# Changelog While we try to keep the `Unreleased` changes updated, it is often behind and does not include all merged pull requests. To see a list of all changes since the latest release, you may compare current changes on git with [previous release tags][git_tag_comparison]. [git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.6.0...main ## Version 0.7.0 (2022-04-15) ### Added - [Mesh Skinning][4238] - [Animation Player][4375] - [Gltf animations][3751] - [Mesh vertex buffer layouts][3959] - [Render to a texture][3412] - [KTX2/DDS/.basis compressed texture support][3884] - [Audio control - play, pause, volume, speed, loop][3948] - [Auto-label function systems with SystemTypeIdLabel][4224] - [Query::get_many][4298] - [Dynamic light clusters][3968] - [Always update clusters and remove per-frame allocations][4169] - [`ParamSet` for conflicting `SystemParam`:s][2765] - [default() shorthand][4071] - [use marker components for cameras instead of name strings][3635] - [Implement `WorldQuery` derive macro][2713] - [Implement AnyOf queries][2889] - [Compute Pipeline Specialization][3979] - [Make get_resource (and friends) infallible][4047] - [bevy_pbr: Support flipping tangent space normal map y for DirectX normal maps][4433] - [Faster view frustum culling][4181] - [Use storage buffers for clustered forward point lights][3989] - [Add &World as SystemParam][2923] - [Add text wrapping support to Text2d][4347] - [Scene Viewer to display glTF files][4183] - [Internal Asset Hot Reloading][3966] - [Add FocusPolicy to NodeBundle and ImageBundle][3952] - [Allow iter combinations on queries with filters][3656] - [bevy_render: Support overriding wgpu features and limits][3912] - [bevy_render: Use RenderDevice to get limits/features and expose AdapterInfo][3931] - [Reduce power usage with configurable event loop][3974] - [can specify an anchor for a sprite][3463] - [Implement len and is_empty for EventReaders][2969] - [Add more FromWorld implementations][3945] - [Add cart's fork of ecs_bench_suite][4225] - [bevy_derive: Add derives for `Deref` and `DerefMut`][4328] - [Add clear_schedule][3941] - [Add Query::contains][3090] - [bevy_render: Support removal of nodes, edges, subgraphs][3048] - [Implement init_resource for `Commands` and `World`][3079] - [Added method to restart the current state][3328] - [Simplify sending empty events][2935] - [impl Command for `impl FnOnce(&mut World)`][2996] - [Useful error message when two assets have the save UUID][3739] - [bevy_asset: Add AssetServerSettings watch_for_changes member][3643] - [Add conversio from Color to u32][4088] - [Introduce `SystemLabel`'s for `RenderAssetPlugin`, and change `Image` preparation system to run before others][3917] - [Add a helper for storage buffers similar to `UniformVec`][4079] - [StandardMaterial: expose a cull_mode option][3982] - [Expose draw indirect][4056] - [Add view transform to view uniform][3885] - [Add a size method on Image.][3696] - [add Visibility for lights][3958] - [bevy_render: Provide a way to opt-out of the built-in frustum culling][3711] - [use error scope to handle errors on shader module creation][3675] - [include sources in shader validation error][3724] - [insert the gltf mesh name on the entity if there is one][4119] - [expose extras from gltf nodes][2154] - [gltf: add a name to nodes without names][4396] - [Enable drag-and-drop events on windows][3772] - [Add transform hierarchy stress test][4170] - [Add TransformBundle][3054] - [Add Transform::rotate_around method][3107] - [example on how to create an animation in code][4399] - [Add examples for Transforms][2441] - [Add mouse grab example][4114] - [examples: add screenspace texture shader example][4063] - [Add generic systems example][2636] - [add examples on how to have a data source running in another thread / in a task pool thread][2915] - [Simple 2d rotation example][3065] - [Add move sprite example.][2414] - [add an example using UI & states to create a game menu][2960] - [CI runs `cargo miri test -p bevy_ecs`][4310] - [Tracy spans around main 3D passes][4182] - [Add automatic docs deployment to GitHub Pages][3535] ### Changed - [Proper prehashing][3963] - [Move import_path definitions into shader source][3976] - [Make `System` responsible for updating its own archetypes][4115] - [Some small changes related to run criteria piping][3923] - [Remove unnecessary system labels][4340] - [Increment last event count on next instead of iter][2382] - [Obviate the need for `RunSystem`, and remove it][3817] - [Cleanup some things which shouldn't be components][2982] - [Remove the config api][3633] - [Deprecate `.system`][3302] - [Hide docs for concrete impls of Fetch, FetchState, and SystemParamState][4250] - [Move the CoreStage::Startup to a seperate StartupSchedule label][2434] - [`iter_mut` on Assets: send modified event only when asset is iterated over][3565] - [check if resource for asset already exists before adding it][3560] - [bevy_render: Batch insertion for prepare_uniform_components][4179] - [Change default `ColorMaterial` color to white][3981] - [bevy_render: Only auto-disable mappable primary buffers for discrete GPUs][3803] - [bevy_render: Do not automatically enable MAPPABLE_PRIMARY_BUFFERS][3698] - [increase the maximum number of point lights with shadows to the max supported by the device][4435] - [perf: only recalculate frusta of changed lights][4086] - [bevy_pbr: Optimize assign_lights_to_clusters][3984] - [improve error messages for render graph runner][3930] - [Skinned extraction speedup][4428] - [Sprites - keep color as 4 f32][4361] - [Change scaling mode to FixedHorizontal][4055] - [Replace VSync with PresentMode][3812] - [do not set cursor grab on window creation if not asked for][3617] - [bevy_transform: Use Changed in the query for much faster transform_propagate_system][4180] - [Split bevy_hierarchy out from bevy_transform][4168] - [Make transform builder methods const][3045] - [many_cubes: Add a cube pattern suitable for benchmarking culling changes][4126] - [Make many_cubes example more interesting][4015] - [Run tests (including doc tests) in `cargo run -p ci` command][3849] - [Use more ergonomic span syntax][4246] ### Fixed - [Remove unsound lifetime annotations on `EntityMut`][4096] - [Remove unsound lifetime annotations on `Query` methods][4243] - [Remove `World::components_mut`][4092] - [unsafeify `World::entities_mut`][4093] - [Use ManuallyDrop instead of forget in insert_resource_with_id][2947] - [Backport soundness fix][3685] - [Fix clicked UI nodes getting reset when hovering child nodes][4194] - [Fix ui interactions when cursor disappears suddenly][3926] - [Fix node update][3785] - [Fix derive(SystemParam) macro][4400] - [SystemParam Derive fixes][2838] - [Do not crash if RenderDevice doesn't exist][4427] - [Fixed case of R == G, following original conversion formula][4383] - [Fixed the frustum-sphere collision and added tests][4035] - [bevy_render: Fix Quad flip][3741] - [Fix HDR asset support][3795] - [fix cluster tiling calculations][4148] - [bevy_pbr: Do not panic when more than 256 point lights are added the scene][3697] - [fix issues with too many point lights][3916] - [shader preprocessor - do not import if scope is not valid][4012] - [support all line endings in shader preprocessor][3603] - [Fix animation: shadow and wireframe support][4367] - [add AnimationPlayer component only on scene roots that are also animation roots][4417] - [Fix loading non-TriangleList meshes without normals in gltf loader][4376] - [gltf-loader: disable backface culling if material is double-sided][4270] - [Fix glTF perspective camera projection][4006] - [fix mul_vec3 transformation order: should be scale -> rotate -> translate][3811] [2154]: https://github.com/bevyengine/bevy/pull/2154 [2382]: https://github.com/bevyengine/bevy/pull/2382 [2414]: https://github.com/bevyengine/bevy/pull/2414 [2434]: https://github.com/bevyengine/bevy/pull/2434 [2441]: https://github.com/bevyengine/bevy/pull/2441 [2636]: https://github.com/bevyengine/bevy/pull/2636 [2713]: https://github.com/bevyengine/bevy/pull/2713 [2765]: https://github.com/bevyengine/bevy/pull/2765 [2838]: https://github.com/bevyengine/bevy/pull/2838 [2889]: https://github.com/bevyengine/bevy/pull/2889 [2915]: https://github.com/bevyengine/bevy/pull/2915 [2923]: https://github.com/bevyengine/bevy/pull/2923 [2935]: https://github.com/bevyengine/bevy/pull/2935 [2947]: https://github.com/bevyengine/bevy/pull/2947 [2960]: https://github.com/bevyengine/bevy/pull/2960 [2969]: https://github.com/bevyengine/bevy/pull/2969 [2982]: https://github.com/bevyengine/bevy/pull/2982 [2996]: https://github.com/bevyengine/bevy/pull/2996 [3045]: https://github.com/bevyengine/bevy/pull/3045 [3048]: https://github.com/bevyengine/bevy/pull/3048 [3054]: https://github.com/bevyengine/bevy/pull/3054 [3065]: https://github.com/bevyengine/bevy/pull/3065 [3079]: https://github.com/bevyengine/bevy/pull/3079 [3090]: https://github.com/bevyengine/bevy/pull/3090 [3107]: https://github.com/bevyengine/bevy/pull/3107 [3302]: https://github.com/bevyengine/bevy/pull/3302 [3328]: https://github.com/bevyengine/bevy/pull/3328 [3412]: https://github.com/bevyengine/bevy/pull/3412 [3463]: https://github.com/bevyengine/bevy/pull/3463 [3535]: https://github.com/bevyengine/bevy/pull/3535 [3560]: https://github.com/bevyengine/bevy/pull/3560 [3565]: https://github.com/bevyengine/bevy/pull/3565 [3603]: https://github.com/bevyengine/bevy/pull/3603 [3617]: https://github.com/bevyengine/bevy/pull/3617 [3633]: https://github.com/bevyengine/bevy/pull/3633 [3635]: https://github.com/bevyengine/bevy/pull/3635 [3643]: https://github.com/bevyengine/bevy/pull/3643 [3656]: https://github.com/bevyengine/bevy/pull/3656 [3675]: https://github.com/bevyengine/bevy/pull/3675 [3685]: https://github.com/bevyengine/bevy/pull/3685 [3696]: https://github.com/bevyengine/bevy/pull/3696 [3697]: https://github.com/bevyengine/bevy/pull/3697 [3698]: https://github.com/bevyengine/bevy/pull/3698 [3711]: https://github.com/bevyengine/bevy/pull/3711 [3724]: https://github.com/bevyengine/bevy/pull/3724 [3739]: https://github.com/bevyengine/bevy/pull/3739 [3741]: https://github.com/bevyengine/bevy/pull/3741 [3751]: https://github.com/bevyengine/bevy/pull/3751 [3772]: https://github.com/bevyengine/bevy/pull/3772 [3785]: https://github.com/bevyengine/bevy/pull/3785 [3795]: https://github.com/bevyengine/bevy/pull/3795 [3803]: https://github.com/bevyengine/bevy/pull/3803 [3811]: https://github.com/bevyengine/bevy/pull/3811 [3812]: https://github.com/bevyengine/bevy/pull/3812 [3817]: https://github.com/bevyengine/bevy/pull/3817 [3849]: https://github.com/bevyengine/bevy/pull/3849 [3884]: https://github.com/bevyengine/bevy/pull/3884 [3885]: https://github.com/bevyengine/bevy/pull/3885 [3912]: https://github.com/bevyengine/bevy/pull/3912 [3916]: https://github.com/bevyengine/bevy/pull/3916 [3917]: https://github.com/bevyengine/bevy/pull/3917 [3923]: https://github.com/bevyengine/bevy/pull/3923 [3926]: https://github.com/bevyengine/bevy/pull/3926 [3930]: https://github.com/bevyengine/bevy/pull/3930 [3931]: https://github.com/bevyengine/bevy/pull/3931 [3941]: https://github.com/bevyengine/bevy/pull/3941 [3945]: https://github.com/bevyengine/bevy/pull/3945 [3948]: https://github.com/bevyengine/bevy/pull/3948 [3952]: https://github.com/bevyengine/bevy/pull/3952 [3958]: https://github.com/bevyengine/bevy/pull/3958 [3959]: https://github.com/bevyengine/bevy/pull/3959 [3963]: https://github.com/bevyengine/bevy/pull/3963 [3966]: https://github.com/bevyengine/bevy/pull/3966 [3968]: https://github.com/bevyengine/bevy/pull/3968 [3974]: https://github.com/bevyengine/bevy/pull/3974 [3976]: https://github.com/bevyengine/bevy/pull/3976 [3979]: https://github.com/bevyengine/bevy/pull/3979 [3981]: https://github.com/bevyengine/bevy/pull/3981 [3982]: https://github.com/bevyengine/bevy/pull/3982 [3984]: https://github.com/bevyengine/bevy/pull/3984 [3989]: https://github.com/bevyengine/bevy/pull/3989 [4006]: https://github.com/bevyengine/bevy/pull/4006 [4012]: https://github.com/bevyengine/bevy/pull/4012 [4015]: https://github.com/bevyengine/bevy/pull/4015 [4035]: https://github.com/bevyengine/bevy/pull/4035 [4047]: https://github.com/bevyengine/bevy/pull/4047 [4055]: https://github.com/bevyengine/bevy/pull/4055 [4056]: https://github.com/bevyengine/bevy/pull/4056 [4063]: https://github.com/bevyengine/bevy/pull/4063 [4071]: https://github.com/bevyengine/bevy/pull/4071 [4079]: https://github.com/bevyengine/bevy/pull/4079 [4086]: https://github.com/bevyengine/bevy/pull/4086 [4088]: https://github.com/bevyengine/bevy/pull/4088 [4092]: https://github.com/bevyengine/bevy/pull/4092 [4093]: https://github.com/bevyengine/bevy/pull/4093 [4096]: https://github.com/bevyengine/bevy/pull/4096 [4114]: https://github.com/bevyengine/bevy/pull/4114 [4115]: https://github.com/bevyengine/bevy/pull/4115 [4119]: https://github.com/bevyengine/bevy/pull/4119 [4126]: https://github.com/bevyengine/bevy/pull/4126 [4148]: https://github.com/bevyengine/bevy/pull/4148 [4168]: https://github.com/bevyengine/bevy/pull/4168 [4169]: https://github.com/bevyengine/bevy/pull/4169 [4170]: https://github.com/bevyengine/bevy/pull/4170 [4179]: https://github.com/bevyengine/bevy/pull/4179 [4180]: https://github.com/bevyengine/bevy/pull/4180 [4181]: https://github.com/bevyengine/bevy/pull/4181 [4182]: https://github.com/bevyengine/bevy/pull/4182 [4183]: https://github.com/bevyengine/bevy/pull/4183 [4194]: https://github.com/bevyengine/bevy/pull/4194 [4224]: https://github.com/bevyengine/bevy/pull/4224 [4225]: https://github.com/bevyengine/bevy/pull/4225 [4238]: https://github.com/bevyengine/bevy/pull/4238 [4243]: https://github.com/bevyengine/bevy/pull/4243 [4246]: https://github.com/bevyengine/bevy/pull/4246 [4250]: https://github.com/bevyengine/bevy/pull/4250 [4252]: https://github.com/bevyengine/bevy/pull/4252 [4270]: https://github.com/bevyengine/bevy/pull/4270 [4298]: https://github.com/bevyengine/bevy/pull/4298 [4310]: https://github.com/bevyengine/bevy/pull/4310 [4328]: https://github.com/bevyengine/bevy/pull/4328 [4332]: https://github.com/bevyengine/bevy/pull/4332 [4340]: https://github.com/bevyengine/bevy/pull/4340 [4347]: https://github.com/bevyengine/bevy/pull/4347 [4361]: https://github.com/bevyengine/bevy/pull/4361 [4367]: https://github.com/bevyengine/bevy/pull/4367 [4375]: https://github.com/bevyengine/bevy/pull/4375 [4376]: https://github.com/bevyengine/bevy/pull/4376 [4383]: https://github.com/bevyengine/bevy/pull/4383 [4396]: https://github.com/bevyengine/bevy/pull/4396 [4399]: https://github.com/bevyengine/bevy/pull/4399 [4400]: https://github.com/bevyengine/bevy/pull/4400 [4403]: https://github.com/bevyengine/bevy/pull/4403 [4405]: https://github.com/bevyengine/bevy/pull/4405 [4417]: https://github.com/bevyengine/bevy/pull/4417 [4420]: https://github.com/bevyengine/bevy/pull/4420 [4426]: https://github.com/bevyengine/bevy/pull/4426 [4427]: https://github.com/bevyengine/bevy/pull/4427 [4428]: https://github.com/bevyengine/bevy/pull/4428 [4433]: https://github.com/bevyengine/bevy/pull/4433 [4435]: https://github.com/bevyengine/bevy/pull/4435 ## Version 0.6.0 (2022-01-08) ### Added - [New Renderer][3175] - [Clustered forward rendering][3153] - [Frustum culling][2861] - [Sprite Batching][3060] - [Materials and MaterialPlugin][3428] - [2D Meshes and Materials][3460] - [WebGL2 support][3039] - [Pipeline Specialization, Shader Assets, and Shader Preprocessing][3031] - [Modular Rendering][2831] - [Directional light and shadow][c6] - [Directional light][2112] - [Use the infinite reverse right-handed perspective projection][2543] - [Implement and require `#[derive(Component)]` on all component structs][2254] - [Shader Imports. Decouple Mesh logic from PBR][3137] - [Add support for opaque, alpha mask, and alpha blend modes][3072] - [bevy_gltf: Load light names from gltf][3553] - [bevy_gltf: Add support for loading lights][3506] - [Spherical Area Lights][1901] - [Shader Processor: process imported shader][3290] - [Add support for not casting/receiving shadows][2726] - [Add support for configurable shadow map sizes][2700] - [Implement the `Overflow::Hidden` style property for UI][3296] - [SystemState][2283] - [Add a method `iter_combinations` on query to iterate over combinations of query results][1763] - [Add FromReflect trait to convert dynamic types to concrete types][1395] - [More pipelined-rendering shader examples][3041] - [Configurable wgpu features/limits priority][3452] - [Cargo feature for bevy UI][3546] - [Spherical area lights example][3498] - [Implement ReflectValue serialization for Duration][3318] - [bevy_ui: register Overflow type][3443] - [Add Visibility component to UI][3426] - [Implement non-indexed mesh rendering][3415] - [add tracing spans for parallel executor and system overhead][3416] - [RemoveChildren command][1925] - [report shader processing errors in `RenderPipelineCache`][3289] - [enable Webgl2 optimisation in pbr under feature][3291] - [Implement Sub-App Labels][2695] - [Added `set_cursor_icon(...)` to `Window`][3395] - [Support topologies other than TriangleList][3349] - [Add an example 'showcasing' using multiple windows][3367] - [Add an example to draw a rectangle][2957] - [Added set_scissor_rect to tracked render pass.][3320] - [Add RenderWorld to Extract step][2555] - [re-export ClearPassNode][3336] - [add default standard material in PbrBundle][3325] - [add methods to get reads and writes of `Access`][3166] - [Add despawn_children][2903] - [More Bevy ECS schedule spans][3281] - [Added transparency to window builder][3105] - [Add Gamepads resource][3257] - [Add support for #else for shader defs][3206] - [Implement iter() for mutable Queries][2305] - [add shadows in examples][3201] - [Added missing wgpu image render resources.][3171] - [Per-light toggleable shadow mapping][3126] - [Support nested shader defs][3113] - [use bytemuck crate instead of Byteable trait][2183] - [`iter_mut()` for Assets type][3118] - [EntityRenderCommand and PhaseItemRenderCommand][3111] - [add position to WindowDescriptor][3070] - [Add System Command apply and RenderGraph node spans][3069] - [Support for normal maps including from glTF models][2741] - [MSAA example][3049] - [Add MSAA to new renderer][3042] - [Add support for IndexFormat::Uint16][2990] - [Apply labels to wgpu resources for improved debugging/profiling][2912] - [Add tracing spans around render subapp and stages][2907] - [Add set_stencil_reference to TrackedRenderPass][2885] - [Add despawn_recursive to EntityMut][2855] - [Add trace_tracy feature for Tracy profiling][2832] - [Expose wgpu's StencilOperation with bevy][2819] - [add get_single variant][2793] - [Add builder methods to Transform][2778] - [add get_history function to Diagnostic][2772] - [Add convenience methods for checking a set of inputs][2760] - [Add error messages for the spooky insertions][2581] - [Add Deref implementation for ComputePipeline][2759] - [Derive thiserror::Error for HexColorError][2740] - [Spawn specific entities: spawn or insert operations, refactor spawn internals, world clearing][2673] - [Add ClearColor Resource to Pipelined Renderer][2631] - [remove_component for ReflectComponent][2682] - [Added ComputePipelineDescriptor][2628] - [Added StorageTextureAccess to the exposed wgpu API][2614] - [Add sprite atlases into the new renderer.][2560] - [Log adapter info on initialization][2542] - [Add feature flag to enable wasm for bevy_audio][2397] - [Allow `Option>` and `Option>` as SystemParam][2345] - [Added helpful adders for systemsets][2366] - [Derive Clone for Time][2360] - [Implement Clone for Fetches][2641] - [Implement IntoSystemDescriptor for SystemDescriptor][2718] - [implement DetectChanges for NonSendMut][2326] - [Log errors when loading textures from a gltf file][2260] - [expose texture/image conversions as From/TryFrom][2175] - [[ecs] implement is_empty for queries][2271] - [Add audio to ios example][1007] - [Example showing how to use AsyncComputeTaskPool and Tasks][2180] - [Expose set_changed() on ResMut and Mut][2208] - [Impl AsRef+AsMut for Res, ResMut, and Mut][2189] - [Add exit_on_esc_system to examples with window][2121] - [Implement rotation for Text2d][2084] - [Mesh vertex attributes for skinning and animation][1831] - [load zeroed UVs as fallback in gltf loader][1803] - [Implement direct mutable dereferencing][2100] - [add a span for frames][2053] - [Add an alias mouse position -> cursor position][2038] - [Adding `WorldQuery` for `WithBundle`][2024] - [Automatic System Spans][2033] - [Add system sets and run criteria example][1909] - [EnumVariantMeta derive][1972] - [Added TryFrom for VertexAttributeValues][1963] - [add render_to_texture example][1927] - [Added example of entity sorting by components][1817] - [calculate flat normals for mesh if missing][1808] - [Add animate shaders example][1765] - [examples on how to tests systems][1714] - [Add a UV sphere implementation][1887] - [Add additional vertex formats][1878] - [gltf-loader: support data url for images][1828] - [glTF: added color attribute support][1775] - [Add synonyms for transform relative vectors][1667] ### Changed - [Relicense Bevy under the dual MIT or Apache-2.0 license][2509] - [[ecs] Improve `Commands` performance][2332] - [Merge AppBuilder into App][2531] - [Use a special first depth slice for clustered forward rendering][3545] - [Add a separate ClearPass][3209] - [bevy_pbr2: Improve lighting units and documentation][2704] - [gltf loader: do not use the taskpool for only one task][3577] - [System Param Lifetime Split][2605] - [Optional `.system`][2398] - [Optional `.system()`, part 2][2403] - [Optional `.system()`, part 3][2422] - [Optional `.system()`, part 4 (run criteria)][2431] - [Optional `.system()`, part 6 (chaining)][2494] - [Make the `iter_combinators` examples prettier][3075] - [Remove dead anchor.rs code][3551] - [gltf: load textures asynchronously using io task pool][1767] - [Use fully-qualified type names in Label derive.][3544] - [Remove Bytes, FromBytes, Labels, EntityLabels][3521] - [StorageType parameter removed from ComponentDescriptor::new_resource][3495] - [remove dead code: ShaderDefs derive][3490] - [Enable Msaa for webgl by default][3489] - [Renamed Entity::new to Entity::from_raw][3465] - [bevy::scene::Entity renamed to bevy::scene::DynamicEntity.][3448] - [make `sub_app` return an `&App` and add `sub_app_mut() -> &mut App`][3309] - [use ogg by default instead of mp3][3421] - [enable `wasm-bindgen` feature on gilrs][3420] - [Use EventWriter for gilrs_system][3413] - [Add some of the missing methods to `TrackedRenderPass`][3401] - [Only bevy_render depends directly on wgpu][3393] - [Update wgpu to 0.12 and naga to 0.8][3375] - [Improved bevymark: no bouncing offscreen and spawn waves from CLI][3364] - [Rename render UiSystem to RenderUiSystem][3371] - [Use updated window size in bevymark example][3335] - [Enable trace feature for subfeatures using it][3337] - [Schedule gilrs system before input systems][2989] - [Rename fixed timestep state and add a test][3260] - [Port bevy_ui to pipelined-rendering][2653] - [update wireframe rendering to new renderer][3193] - [Allow `String` and `&String` as `Id` for `AssetServer.get_handle(id)`][3280] - [Ported WgpuOptions to new renderer][3282] - [Down with the system!][2496] - [Update dependencies `ron` `winit`& fix `cargo-deny` lists][3244] - [Improve contributors example quality][3258] - [Expose command encoders][3271] - [Made Time::time_since_startup return from last tick.][3264] - [Default image used in PipelinedSpriteBundle to be able to render without loading a texture][3270] - [make texture from sprite pipeline filterable][3236] - [iOS: replace cargo-lipo, and update for new macOS][3109] - [increase light intensity in pbr example][3182] - [Faster gltf loader][3189] - [Use crevice std140_size_static everywhere][3168] - [replace matrix swizzles in pbr shader with index accesses][3122] - [Disable default features from `bevy_asset` and `bevy_ecs`][3097] - [Update tracing-subscriber requirement from 0.2.22 to 0.3.1][3076] - [Update vendored Crevice to 0.8.0 + PR for arrays][3059] - [change texture atlas sprite indexing to usize][2887] - [Update derive(DynamicPlugin) to edition 2021][3038] - [Update to edition 2021 on master][3028] - [Add entity ID to expect() message][2943] - [Use RenderQueue in BufferVec][2847] - [removed unused RenderResourceId and SwapChainFrame][2890] - [Unique WorldId][2827] - [add_texture returns index to texture][2864] - [Update hexasphere requirement from 4.0.0 to 5.0.0][2880] - [enable change detection for hierarchy maintenance][2411] - [Make events reuse buffers][2850] - [Replace `.insert_resource(T::default())` calls with `init_resource::()`][2807] - [Improve many sprites example][2785] - [Update glam requirement from 0.17.3 to 0.18.0][2748] - [update ndk-glue to 0.4][2684] - [Remove Need for Sprite Size Sync System][2632] - [Pipelined separate shadow vertex shader][2727] - [Sub app label changes][2717] - [Use Explicit Names for Flex Direction][2672] - [Make default near plane more sensible at 0.1][2703] - [Reduce visibility of various types and fields][2690] - [Cleanup FromResources][2601] - [Better error message for unsupported shader features Fixes #869][2598] - [Change definition of `ScheduleRunnerPlugin`][2606] - [Re-implement Automatic Sprite Sizing][2613] - [Remove with bundle filter][2623] - [Remove bevy_dynamic_plugin as a default][2578] - [Port bevy_gltf to pipelined-rendering][2537] - [Bump notify to 5.0.0-pre.11][2564] - [Add 's (state) lifetime to `Fetch`][2515] - [move bevy_core_pipeline to its own plugin][2552] - [Refactor ECS to reduce the dependency on a 1-to-1 mapping between components and real rust types][2490] - [Inline world get][2520] - [Dedupe move logic in remove_bundle and remove_bundle_intersection][2521] - [remove .system from pipelined code][2538] - [Scale normal bias by texel size][c26] - [Make Remove Command's fields public][2449] - [bevy_utils: Re-introduce `with_capacity()`.][2393] - [Update rodio requirement from 0.13 to 0.14][2244] - [Optimize Events::extend and impl std::iter::Extend][2207] - [Bump winit to 0.25][2186] - [Improve legibility of RunOnce::run_unsafe param][2181] - [Update gltf requirement from 0.15.2 to 0.16.0][2196] - [Move to smallvec v1.6][2074] - [Update rectangle-pack requirement from 0.3 to 0.4][2086] - [Make Commands public?][2034] - [Monomorphize various things][1914] - [Detect camera projection changes][2015] - [support assets of any size][1997] - [Separate Query filter access from fetch access during initial evaluation][1977] - [Provide better error message when missing a render backend][1965] - [par_for_each: split batches when iterating on a sparse query][1945] - [Allow deriving `SystemParam` on private types][1936] - [Angle bracket annotated types to support generics][1919] - [More detailed errors when resource not found][1864] - [Moved events to ECS][1823] - [Use a sorted Map for vertex buffer attributes][1796] - [Error message improvements for shader compilation/gltf loading][1786] - [Rename Light => PointLight and remove unused properties][1778] - [Override size_hint for all Iterators and add ExactSizeIterator where applicable][1734] - [Change breakout to use fixed timestamp][1541] ### Fixed - [Fix shadows for non-TriangleLists][3581] - [Fix error message for the `Component` macro's `component` `storage` attribute.][3534] - [do not add plugin ExtractComponentPlugin twice for StandardMaterial][3502] - [load spirv using correct API][3466] - [fix shader compilation error reporting for non-wgsl shaders][3441] - [bevy_ui: Check clip when handling interactions][3461] - [crevice derive macro: fix path to render_resource when importing from bevy][3438] - [fix parenting of scenes][2410] - [Do not panic on failed setting of GameOver state in AlienCakeAddict][3411] - [Fix minimization crash because of cluster updates.][3369] - [Fix custom mesh pipelines][3381] - [Fix hierarchy example panic][3378] - [Fix double drop in BlobVec::replace_unchecked (#2597)][2848] - [Remove vestigial derives][3343] - [Fix crash with disabled winit][3330] - [Fix clustering for orthographic projections][3316] - [Run a clear pass on Windows without any Views][3304] - [Remove some superfluous unsafe code][3297] - [clearpass: also clear views without depth (2d)][3286] - [Check for NaN in `Camera::world_to_screen()`][3268] - [Fix sprite hot reloading in new renderer][3207] - [Fix path used by macro not considering that we can use a sub-crate][3178] - [Fix torus normals][3549] - [enable alpha mode for textures materials that are transparent][3202] - [fix calls to as_rgba_linear][3200] - [Fix shadow logic][3186] - [fix: as_rgba_linear used wrong variant][3192] - [Fix MIME type support for glTF buffer Data URIs][3101] - [Remove wasm audio feature flag for 2021][3000] - [use correct size of pixel instead of 4][2977] - [Fix custom_shader_pipelined example shader][2992] - [Fix scale factor for cursor position][2932] - [fix window resize after wgpu 0.11 upgrade][2953] - [Fix unsound lifetime annotation on `Query::get_component`][2964] - [Remove double Events::update in bevy-gilrs][2894] - [Fix bevy_ecs::schedule::executor_parallel::system span management][2905] - [Avoid some format! into immediate format!][2913] - [Fix panic on is_resource_* calls (#2828)][2863] - [Fix window size change panic][2858] - [fix `Default` implementation of `Image` so that size and data match][2833] - [Fix scale_factor_override in the winit backend][2784] - [Fix breakout example scoreboard][2770] - [Fix `Option>` and `Option>`][2757] - [fix missing paths in ECS SystemParam derive macro v2][2550] - [Add missing bytemuck feature][2625] - [Update EntityMut's location in push_children() and insert_children()][2604] - [Fixed issue with how texture arrays were uploaded with write_texture.][c24] - [Don't update when suspended to avoid GPU use on iOS.][2482] - [update archetypes for run criterias][2177] - [Fix AssetServer::get_asset_loader deadlock][2395] - [Fix unsetting RenderLayers bit in without fn][2409] - [Fix view vector in pbr frag to work in ortho][2370] - [Fixes Timer Precision Error Causing Panic][2362] - [[assets] Fix `AssetServer::get_handle_path`][2310] - [Fix bad bounds for NonSend SystemParams][2325] - [Add minimum sizes to textures to prevent crash][2300] - [[assets] set LoadState properly and more testing!][2226] - [[assets] properly set `LoadState` with invalid asset extension][2318] - [Fix Bevy crashing if no audio device is found][2269] - [Fixes dropping empty BlobVec][2295] - [[assets] fix Assets being set as 'changed' each frame][2280] - [drop overwritten component data on double insert][2227] - [Despawn with children doesn't need to remove entities from parents children when parents are also removed][2278] - [reduce tricky unsafety and simplify table structure][2221] - [Use bevy_reflect as path in case of no direct references][1875] - [Fix Events:: bug][2206] - [small ecs cleanup and remove_bundle drop bugfix][2172] - [Fix PBR regression for unlit materials][2197] - [prevent memory leak when dropping ParallelSystemContainer][2176] - [fix diagnostic length for asset count][2165] - [Fixes incorrect `PipelineCompiler::compile_pipeline()` step_mode][2126] - [Asset re-loading while it's being deleted][2011] - [Bevy derives handling generics in impl definitions.][2044] - [Fix unsoundness in `Query::for_each_mut`][2045] - [Fix mesh with no vertex attributes causing panic][2036] - [Fix alien_cake_addict: cake should not be at height of player's location][1954] - [fix memory size for PointLightBundle][1940] - [Fix unsoundness in query component access][1929] - [fixing compilation error on macos aarch64][1905] - [Fix SystemParam handling of Commands][1899] - [Fix IcoSphere UV coordinates][1871] - [fix 'attempted to subtract with overflow' for State::inactives][1668] [1007]: https://github.com/bevyengine/bevy/pull/1007 [1395]: https://github.com/bevyengine/bevy/pull/1395 [1541]: https://github.com/bevyengine/bevy/pull/1541 [1667]: https://github.com/bevyengine/bevy/pull/1667 [1668]: https://github.com/bevyengine/bevy/pull/1668 [1714]: https://github.com/bevyengine/bevy/pull/1714 [1734]: https://github.com/bevyengine/bevy/pull/1734 [1763]: https://github.com/bevyengine/bevy/pull/1763 [1765]: https://github.com/bevyengine/bevy/pull/1765 [1767]: https://github.com/bevyengine/bevy/pull/1767 [1775]: https://github.com/bevyengine/bevy/pull/1775 [1778]: https://github.com/bevyengine/bevy/pull/1778 [1786]: https://github.com/bevyengine/bevy/pull/1786 [1796]: https://github.com/bevyengine/bevy/pull/1796 [1803]: https://github.com/bevyengine/bevy/pull/1803 [1808]: https://github.com/bevyengine/bevy/pull/1808 [1817]: https://github.com/bevyengine/bevy/pull/1817 [1823]: https://github.com/bevyengine/bevy/pull/1823 [1828]: https://github.com/bevyengine/bevy/pull/1828 [1831]: https://github.com/bevyengine/bevy/pull/1831 [1864]: https://github.com/bevyengine/bevy/pull/1864 [1871]: https://github.com/bevyengine/bevy/pull/1871 [1875]: https://github.com/bevyengine/bevy/pull/1875 [1878]: https://github.com/bevyengine/bevy/pull/1878 [1887]: https://github.com/bevyengine/bevy/pull/1887 [1899]: https://github.com/bevyengine/bevy/pull/1899 [1901]: https://github.com/bevyengine/bevy/pull/1901 [1905]: https://github.com/bevyengine/bevy/pull/1905 [1909]: https://github.com/bevyengine/bevy/pull/1909 [1914]: https://github.com/bevyengine/bevy/pull/1914 [1919]: https://github.com/bevyengine/bevy/pull/1919 [1925]: https://github.com/bevyengine/bevy/pull/1925 [1927]: https://github.com/bevyengine/bevy/pull/1927 [1929]: https://github.com/bevyengine/bevy/pull/1929 [1936]: https://github.com/bevyengine/bevy/pull/1936 [1940]: https://github.com/bevyengine/bevy/pull/1940 [1945]: https://github.com/bevyengine/bevy/pull/1945 [1954]: https://github.com/bevyengine/bevy/pull/1954 [1963]: https://github.com/bevyengine/bevy/pull/1963 [1965]: https://github.com/bevyengine/bevy/pull/1965 [1972]: https://github.com/bevyengine/bevy/pull/1972 [1977]: https://github.com/bevyengine/bevy/pull/1977 [1997]: https://github.com/bevyengine/bevy/pull/1997 [2011]: https://github.com/bevyengine/bevy/pull/2011 [2015]: https://github.com/bevyengine/bevy/pull/2015 [2024]: https://github.com/bevyengine/bevy/pull/2024 [2033]: https://github.com/bevyengine/bevy/pull/2033 [2034]: https://github.com/bevyengine/bevy/pull/2034 [2036]: https://github.com/bevyengine/bevy/pull/2036 [2038]: https://github.com/bevyengine/bevy/pull/2038 [2044]: https://github.com/bevyengine/bevy/pull/2044 [2045]: https://github.com/bevyengine/bevy/pull/2045 [2053]: https://github.com/bevyengine/bevy/pull/2053 [2074]: https://github.com/bevyengine/bevy/pull/2074 [2084]: https://github.com/bevyengine/bevy/pull/2084 [2086]: https://github.com/bevyengine/bevy/pull/2086 [2100]: https://github.com/bevyengine/bevy/pull/2100 [2112]: https://github.com/bevyengine/bevy/pull/2112 [2121]: https://github.com/bevyengine/bevy/pull/2121 [2126]: https://github.com/bevyengine/bevy/pull/2126 [2165]: https://github.com/bevyengine/bevy/pull/2165 [2172]: https://github.com/bevyengine/bevy/pull/2172 [2175]: https://github.com/bevyengine/bevy/pull/2175 [2176]: https://github.com/bevyengine/bevy/pull/2176 [2177]: https://github.com/bevyengine/bevy/pull/2177 [2180]: https://github.com/bevyengine/bevy/pull/2180 [2181]: https://github.com/bevyengine/bevy/pull/2181 [2183]: https://github.com/bevyengine/bevy/pull/2183 [2186]: https://github.com/bevyengine/bevy/pull/2186 [2189]: https://github.com/bevyengine/bevy/pull/2189 [2196]: https://github.com/bevyengine/bevy/pull/2196 [2197]: https://github.com/bevyengine/bevy/pull/2197 [2206]: https://github.com/bevyengine/bevy/pull/2206 [2207]: https://github.com/bevyengine/bevy/pull/2207 [2208]: https://github.com/bevyengine/bevy/pull/2208 [2221]: https://github.com/bevyengine/bevy/pull/2221 [2226]: https://github.com/bevyengine/bevy/pull/2226 [2227]: https://github.com/bevyengine/bevy/pull/2227 [2244]: https://github.com/bevyengine/bevy/pull/2244 [2254]: https://github.com/bevyengine/bevy/pull/2254 [2260]: https://github.com/bevyengine/bevy/pull/2260 [2269]: https://github.com/bevyengine/bevy/pull/2269 [2271]: https://github.com/bevyengine/bevy/pull/2271 [2278]: https://github.com/bevyengine/bevy/pull/2278 [2280]: https://github.com/bevyengine/bevy/pull/2280 [2283]: https://github.com/bevyengine/bevy/pull/2283 [2295]: https://github.com/bevyengine/bevy/pull/2295 [2300]: https://github.com/bevyengine/bevy/pull/2300 [2305]: https://github.com/bevyengine/bevy/pull/2305 [2310]: https://github.com/bevyengine/bevy/pull/2310 [2318]: https://github.com/bevyengine/bevy/pull/2318 [2325]: https://github.com/bevyengine/bevy/pull/2325 [2326]: https://github.com/bevyengine/bevy/pull/2326 [2332]: https://github.com/bevyengine/bevy/pull/2332 [2345]: https://github.com/bevyengine/bevy/pull/2345 [2360]: https://github.com/bevyengine/bevy/pull/2360 [2362]: https://github.com/bevyengine/bevy/pull/2362 [2366]: https://github.com/bevyengine/bevy/pull/2366 [2370]: https://github.com/bevyengine/bevy/pull/2370 [2393]: https://github.com/bevyengine/bevy/pull/2393 [2395]: https://github.com/bevyengine/bevy/pull/2395 [2397]: https://github.com/bevyengine/bevy/pull/2397 [2398]: https://github.com/bevyengine/bevy/pull/2398 [2403]: https://github.com/bevyengine/bevy/pull/2403 [2409]: https://github.com/bevyengine/bevy/pull/2409 [2410]: https://github.com/bevyengine/bevy/pull/2410 [2411]: https://github.com/bevyengine/bevy/pull/2411 [2422]: https://github.com/bevyengine/bevy/pull/2422 [2431]: https://github.com/bevyengine/bevy/pull/2431 [2449]: https://github.com/bevyengine/bevy/pull/2449 [2482]: https://github.com/bevyengine/bevy/pull/2482 [2490]: https://github.com/bevyengine/bevy/pull/2490 [2494]: https://github.com/bevyengine/bevy/pull/2494 [2496]: https://github.com/bevyengine/bevy/pull/2496 [2509]: https://github.com/bevyengine/bevy/pull/2509 [2515]: https://github.com/bevyengine/bevy/pull/2515 [2520]: https://github.com/bevyengine/bevy/pull/2520 [2521]: https://github.com/bevyengine/bevy/pull/2521 [2531]: https://github.com/bevyengine/bevy/pull/2531 [2537]: https://github.com/bevyengine/bevy/pull/2537 [2538]: https://github.com/bevyengine/bevy/pull/2538 [2542]: https://github.com/bevyengine/bevy/pull/2542 [2543]: https://github.com/bevyengine/bevy/pull/2543 [2550]: https://github.com/bevyengine/bevy/pull/2550 [2552]: https://github.com/bevyengine/bevy/pull/2552 [2555]: https://github.com/bevyengine/bevy/pull/2555 [2560]: https://github.com/bevyengine/bevy/pull/2560 [2564]: https://github.com/bevyengine/bevy/pull/2564 [2578]: https://github.com/bevyengine/bevy/pull/2578 [2581]: https://github.com/bevyengine/bevy/pull/2581 [2598]: https://github.com/bevyengine/bevy/pull/2598 [2601]: https://github.com/bevyengine/bevy/pull/2601 [2604]: https://github.com/bevyengine/bevy/pull/2604 [2605]: https://github.com/bevyengine/bevy/pull/2605 [2606]: https://github.com/bevyengine/bevy/pull/2606 [2613]: https://github.com/bevyengine/bevy/pull/2613 [2614]: https://github.com/bevyengine/bevy/pull/2614 [2623]: https://github.com/bevyengine/bevy/pull/2623 [2625]: https://github.com/bevyengine/bevy/pull/2625 [2628]: https://github.com/bevyengine/bevy/pull/2628 [2631]: https://github.com/bevyengine/bevy/pull/2631 [2632]: https://github.com/bevyengine/bevy/pull/2632 [2641]: https://github.com/bevyengine/bevy/pull/2641 [2653]: https://github.com/bevyengine/bevy/pull/2653 [2672]: https://github.com/bevyengine/bevy/pull/2672 [2673]: https://github.com/bevyengine/bevy/pull/2673 [2682]: https://github.com/bevyengine/bevy/pull/2682 [2684]: https://github.com/bevyengine/bevy/pull/2684 [2690]: https://github.com/bevyengine/bevy/pull/2690 [2695]: https://github.com/bevyengine/bevy/pull/2695 [2700]: https://github.com/bevyengine/bevy/pull/2700 [2703]: https://github.com/bevyengine/bevy/pull/2703 [2704]: https://github.com/bevyengine/bevy/pull/2704 [2717]: https://github.com/bevyengine/bevy/pull/2717 [2718]: https://github.com/bevyengine/bevy/pull/2718 [2726]: https://github.com/bevyengine/bevy/pull/2726 [2727]: https://github.com/bevyengine/bevy/pull/2727 [2740]: https://github.com/bevyengine/bevy/pull/2740 [2741]: https://github.com/bevyengine/bevy/pull/2741 [2748]: https://github.com/bevyengine/bevy/pull/2748 [2757]: https://github.com/bevyengine/bevy/pull/2757 [2759]: https://github.com/bevyengine/bevy/pull/2759 [2760]: https://github.com/bevyengine/bevy/pull/2760 [2770]: https://github.com/bevyengine/bevy/pull/2770 [2772]: https://github.com/bevyengine/bevy/pull/2772 [2778]: https://github.com/bevyengine/bevy/pull/2778 [2784]: https://github.com/bevyengine/bevy/pull/2784 [2785]: https://github.com/bevyengine/bevy/pull/2785 [2793]: https://github.com/bevyengine/bevy/pull/2793 [2807]: https://github.com/bevyengine/bevy/pull/2807 [2819]: https://github.com/bevyengine/bevy/pull/2819 [2827]: https://github.com/bevyengine/bevy/pull/2827 [2831]: https://github.com/bevyengine/bevy/pull/2831 [2832]: https://github.com/bevyengine/bevy/pull/2832 [2833]: https://github.com/bevyengine/bevy/pull/2833 [2847]: https://github.com/bevyengine/bevy/pull/2847 [2848]: https://github.com/bevyengine/bevy/pull/2848 [2850]: https://github.com/bevyengine/bevy/pull/2850 [2855]: https://github.com/bevyengine/bevy/pull/2855 [2858]: https://github.com/bevyengine/bevy/pull/2858 [2861]: https://github.com/bevyengine/bevy/pull/2861 [2863]: https://github.com/bevyengine/bevy/pull/2863 [2864]: https://github.com/bevyengine/bevy/pull/2864 [2880]: https://github.com/bevyengine/bevy/pull/2880 [2885]: https://github.com/bevyengine/bevy/pull/2885 [2887]: https://github.com/bevyengine/bevy/pull/2887 [2890]: https://github.com/bevyengine/bevy/pull/2890 [2894]: https://github.com/bevyengine/bevy/pull/2894 [2903]: https://github.com/bevyengine/bevy/pull/2903 [2905]: https://github.com/bevyengine/bevy/pull/2905 [2907]: https://github.com/bevyengine/bevy/pull/2907 [2912]: https://github.com/bevyengine/bevy/pull/2912 [2913]: https://github.com/bevyengine/bevy/pull/2913 [2932]: https://github.com/bevyengine/bevy/pull/2932 [2943]: https://github.com/bevyengine/bevy/pull/2943 [2953]: https://github.com/bevyengine/bevy/pull/2953 [2957]: https://github.com/bevyengine/bevy/pull/2957 [2964]: https://github.com/bevyengine/bevy/pull/2964 [2977]: https://github.com/bevyengine/bevy/pull/2977 [2989]: https://github.com/bevyengine/bevy/pull/2989 [2990]: https://github.com/bevyengine/bevy/pull/2990 [2992]: https://github.com/bevyengine/bevy/pull/2992 [3000]: https://github.com/bevyengine/bevy/pull/3000 [3028]: https://github.com/bevyengine/bevy/pull/3028 [3031]: https://github.com/bevyengine/bevy/pull/3031 [3038]: https://github.com/bevyengine/bevy/pull/3038 [3039]: https://github.com/bevyengine/bevy/pull/3039 [3041]: https://github.com/bevyengine/bevy/pull/3041 [3042]: https://github.com/bevyengine/bevy/pull/3042 [3049]: https://github.com/bevyengine/bevy/pull/3049 [3059]: https://github.com/bevyengine/bevy/pull/3059 [3060]: https://github.com/bevyengine/bevy/pull/3060 [3069]: https://github.com/bevyengine/bevy/pull/3069 [3070]: https://github.com/bevyengine/bevy/pull/3070 [3072]: https://github.com/bevyengine/bevy/pull/3072 [3075]: https://github.com/bevyengine/bevy/pull/3075 [3076]: https://github.com/bevyengine/bevy/pull/3076 [3097]: https://github.com/bevyengine/bevy/pull/3097 [3101]: https://github.com/bevyengine/bevy/pull/3101 [3105]: https://github.com/bevyengine/bevy/pull/3105 [3109]: https://github.com/bevyengine/bevy/pull/3109 [3111]: https://github.com/bevyengine/bevy/pull/3111 [3113]: https://github.com/bevyengine/bevy/pull/3113 [3118]: https://github.com/bevyengine/bevy/pull/3118 [3122]: https://github.com/bevyengine/bevy/pull/3122 [3126]: https://github.com/bevyengine/bevy/pull/3126 [3137]: https://github.com/bevyengine/bevy/pull/3137 [3153]: https://github.com/bevyengine/bevy/pull/3153 [3166]: https://github.com/bevyengine/bevy/pull/3166 [3168]: https://github.com/bevyengine/bevy/pull/3168 [3171]: https://github.com/bevyengine/bevy/pull/3171 [3175]: https://github.com/bevyengine/bevy/pull/3175 [3178]: https://github.com/bevyengine/bevy/pull/3178 [3182]: https://github.com/bevyengine/bevy/pull/3182 [3186]: https://github.com/bevyengine/bevy/pull/3186 [3189]: https://github.com/bevyengine/bevy/pull/3189 [3192]: https://github.com/bevyengine/bevy/pull/3192 [3193]: https://github.com/bevyengine/bevy/pull/3193 [3200]: https://github.com/bevyengine/bevy/pull/3200 [3201]: https://github.com/bevyengine/bevy/pull/3201 [3202]: https://github.com/bevyengine/bevy/pull/3202 [3206]: https://github.com/bevyengine/bevy/pull/3206 [3207]: https://github.com/bevyengine/bevy/pull/3207 [3209]: https://github.com/bevyengine/bevy/pull/3209 [3236]: https://github.com/bevyengine/bevy/pull/3236 [3244]: https://github.com/bevyengine/bevy/pull/3244 [3257]: https://github.com/bevyengine/bevy/pull/3257 [3258]: https://github.com/bevyengine/bevy/pull/3258 [3260]: https://github.com/bevyengine/bevy/pull/3260 [3264]: https://github.com/bevyengine/bevy/pull/3264 [3268]: https://github.com/bevyengine/bevy/pull/3268 [3270]: https://github.com/bevyengine/bevy/pull/3270 [3271]: https://github.com/bevyengine/bevy/pull/3271 [3280]: https://github.com/bevyengine/bevy/pull/3280 [3281]: https://github.com/bevyengine/bevy/pull/3281 [3282]: https://github.com/bevyengine/bevy/pull/3282 [3286]: https://github.com/bevyengine/bevy/pull/3286 [3289]: https://github.com/bevyengine/bevy/pull/3289 [3290]: https://github.com/bevyengine/bevy/pull/3290 [3291]: https://github.com/bevyengine/bevy/pull/3291 [3296]: https://github.com/bevyengine/bevy/pull/3296 [3297]: https://github.com/bevyengine/bevy/pull/3297 [3304]: https://github.com/bevyengine/bevy/pull/3304 [3309]: https://github.com/bevyengine/bevy/pull/3309 [3316]: https://github.com/bevyengine/bevy/pull/3316 [3318]: https://github.com/bevyengine/bevy/pull/3318 [3320]: https://github.com/bevyengine/bevy/pull/3320 [3325]: https://github.com/bevyengine/bevy/pull/3325 [3330]: https://github.com/bevyengine/bevy/pull/3330 [3335]: https://github.com/bevyengine/bevy/pull/3335 [3336]: https://github.com/bevyengine/bevy/pull/3336 [3337]: https://github.com/bevyengine/bevy/pull/3337 [3343]: https://github.com/bevyengine/bevy/pull/3343 [3349]: https://github.com/bevyengine/bevy/pull/3349 [3364]: https://github.com/bevyengine/bevy/pull/3364 [3367]: https://github.com/bevyengine/bevy/pull/3367 [3369]: https://github.com/bevyengine/bevy/pull/3369 [3371]: https://github.com/bevyengine/bevy/pull/3371 [3375]: https://github.com/bevyengine/bevy/pull/3375 [3378]: https://github.com/bevyengine/bevy/pull/3378 [3381]: https://github.com/bevyengine/bevy/pull/3381 [3393]: https://github.com/bevyengine/bevy/pull/3393 [3395]: https://github.com/bevyengine/bevy/pull/3395 [3401]: https://github.com/bevyengine/bevy/pull/3401 [3411]: https://github.com/bevyengine/bevy/pull/3411 [3413]: https://github.com/bevyengine/bevy/pull/3413 [3415]: https://github.com/bevyengine/bevy/pull/3415 [3416]: https://github.com/bevyengine/bevy/pull/3416 [3420]: https://github.com/bevyengine/bevy/pull/3420 [3421]: https://github.com/bevyengine/bevy/pull/3421 [3426]: https://github.com/bevyengine/bevy/pull/3426 [3428]: https://github.com/bevyengine/bevy/pull/3428 [3438]: https://github.com/bevyengine/bevy/pull/3438 [3441]: https://github.com/bevyengine/bevy/pull/3441 [3443]: https://github.com/bevyengine/bevy/pull/3443 [3448]: https://github.com/bevyengine/bevy/pull/3448 [3452]: https://github.com/bevyengine/bevy/pull/3452 [3460]: https://github.com/bevyengine/bevy/pull/3460 [3461]: https://github.com/bevyengine/bevy/pull/3461 [3465]: https://github.com/bevyengine/bevy/pull/3465 [3466]: https://github.com/bevyengine/bevy/pull/3466 [3489]: https://github.com/bevyengine/bevy/pull/3489 [3490]: https://github.com/bevyengine/bevy/pull/3490 [3495]: https://github.com/bevyengine/bevy/pull/3495 [3498]: https://github.com/bevyengine/bevy/pull/3498 [3502]: https://github.com/bevyengine/bevy/pull/3502 [3506]: https://github.com/bevyengine/bevy/pull/3506 [3521]: https://github.com/bevyengine/bevy/pull/3521 [3534]: https://github.com/bevyengine/bevy/pull/3534 [3544]: https://github.com/bevyengine/bevy/pull/3544 [3545]: https://github.com/bevyengine/bevy/pull/3545 [3546]: https://github.com/bevyengine/bevy/pull/3546 [3549]: https://github.com/bevyengine/bevy/pull/3549 [3551]: https://github.com/bevyengine/bevy/pull/3551 [3553]: https://github.com/bevyengine/bevy/pull/3553 [3577]: https://github.com/bevyengine/bevy/pull/3577 [3581]: https://github.com/bevyengine/bevy/pull/3581 [c6]: https://github.com/cart/bevy/pull/6 [c24]: https://github.com/cart/bevy/pull/24 [c26]: https://github.com/cart/bevy/pull/26 ## Version 0.5.0 (2021-04-06) ### Added - [PBR Rendering][1554] - [PBR Textures][1632] - [HIDPI Text][1132] - [Rich text][1245] - [Wireframe Rendering Pipeline][562] - [Render Layers][1209] - [Add Sprite Flipping][1407] - [OrthographicProjection scaling mode + camera bundle refactoring][400] - [3D OrthographicProjection improvements + new example][1361] - [Flexible camera bindings][1689] - [Render text in 2D scenes][1122] - [`Text2d` render quality][1171] - [System sets and run criteria v2][1675] - [System sets and parallel executor v2][1144] - [Many-to-many system labels][1576] - [Non-string labels (#1423 continued)][1473] - [Make `EventReader` a `SystemParam`][1244] - [Add `EventWriter`][1575] - [Reliable change detection][1471] - [Redo State architecture][1424] - [`Query::get_unique`][1263] - [gltf: load normal and occlusion as linear textures][1762] - [Add separate brightness field to AmbientLight][1605] - [world coords to screen space][1258] - [Experimental Frustum Culling (for Sprites)][1492] - [Enable wgpu device limits][1544] - [bevy_render: add torus and capsule shape][1223] - [New mesh attribute: color][1194] - [Minimal change to support instanced rendering][1262] - [Add support for reading from mapped buffers][1274] - [Texture atlas format and conversion][1365] - [enable wgpu device features][547] - [Subpixel text positioning][1196] - [make more information available from loaded GLTF model][1020] - [use `Name` on node when loading a gltf file][1183] - [GLTF loader: support mipmap filters][1639] - [Add support for gltf::Material::unlit][1341] - [Implement `Reflect` for tuples up to length 12][1218] - [Process Asset File Extensions With Multiple Dots][1277] - [Update Scene Example to Use scn.ron File][1339] - [3d game example][1252] - [Add keyboard modifier example (#1656)][1657] - [Count number of times a repeating Timer wraps around in a tick][1112] - [recycle `Timer` refactor to duration.sparkles Add `Stopwatch` struct.][1151] - [add scene instance entity iteration][1058] - [Make `Commands` and `World` apis consistent][1703] - [Add `insert_children` and `push_children` to `EntityMut`][1728] - [Extend `AppBuilder` api with `add_system_set` and similar methods][1453] - [add labels and ordering for transform and parent systems in `POST_UPDATE` stage][1456] - [Explicit execution order ambiguities API][1469] - [Resolve (most) internal system ambiguities][1606] - [Change 'components' to 'bundles' where it makes sense semantically][1257] - [add `Flags` as a query to get flags of component][1172] - [Rename `add_resource` to `insert_resource`][1356] - [Update `init_resource` to not overwrite][1349] - [Enable dynamic mutable access to component data][1284] - [Get rid of `ChangedRes`][1313] - [impl `SystemParam` for `Option>` / `Option>`][1494] - [Add Window Resize Constraints][1409] - [Add basic file drag and drop support][1096] - [Modify Derive to allow unit structs for `RenderResources`.][1089] - [bevy_render: load .spv assets][1104] - [Expose wgpu backend in WgpuOptions and allow it to be configured from the environment][1042] - [updates on diagnostics (log + new diagnostics)][1085] - [enable change detection for labels][1155] - [Name component with fast comparisons][1109] - [Support for `!Send` tasks][1216] - [Add missing `spawn_local` method to `Scope` in the single threaded executor case][1266] - [Add bmp as a supported texture format][1081] - [Add an alternative winit runner that can be started when not on the main thread][1063] - [Added `use_dpi` setting to `WindowDescriptor`][1131] - [Implement `Copy` for `ElementState`][1154] - [Mutable mesh accessors: `indices_mut` and `attribute_mut`][1164] - [Add support for OTF fonts][1200] - [Add `from_xyz` to `Transform`][1212] - [Adding `copy_texture_to_buffer` and `copy_texture_to_texture`][1236] - [Added `set_minimized` and `set_position` to `Window`][1292] - [Example for 2D Frustum Culling][1503] - [Add remove resource to commands][1478] ### Changed - [Bevy ECS V2][1525] - [Fix Reflect serialization of tuple structs][1366] - [color spaces and representation][1572] - [Make vertex buffers optional][1485] - [add to lower case to make asset loading case insensitive][1427] - [Replace right/up/forward and counter parts with `local_x`/`local_y` and `local_z`][1476] - [Use valid keys to initialize `AHasher` in `FixedState`][1268] - [Change `Name` to take `Into` instead of `String`][1283] - [Update to wgpu-rs 0.7][542] - [Update glam to 0.13.0.][1550] - [use std clamp instead of Bevy's][1644] - [Make `Reflect` impls unsafe (`Reflect::any` must return `self`)][1679] ### Fixed - [convert grayscale images to rgb][1524] - [Glb textures should use bevy_render to load images][1454] - [Don't panic on error when loading assets][1286] - [Prevent ImageBundles from causing constant layout recalculations][1299] - [do not check for focus until cursor position has been set][1070] - [Fix lock order to remove the chance of deadlock][1121] - [Prevent double panic in the Drop of TaksPoolInner][1064] - [Ignore events when receiving unknown WindowId][1072] - [Fix potential bug when using multiple lights.][1055] - [remove panics when mixing UI and non UI entities in hierarchy][1180] - [fix label to load gltf scene][1204] - [fix repeated gamepad events][1221] - [Fix iOS touch location][1224] - [Don't panic if there's no index buffer and call draw][1229] - [Fix Bug in Asset Server Error Message Formatter][1340] - [add_stage now checks Stage existence][1346] - [Fix Un-Renamed add_resource Compile Error][1357] - [Fix Interaction not resetting to None sometimes][1315] - [Fix regression causing "flipped" sprites to be invisible][1399] - [revert default vsync mode to Fifo][1416] - [Fix missing paths in ECS SystemParam derive macro][1434] - [Fix staging buffer required size calculation (fixes #1056)][1509] [400]: https://github.com/bevyengine/bevy/pull/400 [542]: https://github.com/bevyengine/bevy/pull/542 [547]: https://github.com/bevyengine/bevy/pull/547 [562]: https://github.com/bevyengine/bevy/pull/562 [1020]: https://github.com/bevyengine/bevy/pull/1020 [1042]: https://github.com/bevyengine/bevy/pull/1042 [1055]: https://github.com/bevyengine/bevy/pull/1055 [1058]: https://github.com/bevyengine/bevy/pull/1058 [1063]: https://github.com/bevyengine/bevy/pull/1063 [1064]: https://github.com/bevyengine/bevy/pull/1064 [1070]: https://github.com/bevyengine/bevy/pull/1070 [1072]: https://github.com/bevyengine/bevy/pull/1072 [1081]: https://github.com/bevyengine/bevy/pull/1081 [1085]: https://github.com/bevyengine/bevy/pull/1085 [1089]: https://github.com/bevyengine/bevy/pull/1089 [1096]: https://github.com/bevyengine/bevy/pull/1096 [1104]: https://github.com/bevyengine/bevy/pull/1104 [1109]: https://github.com/bevyengine/bevy/pull/1109 [1112]: https://github.com/bevyengine/bevy/pull/1112 [1121]: https://github.com/bevyengine/bevy/pull/1121 [1122]: https://github.com/bevyengine/bevy/pull/1122 [1131]: https://github.com/bevyengine/bevy/pull/1131 [1132]: https://github.com/bevyengine/bevy/pull/1132 [1144]: https://github.com/bevyengine/bevy/pull/1144 [1151]: https://github.com/bevyengine/bevy/pull/1151 [1154]: https://github.com/bevyengine/bevy/pull/1154 [1155]: https://github.com/bevyengine/bevy/pull/1155 [1164]: https://github.com/bevyengine/bevy/pull/1164 [1171]: https://github.com/bevyengine/bevy/pull/1171 [1172]: https://github.com/bevyengine/bevy/pull/1172 [1180]: https://github.com/bevyengine/bevy/pull/1180 [1183]: https://github.com/bevyengine/bevy/pull/1183 [1194]: https://github.com/bevyengine/bevy/pull/1194 [1196]: https://github.com/bevyengine/bevy/pull/1196 [1200]: https://github.com/bevyengine/bevy/pull/1200 [1204]: https://github.com/bevyengine/bevy/pull/1204 [1209]: https://github.com/bevyengine/bevy/pull/1209 [1212]: https://github.com/bevyengine/bevy/pull/1212 [1216]: https://github.com/bevyengine/bevy/pull/1216 [1218]: https://github.com/bevyengine/bevy/pull/1218 [1221]: https://github.com/bevyengine/bevy/pull/1221 [1223]: https://github.com/bevyengine/bevy/pull/1223 [1224]: https://github.com/bevyengine/bevy/pull/1224 [1229]: https://github.com/bevyengine/bevy/pull/1229 [1236]: https://github.com/bevyengine/bevy/pull/1236 [1244]: https://github.com/bevyengine/bevy/pull/1244 [1245]: https://github.com/bevyengine/bevy/pull/1245 [1252]: https://github.com/bevyengine/bevy/pull/1252 [1257]: https://github.com/bevyengine/bevy/pull/1257 [1258]: https://github.com/bevyengine/bevy/pull/1258 [1262]: https://github.com/bevyengine/bevy/pull/1262 [1263]: https://github.com/bevyengine/bevy/pull/1263 [1266]: https://github.com/bevyengine/bevy/pull/1266 [1268]: https://github.com/bevyengine/bevy/pull/1268 [1274]: https://github.com/bevyengine/bevy/pull/1274 [1277]: https://github.com/bevyengine/bevy/pull/1277 [1283]: https://github.com/bevyengine/bevy/pull/1283 [1284]: https://github.com/bevyengine/bevy/pull/1284 [1286]: https://github.com/bevyengine/bevy/pull/1286 [1292]: https://github.com/bevyengine/bevy/pull/1292 [1299]: https://github.com/bevyengine/bevy/pull/1299 [1313]: https://github.com/bevyengine/bevy/pull/1313 [1315]: https://github.com/bevyengine/bevy/pull/1315 [1339]: https://github.com/bevyengine/bevy/pull/1339 [1340]: https://github.com/bevyengine/bevy/pull/1340 [1341]: https://github.com/bevyengine/bevy/pull/1341 [1346]: https://github.com/bevyengine/bevy/pull/1346 [1349]: https://github.com/bevyengine/bevy/pull/1349 [1356]: https://github.com/bevyengine/bevy/pull/1356 [1357]: https://github.com/bevyengine/bevy/pull/1357 [1361]: https://github.com/bevyengine/bevy/pull/1361 [1365]: https://github.com/bevyengine/bevy/pull/1365 [1366]: https://github.com/bevyengine/bevy/pull/1366 [1399]: https://github.com/bevyengine/bevy/pull/1399 [1407]: https://github.com/bevyengine/bevy/pull/1407 [1409]: https://github.com/bevyengine/bevy/pull/1409 [1416]: https://github.com/bevyengine/bevy/pull/1416 [1424]: https://github.com/bevyengine/bevy/pull/1424 [1427]: https://github.com/bevyengine/bevy/pull/1427 [1434]: https://github.com/bevyengine/bevy/pull/1434 [1453]: https://github.com/bevyengine/bevy/pull/1453 [1454]: https://github.com/bevyengine/bevy/pull/1454 [1456]: https://github.com/bevyengine/bevy/pull/1456 [1469]: https://github.com/bevyengine/bevy/pull/1469 [1471]: https://github.com/bevyengine/bevy/pull/1471 [1473]: https://github.com/bevyengine/bevy/pull/1473 [1476]: https://github.com/bevyengine/bevy/pull/1476 [1478]: https://github.com/bevyengine/bevy/pull/1478 [1485]: https://github.com/bevyengine/bevy/pull/1485 [1492]: https://github.com/bevyengine/bevy/pull/1492 [1494]: https://github.com/bevyengine/bevy/pull/1494 [1503]: https://github.com/bevyengine/bevy/pull/1503 [1509]: https://github.com/bevyengine/bevy/pull/1509 [1524]: https://github.com/bevyengine/bevy/pull/1524 [1525]: https://github.com/bevyengine/bevy/pull/1525 [1544]: https://github.com/bevyengine/bevy/pull/1544 [1550]: https://github.com/bevyengine/bevy/pull/1550 [1554]: https://github.com/bevyengine/bevy/pull/1554 [1572]: https://github.com/bevyengine/bevy/pull/1572 [1575]: https://github.com/bevyengine/bevy/pull/1575 [1576]: https://github.com/bevyengine/bevy/pull/1576 [1605]: https://github.com/bevyengine/bevy/pull/1605 [1606]: https://github.com/bevyengine/bevy/pull/1606 [1632]: https://github.com/bevyengine/bevy/pull/1632 [1639]: https://github.com/bevyengine/bevy/pull/1639 [1644]: https://github.com/bevyengine/bevy/pull/1644 [1657]: https://github.com/bevyengine/bevy/pull/1657 [1675]: https://github.com/bevyengine/bevy/pull/1675 [1679]: https://github.com/bevyengine/bevy/pull/1679 [1689]: https://github.com/bevyengine/bevy/pull/1689 [1703]: https://github.com/bevyengine/bevy/pull/1703 [1728]: https://github.com/bevyengine/bevy/pull/1728 [1762]: https://github.com/bevyengine/bevy/pull/1762 ## Version 0.4.0 (2020-12-19) ### Added - [add bevymark benchmark example][273] - [gltf: support camera and fix hierarchy][772] - [Add tracing spans to schedules, stages, systems][789] - [add example that represents contributors as bevy icons][801] - [Add received character][805] - [Add bevy_dylib to force dynamic linking of bevy][808] - [Added RenderPass::set_scissor_rect][815] - [`bevy_log`][836] - Adds logging functionality as a Plugin. - Changes internal logging to work with the new implementation. - [cross-platform main function][847] - [Controllable ambient light color][852] - Added a resource to change the current ambient light color for PBR. - [Added more basic color constants][859] - [Add box shape][883] - [Expose an EventId for events][894] - [System Inputs, Outputs, and Chaining][876] - [Expose an `EventId` for events][894] - [Added `set_cursor_position` to `Window`][917] - [Added new Bevy reflection system][926] - Replaces the properties system - [Add support for Apple Silicon][928] - [Live reloading of shaders][937] - [Store mouse cursor position in Window][940] - [Add removal_detection example][945] - [Additional vertex attribute value types][946] - [Added WindowFocused event][956] - [Tracing chrome span names][979] - [Allow windows to be maximized][1004] - [GLTF: load default material][1016] - [can spawn a scene from a ChildBuilder, or directly set its parent when spawning it][1026] - [add ability to load `.dds`, `.tga`, and `.jpeg` texture formats][1038] - [add ability to provide custom a `AssetIo` implementation][1037] ### Changed - [delegate layout reflection to RenderResourceContext][691] - [Fall back to remove components one by one when failing to remove a bundle][719] - [Port hecs derive macro improvements][761] - [Use glyph_brush_layout and add text alignment support][765] - [upgrade glam and hexasphere][791] - [Flexible ECS Params][798] - [Make Timer.tick return &Self][820] - [FileAssetIo includes full path on error][821] - [Removed ECS query APIs that could easily violate safety from the public interface][829] - [Changed Query filter API to be easier to understand][834] - [bevy_render: delegate buffer aligning to render_resource_context][842] - [wasm32: non-spirv shader specialization][843] - [Renamed XComponents to XBundle][863] - [Check for conflicting system resource parameters][864] - [Tweaks to TextureAtlasBuilder.finish()][887] - [do not spend time drawing text with is_visible = false][893] - [Extend the Texture asset type to support 3D data][903] - [Breaking changes to timer API][914] - Created getters and setters rather than exposing struct members. - [Removed timer auto-ticking system][931] - Added an example of how to tick timers manually. - [When a task scope produces <= 1 task to run, run it on the calling thread immediately][932] - [Breaking changes to Time API][934] - Created getters to get `Time` state and made members private. - Modifying `Time`'s values directly is no longer possible outside of bevy. - [Use `mailbox` instead of `fifo` for vsync on supported systems][920] - [switch winit size to logical to be dpi independent][947] - [Change bevy_input::Touch API to match similar APIs][952] - [Run parent-update and transform-propagation during the "post-startup" stage (instead of "startup")][955] - [Renderer Optimization Round 1][958] - [Change`TextureAtlasBuilder` into expected Builder conventions][969] - [Optimize Text rendering / SharedBuffers][972] - [hidpi swap chains][973] - [optimize asset gpu data transfer][987] - [naming coherence for cameras][995] - [Schedule v2][1021] - [Use shaderc for aarch64-apple-darwin][1027] - [update `Window`'s `width` & `height` methods to return `f32`][1033] - [Break out Visible component from Draw][1034] - Users setting `Draw::is_visible` or `Draw::is_transparent` should now set `Visible::is_visible` and `Visible::is_transparent` - [`winit` upgraded from version 0.23 to version 0.24][1043] - [set is_transparent to true by default for UI bundles][1071] ### Fixed - [Fixed typos in KeyCode identifiers][857] - [Remove redundant texture copies in TextureCopyNode][871] - [Fix a deadlock that can occur when using scope() on ComputeTaskPool from within a system][892] - [Don't draw text that isn't visible][893] - [Use `instant::Instant` for WASM compatibility][895] - [Fix pixel format conversion in bevy_gltf][897] - [Fixed duplicated children when spawning a Scene][904] - [Corrected behaviour of the UI depth system][905] - [Allow despawning of hierarchies in threadlocal systems][908] - [Fix `RenderResources` index slicing][948] - [Run parent-update and transform-propagation during the "post-startup" stage][955] - [Fix collision detection by comparing abs() penetration depth][966] - [deal with rounding issue when creating the swap chain][997] - [only update components for entities in map][1023] - [Don't panic when attempting to set shader defs from an asset that hasn't loaded yet][1035] [273]: https://github.com/bevyengine/bevy/pull/273 [691]: https://github.com/bevyengine/bevy/pull/691 [719]: https://github.com/bevyengine/bevy/pull/719 [761]: https://github.com/bevyengine/bevy/pull/761 [761]: https://github.com/bevyengine/bevy/pull/761 [765]: https://github.com/bevyengine/bevy/pull/765 [772]: https://github.com/bevyengine/bevy/pull/772 [772]: https://github.com/bevyengine/bevy/pull/772 [789]: https://github.com/bevyengine/bevy/pull/789 [791]: https://github.com/bevyengine/bevy/pull/791 [798]: https://github.com/bevyengine/bevy/pull/798 [801]: https://github.com/bevyengine/bevy/pull/801 [801]: https://github.com/bevyengine/bevy/pull/801 [805]: https://github.com/bevyengine/bevy/pull/805 [808]: https://github.com/bevyengine/bevy/pull/808 [815]: https://github.com/bevyengine/bevy/pull/815 [820]: https://github.com/bevyengine/bevy/pull/820 [821]: https://github.com/bevyengine/bevy/pull/821 [821]: https://github.com/bevyengine/bevy/pull/821 [829]: https://github.com/bevyengine/bevy/pull/829 [829]: https://github.com/bevyengine/bevy/pull/829 [834]: https://github.com/bevyengine/bevy/pull/834 [834]: https://github.com/bevyengine/bevy/pull/834 [836]: https://github.com/bevyengine/bevy/pull/836 [836]: https://github.com/bevyengine/bevy/pull/836 [842]: https://github.com/bevyengine/bevy/pull/842 [843]: https://github.com/bevyengine/bevy/pull/843 [847]: https://github.com/bevyengine/bevy/pull/847 [852]: https://github.com/bevyengine/bevy/pull/852 [852]: https://github.com/bevyengine/bevy/pull/852 [857]: https://github.com/bevyengine/bevy/pull/857 [857]: https://github.com/bevyengine/bevy/pull/857 [859]: https://github.com/bevyengine/bevy/pull/859 [859]: https://github.com/bevyengine/bevy/pull/859 [863]: https://github.com/bevyengine/bevy/pull/863 [864]: https://github.com/bevyengine/bevy/pull/864 [871]: https://github.com/bevyengine/bevy/pull/871 [876]: https://github.com/bevyengine/bevy/pull/876 [876]: https://github.com/bevyengine/bevy/pull/876 [883]: https://github.com/bevyengine/bevy/pull/883 [887]: https://github.com/bevyengine/bevy/pull/887 [892]: https://github.com/bevyengine/bevy/pull/892 [893]: https://github.com/bevyengine/bevy/pull/893 [893]: https://github.com/bevyengine/bevy/pull/893 [893]: https://github.com/bevyengine/bevy/pull/893 [894]: https://github.com/bevyengine/bevy/pull/894 [894]: https://github.com/bevyengine/bevy/pull/894 [894]: https://github.com/bevyengine/bevy/pull/894 [895]: https://github.com/bevyengine/bevy/pull/895 [895]: https://github.com/bevyengine/bevy/pull/895 [897]: https://github.com/bevyengine/bevy/pull/897 [903]: https://github.com/bevyengine/bevy/pull/903 [904]: https://github.com/bevyengine/bevy/pull/904 [904]: https://github.com/bevyengine/bevy/pull/904 [905]: https://github.com/bevyengine/bevy/pull/905 [905]: https://github.com/bevyengine/bevy/pull/905 [908]: https://github.com/bevyengine/bevy/pull/908 [914]: https://github.com/bevyengine/bevy/pull/914 [914]: https://github.com/bevyengine/bevy/pull/914 [917]: https://github.com/bevyengine/bevy/pull/917 [917]: https://github.com/bevyengine/bevy/pull/917 [920]: https://github.com/bevyengine/bevy/pull/920 [920]: https://github.com/bevyengine/bevy/pull/920 [926]: https://github.com/bevyengine/bevy/pull/926 [926]: https://github.com/bevyengine/bevy/pull/926 [928]: https://github.com/bevyengine/bevy/pull/928 [928]: https://github.com/bevyengine/bevy/pull/928 [931]: https://github.com/bevyengine/bevy/pull/931 [931]: https://github.com/bevyengine/bevy/pull/931 [932]: https://github.com/bevyengine/bevy/pull/932 [934]: https://github.com/bevyengine/bevy/pull/934 [934]: https://github.com/bevyengine/bevy/pull/934 [937]: https://github.com/bevyengine/bevy/pull/937 [940]: https://github.com/bevyengine/bevy/pull/940 [945]: https://github.com/bevyengine/bevy/pull/945 [945]: https://github.com/bevyengine/bevy/pull/945 [946]: https://github.com/bevyengine/bevy/pull/946 [947]: https://github.com/bevyengine/bevy/pull/947 [948]: https://github.com/bevyengine/bevy/pull/948 [952]: https://github.com/bevyengine/bevy/pull/952 [955]: https://github.com/bevyengine/bevy/pull/955 [955]: https://github.com/bevyengine/bevy/pull/955 [955]: https://github.com/bevyengine/bevy/pull/955 [956]: https://github.com/bevyengine/bevy/pull/956 [958]: https://github.com/bevyengine/bevy/pull/958 [966]: https://github.com/bevyengine/bevy/pull/966 [969]: https://github.com/bevyengine/bevy/pull/969 [972]: https://github.com/bevyengine/bevy/pull/972 [973]: https://github.com/bevyengine/bevy/pull/973 [979]: https://github.com/bevyengine/bevy/pull/979 [987]: https://github.com/bevyengine/bevy/pull/987 [995]: https://github.com/bevyengine/bevy/pull/995 [997]: https://github.com/bevyengine/bevy/pull/997 [1004]: https://github.com/bevyengine/bevy/pull/1004 [1016]: https://github.com/bevyengine/bevy/pull/1016 [1021]: https://github.com/bevyengine/bevy/pull/1021 [1023]: https://github.com/bevyengine/bevy/pull/1023 [1026]: https://github.com/bevyengine/bevy/pull/1026 [1027]: https://github.com/bevyengine/bevy/pull/1027 [1033]: https://github.com/bevyengine/bevy/pull/1033 [1034]: https://github.com/bevyengine/bevy/pull/1034 [1034]: https://github.com/bevyengine/bevy/pull/1034 [1035]: https://github.com/bevyengine/bevy/pull/1035 [1037]: https://github.com/bevyengine/bevy/pull/1037 [1038]: https://github.com/bevyengine/bevy/pull/1038 [1043]: https://github.com/bevyengine/bevy/pull/1043 [1043]: https://github.com/bevyengine/bevy/pull/1043 [1071]: https://github.com/bevyengine/bevy/pull/1071 ## Version 0.3.0 (2020-11-03) ### Added - [Touch Input][696] - [iOS XCode Project][539] - [Android Example and use bevy-glsl-to-spirv 0.2.0][740] - [Introduce Mouse capture API][679] - [`bevy_input::touch`: implement touch input][696] - [D-pad support on MacOS][653] - [Support for Android file system][723] - [app: PluginGroups and DefaultPlugins][744] - `PluginGroup` is a collection of plugins where each plugin can be enabled or disabled. - [Support to get gamepad button/trigger values using `Axis`][683] - [Expose Winit decorations][627] - [Enable changing window settings at runtime][644] - [Expose a pointer of EventLoopProxy to process custom messages][674] - [Add a way to specify padding/ margins between sprites in a TextureAtlas][460] - [Add `bevy_ecs::Commands::remove` for bundles][579] - [impl `Default` for `TextureFormat`][675] - [Expose current_entity in ChildBuilder][595] - [`AppBuilder::add_thread_local_resource`][671] - [`Commands::write_world_boxed` takes a pre-boxed world writer to the ECS's command queue][661] - [`FrameTimeDiagnosticsPlugin` now shows "frame count" in addition to "frame time" and "fps"][678] - [Add hierarchy example][565] - [`WgpuPowerOptions` for choosing between low power, high performance, and adaptive power][397] - Derive `Debug` for more types: [#597][597], [#632][632] - Index buffer specialization - [Allows the use of U32 indices in Mesh index buffers in addition to the usual U16 indices][568] - [Switch to u32 indices by default][572] - More instructions for system dependencies - [Add `systemd-devel` for Fedora Linux dependencies][528] - [Add `libudev-dev` to Ubuntu dependencies][538] - [Add Void Linux to linux dependencies file][645] - [WSL2 instructions][727] - [Suggest `-Zrun-dsymutil-no` for faster compilation on MacOS][552] ### Changed - [ecs: ergonomic query.iter(), remove locks, add QuerySets][741] - `query.iter()` is now a real iterator! - `QuerySet` allows working with conflicting queries and is checked at compile-time. - [Rename `query.entity()` and `query.get()`][752] - `query.get::(entity)` is now `query.get_component::(entity)` - `query.entity(entity)` is now `query.get(entity)` - [Asset system rework and GLTF scene loading][693] - [Introduces WASM implementation of `AssetIo`][703] - [Move transform data out of Mat4][596] - [Separate gamepad state code from gamepad event code and other customizations][700] - [gamepad: expose raw and filtered gamepad events][711] - [Do not depend on `spirv-reflect` on `wasm32` target][689] - [Move dynamic plugin loading to its own optional crate][544] - [Add field to `WindowDescriptor` on wasm32 targets to optionally provide an existing canvas element as winit window][515] - [Adjust how `ArchetypeAccess` tracks mutable & immutable deps][660] - [Use `FnOnce` in `Commands` and `ChildBuilder` where possible][535] - [Runners explicitly call `App.initialize()`][690] - [sRGB awareness for `Color`][616] - Color is now assumed to be provided in the non-linear sRGB colorspace. Constructors such as `Color::rgb` and `Color::rgba` will be converted to linear sRGB. - New methods `Color::rgb_linear` and `Color::rgba_linear` will accept colors already in linear sRGB (the old behavior) - Individual color-components must now be accessed through setters and getters. - [`Mesh` overhaul with custom vertex attributes][599] - Any vertex attribute can now be added over `mesh.attributes.insert()`. - See `example/shader/mesh_custom_attribute.rs` - Removed `VertexAttribute`, `Vertex`, `AsVertexBufferDescriptor`. - For missing attributes (requested by shader, but not defined by mesh), Bevy will provide a zero-filled fallback buffer. - Despawning an entity multiple times causes a debug-level log message to be emitted instead of a panic: [#649][649], [#651][651] - [Migrated to Rodio 0.12][692] - New method of playing audio can be found in the examples. - Added support for inserting custom initial values for `Local` system resources [#745][745] ### Fixed - [Properly update bind group ids when setting dynamic bindings][560] - [Properly exit the app on AppExit event][610] - [Fix FloatOrd hash being different for different NaN values][618] - [Fix Added behavior for QueryOne get][543] - [Update camera_system to fix issue with late camera addition][488] - [Register `IndexFormat` as a property][664] - [Fix breakout example bug][685] - [Fix PreviousParent lag by merging parent update systems][713] - [Fix bug of connection event of gamepad at startup][730] - [Fix wavy text][725] [397]: https://github.com/bevyengine/bevy/pull/397 [460]: https://github.com/bevyengine/bevy/pull/460 [488]: https://github.com/bevyengine/bevy/pull/488 [515]: https://github.com/bevyengine/bevy/pull/515 [528]: https://github.com/bevyengine/bevy/pull/528 [535]: https://github.com/bevyengine/bevy/pull/535 [538]: https://github.com/bevyengine/bevy/pull/538 [539]: https://github.com/bevyengine/bevy/pull/539 [543]: https://github.com/bevyengine/bevy/pull/543 [544]: https://github.com/bevyengine/bevy/pull/544 [552]: https://github.com/bevyengine/bevy/pull/552 [560]: https://github.com/bevyengine/bevy/pull/560 [565]: https://github.com/bevyengine/bevy/pull/565 [568]: https://github.com/bevyengine/bevy/pull/568 [572]: https://github.com/bevyengine/bevy/pull/572 [579]: https://github.com/bevyengine/bevy/pull/579 [595]: https://github.com/bevyengine/bevy/pull/595 [596]: https://github.com/bevyengine/bevy/pull/596 [597]: https://github.com/bevyengine/bevy/pull/597 [599]: https://github.com/bevyengine/bevy/pull/599 [610]: https://github.com/bevyengine/bevy/pull/610 [616]: https://github.com/bevyengine/bevy/pull/616 [618]: https://github.com/bevyengine/bevy/pull/618 [627]: https://github.com/bevyengine/bevy/pull/627 [632]: https://github.com/bevyengine/bevy/pull/632 [644]: https://github.com/bevyengine/bevy/pull/644 [645]: https://github.com/bevyengine/bevy/pull/645 [649]: https://github.com/bevyengine/bevy/pull/649 [651]: https://github.com/bevyengine/bevy/pull/651 [653]: https://github.com/bevyengine/bevy/pull/653 [660]: https://github.com/bevyengine/bevy/pull/660 [661]: https://github.com/bevyengine/bevy/pull/661 [664]: https://github.com/bevyengine/bevy/pull/664 [671]: https://github.com/bevyengine/bevy/pull/671 [674]: https://github.com/bevyengine/bevy/pull/674 [675]: https://github.com/bevyengine/bevy/pull/675 [678]: https://github.com/bevyengine/bevy/pull/678 [679]: https://github.com/bevyengine/bevy/pull/679 [683]: https://github.com/bevyengine/bevy/pull/683 [685]: https://github.com/bevyengine/bevy/pull/685 [689]: https://github.com/bevyengine/bevy/pull/689 [690]: https://github.com/bevyengine/bevy/pull/690 [692]: https://github.com/bevyengine/bevy/pull/692 [693]: https://github.com/bevyengine/bevy/pull/693 [696]: https://github.com/bevyengine/bevy/pull/696 [700]: https://github.com/bevyengine/bevy/pull/700 [703]: https://github.com/bevyengine/bevy/pull/703 [711]: https://github.com/bevyengine/bevy/pull/711 [713]: https://github.com/bevyengine/bevy/pull/713 [723]: https://github.com/bevyengine/bevy/pull/723 [725]: https://github.com/bevyengine/bevy/pull/725 [727]: https://github.com/bevyengine/bevy/pull/727 [730]: https://github.com/bevyengine/bevy/pull/730 [740]: https://github.com/bevyengine/bevy/pull/740 [741]: https://github.com/bevyengine/bevy/pull/741 [744]: https://github.com/bevyengine/bevy/pull/744 [745]: https://github.com/bevyengine/bevy/pull/745 [752]: https://github.com/bevyengine/bevy/pull/752 ## Version 0.2.1 (2020-9-20) ### Fixed - [Remove UI queue print][521] - [Use async executor 1.3.0][526] [521]: https://github.com/bevyengine/bevy/pull/521 [526]: https://github.com/bevyengine/bevy/pull/526 ## Version 0.2.0 (2020-9-19) ### Added - [Task System for Bevy][384] - Replaces rayon with a custom designed task system that consists of several "TaskPools". - Exports `IOTaskPool`, `ComputePool`, and `AsyncComputePool` in `bevy_tasks` crate. - [Parallel queries for distributing work over with the `ParallelIterator` trait.][292] - e.g. `query.iter().par_iter(batch_size).for_each(/* ... */)` - [Added gamepad support using Gilrs][280] - [Implement WASM support for bevy_winit][503] - [Create winit canvas under WebAssembly][506] - [Implement single threaded task scheduler for WebAssembly][496] - [Support for binary glTF (.glb).][271] - [Support for `Or` in ECS queries.][358] - [Added methods `unload()` and `unload_sync()` on `SceneSpawner` for unloading scenes.][339]. - [Custom rodio source for audio.][145] - `AudioOuput` is now able to play anything `Decodable`. - [`Color::hex`][362] for creating `Color` from string hex values. - Accepts the forms RGB, RGBA, RRGGBB, and RRGGBBAA. - [`Color::rgb_u8` and `Color::rgba_u8`.][381] - [Added `bevy_render::pass::ClearColor` to prelude.][396] - [`SpriteResizeMode` may choose how `Sprite` resizing should be handled. `Automatic` by default.][430] - [Added methods on `Input`][428] for iterator access to keys. - `get_pressed()`, `get_just_pressed()`, `get_just_released()` - [Derived `Copy` for `MouseScrollUnit`.][270] - [Derived `Clone` for UI component bundles.][390] - [Some examples of documentation][338] - [Update docs for Updated, Changed and Mutated][451] - Tips for faster builds on macOS: [#312][312], [#314][314], [#433][433] - Added and documented cargo features - [Created document `docs/cargo_features.md`.][249] - [Added features for x11 and wayland display servers.][249] - [and added a feature to disable libloading.][363] (helpful for WASM support) - Added more instructions for Linux dependencies - [Arch / Manjaro][275], [NixOS][290], [Ubuntu][463] and [Solus][331] - [Provide shell.nix for easier compiling with nix-shell][491] - [Add `AppBuilder::add_startup_stage_|before/after`][505] ### Changed - [Transform rewrite][374] - [Use generational entity ids and other optimizations][504] - [Optimize transform systems to only run on changes.][417] - [Send an AssetEvent when modifying using `get_id_mut`][323] - [Rename `Assets::get_id_mut` -> `Assets::get_with_id_mut`][332] - [Support multiline text in `DrawableText`][183] - [iOS: use shaderc-rs for glsl to spirv compilation][324] - [Changed the default node size to Auto instead of Undefined to match the Stretch implementation.][304] - [Load assets from root path when loading directly][478] - [Add `render` feature][485], which makes the entire render pipeline optional. ### Fixed - [Properly track added and removed RenderResources in RenderResourcesNode.][361] - Fixes issues where entities vanished or changed color when new entities were spawned/despawned. - [Fixed sprite clipping at same depth][385] - Transparent sprites should no longer clip. - [Check asset path existence][345] - [Fixed deadlock in hot asset reloading][376] - [Fixed hot asset reloading on Windows][394] - [Allow glTFs to be loaded that don't have uvs and normals][406] - [Fixed archetypes_generation being incorrectly updated for systems][383] - [Remove child from parent when it is despawned][386] - [Initialize App.schedule systems when running the app][444] - [Fix missing asset info path for synchronous loading][486] - [fix font atlas overflow][495] - [do not assume font handle is present in assets][490] ### Internal Improvements - Many improvements to Bevy's CI [#325][325], [#349][349], [#357][357], [#373][373], [#423][423] [145]: https://github.com/bevyengine/bevy/pull/145 [183]: https://github.com/bevyengine/bevy/pull/183 [249]: https://github.com/bevyengine/bevy/pull/249 [270]: https://github.com/bevyengine/bevy/pull/270 [271]: https://github.com/bevyengine/bevy/pull/271 [275]: https://github.com/bevyengine/bevy/pull/275 [280]: https://github.com/bevyengine/bevy/pull/280 [290]: https://github.com/bevyengine/bevy/pull/290 [292]: https://github.com/bevyengine/bevy/pull/292 [304]: https://github.com/bevyengine/bevy/pull/304 [312]: https://github.com/bevyengine/bevy/pull/312 [314]: https://github.com/bevyengine/bevy/pull/314 [323]: https://github.com/bevyengine/bevy/pull/323 [324]: https://github.com/bevyengine/bevy/pull/324 [325]: https://github.com/bevyengine/bevy/pull/325 [331]: https://github.com/bevyengine/bevy/pull/331 [332]: https://github.com/bevyengine/bevy/pull/332 [338]: https://github.com/bevyengine/bevy/pull/332 [345]: https://github.com/bevyengine/bevy/pull/345 [349]: https://github.com/bevyengine/bevy/pull/349 [357]: https://github.com/bevyengine/bevy/pull/357 [358]: https://github.com/bevyengine/bevy/pull/358 [361]: https://github.com/bevyengine/bevy/pull/361 [362]: https://github.com/bevyengine/bevy/pull/362 [363]: https://github.com/bevyengine/bevy/pull/363 [373]: https://github.com/bevyengine/bevy/pull/373 [374]: https://github.com/bevyengine/bevy/pull/374 [376]: https://github.com/bevyengine/bevy/pull/376 [381]: https://github.com/bevyengine/bevy/pull/381 [383]: https://github.com/bevyengine/bevy/pull/383 [384]: https://github.com/bevyengine/bevy/pull/384 [385]: https://github.com/bevyengine/bevy/pull/385 [386]: https://github.com/bevyengine/bevy/pull/386 [390]: https://github.com/bevyengine/bevy/pull/390 [394]: https://github.com/bevyengine/bevy/pull/394 [396]: https://github.com/bevyengine/bevy/pull/396 [339]: https://github.com/bevyengine/bevy/pull/339 [406]: https://github.com/bevyengine/bevy/pull/406 [417]: https://github.com/bevyengine/bevy/pull/417 [423]: https://github.com/bevyengine/bevy/pull/423 [428]: https://github.com/bevyengine/bevy/pull/428 [430]: https://github.com/bevyengine/bevy/pull/430 [433]: https://github.com/bevyengine/bevy/pull/433 [444]: https://github.com/bevyengine/bevy/pull/444 [451]: https://github.com/bevyengine/bevy/pull/451 [463]: https://github.com/bevyengine/bevy/pull/463 [478]: https://github.com/bevyengine/bevy/pull/478 [485]: https://github.com/bevyengine/bevy/pull/485 [486]: https://github.com/bevyengine/bevy/pull/486 [490]: https://github.com/bevyengine/bevy/pull/490 [491]: https://github.com/bevyengine/bevy/pull/491 [495]: https://github.com/bevyengine/bevy/pull/495 [496]: https://github.com/bevyengine/bevy/pull/496 [503]: https://github.com/bevyengine/bevy/pull/503 [504]: https://github.com/bevyengine/bevy/pull/504 [505]: https://github.com/bevyengine/bevy/pull/505 [506]: https://github.com/bevyengine/bevy/pull/506 ## Version 0.1.3 (2020-8-22) ## Version 0.1.2 (2020-8-10) ## Version 0.1.1 (2020-8-10) ## Version 0.1.0 (2020-8-10)