# Bevy Credits ## Adapted Code * hecs * legion_transform * wgpu-rs examples * yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation ## Inspiration * game engines: amethyst, coffee * ecs: legion, shipyard, yaks ## Assets * Generic RPG Pack (CC0 license) by [Bakudas](https://twitter.com/bakudas) and [Gabe Fern](https://twitter.com/_Gabrielfer) * Environment maps (`.hdr` files) from [HDRIHaven](https://hdrihaven.com) (CC0 license)