!(3.0, vec4(1.0, 2.0, 3.0, 4.0).truncate().max_element()); assert_eq!(-3.0, vec4(-1.0, -2.0, -3.0, -4.0).truncate().min_element()); } #[test] fn test_vec4_eq() { let a = vec4(1.0, 1.0, 1.0, 1.0); let b = vec4(1.0, 2.0, 3.0, 4.0); assert!(a.cmpeq(a).all()); assert!(b.cmpeq(b).all()); assert!(a.cmpne(b).any()); assert!(b.cmpne(a).any()); assert!(b.cmpeq(a).any()); } #[test] fn test_vec4_cmp() { assert!(!Vec4Mask::default().any()); assert!(!Vec4Mask::default().all()); assert_eq!(Vec4Mask::default().bitmask(), 0x0); let a = vec4(-1.0, -1.0, -1.0, -1.0); let b = vec4(1.0, 1.0, 1.0, 1.0); let c = vec4(-1.0, -1.0, 1.0, 1.0); let d = vec4(1.0, -1.0, -1.0, 1.0); assert_eq!(a.cmplt(a).bitmask(), 0x0); assert_eq!(a.cmplt(b).bitmask(), 0xf); assert_eq!(a.cmplt(c).bitmask(), 0xc); assert_eq!(c.cmple(a).bitmask(), 0x3); assert_eq!(a.cmplt(d).bitmask(), 0x9); assert!(a.cmplt(b).all()); assert!(a.cmplt(c).any()); assert!(a.cmple(b).all()); assert!(a.cmple(a).all()); assert!(b.cmpgt(a).all()); assert!(b.cmpge(a).all()); assert!(b.cmpge(b).all()); assert!(!(a.cmpge(c).all())); assert!(c.cmple(c).all()); assert!(c.cmpge(c).all()); assert!(a.cmpeq(a).all()); assert!(!a.cmpeq(b).all()); assert!(a.cmpeq(c).any()); assert!(!a.cmpne(a).all()); assert!(a.cmpne(b).all()); assert!(a.cmpne(c).any()); assert!(a == a); assert!(a < b); assert!(b > a); } #[test] fn test_vec4_slice() { let a = [1.0, 2.0, 3.0, 4.0]; let b = Vec4::from_slice_unaligned(&a); let c: [f32; 4] = b.into(); assert_eq!(a, c); let mut d = [0.0, 0.0, 0.0, 0.0]; b.write_to_slice_unaligned(&mut d[..]); assert_eq!(a, d); } #[test] fn test_vec4_sign() { assert_eq!(Vec4::zero().sign(), Vec4::one()); assert_eq!(-Vec4::zero().sign(), -Vec4::one()); assert_eq!(Vec4::one().sign(), Vec4::one()); assert_eq!((-Vec4::one()).sign(), -Vec4::one()); assert_eq!(Vec4::splat(core::f32::NEG_INFINITY).sign(), -Vec4::one()); } #[test] fn test_vec4_abs() { assert_eq!(Vec4::zero().abs(), Vec4::zero()); assert_eq!(Vec4::one().abs(), Vec4::one()); assert_eq!((-Vec4::one()).abs(), Vec4::one()); } // #[test] // fn dup_element() { // let a = vec4(1.0, 2.0, 3.0, 4.0); // assert_eq!(vec4(1.0, 1.0, 1.0, 1.0), a.dup_x()); // assert_eq!(vec4(2.0, 2.0, 2.0, 2.0), a.dup_y()); // assert_eq!(vec4(3.0, 3.0, 3.0, 3.0), a.dup_z()); // assert_eq!(vec4(4.0, 4.0, 4.0, 4.0), a.dup_w()); // } #[test] fn test_vec4mask_as_ref() { assert_eq!( Vec4Mask::new(false, false, false, false).as_ref(), &[0, 0, 0, 0] ); assert_eq!( Vec4Mask::new(false, false, true, true).as_ref(), &[0, 0, !0, !0] ); assert_eq!( Vec4Mask::new(true, true, false, false).as_ref(), &[!0, !0, 0, 0] ); assert_eq!( Vec4Mask::new(false, true, false, true).as_ref(), &[0, !0, 0, !0] ); assert_eq!( Vec4Mask::new(true, false, true, false).as_ref(), &[!0, 0, !0, 0] ); assert_eq!( Vec4Mask::new(true, true, true, true).as_ref(), &[!0, !0, !0, !0] ); } #[test] fn test_vec4mask_from() { assert_eq!( Into::<[u32; 4]>::into(Vec4Mask::new(false, false, false, false)), [0, 0, 0, 0] ); assert_eq!( Into::<[u32; 4]>::into(Vec4Mask::new(false, false, true, true)), [0, 0, !0, !0] ); assert_eq!( Into::<[u32; 4]>::into(Vec4Mask::new(true, true, false, false)), [!0, !0, 0, 0] ); assert_eq!( Into::<[u32; 4]>::into(Vec4Mask::new(false, true, false, true)), [0, !0, 0, !0] ); assert_eq!( Into::<[u32; 4]>::into(Vec4Mask::new(true, false, true, false)), [!0, 0, !0, 0] ); assert_eq!( Into::<[u32; 4]>::into(Vec4Mask::new(true, true, true, true)), [!0, !0, !0, !0] ); } #[test] fn test_vec4mask_bitmask() { assert_eq!(Vec4Mask::new(false, false, false, false).bitmask(), 0b0000); assert_eq!(Vec4Mask::new(false, false, true, true).bitmask(), 0b1100); assert_eq!(Vec4Mask::new(true, true, false, false).bitmask(), 0b0011); assert_eq!(Vec4Mask::new(false, true, false, true).bitmask(), 0b1010); assert_eq!(Vec4Mask::new(true, false, true, false).bitmask(), 0b0101); assert_eq!(Vec4Mask::new(true, true, true, true).bitmask(), 0b1111); } #[test] fn test_vec4mask_any() { assert_eq!(Vec4Mask::new(false, false, false, false).any(), false); assert_eq!(Vec4Mask::new(true, false, false, false).any(), true); assert_eq!(Vec4Mask::new(false, true, false, false).any(), true); assert_eq!(Vec4Mask::new(false, false, true, false).any(), true); assert_eq!(Vec4Mask::new(false, false, false, true).any(), true); } #[test] fn test_vec4mask_all() { assert_eq!(Vec4Mask::new(true, true, true, true).all(), true); assert_eq!(Vec4Mask::new(false, true, true, true).all(), false); assert_eq!(Vec4Mask::new(true, false, true, true).all(), false); assert_eq!(Vec4Mask::new(true, true, false, true).all(), false); assert_eq!(Vec4Mask::new(true, true, true, false).all(), false); } #[test] fn test_vec4mask_select() { let a = Vec4::new(1.0, 2.0, 3.0, 4.0); let b = Vec4::new(5.0, 6.0, 7.0, 8.0); assert_eq!( Vec4Mask::new(true, true, true, true).select(a, b), Vec4::new(1.0, 2.0, 3.0, 4.0), ); assert_eq!( Vec4Mask::new(true, false, true, false).select(a, b), Vec4::new(1.0, 6.0, 3.0, 8.0), ); assert_eq!( Vec4Mask::new(false, true, false, true).select(a, b), Vec4::new(5.0, 2.0, 7.0, 4.0), ); assert_eq!( Vec4Mask::new(false, false, false, false).select(a, b), Vec4::new(5.0, 6.0, 7.0, 8.0), ); } #[test] fn test_vec4mask_and() { assert_eq!( (Vec4Mask::new(false, false, false, false) & Vec4Mask::new(false, false, false, false)) .bitmask(), 0b0000, ); assert_eq!( (Vec4Mask::new(true, true, true, true) & Vec4Mask::new(true, true, true, true)).bitmask(), 0b1111, ); assert_eq!( (Vec4Mask::new(true, false, true, false) & Vec4Mask::new(false, true, false, true)) .bitmask(), 0b0000, ); assert_eq!( (Vec4Mask::new(true, false, true, true) & Vec4Mask::new(true, true, true, false)).bitmask(), 0b0101, ); let mut mask = Vec4Mask::new(true, true, false, false); mask &= Vec4Mask::new(true, false, true, false); assert_eq!(mask.bitmask(), 0b0001); } #[test] fn test_vec4mask_or() { assert_eq!( (Vec4Mask::new(false, false, false, false) | Vec4Mask::new(false, false, false, false)) .bitmask(), 0b0000, ); assert_eq!( (Vec4Mask::new(true, true, true, true) | Vec4Mask::new(true, true, true, true)).bitmask(), 0b1111, ); assert_eq!( (Vec4Mask::new(true, false, true, false) | Vec4Mask::new(false, true, false, true)) .bitmask(), 0b1111, ); assert_eq!( (Vec4Mask::new(true, false, true, false) | Vec4Mask::new(true, false, true, false)) .bitmask(), 0b0101, ); let mut mask = Vec4Mask::new(true, true, false, false); mask |= Vec4Mask::new(true, false, true, false); assert_eq!(mask.bitmask(), 0b0111); } #[test] fn test_vec4mask_not() { assert_eq!( (!Vec4Mask::new(false, false, false, false)).bitmask(), 0b1111 ); assert_eq!((!Vec4Mask::new(true, true, true, true)).bitmask(), 0b0000); assert_eq!((!Vec4Mask::new(true, false, true, false)).bitmask(), 0b1010); assert_eq!((!Vec4Mask::new(false, true, false, true)).bitmask(), 0b0101); } #[test] fn test_vec4mask_fmt() { let a = Vec4Mask::new(true, false, true, false); #[cfg(all(target_feature = "sse2", not(feature = "scalar-math")))] assert_eq!(format!("{}", a), "[true, false, true, false]"); #[cfg(all(target_feature = "sse2", not(feature = "scalar-math")))] assert_eq!( format!("{:?}", a), "Vec4Mask(0xffffffff, 0x0, 0xffffffff, 0x0)" ); #[cfg(any(not(target_feature = "sse2"), feature = "scalar-math"))] assert_eq!(format!("{}", a), "[true, false, true, false]"); #[cfg(any(not(target_feature = "sse2"), feature = "scalar-math"))] assert_eq!( format!("{:?}", a), "Vec4Mask(0xffffffff, 0x0, 0xffffffff, 0x0)" ); } #[test] fn test_vec4mask_eq() { let a = Vec4Mask::new(true, false, true, false); let b = Vec4Mask::new(true, false, true, false); let c = Vec4Mask::new(false, true, true, false); assert_eq!(a, b); assert_eq!(b, a); assert_ne!(a, c); assert_ne!(b, c); assert!(a > c); assert!(c < a); } #[test] fn test_vec4mask_hash() { use std::{ collections::hash_map::DefaultHasher, hash::{Hash, Hasher}, }; let a = Vec4Mask::new(true, false, true, false); let b = Vec4Mask::new(true, false, true, false); let c = Vec4Mask::new(false, true, true, false); let mut hasher = DefaultHasher::new(); a.hash(&mut hasher); let a_hashed = hasher.finish(); let mut hasher = DefaultHasher::new(); b.hash(&mut hasher); let b_hashed = hasher.finish(); let mut hasher = DefaultHasher::new(); c.hash(&mut hasher); let c_hashed = hasher.finish(); assert_eq!(a, b); assert_eq!(a_hashed, b_hashed); assert_ne!(a, c); assert_ne!(a_hashed, c_hashed); } #[test] fn test_vec4_round() { assert_eq!(Vec4::new(1.35, 0.0, 0.0, 0.0).round().x(), 1.0); assert_eq!(Vec4::new(0.0, 1.5, 0.0, 0.0).round().y(), 2.0); assert_eq!(Vec4::new(0.0, 0.0, -15.5, 0.0).round().z(), -16.0); assert_eq!(Vec4::new(0.0, 0.0, 0.0, 0.0).round().z(), 0.0); assert_eq!(Vec4::new(0.0, 21.1, 0.0, 0.0).round().y(), 21.0); assert_eq!(Vec4::new(0.0, 0.0, 0.0, 11.123).round().w(), 11.0); assert_eq!(Vec4::new(0.0, 0.0, 11.501, 0.0).round().z(), 12.0); assert_eq!( Vec4::new(f32::NEG_INFINITY, f32::INFINITY, 1.0, -1.0).round(), Vec4::new(f32::NEG_INFINITY, f32::INFINITY, 1.0, -1.0) ); assert!(Vec4::new(f32::NAN, 0.0, 0.0, 1.0).round().x().is_nan()); } #[test] fn test_vec4_floor() { assert_eq!( Vec4::new(1.35, 1.5, -1.5, 1.999).floor(), Vec4::new(1.0, 1.0, -2.0, 1.0) ); assert_eq!( Vec4::new(f32::INFINITY, f32::NEG_INFINITY, 0.0, 0.0).floor(), Vec4::new(f32::INFINITY, f32::NEG_INFINITY, 0.0, 0.0) ); assert!(Vec4::new(0.0, f32::NAN, 0.0, 0.0).floor().y().is_nan()); assert_eq!( Vec4::new(-0.0, -2000000.123, 10000000.123, 1000.9).floor(), Vec4::new(-0.0, -2000001.0, 10000000.0, 1000.0) ); } #[test] fn test_vec4_ceil() { assert_eq!( Vec4::new(1.35, 1.5, -1.5, 1234.1234).ceil(), Vec4::new(2.0, 2.0, -1.0, 1235.0) ); assert_eq!( Vec4::new(f32::INFINITY, f32::NEG_INFINITY, 0.0, 0.0).ceil(), Vec4::new(f32::INFINITY, f32::NEG_INFINITY, 0.0, 0.0) ); assert!(Vec4::new(0.0, 0.0, f32::NAN, 0.0).ceil().z().is_nan()); assert_eq!( Vec4::new(-1234.1234, -2000000.123, 1000000.123, 1000.9).ceil(), Vec4::new(-1234.0, -2000000.0, 1000001.0, 1001.0) ); } #[test] fn test_vec4_lerp() { let v0 = Vec4::new(-1.0, -1.0, -1.0, -1.0); let v1 = Vec4::new(1.0, 1.0, 1.0, 1.0); assert_approx_eq!(v0, v0.lerp(v1, 0.0)); assert_approx_eq!(v1, v0.lerp(v1, 1.0)); assert_approx_eq!(Vec4::zero(), v0.lerp(v1, 0.5)); } #[test] fn test_vec4_to_from_slice() { let v = Vec4::new(1.0, 2.0, 3.0, 4.0); let mut a = [0.0, 0.0, 0.0, 0.0]; v.write_to_slice_unaligned(&mut a); assert_eq!(v, Vec4::from_slice_unaligned(&a)); } #[cfg(feature = "serde")] #[test] fn test_vec4_serde() { let a = Vec4::new(1.0, 2.0, 3.0, 4.0); let serialized = serde_json::to_string(&a).unwrap(); assert_eq!(serialized, "[1.0,2.0,3.0,4.0]"); let deserialized = serde_json::from_str(&serialized).unwrap(); assert_eq!(a, deserialized); let deserialized = serde_json::from_str::("[]"); assert!(deserialized.is_err()); let deserialized = serde_json::from_str::("[1.0]"); assert!(deserialized.is_err()); let deserialized = serde_json::from_str::("[1.0,2.0]"); assert!(deserialized.is_err()); let deserialized = serde_json::from_str::("[1.0,2.0,3.0]"); assert!(deserialized.is_err()); let deserialized = serde_json::from_str::("[1.0,2.0,3.0,4.0,5.0]"); assert!(deserialized.is_err()); } #[cfg(feature = "rand")] #[test] fn test_vec4_rand() { use rand::{Rng, SeedableRng}; use rand_xoshiro::Xoshiro256Plus; let mut rng1 = Xoshiro256Plus::seed_from_u64(0); let a: (f32, f32, f32, f32) = rng1.gen(); let mut rng2 = Xoshiro256Plus::seed_from_u64(0); let b: Vec4 = rng2.gen(); assert_eq!(a, b.into()); }