use bevy_a11y::AccessibilityRequested; use bevy_ecs::{ entity::Entity, event::EventWriter, prelude::{Changed, Component, Resource}, removal_detection::RemovedComponents, system::{Commands, NonSendMut, Query, ResMut}, world::Mut, }; use bevy_utils::{ tracing::{error, info, warn}, HashMap, }; use bevy_window::{RawHandleWrapper, Window, WindowClosed, WindowCreated}; use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle}; use winit::{ dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize}, event_loop::EventLoopWindowTarget, }; #[cfg(target_arch = "wasm32")] use crate::web_resize::{CanvasParentResizeEventChannel, WINIT_CANVAS_SELECTOR}; use crate::{ accessibility::{AccessKitAdapters, WinitActionHandlers}, converters::{ self, convert_enabled_buttons, convert_window_level, convert_window_theme, convert_winit_theme, }, get_best_videomode, get_fitting_videomode, WinitWindows, }; /// Creates new windows on the [`winit`] backend for each entity with a newly-added /// [`Window`] component. /// /// If any of these entities are missing required components, those will be added with their /// default values. #[allow(clippy::too_many_arguments)] pub(crate) fn create_windows<'a>( event_loop: &EventLoopWindowTarget<()>, mut commands: Commands, created_windows: impl Iterator)>, mut event_writer: EventWriter, mut winit_windows: NonSendMut, mut adapters: NonSendMut, mut handlers: ResMut, mut accessibility_requested: ResMut, #[cfg(target_arch = "wasm32")] event_channel: ResMut, ) { for (entity, mut window) in created_windows { if winit_windows.get_window(entity).is_some() { continue; } info!( "Creating new window {:?} ({:?})", window.title.as_str(), entity ); let winit_window = winit_windows.create_window( event_loop, entity, &window, &mut adapters, &mut handlers, &mut accessibility_requested, ); if let Some(theme) = winit_window.theme() { window.window_theme = Some(convert_winit_theme(theme)); } window .resolution .set_scale_factor(winit_window.scale_factor()); commands .entity(entity) .insert(RawHandleWrapper { window_handle: winit_window.raw_window_handle(), display_handle: winit_window.raw_display_handle(), }) .insert(CachedWindow { window: window.clone(), }); #[cfg(target_arch = "wasm32")] { if window.fit_canvas_to_parent { let selector = if let Some(selector) = &window.canvas { selector } else { WINIT_CANVAS_SELECTOR }; event_channel.listen_to_selector(entity, selector); } } event_writer.send(WindowCreated { window: entity }); } } /// Cache for closing windows so we can get better debug information. #[derive(Debug, Clone, Resource)] pub struct WindowTitleCache(HashMap); pub(crate) fn despawn_windows( mut closed: RemovedComponents, window_entities: Query<&Window>, mut close_events: EventWriter, mut winit_windows: NonSendMut, ) { for window in closed.iter() { info!("Closing window {:?}", window); // Guard to verify that the window is in fact actually gone, // rather than having the component added and removed in the same frame. if !window_entities.contains(window) { winit_windows.remove_window(window); close_events.send(WindowClosed { window }); } } } /// The cached state of the window so we can check which properties were changed from within the app. #[derive(Debug, Clone, Component)] pub struct CachedWindow { pub window: Window, } /// Propagates changes from [`Window`] entities to the [`winit`] backend. /// /// # Notes /// /// - [`Window::present_mode`] and [`Window::composite_alpha_mode`] changes are handled by the `bevy_render` crate. /// - [`Window::transparent`] cannot be changed after the window is created. /// - [`Window::canvas`] cannot be changed after the window is created. /// - [`Window::focused`] cannot be manually changed to `false` after the window is created. pub(crate) fn changed_windows( mut changed_windows: Query<(Entity, &mut Window, &mut CachedWindow), Changed>, winit_windows: NonSendMut, ) { for (entity, mut window, mut cache) in &mut changed_windows { if let Some(winit_window) = winit_windows.get_window(entity) { if window.title != cache.window.title { winit_window.set_title(window.title.as_str()); } if window.mode != cache.window.mode { let new_mode = match window.mode { bevy_window::WindowMode::BorderlessFullscreen => { Some(winit::window::Fullscreen::Borderless(None)) } bevy_window::WindowMode::Fullscreen => { Some(winit::window::Fullscreen::Exclusive(get_best_videomode( &winit_window.current_monitor().unwrap(), ))) } bevy_window::WindowMode::SizedFullscreen => { Some(winit::window::Fullscreen::Exclusive(get_fitting_videomode( &winit_window.current_monitor().unwrap(), window.width() as u32, window.height() as u32, ))) } bevy_window::WindowMode::Windowed => None, }; if winit_window.fullscreen() != new_mode { winit_window.set_fullscreen(new_mode); } } if window.resolution != cache.window.resolution { let physical_size = PhysicalSize::new( window.resolution.physical_width(), window.resolution.physical_height(), ); winit_window.set_inner_size(physical_size); } if window.physical_cursor_position() != cache.window.physical_cursor_position() { if let Some(physical_position) = window.physical_cursor_position() { let position = PhysicalPosition::new(physical_position.x, physical_position.y); if let Err(err) = winit_window.set_cursor_position(position) { error!("could not set cursor position: {:?}", err); } } } if window.cursor.icon != cache.window.cursor.icon { winit_window.set_cursor_icon(converters::convert_cursor_icon(window.cursor.icon)); } if window.cursor.grab_mode != cache.window.cursor.grab_mode { crate::winit_windows::attempt_grab(winit_window, window.cursor.grab_mode); } if window.cursor.visible != cache.window.cursor.visible { winit_window.set_cursor_visible(window.cursor.visible); } if window.cursor.hit_test != cache.window.cursor.hit_test { if let Err(err) = winit_window.set_cursor_hittest(window.cursor.hit_test) { window.cursor.hit_test = cache.window.cursor.hit_test; warn!( "Could not set cursor hit test for window {:?}: {:?}", window.title, err ); } } if window.decorations != cache.window.decorations && window.decorations != winit_window.is_decorated() { winit_window.set_decorations(window.decorations); } if window.resizable != cache.window.resizable && window.resizable != winit_window.is_resizable() { winit_window.set_resizable(window.resizable); } if window.enabled_buttons != cache.window.enabled_buttons { winit_window.set_enabled_buttons(convert_enabled_buttons(window.enabled_buttons)); } if window.resize_constraints != cache.window.resize_constraints { let constraints = window.resize_constraints.check_constraints(); let min_inner_size = LogicalSize { width: constraints.min_width, height: constraints.min_height, }; let max_inner_size = LogicalSize { width: constraints.max_width, height: constraints.max_height, }; winit_window.set_min_inner_size(Some(min_inner_size)); if constraints.max_width.is_finite() && constraints.max_height.is_finite() { winit_window.set_max_inner_size(Some(max_inner_size)); } } if window.position != cache.window.position { if let Some(position) = crate::winit_window_position( &window.position, &window.resolution, winit_window.available_monitors(), winit_window.primary_monitor(), winit_window.current_monitor(), ) { let should_set = match winit_window.outer_position() { Ok(current_position) => current_position != position, _ => true, }; if should_set { winit_window.set_outer_position(position); } } } if let Some(maximized) = window.internal.take_maximize_request() { winit_window.set_maximized(maximized); } if let Some(minimized) = window.internal.take_minimize_request() { winit_window.set_minimized(minimized); } if window.focused != cache.window.focused && window.focused { winit_window.focus_window(); } if window.window_level != cache.window.window_level { winit_window.set_window_level(convert_window_level(window.window_level)); } // Currently unsupported changes if window.transparent != cache.window.transparent { window.transparent = cache.window.transparent; warn!( "Winit does not currently support updating transparency after window creation." ); } #[cfg(target_arch = "wasm32")] if window.canvas != cache.window.canvas { window.canvas = cache.window.canvas.clone(); warn!( "Bevy currently doesn't support modifying the window canvas after initialization." ); } if window.ime_enabled != cache.window.ime_enabled { winit_window.set_ime_allowed(window.ime_enabled); } if window.ime_position != cache.window.ime_position { winit_window.set_ime_position(LogicalPosition::new( window.ime_position.x, window.ime_position.y, )); } if window.window_theme != cache.window.window_theme { winit_window.set_theme(window.window_theme.map(convert_window_theme)); } cache.window = window.clone(); } } }