use bevy_math::{Rect, Size, Vec2}; use bevy_render::renderer::RenderResources; use std::ops::{AddAssign, Add}; #[derive(Debug, Clone, Default, RenderResources)] pub struct Node { pub size: Vec2, } #[derive(Copy, Clone, PartialEq, Debug)] pub enum Val { Undefined, Auto, Px(f32), Percent(f32), } impl Default for Val { fn default() -> Self { Val::Undefined } } impl Add for Val { type Output = Val; fn add(self, rhs: f32) -> Self::Output { match self { Val::Undefined => Val::Undefined, Val::Auto => Val::Auto, Val::Px(value) => Val::Px(value + rhs), Val::Percent(value) => Val::Percent(value + rhs), } } } impl AddAssign for Val { fn add_assign(&mut self, rhs: f32) { match self { Val::Undefined | Val::Auto => {}, Val::Px(value) => *value += rhs, Val::Percent(value) => *value += rhs, } } } #[derive(Clone, PartialEq, Debug)] pub struct Style { pub display: Display, pub position_type: PositionType, pub direction: Direction, pub flex_direction: FlexDirection, pub flex_wrap: FlexWrap, pub align_items: AlignItems, pub align_self: AlignSelf, pub align_content: AlignContent, pub justify_content: JustifyContent, pub position: Rect, pub margin: Rect, pub padding: Rect, pub border: Rect, pub flex_grow: f32, pub flex_shrink: f32, pub flex_basis: Val, pub size: Size, pub min_size: Size, pub max_size: Size, pub aspect_ratio: Option, } impl Default for Style { fn default() -> Self { Self { display: Default::default(), position_type: Default::default(), direction: Default::default(), flex_direction: Default::default(), flex_wrap: Default::default(), align_items: Default::default(), align_self: Default::default(), align_content: Default::default(), justify_content: Default::default(), position: Default::default(), margin: Default::default(), padding: Default::default(), border: Default::default(), flex_grow: 0.0, flex_shrink: 1.0, flex_basis: Val::Auto, size: Default::default(), min_size: Default::default(), max_size: Default::default(), aspect_ratio: Default::default(), } } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum AlignItems { FlexStart, FlexEnd, Center, Baseline, Stretch, } impl Default for AlignItems { fn default() -> AlignItems { AlignItems::Stretch } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum AlignSelf { Auto, FlexStart, FlexEnd, Center, Baseline, Stretch, } impl Default for AlignSelf { fn default() -> AlignSelf { AlignSelf::Auto } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum AlignContent { FlexStart, FlexEnd, Center, Stretch, SpaceBetween, SpaceAround, } impl Default for AlignContent { fn default() -> AlignContent { AlignContent::Stretch } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum Direction { Inherit, LTR, RTL, } impl Default for Direction { fn default() -> Direction { Direction::Inherit } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum Display { Flex, None, } impl Default for Display { fn default() -> Display { Display::Flex } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum FlexDirection { Row, Column, RowReverse, ColumnReverse, } impl Default for FlexDirection { fn default() -> FlexDirection { FlexDirection::Row } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum JustifyContent { FlexStart, FlexEnd, Center, SpaceBetween, SpaceAround, SpaceEvenly, } impl Default for JustifyContent { fn default() -> JustifyContent { JustifyContent::FlexStart } } // TODO: add support for overflow settings // #[derive(Copy, Clone, PartialEq, Debug)] // pub enum Overflow { // Visible, // Hidden, // Scroll, // } // impl Default for Overflow { // fn default() -> Overflow { // Overflow::Visible // } // } #[derive(Copy, Clone, PartialEq, Debug)] pub enum PositionType { Relative, Absolute, } impl Default for PositionType { fn default() -> PositionType { PositionType::Relative } } #[derive(Copy, Clone, PartialEq, Debug)] pub enum FlexWrap { NoWrap, Wrap, WrapReverse, } impl Default for FlexWrap { fn default() -> FlexWrap { FlexWrap::NoWrap } }