// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // modified by Bevy contributors use bencher::{benchmark_group, benchmark_main, Bencher}; use bevy_hecs::*; struct Position(f32); struct Velocity(f32); fn spawn_tuple(b: &mut Bencher) { let mut world = World::new(); b.iter(|| { world.spawn((Position(0.0), Velocity(0.0))); }); } fn spawn_static(b: &mut Bencher) { #[derive(Bundle)] struct Bundle { pos: Position, vel: Velocity, }; let mut world = World::new(); b.iter(|| { world.spawn(Bundle { pos: Position(0.0), vel: Velocity(0.0), }); }); } fn spawn_batch(b: &mut Bencher) { #[derive(Bundle)] struct Bundle { pos: Position, vel: Velocity, }; let mut world = World::new(); b.iter(|| { world .spawn_batch((0..1_000).map(|_| Bundle { pos: Position(0.0), vel: Velocity(0.0), })) .for_each(|_| {}); world.clear(); }); } fn iterate_100k(b: &mut Bencher) { let mut world = World::new(); for i in 0..100_000 { world.spawn((Position(-(i as f32)), Velocity(i as f32))); } b.iter(|| { for (mut pos, vel) in &mut world.query::<(&mut Position, &Velocity)>() { pos.0 += vel.0; } }) } fn build(b: &mut Bencher) { let mut world = World::new(); let mut builder = EntityBuilder::new(); b.iter(|| { builder.add(Position(0.0)).add(Velocity(0.0)); world.spawn(builder.build()); }); } benchmark_group!( benches, spawn_tuple, spawn_static, spawn_batch, iterate_100k, build ); benchmark_main!(benches);