#define_import_path bevy_pbr::mesh_bindings #import bevy_pbr::mesh_types @group(2) @binding(0) var mesh: Mesh; #ifdef SKINNED @group(2) @binding(1) var joint_matrices: SkinnedMesh; #import bevy_pbr::skinning #endif #ifdef MORPH_TARGETS @group(2) @binding(2) var morph_weights: MorphWeights; @group(2) @binding(3) var morph_targets: texture_3d; #import bevy_pbr::morph #endif