# Changelog While we try to keep the `Unreleased` changes updated, it is often behind and does not include all merged pull requests. To see a list of all changes since the latest release, you may compare current changes on git with [previous release tags][git_tag_comparison]. [git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.13.0...main ## Version 0.13.0 (2024-02-17) ### A-Rendering + A-Windowing - [Allow prepare_windows to run off main thread.][11660] - [Allow prepare_windows to run off main thread on all platforms][11672] - [don't run `create_surfaces` system if not needed][11720] - [fix create_surfaces system ordering][11747] ### A-Animation + A-Reflection - [Add type registrations for animation types][11889] ### A-Assets - [Don't `.unwrap()` in `AssetPath::try_parse`][10452] - [feat: `Debug` implemented for `AssetMode`][10494] - [Remove rogue : from embedded_asset! docs][10516] - [use `tree` syntax to explain bevy_rock file structure][10523] - [Make AssetLoader/Saver Error type bounds compatible with anyhow::Error][10493] - [Fix untyped labeled asset loading][10514] - [Add `load_untyped` to LoadContext][10526] - [fix example custom_asset_reader on wasm][10574] - [`ReadAssetBytesError::Io` exposes failing path][10450] - [Added Method to Allow Pipelined Asset Loading][10565] - [Add missing asset load error logs for load_folder and load_untyped][10578] - [Fix wasm builds with file_watcher enabled][10589] - [Do not panic when failing to create assets folder (#10613)][10614] - [Use handles for queued scenes in SceneSpawner][10619] - [Fix file_watcher feature hanging indefinitely][10585] - [derive asset for enums][10410] - [Ensure consistency between Un/Typed `AssetId` and `Handle`][10628] - [Fix Asset Loading Bug][10698] - [remove double-hasing of typeid for handle][10699] - [AssetMetaMode][10623] - [Fix GLTF scene dependencies and make full scene renders predictable][10745] - [Print precise and correct watch warnings (and only when necessary)][10787] - [Allow removing and reloading assets with live handles][10785] - [Add GltfLoaderSettings][10804] - [Refactor `process_handle_drop_internal()` in bevy_asset][10920] - [fix base64 padding when loading a gltf file][11053] - [assets should be kept on CPU by default][11212] - [Don't auto create assets folder][11218] - [Use `impl Into` for `Assets::add`][10878] - [Add `reserve_handle` to `Assets`.][10939] - [Better error message on incorrect asset label][11254] - [GLTF extension support][11138] - [Fix embedded watcher to work with external crates][11370] - [Added AssetLoadFailedEvent, UntypedAssetLoadFailedEvent][11369] - [auto create imported asset folder if needed][11284] - [Fix minor typo][11491] - [Include asset path in get_meta_path panic message][11504] - [Fix documentation for `AssetReader::is_directory` function][11538] - [AssetSaver and AssetTransformer split][11260] - [AssetPath source parse fix][11543] - [Allow TextureAtlasBuilder in AssetLoader][11548] - [Add a getter for asset watching status on `AssetServer`][11578] - [Make SavedAsset::get_labeled accept &str as label][11612] - [Added Support for Extension-less Assets][10153] - [Fix embedded asset path manipulation][10383] - [Fix AssetTransformer breaking LabeledAssets][11626] - [Put asset_events behind a run condition][11800] - [Use Asset Path Extension for `AssetLoader` Disambiguation][11644] ### A-Core + A-App - [Add Accessibility plugin to default plugins docs][11512] ### A-Accessibility - [Add html tags required for accessibility][10989] - [missed negation during accessibility refactor][11206] ### A-Transform - [Add `Transform::is_finite`][10592] ### A-ECS + A-Hierarchy - [Add a doc note about despawn footgun][10889] ### A-Text - [Rename `TextAlignment` to `JustifyText`.][10854] - [Subtract 1 from text positions to account for glyph texture padding.][11662] ### A-Assets + A-UI - [UI and unloaded assets: don't filter out nodes with an unloaded image][11205] ### A-Utils + A-Time - [Make SystemTime available in both native and wasm][10980] ### A-Rendering + A-Assets - [Fix shader import hot reloading on windows][10502] - [Unload render assets from RAM][10520] - [mipmap levels can be 0 and they should be interpreted as 1][11767] ### A-Physics - [refactor collide code (Adopted)][11106] - [Use `IntersectsVolume` for breakout example collisions][11500] ### A-ECS + A-Editor + A-App + A-Diagnostics - [System Stepping implemented as Resource][8453] ### A-Reflection + A-Scenes - [Implement and register Reflect (value) for CameraRenderGraph and CameraMainTextureUsages][11878] ### A-Audio + A-Windowing - [Winit update: fix suspend on Android][11403] ### A-Build-System + A-Meta - [Standardize toml format with taplo][10594] ### A-ECS + A-Time - [Wait until `FixedUpdate` can see events before dropping them][10077] - [Add First/Pre/Post/Last schedules to the Fixed timestep][10977] - [Add run conditions for executing a system after a delay][11095] - [Add paused run condition][11313] ### A-Meta - [Add "update screenshots" to release checklist][10369] - [Remove references to specific projects from the readme][10836] - [Fix broken link between files][10962] - [[doc] Fix typo in CONTRIBUTING.md][10971] - [Remove unused namespace declarations][10965] - [Add docs link to root `Cargo.toml`][10998] - [Migrate third party plugins guidelines to the book][11242] - [Run markdownlint][11386] - [Improve `config_fast_builds.toml`][11529] - [Use `-Z threads=0` option in `config_fast_builds.toml`][11541] - [CONTRIBUTING.md: Mention splitting complex PRs][11703] ### A-Time - [docs: use `read` instead of deprecated `iter`][10376] - [Rename `Time::::overstep_percentage()` and `Time::::overstep_percentage_f64()`][10448] - [Rename `Timer::{percent,percent_left}` to `Timer::{fraction,fraction_remaining}`][10442] - [Document how to configure FixedUpdate][10564] - [Add discard_overstep function to `Time`][10453] ### A-Assets + A-Reflection - [Register `AssetPath` as type for reflection][11483] ### A-Diagnostics + A-Utils - [move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs][11419] ### A-Windowing + A-App - [Revert `App::run()` behavior/Remove `winit` specific code from `bevy_app`][10389] ### A-ECS + A-Scenes - [Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper][11428] ### A-Hierarchy - [bevy_hierarchy: add some docs][10598] - [Make bevy_app and reflect opt-out for bevy_hierarchy.][10721] - [Add `bevy_hierarchy` Crate and plugin documentation][10951] - [Rename "AddChild" to "PushChild"][11194] - [Inline trivial methods in bevy_hierarchy][11332] ### A-ECS + A-App - [Add custom schedule example][11527] ### A-Transform + A-Math - [return Direction3d from Transform::up and friends][11604] ### A-UI + A-Text - [Improved Text Rendering][10537] - [Feature-gate all references to `bevy_text` in `bevy_ui`][11391] ### A-Input - [Make ButtonSettings.is_pressed/released public][10534] - [Rename `Input` to `ButtonInput`][10859] - [Add method to check if all inputs are pressed][11010] - [Add window entity to TouchInput events][11128] - [Extend `Touches` with clear and reset methods][10930] - [Add logical key data to KeyboardInput][11400] - [Derive Ord for GamepadButtonType.][11791] - [Add delta to CursorMoved event][11710] ### A-Rendering + A-Diagnostics - [Use `warn_once` where relevant instead of manually implementing a single warn check][11693] ### A-Rendering - [Fix bevy_pbr shader function name][10423] - [Implement Clone for VisibilityBundle and SpatialBundle][10394] - [Reexport `wgpu::Maintain`][10461] - [Use a consistent scale factor and resolution in stress tests][10474] - [Ignore inactive cameras][10543] - [Add shader_material_2d example][10542] - [More inactive camera checks][10555] - [Fix post processing example to only run effect on camera with settings component][10560] - [Make sure added image assets are checked in camera_system][10556] - [Ensure ExtendedMaterial works with reflection (to enable bevy_egui_inspector integration)][10548] - [Explicit color conversion methods][10321] - [Re-export wgpu BufferAsyncError][10611] - [Improve shader_material example][10547] - [Non uniform transmission samples][10674] - [Explain how `AmbientLight` is inserted and configured][10712] - [Add wgpu_pass method to TrackedRenderPass][10722] - [Add a `depth_bias` to `Material2d`][10683] - [Use as_image_copy where possible][10733] - [impl `From` for ClearColorConfig][10734] - [Ensure instance_index push constant is always used in prepass.wgsl][10706] - [Bind group layout entries][10224] - [prepass vertex shader always outputs world position][10657] - [Swap material and mesh bind groups][10485] - [try_insert Aabbs][10801] - [Fix prepass binding issues causing crashes when not all prepass bindings are used][10788] - [Fix binding group in custom_material_2d.wgsl][10841] - [Normalize only nonzero normals for mikktspace normal maps][10905] - [light renderlayers][10742] - [Explain how RegularPolygon mesh is generated][10927] - [Fix Mesh2d normals on webgl][10967] - [Update to wgpu 0.18][10266] - [Fix typo in docs for `ViewVisibility`][10979] - [Add docs to bevy_sprite a little][10947] - [Fix BindingType import warning][10818] - [Update texture_atlas example with different padding and sampling][10073] - [Update AABB when Sprite component changes in calculate_bounds_2d()][11016] - [OrthographicProjection.scaling_mode is not just for resize][11024] - [Derive `Debug` for `BloomCompositeMode`][11041] - [Document None conditions on compute_aabb][11051] - [Replace calculation with function call][11077] - [Register Camera types.][11069] - [Add example for pixel-perfect grid snapping in 2D][8112] - [Misc cleanup][11134] - [Keep track of when a texture is first cleared][10325] - [Fix Mesh::ATTRIBUTE_UV_0 documentation][11110] - [Do not load prepass normals for transmissive materials][11140] - [Export tonemapping_pipeline_key (2d), alpha_mode_pipeline_key][11166] - [Simplify examples/3d/orthographic][11045] - [Implement lightmaps.][10231] - [Bump the vertex attribute index for prepass joints.][11191] - [Fix: Gizmos crash due to the persistence policy being set to `Unload`. Change it to `Keep`][11192] - [Usability methods for RenderTargets and image handles][10736] - [Explain Camera physical size is in pixel][11189] - [update Outdated comment][11243] - [Revert "Implement minimal reflection probes. (#10057)"][11307] - [Explain OrthographicProjection.scale][11023] - [`Mul` for ScalingMode][11030] - [Rustdoc examples for OrthographicProjection][11031] - [Option to enable deterministic rendering][11248] - [Fix ssao only sampling mip 0][11292] - [Revert "Implement minimal reflection probes. (#10057)"][11307] - [Sprite slicing and tiling][10588] - [Approximate indirect specular occlusion][11152] - [Texture Atlas rework][5103] - [Exposure settings (adopted)][11347] - [Remove Vec from GpuArrayBuffer][11368] - [Make `DynamicUniformBuffer::push` accept an `&T` instead of `T`][11373] - [Restore brightness in the remaining three examples after exposure PR][11389] - [Customizable camera main texture usage][11412] - [Cleanup deterministic example][11416] - [Implement minimal reflection probes (fixed macOS, iOS, and Android).][11366] - [optimize batch_and_prepare_render_phase][11323] - [add `storage_texture` option to as_bind_group macro][9943] - [Revert rendering-related associated type name changes][11027] - [Meshlet prep][11442] - [Reuse sampler when creating cached bind groups][10610] - [Add Animated Material example][11524] - [Update to wgpu 0.19 and raw-window-handle 0.6][11280] - [Fix bug where Sprite::rect was ignored][11480] - [Added documentation explaining the difference between lumens and luxes][11551] - [Fix infinite asset preparation due to undrained AssetEvent events][11383] - [Workaround for ICE in the DXC shader compiler in debug builds with an `EnvironmentMapLight`][11487] - [Refactor tonemapping example's image viewer update into two systems][11519] - [Add `Mesh` transformation][11454] - [Fix specular envmap in deferred][11534] - [Add `Meshable` trait and implement meshing for 2D primitives][11431] - [Optimize extract_clusters and prepare_clusters systems][10633] - [RenderAssetPersistencePolicy → RenderAssetUsages][11399] - [RenderGraph Labelization][10644] - [Gate diffuse and specular transmission behind shader defs][11627] - [Add helpers for translate, rotate, and scale operations - Mesh][11675] - [CameraProjection::compute_frustum][11139] - [Added formats to `MeshVertexAttribute` constant's docstrings][11705] - [Async pipeline compilation][10812] - [sort by pipeline then mesh for non transparent passes for massively better batching][11671] - [Added remove_indices to Mesh][11733] - [Implement irradiance volumes.][10268] - [Mesh insert indices][11745] - [Don't try to create a uniform buffer for light probes if there are no views.][11751] - [Properly check for result when getting pipeline in Msaa][11758] - [wait for render app when main world is dropped][11737] - [Deprecate shapes in `bevy_render::mesh::shape`][11773] - [Cache the QueryState used to drop swapchain TextureViews][11781] - [Multithreaded render command encoding][9172] - [Fix `Quad` deprecation message mentioning a type that doesn't exist][11798] - [Stop extracting mesh entities to the render world.][11803] - [Stop copying the light probe array to the stack in the shader.][11805] - [Add `Mesh::merge`][11456] - [Call a TextureAtlasLayout a layout and not an atlas][11783] - [fix shadow batching][11645] - [Change light defaults & fix light examples][11581] - [New Exposure and Lighting Defaults (and calibrate examples)][11868] - [Change MeshUniform::new() to be public.][11880] - [Rename Core Render Graph Labels][11882] - [Support optional clear color in ColorAttachment.][11884] - [irradiance: use textureSampleLevel for WebGPU support][11893] - [Add configuration for async pipeline creation on RenderPlugin][11847] - [Derive Reflect for Exposure][11907] - [Add `MeshPipelineKey::LIGHTMAPPED` as applicable during the shadow map pass.][11910] - [Irradiance volume example tweaks][11911] - [Disable irradiance volumes on WebGL and WebGPU.][11909] - [Remove `naga_oil` dependency from `bevy_pbr`][11914] ### A-Scenes - [Re-export `ron` in `bevy_scene`][10529] - [Fix load scene example to use proper serialization format for rotation field][10638] - [Mention DynamicSceneBuilder in doc comment][10780] - [Mention DynamicSceneBuilder in scene example][10441] - [Implement Std traits for `SceneInstanceReady`][11003] - [Change SceneSpawner::spawn_dynamic_sync to return InstanceID][11239] - [Fix scene example][11289] - [Send `SceneInstanceReady` only once per scene][11002] ### A-Utils - [bevy_utils: Export `generate_composite_uuid` utility function][10496] - [Save an instruction in `EntityHasher`][10648] - [Add SystemTime to bevy_utils][11054] - [Re-export smallvec crate from bevy_utils][11006] - [Enable cloning EntityHashMap and PreHashMap][11178] - [impl `Borrow` and `AsRef` for `CowArc`][11616] - [Hash stability guarantees][11690] - [Deprecating hashbrown reexports][11721] - [Update ahash to 0.8.7][11785] ### A-UI - [ui material: fix right border width][10421] - [Add PartialEq to Anchor][10424] - [UI Material: each material should have its own buffer][10422] - [UI Materials: ignore entities with a `BackgroundColor` component][10434] - [Fix panic when using image in UiMaterial][10591] - [Make clipped areas of UI nodes non-interactive][10454] - [Fix typo in resolve_outlines_system][10730] - [Clip outlines by the node's own clipping rect, not the parent's.][10922] - [Give UI nodes with `Display::None` an empty clipping rect][10942] - [Create serialize feature for bevy_ui][11188] - [Made the remaining types from bevy_ui to reflect the Default trait if…][11199] - [Camera-driven UI][10559] - [fix occasional crash moving ui root nodes][11371] - [Fix panic on Text UI without Cameras][11405] - [Allow user to choose default ui camera][11436] - [Rustdoc links in bevy_ui][11555] - [Avoid unconditionally unwrapping the Result - UI Stack System][11575] ### A-Assets + A-Diagnostics - [Fix asset loader registration warning][11870] ### A-Audio + A-Reflection - [Reflect and register audio-related types][10484] ### A-Audio - [Add `VolumeLevel::ZERO`][10608] - [Deduplicate systems in bevy_audio][10906] - [Non-Intrusive refactor of `play_queued_audio_system()`][10910] - [docs: AnimationPlayer::play doesn't have transition_duration arg][10970] - [Remove the ability to ignore global volume][11092] - [Optional override for global spatial scale][10419] ### A-Tasks - [Make FakeTask public on singlethreaded context][10517] - [Re-export `futures_lite` in `bevy_tasks`][10670] - [bump bevy_tasks futures-lite to 2.0.1][10675] - [Fix wrong transmuted type in `TaskPool::scope_with_executor_inner`][11455] - [Use `std::thread::sleep` instead of spin-waiting in the async_compute example][11856] ### A-ECS - [Use `EntityHashMap` for `EntityMapper`][10415] - [Allow registering boxed systems][10378] - [Remove unnecessary if statement in scheduler][10446] - [Optimize `Entity::eq`][10519] - [Add 'World::run_system_with_input' function + allow `World::run_system` to get system output][10380] - [Update `Event` send methods to return `EventId`][10551] - [Some docs for IntoSystemSet][10563] - [Link to `In` in `pipe` documentation][10596] - [Optimise `Entity` with repr align & manual `PartialOrd`/`Ord`][10558] - [Allow #[derive(Bundle)] on tuple structs (take 3)][10561] - [Add an `Entry` api to `EntityWorldMut`.][10650] - [Make impl block for RemovedSystem generic][10651] - [Append commands][10400] - [Rustdoc example for Ref][10682] - [Link to `Main` schedule docs from other schedules][10691] - [Warn that Added/Changed filters do not see deferred changes][10681] - [Fix non-functional nondeterministic_system_order example][10719] - [Copy over docs for `Condition` trait from PR #10718][10748] - [Implement `Drop` for `CommandQueue`][10746] - [Split WorldQuery into WorldQueryData and WorldQueryFilter][9918] - [Make IntoSystemConfigs::into_configs public API (visible in docs)][10624] - [Override QueryIter::fold to port Query::for_each perf gains to select Iterator combinators][6773] - [Deprecate QueryState::for_each_unchecked][10815] - [Clarifying Commands' purpose][10837] - [Make ComponentId typed in Components][10770] - [Reduced `TableRow` `as` Casting][10811] - [Add `EntityCommands.retain` and `EntityWorldMut.retain`][10873] - [Remove unnecessary ResMut in examples][10879] - [Add a couple assertions for system types][10893] - [Remove reference to default schedule][10918] - [Improve `EntityWorldMut.remove`, `retain` and `despawn` docs by linking to more detail][10943] - [Reorder fields in SystemSchedule][10764] - [Rename `WorldQueryData` & `WorldQueryFilter` to `QueryData` & `QueryFilter`][10779] - [Fix soundness of `UnsafeWorldCell` usage example][10941] - [Actually check alignment in BlobVec test aligned_zst][10885] - [Rename `Q` type parameter to `D` when referring to `WorldQueryData`][10782] - [Allow the editing of startup schedules][10969] - [Auto insert sync points][9822] - [Simplify lifetimes in `QueryState` methods][10937] - [Add is_resource_changed_by_id + is_resource_added_by_id][11012] - [Rename some lifetimes (ResMut etc) for clarity][11021] - [Add non-existent entity behavior to Has doc][11025] - [Fix typo in docs for Has][11028] - [Add insert_state to App.][11043] - [Explain Changed, Added are not archetype filters][11049] - [Add missing colon in `States` documentation][11064] - [Explain EventWriter limits concurrency][11063] - [Better doc for SystemName][11084] - [impl ExclusiveSystemParam for WorldId][11164] - [impl ExclusiveSystemParam for PhantomData][11153] - [Remove little warn on bevy_ecs][11149] - [Rename `ArchetypeEntity::entity` into `ArchetypeEntity::id`][11118] - [Fixed Typo in the description of EntityMut][11103] - [Implement Deref and DerefMut for In][11104] - [impl ExclusiveSystemParam for SystemName][11163] - [Print a warning for un-applied commands being dropped from a CommandQueue][11146] - [Implement TypePath for EntityHash][11195] - [Fix integer overflow in BlobVec::push for ZST][10799] - [Fix integer overflow in BlobVec::reserve_exact][11234] - [StateTransitionEvent][11089] - [Restore support for running `fn` `EntityCommands` on entities that might be despawned][11107] - [Remove apply_deferred example][11142] - [Minimize small allocations by dropping the tick Vecs from Resources][11226] - [Change Entity::generation from u32 to NonZeroU32 for niche optimization][9907] - [fix B0003 example and update logs][11162] - [Unified identifer for entities & relations][9797] - [Simplify conditions][11316] - [Add example using `State` in docs][11319] - [Skip rehashing TypeIds][11268] - [Make `TypeId::hash` more robust in case of upstream rustc changes][11334] - [Fix doc of [`Schedules`] to mention exclusion of current schedule.][11360] - [Dynamic queries and builder API][9774] - [Remove duplicate `#[automatically_derived]` in ECS macro][11388] - [Get Change Tick methods for Resources][11404] - [Optional state][11417] - [Double the capacity when BlobVec is full][11167] - [document which lifetime is needed for systemparam derive][11321] - [refactor: Simplify lifetimes for `Commands` and related types][11445] - [Implement `Debug` for `CommandQueue`][11444] - [Fix typo in comment][11486] - [Rename Schedule::name to Schedule::label][11531] - [Exclusive systems can now be used for one-shot systems][11560] - [added ability to get `Res` from `World` with `World::get_resource_ref`][11561] - [bevy_ecs: Add doc example for par_iter_mut (#11311)][11499] - [Add an example demonstrating how to send and receive events in the same system][11574] - [Add a doctest example for EntityMapper][11583] - [Rephrase comment about `Local` for clarity. (Adopted)][11129] - [Use batch spawn in benchmarks][11611] - [Fix bug where events are not being dropped][11528] - [Make Archetypes.archetype_component_count private][10774] - [Deprecated Various Component Methods from `Query` and `QueryState`][9920] - [`System::type_id` Consistency][11728] - [Typo in [`ScheduleLabel`] derive macro][11764] - [Mention Resource where missing from component/resource related type docs][11769] - [Expose query accesses][11700] - [Add a method for detecting changes within a certain scope][11687] - [Fix double indirection when applying command queues][11822] - [Immediately poll the executor once before spawning it as a task][11801] - [Fix small docs misformat in `BundleInfo::new`][11855] - [`FilteredEntityRef` conversions][11838] ### A-Rendering + A-Animation - [TextureAtlasBuilder now respects insertion order][11474] - [normalize joint weights][10539] ### A-ECS + A-Meta - [resolve all internal ambiguities][10411] ### A-Rendering + A-UI - [Provide GlobalsUniform in UiMaterial shaders][10739] - [Include UI node size in the vertex inputs for UiMaterial.][11722] - [UI Texture 9 slice][11600] - [Optional ImageScaleMode][11780] ### A-Math - [Define a basic set of Primitives][10466] - [Add and impl Primitives][10580] - [Add winding order for `Triangle2d`][10620] - [Use minor and major radii for `Torus` primitive shape][10643] - [Remove `From` implementations from the direction types][10857] - [Impl `TryFrom` vector for directions and add `InvalidDirectionError`][10884] - [Add `Direction2d::from_xy` and `Direction3d::from_xyz`][10882] - [Implement `Neg` for `Direction2d` and `Direction3d`][11179] - [Add constants for `Direction2d` and `Direction3d`][11180] - [Add `approx` feature to `bevy_math`][11176] - [Add `libm` feature to `bevy_math`][11238] - [Add `new_and_length` method to `Direction2d` and `Direction3d`][11172] - [Update `glam`, `encase` and `hexasphere`][11082] - [Implement bounding volume types][10946] - [Remove `Default` impl for `CubicCurve`][11335] - [Implement bounding volumes for primitive shapes][11336] - [Improve `Rectangle` and `Cuboid` consistency][11434] - [Change `Ellipse` representation and improve helpers][11435] - [Add `Aabb2d::new` and `Aabb3d::new` constructors][11433] - [Add geometric primitives to `bevy_math::prelude`][11432] - [Direction: Rename `from_normalized` to `new_unchecked`][11425] - [Implement bounding volume intersections][11439] - [Add `new` constructors for `Circle` and `Sphere`][11526] - [Derive PartialEq, Serialize, Deserialize and Reflect on primitives][11514] - [Document RegularPolygon][11017] - [Add RayTest2d and RayTest3d][11310] - [Add more constructors and math helpers for primitive shapes][10632] - [Add `Capsule2d` primitive][11585] - [Add volume cast intersection tests][11586] - [Add Clone to intersection test types][11640] - [Implement `approx` traits for direction types][11650] - [Support rotating `Direction3d` by `Quat`][11649] - [Rename RayTest to RayCast][11635] - [Add example for bounding volumes and intersection tests][11666] - [Dedicated primitive example][11697] - [Un-hardcode positions and colors in `2d_shapes` example][11867] ### A-Build-System - [check for all-features with cargo-deny][10544] - [Bump actions/github-script from 6 to 7][10653] - [Add doc_markdown clippy linting config to cargo workspace][10640] - [Enable `clippy::undocumented_unsafe_blocks` warning across the workspace][10646] - [Remove trailing whitespace][10723] - [Move remaining clippy lint definitions to Cargo.toml][10672] - [Add `clippy::manual_let_else` at warn level to lints][10684] - [Remove unused import][10963] - [Rename functions and variables to follow code style][10961] - [Remove unused variable][10966] - [add libxkbcommon-x11-0 to the default linux dependencies][11060] - [fix patches for example showcase after winit update][11058] - [finish cleaning up dependency bans job][11059] - [Bump actions/upload-artifact from 2 to 4][11014] - [Publish dev-docs with Github Pages artifacts (2nd attempt)][10892] - [example showcase patches: use default instead of game mode for desktop][11250] - [Bump toml_edit in build-template-pages tool][11342] - [Miri is failing on latest nightly: pin nightly to last known working version][11421] - [Bump dev-docs pages actions][11418] - [Unpin nightly for miri][11462] - [documentation in CI: remove lock file][11507] - [Bump actions/cache from 3 to 4][11469] - [simplify animated_material example][11576] - [example showcase: fix window resized patch][11596] - [run examples on macOS to validate PRs][11630] - [Inverse `missing_docs` logic][11676] - [Bump peter-evans/create-pull-request from 5 to 6][11712] ### A-Gizmos - [Fix float precision issue in the gizmo shader][10408] - [Gizmo Arrows][10550] - [Move Circle Gizmos to Their Own File][10631] - [move gizmo arcs to their own file][10660] - [Warn when bevy_sprite and bevy_pbr are not enabled with bevy_gizmos][11296] - [Multiple Configurations for Gizmos][10342] - [Fix gizmos app new panic][11420] - [Use Direction3d for gizmos.circle normal][11422] - [Implement Arc3D for Gizmos][11540] - [Insert Gizmos config instead of Init][11580] - [Drawing Primitives with Gizmos][11072] - [fix(primitives): fix polygon gizmo rendering bug][11699] - [Fix global wireframe behavior not being applied on new meshes][11792] - [Overwrite gizmo group in `insert_gizmo_group`][11860] ### A-Rendering + A-Math - [Split `Ray` into `Ray2d` and `Ray3d` and simplify plane construction][10856] - [Introduce AspectRatio struct][10368] - [Implement meshing for `Capsule2d`][11639] - [Implement `Meshable` for some 3D primitives][11688] ### A-Core - [Derive `Debug` for `Framecount`][11573] - [Don't unconditionally enable bevy_render or bevy_assets if mutli-threaded feature is enabled][11726] ### A-Windowing - [Some explanations for Window component][10714] - [don't run update before window creation in winit][10741] - [add new event `WindowOccluded` from winit][10735] - [Add comment about scale factor in `WindowMode`][10872] - [Refactor function `update_accessibility_nodes`][10911] - [Change `Window` scale factor to f32 (adopted)][10897] - [Reexport winit::platform::android::activity::* in bevy_winit][11011] - [Update winit dependency to 0.29][10702] - [Remove CanvasParentResizePlugin][11057] - [Use `WindowBuilder::with_append()` to append canvas][11065] - [Fix perf degradation on web builds][11227] - [mobile and webgpu: trigger redraw request when needed and improve window creation][11245] - [Remove unnecessary unsafe impls for WinitWindows on Wasm][11270] - [Fix Reactive and ReactiveLowPower update modes][11325] - [Change `WinitPlugin` defaults to limit game update rate when window is not visible (for real this time)][11305] - [Cleanup bevy winit][11489] - [Add `name` to `bevy::window::Window`][7650] - [Avoid unwraps in winit fullscreen handling code][11735] ### A-UI + A-Transform + A-Text - [UI text rotation and scaling fix][11326] ### A-Animation - [Fix animations resetting after repeat count][10540] - [Add Debug, PartialEq and Eq derives to bevy_animation.][10562] - [support all types of animation interpolation from gltf][10755] - [Clean up code to find the current keyframe][11306] - [Skip alloc when updating animation path cache][11330] - [Replace the `cubic_spline_interpolation` macro with a generic function][11605] - [Animatable trait for interpolation and blending][4482] ### A-ECS + A-Pointers - [Replace pointer castings (`as`) by their API equivalent][11818] ### A-ECS + A-Utils - [Add helper macro's for logging only once][10808] - [Move `EntityHash` related types into `bevy_ecs`][11498] ### A-Reflection - [Fix issue with `Option` serialization][10705] - [fix `insert_reflect` panic caused by `clone_value`][10627] - [Remove pointless trait implementation exports in `bevy_reflect`][10771] - [Fix nested generics in Reflect derive][10791] - [Fix debug printing for dynamic types][10740] - [reflect: maximally relax `TypePath` bounds][11037] - [Use `static_assertions` to check for trait impls][11407] - [Add `ReflectFromWorld` and replace the `FromWorld` requirement on `ReflectComponent` and `ReflectBundle` with `FromReflect`][9623] - [Fix reflected serialization/deserialization on `Name` component][11447] - [Add Reflection for Wrapping/Saturating types][11397] - [Remove TypeUuid][11497] - [Fix warnings in bevy_reflect][11556] - [bevy_reflect: Type parameter bounds][9046] - [bevy_reflect: Split `#[reflect(where)]`][11597] - [reflection: replace `impl_reflect_struct` with `impl_reflect`][11437] - [Add the ability to manually create ParsedPaths (+ cleanup)][11029] - [bevy_reflect: Reflect `&'static str`][11686] - [Improve DynamicStruct::insert][11068] - [Missing registrations][11736] - [Add `ReflectKind`][11664] - [doc(bevy_reflect): add note about trait bounds on `impl_type_path`][11810] - [bevy_reflect_derive: Clean up attribute logic][11777] ### A-ECS + A-Tasks - [Async channel v2][10692] ### A-Pointers - [Remove a ptr-to-int cast in `CommandQueue::apply`][10475] - [Fix memory leak in dynamic ECS example][11461] - [bevy_ptr: fix `unsafe_op_in_unsafe_fn` lint][11610] ### A-ECS + A-Reflection - [Adding derive Reflect for tick structs][11641] ### A-Reflection + A-Gizmos - [`#[derive(Reflect)]` on `GizmoConfig`][10483] - [Register `WireframeColor`][10486] ### No area label - [Fix intra-doc link warnings][10445] - [Fix minor issues with custom_asset example][10337] - [Prepend `root_path` to meta path in HttpWasmAssetReader][10527] - [support required features in wasm examples showcase][10577] - [examples showcase: use patches instead of sed for wasm hacks][10601] - [Add [lints] table, fix adding `#![allow(clippy::type_complexity)]` everywhere][10011] - [Bumps async crates requirements to latest major version][10370] - [delete methods deprecated in 0.12][10693] - [Ran `cargo fmt` on `benches` crate][10758] - [Remove unnecessary path prefixes][10749] - [Fix typos in safety comment][10827] - [Substitute `get(0)` with `first()`][10847] - [Remove identity `map` calls][10848] - [Renamed Accessibility plugin to AccessKitPlugin in bevy_winit][10914] - [Reorder impl to be the same as the trait][11076] - [Replace deprecated elements][10999] - [Remove unnecessary parentheses][10990] - [Replace deprecated elements][10999] - [Simplify equality assertions][10988] - [Add Solus package requrements to linux_dependencies.md][10996] - [Update base64 requirement from 0.13.0 to 0.21.5][10336] - [Update sysinfo version to 0.30.0][11071] - [Remove unnecessary parens][11075] - [Reorder impl to be the same as the trait][11076] - [Fix ci xvfb][11143] - [Replace or document ignored doctests][11040] - [Add static assertions to bevy_utils for compile-time checks][11182] - [Fix missed explicit conversions in examples][11261] - [Remove unused event-listener dependency][11269] - [Fixed typo in generate_custom_mesh.rs example][11293] - [Extract examples `CameraController` into a module][11338] - [Use EntityHashMap whenever possible][11353] - [Fix link to plugin guidelines][11379] - [[doc] Fix typo and formatting in CONTRIBUTING.md][11381] - [add a required feature for shader_material_glsl][11440] - [Update ruzstd requirement from 0.4.0 to 0.5.0][11467] - [Tweak gamepad viewer example style][11484] - [Add `.toml` extension to `.cargo/config_fast_builds`][11506] - [Add README to benches][11508] - [Fix panic in examples using argh on the web][11513] - [Fix cyclic dep][11523] - [Enable the `unsafe_op_in_unsafe_fn` lint][11591] - [Update erased-serde requirement from 0.3 to 0.4][11599] - [Fix example send_and_receive_events][11615] - [Update cursor.rs][11617] - [Use the `Continuous` update mode in stress tests when unfocused][11652] - [Don't auto insert on the extract schedule][11669] - [Update tracing-tracy requirement from 0.10.4 to 0.11.0 and tracy-client requirement from 0.16.4 to 0.17.0][11678] - [Use TypeIdMap whenever possible][11684] - [Fix a few typos in error docs][11709] - [bevy_render: use the non-send marker from bevy_core][11725] - [Ignore screenshots generated by `screenshot` example][11797] - [Docs reflect that `RemovalDetection` also yields despawned entities][11795] - [bevy_dynamic_plugin: fix `unsafe_op_in_unsafe_fn` lint][11622] - [Replace `crossbeam::scope` reference with `thread::scope` in docs][11832] - [Use question mark operator when possible][11865] - [Fix a few Clippy lints][11866] - [WebGPU: fix web-sys version][11894] - [Remove map_flatten from linting rules][11913] - [Fix duplicate `encase_derive_impl` dependency][11915] ### A-App - [add regression test for #10385/#10389][10609] - [Fix typos plugin.rs][11193] - [Expressively define plugins using functions][11080] - [Mark `DynamicPluginLoadError` internal error types as source][11618] ### A-Diagnostics - [Fix Line for tracy version][10663] - [Some doc to bevy_diagnostic][11020] - [Print to stderr from panic handler in LogPlugin][11170] - [Add ability to panic to logs example][11171] - [Make sure tracy deps conform to compatibility table][11331] - [Describe purpose of bevy_diagnostic][11327] - [Add support for updating the tracing subscriber in LogPlugin][10822] - [Replace `DiagnosticId` by `DiagnosticPath`][9266] - [fix link to tracy][11521] - [Fix sysinfo CPU brand output][11850] ### A-Rendering + A-ECS - [Explain where rendering is][11018] ### A-Assets + A-Math - [Use glam for computing gLTF node transform][11361] [4482]: https://github.com/bevyengine/bevy/pull/4482 [5103]: https://github.com/bevyengine/bevy/pull/5103 [6773]: https://github.com/bevyengine/bevy/pull/6773 [7650]: https://github.com/bevyengine/bevy/pull/7650 [8112]: https://github.com/bevyengine/bevy/pull/8112 [8453]: https://github.com/bevyengine/bevy/pull/8453 [9046]: https://github.com/bevyengine/bevy/pull/9046 [9172]: https://github.com/bevyengine/bevy/pull/9172 [9266]: https://github.com/bevyengine/bevy/pull/9266 [9623]: https://github.com/bevyengine/bevy/pull/9623 [9774]: https://github.com/bevyengine/bevy/pull/9774 [9797]: https://github.com/bevyengine/bevy/pull/9797 [9822]: https://github.com/bevyengine/bevy/pull/9822 [9907]: https://github.com/bevyengine/bevy/pull/9907 [9918]: https://github.com/bevyengine/bevy/pull/9918 [9920]: https://github.com/bevyengine/bevy/pull/9920 [9943]: https://github.com/bevyengine/bevy/pull/9943 [10011]: https://github.com/bevyengine/bevy/pull/10011 [10073]: https://github.com/bevyengine/bevy/pull/10073 [10077]: https://github.com/bevyengine/bevy/pull/10077 [10153]: https://github.com/bevyengine/bevy/pull/10153 [10224]: https://github.com/bevyengine/bevy/pull/10224 [10231]: https://github.com/bevyengine/bevy/pull/10231 [10266]: https://github.com/bevyengine/bevy/pull/10266 [10268]: https://github.com/bevyengine/bevy/pull/10268 [10321]: https://github.com/bevyengine/bevy/pull/10321 [10325]: https://github.com/bevyengine/bevy/pull/10325 [10336]: https://github.com/bevyengine/bevy/pull/10336 [10337]: https://github.com/bevyengine/bevy/pull/10337 [10342]: https://github.com/bevyengine/bevy/pull/10342 [10368]: https://github.com/bevyengine/bevy/pull/10368 [10369]: https://github.com/bevyengine/bevy/pull/10369 [10370]: https://github.com/bevyengine/bevy/pull/10370 [10376]: https://github.com/bevyengine/bevy/pull/10376 [10378]: https://github.com/bevyengine/bevy/pull/10378 [10380]: https://github.com/bevyengine/bevy/pull/10380 [10383]: https://github.com/bevyengine/bevy/pull/10383 [10389]: https://github.com/bevyengine/bevy/pull/10389 [10394]: https://github.com/bevyengine/bevy/pull/10394 [10400]: https://github.com/bevyengine/bevy/pull/10400 [10408]: https://github.com/bevyengine/bevy/pull/10408 [10410]: https://github.com/bevyengine/bevy/pull/10410 [10411]: https://github.com/bevyengine/bevy/pull/10411 [10415]: https://github.com/bevyengine/bevy/pull/10415 [10419]: https://github.com/bevyengine/bevy/pull/10419 [10421]: https://github.com/bevyengine/bevy/pull/10421 [10422]: https://github.com/bevyengine/bevy/pull/10422 [10423]: https://github.com/bevyengine/bevy/pull/10423 [10424]: https://github.com/bevyengine/bevy/pull/10424 [10434]: https://github.com/bevyengine/bevy/pull/10434 [10441]: https://github.com/bevyengine/bevy/pull/10441 [10442]: https://github.com/bevyengine/bevy/pull/10442 [10445]: https://github.com/bevyengine/bevy/pull/10445 [10446]: https://github.com/bevyengine/bevy/pull/10446 [10448]: https://github.com/bevyengine/bevy/pull/10448 [10450]: https://github.com/bevyengine/bevy/pull/10450 [10452]: https://github.com/bevyengine/bevy/pull/10452 [10453]: https://github.com/bevyengine/bevy/pull/10453 [10454]: https://github.com/bevyengine/bevy/pull/10454 [10461]: https://github.com/bevyengine/bevy/pull/10461 [10466]: https://github.com/bevyengine/bevy/pull/10466 [10474]: https://github.com/bevyengine/bevy/pull/10474 [10475]: https://github.com/bevyengine/bevy/pull/10475 [10483]: https://github.com/bevyengine/bevy/pull/10483 [10484]: https://github.com/bevyengine/bevy/pull/10484 [10485]: https://github.com/bevyengine/bevy/pull/10485 [10486]: https://github.com/bevyengine/bevy/pull/10486 [10493]: https://github.com/bevyengine/bevy/pull/10493 [10494]: https://github.com/bevyengine/bevy/pull/10494 [10496]: https://github.com/bevyengine/bevy/pull/10496 [10502]: https://github.com/bevyengine/bevy/pull/10502 [10514]: https://github.com/bevyengine/bevy/pull/10514 [10516]: https://github.com/bevyengine/bevy/pull/10516 [10517]: https://github.com/bevyengine/bevy/pull/10517 [10519]: https://github.com/bevyengine/bevy/pull/10519 [10520]: https://github.com/bevyengine/bevy/pull/10520 [10523]: https://github.com/bevyengine/bevy/pull/10523 [10526]: https://github.com/bevyengine/bevy/pull/10526 [10527]: https://github.com/bevyengine/bevy/pull/10527 [10529]: https://github.com/bevyengine/bevy/pull/10529 [10534]: https://github.com/bevyengine/bevy/pull/10534 [10537]: https://github.com/bevyengine/bevy/pull/10537 [10539]: https://github.com/bevyengine/bevy/pull/10539 [10540]: https://github.com/bevyengine/bevy/pull/10540 [10542]: https://github.com/bevyengine/bevy/pull/10542 [10543]: https://github.com/bevyengine/bevy/pull/10543 [10544]: https://github.com/bevyengine/bevy/pull/10544 [10547]: https://github.com/bevyengine/bevy/pull/10547 [10548]: https://github.com/bevyengine/bevy/pull/10548 [10550]: https://github.com/bevyengine/bevy/pull/10550 [10551]: https://github.com/bevyengine/bevy/pull/10551 [10555]: https://github.com/bevyengine/bevy/pull/10555 [10556]: https://github.com/bevyengine/bevy/pull/10556 [10558]: https://github.com/bevyengine/bevy/pull/10558 [10559]: https://github.com/bevyengine/bevy/pull/10559 [10560]: https://github.com/bevyengine/bevy/pull/10560 [10561]: https://github.com/bevyengine/bevy/pull/10561 [10562]: https://github.com/bevyengine/bevy/pull/10562 [10563]: https://github.com/bevyengine/bevy/pull/10563 [10564]: https://github.com/bevyengine/bevy/pull/10564 [10565]: https://github.com/bevyengine/bevy/pull/10565 [10574]: https://github.com/bevyengine/bevy/pull/10574 [10577]: https://github.com/bevyengine/bevy/pull/10577 [10578]: https://github.com/bevyengine/bevy/pull/10578 [10580]: https://github.com/bevyengine/bevy/pull/10580 [10585]: https://github.com/bevyengine/bevy/pull/10585 [10588]: https://github.com/bevyengine/bevy/pull/10588 [10589]: https://github.com/bevyengine/bevy/pull/10589 [10591]: https://github.com/bevyengine/bevy/pull/10591 [10592]: https://github.com/bevyengine/bevy/pull/10592 [10594]: https://github.com/bevyengine/bevy/pull/10594 [10596]: https://github.com/bevyengine/bevy/pull/10596 [10598]: https://github.com/bevyengine/bevy/pull/10598 [10601]: https://github.com/bevyengine/bevy/pull/10601 [10608]: https://github.com/bevyengine/bevy/pull/10608 [10609]: https://github.com/bevyengine/bevy/pull/10609 [10610]: https://github.com/bevyengine/bevy/pull/10610 [10611]: https://github.com/bevyengine/bevy/pull/10611 [10614]: https://github.com/bevyengine/bevy/pull/10614 [10619]: https://github.com/bevyengine/bevy/pull/10619 [10620]: https://github.com/bevyengine/bevy/pull/10620 [10623]: https://github.com/bevyengine/bevy/pull/10623 [10624]: https://github.com/bevyengine/bevy/pull/10624 [10627]: https://github.com/bevyengine/bevy/pull/10627 [10628]: https://github.com/bevyengine/bevy/pull/10628 [10631]: https://github.com/bevyengine/bevy/pull/10631 [10632]: https://github.com/bevyengine/bevy/pull/10632 [10633]: https://github.com/bevyengine/bevy/pull/10633 [10638]: https://github.com/bevyengine/bevy/pull/10638 [10640]: https://github.com/bevyengine/bevy/pull/10640 [10643]: https://github.com/bevyengine/bevy/pull/10643 [10644]: https://github.com/bevyengine/bevy/pull/10644 [10646]: https://github.com/bevyengine/bevy/pull/10646 [10648]: https://github.com/bevyengine/bevy/pull/10648 [10650]: https://github.com/bevyengine/bevy/pull/10650 [10651]: https://github.com/bevyengine/bevy/pull/10651 [10653]: https://github.com/bevyengine/bevy/pull/10653 [10657]: https://github.com/bevyengine/bevy/pull/10657 [10660]: https://github.com/bevyengine/bevy/pull/10660 [10663]: https://github.com/bevyengine/bevy/pull/10663 [10670]: https://github.com/bevyengine/bevy/pull/10670 [10672]: https://github.com/bevyengine/bevy/pull/10672 [10674]: https://github.com/bevyengine/bevy/pull/10674 [10675]: https://github.com/bevyengine/bevy/pull/10675 [10681]: https://github.com/bevyengine/bevy/pull/10681 [10682]: https://github.com/bevyengine/bevy/pull/10682 [10683]: https://github.com/bevyengine/bevy/pull/10683 [10684]: https://github.com/bevyengine/bevy/pull/10684 [10691]: https://github.com/bevyengine/bevy/pull/10691 [10692]: https://github.com/bevyengine/bevy/pull/10692 [10693]: https://github.com/bevyengine/bevy/pull/10693 [10698]: https://github.com/bevyengine/bevy/pull/10698 [10699]: https://github.com/bevyengine/bevy/pull/10699 [10702]: https://github.com/bevyengine/bevy/pull/10702 [10705]: https://github.com/bevyengine/bevy/pull/10705 [10706]: https://github.com/bevyengine/bevy/pull/10706 [10712]: https://github.com/bevyengine/bevy/pull/10712 [10714]: https://github.com/bevyengine/bevy/pull/10714 [10719]: https://github.com/bevyengine/bevy/pull/10719 [10721]: https://github.com/bevyengine/bevy/pull/10721 [10722]: https://github.com/bevyengine/bevy/pull/10722 [10723]: https://github.com/bevyengine/bevy/pull/10723 [10730]: https://github.com/bevyengine/bevy/pull/10730 [10733]: https://github.com/bevyengine/bevy/pull/10733 [10734]: https://github.com/bevyengine/bevy/pull/10734 [10735]: https://github.com/bevyengine/bevy/pull/10735 [10736]: https://github.com/bevyengine/bevy/pull/10736 [10739]: https://github.com/bevyengine/bevy/pull/10739 [10740]: https://github.com/bevyengine/bevy/pull/10740 [10741]: https://github.com/bevyengine/bevy/pull/10741 [10742]: https://github.com/bevyengine/bevy/pull/10742 [10745]: https://github.com/bevyengine/bevy/pull/10745 [10746]: https://github.com/bevyengine/bevy/pull/10746 [10748]: https://github.com/bevyengine/bevy/pull/10748 [10749]: https://github.com/bevyengine/bevy/pull/10749 [10755]: https://github.com/bevyengine/bevy/pull/10755 [10758]: https://github.com/bevyengine/bevy/pull/10758 [10764]: https://github.com/bevyengine/bevy/pull/10764 [10770]: https://github.com/bevyengine/bevy/pull/10770 [10771]: https://github.com/bevyengine/bevy/pull/10771 [10774]: https://github.com/bevyengine/bevy/pull/10774 [10779]: https://github.com/bevyengine/bevy/pull/10779 [10780]: https://github.com/bevyengine/bevy/pull/10780 [10782]: https://github.com/bevyengine/bevy/pull/10782 [10785]: https://github.com/bevyengine/bevy/pull/10785 [10787]: https://github.com/bevyengine/bevy/pull/10787 [10788]: https://github.com/bevyengine/bevy/pull/10788 [10791]: https://github.com/bevyengine/bevy/pull/10791 [10799]: https://github.com/bevyengine/bevy/pull/10799 [10801]: https://github.com/bevyengine/bevy/pull/10801 [10804]: https://github.com/bevyengine/bevy/pull/10804 [10808]: https://github.com/bevyengine/bevy/pull/10808 [10811]: https://github.com/bevyengine/bevy/pull/10811 [10812]: https://github.com/bevyengine/bevy/pull/10812 [10815]: https://github.com/bevyengine/bevy/pull/10815 [10818]: https://github.com/bevyengine/bevy/pull/10818 [10822]: https://github.com/bevyengine/bevy/pull/10822 [10827]: https://github.com/bevyengine/bevy/pull/10827 [10836]: https://github.com/bevyengine/bevy/pull/10836 [10837]: https://github.com/bevyengine/bevy/pull/10837 [10841]: https://github.com/bevyengine/bevy/pull/10841 [10847]: https://github.com/bevyengine/bevy/pull/10847 [10848]: https://github.com/bevyengine/bevy/pull/10848 [10854]: https://github.com/bevyengine/bevy/pull/10854 [10856]: https://github.com/bevyengine/bevy/pull/10856 [10857]: https://github.com/bevyengine/bevy/pull/10857 [10859]: https://github.com/bevyengine/bevy/pull/10859 [10872]: https://github.com/bevyengine/bevy/pull/10872 [10873]: 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https://github.com/bevyengine/bevy/pull/11604 [11605]: https://github.com/bevyengine/bevy/pull/11605 [11610]: https://github.com/bevyengine/bevy/pull/11610 [11611]: https://github.com/bevyengine/bevy/pull/11611 [11612]: https://github.com/bevyengine/bevy/pull/11612 [11615]: https://github.com/bevyengine/bevy/pull/11615 [11616]: https://github.com/bevyengine/bevy/pull/11616 [11617]: https://github.com/bevyengine/bevy/pull/11617 [11618]: https://github.com/bevyengine/bevy/pull/11618 [11622]: https://github.com/bevyengine/bevy/pull/11622 [11626]: https://github.com/bevyengine/bevy/pull/11626 [11627]: https://github.com/bevyengine/bevy/pull/11627 [11630]: https://github.com/bevyengine/bevy/pull/11630 [11635]: https://github.com/bevyengine/bevy/pull/11635 [11639]: https://github.com/bevyengine/bevy/pull/11639 [11640]: https://github.com/bevyengine/bevy/pull/11640 [11641]: https://github.com/bevyengine/bevy/pull/11641 [11644]: https://github.com/bevyengine/bevy/pull/11644 [11645]: https://github.com/bevyengine/bevy/pull/11645 [11649]: https://github.com/bevyengine/bevy/pull/11649 [11650]: https://github.com/bevyengine/bevy/pull/11650 [11652]: https://github.com/bevyengine/bevy/pull/11652 [11660]: https://github.com/bevyengine/bevy/pull/11660 [11662]: https://github.com/bevyengine/bevy/pull/11662 [11664]: https://github.com/bevyengine/bevy/pull/11664 [11666]: https://github.com/bevyengine/bevy/pull/11666 [11669]: https://github.com/bevyengine/bevy/pull/11669 [11671]: https://github.com/bevyengine/bevy/pull/11671 [11672]: https://github.com/bevyengine/bevy/pull/11672 [11675]: https://github.com/bevyengine/bevy/pull/11675 [11676]: https://github.com/bevyengine/bevy/pull/11676 [11678]: https://github.com/bevyengine/bevy/pull/11678 [11684]: https://github.com/bevyengine/bevy/pull/11684 [11686]: https://github.com/bevyengine/bevy/pull/11686 [11687]: https://github.com/bevyengine/bevy/pull/11687 [11688]: https://github.com/bevyengine/bevy/pull/11688 [11690]: https://github.com/bevyengine/bevy/pull/11690 [11693]: https://github.com/bevyengine/bevy/pull/11693 [11697]: https://github.com/bevyengine/bevy/pull/11697 [11699]: https://github.com/bevyengine/bevy/pull/11699 [11700]: https://github.com/bevyengine/bevy/pull/11700 [11703]: https://github.com/bevyengine/bevy/pull/11703 [11705]: https://github.com/bevyengine/bevy/pull/11705 [11709]: https://github.com/bevyengine/bevy/pull/11709 [11710]: https://github.com/bevyengine/bevy/pull/11710 [11712]: https://github.com/bevyengine/bevy/pull/11712 [11720]: https://github.com/bevyengine/bevy/pull/11720 [11721]: https://github.com/bevyengine/bevy/pull/11721 [11722]: https://github.com/bevyengine/bevy/pull/11722 [11725]: https://github.com/bevyengine/bevy/pull/11725 [11726]: https://github.com/bevyengine/bevy/pull/11726 [11728]: https://github.com/bevyengine/bevy/pull/11728 [11733]: https://github.com/bevyengine/bevy/pull/11733 [11735]: https://github.com/bevyengine/bevy/pull/11735 [11736]: https://github.com/bevyengine/bevy/pull/11736 [11737]: https://github.com/bevyengine/bevy/pull/11737 [11745]: https://github.com/bevyengine/bevy/pull/11745 [11747]: https://github.com/bevyengine/bevy/pull/11747 [11751]: https://github.com/bevyengine/bevy/pull/11751 [11758]: https://github.com/bevyengine/bevy/pull/11758 [11764]: https://github.com/bevyengine/bevy/pull/11764 [11767]: https://github.com/bevyengine/bevy/pull/11767 [11769]: https://github.com/bevyengine/bevy/pull/11769 [11773]: https://github.com/bevyengine/bevy/pull/11773 [11777]: https://github.com/bevyengine/bevy/pull/11777 [11780]: https://github.com/bevyengine/bevy/pull/11780 [11781]: https://github.com/bevyengine/bevy/pull/11781 [11783]: https://github.com/bevyengine/bevy/pull/11783 [11785]: https://github.com/bevyengine/bevy/pull/11785 [11791]: https://github.com/bevyengine/bevy/pull/11791 [11792]: https://github.com/bevyengine/bevy/pull/11792 [11795]: https://github.com/bevyengine/bevy/pull/11795 [11797]: https://github.com/bevyengine/bevy/pull/11797 [11798]: https://github.com/bevyengine/bevy/pull/11798 [11800]: https://github.com/bevyengine/bevy/pull/11800 [11801]: https://github.com/bevyengine/bevy/pull/11801 [11803]: https://github.com/bevyengine/bevy/pull/11803 [11805]: https://github.com/bevyengine/bevy/pull/11805 [11810]: https://github.com/bevyengine/bevy/pull/11810 [11818]: https://github.com/bevyengine/bevy/pull/11818 [11822]: https://github.com/bevyengine/bevy/pull/11822 [11832]: https://github.com/bevyengine/bevy/pull/11832 [11838]: https://github.com/bevyengine/bevy/pull/11838 [11847]: https://github.com/bevyengine/bevy/pull/11847 [11850]: https://github.com/bevyengine/bevy/pull/11850 [11855]: https://github.com/bevyengine/bevy/pull/11855 [11856]: https://github.com/bevyengine/bevy/pull/11856 [11860]: https://github.com/bevyengine/bevy/pull/11860 [11865]: https://github.com/bevyengine/bevy/pull/11865 [11866]: https://github.com/bevyengine/bevy/pull/11866 [11867]: https://github.com/bevyengine/bevy/pull/11867 [11868]: https://github.com/bevyengine/bevy/pull/11868 [11870]: https://github.com/bevyengine/bevy/pull/11870 [11878]: https://github.com/bevyengine/bevy/pull/11878 [11880]: https://github.com/bevyengine/bevy/pull/11880 [11882]: https://github.com/bevyengine/bevy/pull/11882 [11884]: https://github.com/bevyengine/bevy/pull/11884 [11889]: https://github.com/bevyengine/bevy/pull/11889 [11893]: https://github.com/bevyengine/bevy/pull/11893 [11894]: https://github.com/bevyengine/bevy/pull/11894 [11907]: https://github.com/bevyengine/bevy/pull/11907 [11909]: https://github.com/bevyengine/bevy/pull/11909 [11910]: https://github.com/bevyengine/bevy/pull/11910 [11911]: https://github.com/bevyengine/bevy/pull/11911 [11913]: https://github.com/bevyengine/bevy/pull/11913 [11914]: https://github.com/bevyengine/bevy/pull/11914 [11915]: https://github.com/bevyengine/bevy/pull/11915 ## Version 0.12.0 (2023-11-04) ### A-ECS + A-Diagnostics - [Cache parallel iteration spans][9950] ### A-ECS + A-Scenes - [Make builder types take and return `Self`][10001] ### A-Scenes - [Move scene spawner systems to SpawnScene schedule][9260] - [Add `SceneInstanceReady`][9313] - [Add `SpawnScene` to prelude][9451] - [Finish documenting `bevy_scene`][9949] - [Only attempt to copy resources that still exist from scenes][9984] - [Correct Scene loader error description][10161] ### A-Tasks + A-Diagnostics - [Fix doc warning in bevy_tasks][9348] ### A-Tasks - [elaborate on TaskPool and bevy tasks][8750] - [Remove Resource and add Debug to TaskPoolOptions][9485] - [Fix clippy lint in single_threaded_task_pool][9851] - [Remove dependecies from bevy_tasks' README][9881] - [Allow using async_io::block_on in bevy_tasks][9626] - [add test for nested scopes][10026] - [Global TaskPool API improvements][10008] ### A-Audio + A-Windowing - [Application lifetime events (suspend audio on Android)][10158] ### A-Animation + A-Transform - [Add system parameter for computing up-to-date `GlobalTransform`s][8603] ### A-Transform - [Update `GlobalTransform` on insertion][9081] - [Add `Without` filter to `sync_simple_transforms`' orphaned entities query][9518] - [Fix ambiguities in transform example][9845] ### A-App - [Add `track_caller` to `App::add_plugins`][9174] - [Remove redundant check for `AppExit` events in `ScheduleRunnerPlugin`][9421] - [fix typos in crates/bevy_app/src/app.rs][10173] - [fix typos in crates/bevy_app/src/app.rs][10173] - [fix run-once runners][10195] ### A-ECS + A-App - [Add configure_schedules to App and Schedules to apply `ScheduleBuildSettings` to all schedules][9514] - [Only run event systems if they have tangible work to do][7728] ### A-Rendering + A-Gizmos - [Fix gizmo draw order in 2D][9129] - [Fix gizmo line width issue when using perspective][9067] ### A-Rendering + A-Diagnostics - [Include note of common profiling issue][9484] - [Enhance many_cubes stress test use cases][9596] - [GLTF loader: handle warning NODE_SKINNED_MESH_WITHOUT_SKIN][9360] ### A-Rendering + A-Reflection - [Register `AlphaMode` type][9222] ### A-Windowing - [Add option to toggle window control buttons][9083] - [Fixed: Default window is now "App" instead of "Bevy App"][9301] - [improve documentation relating to `WindowPlugin` and `Window`][9173] - [Improve `bevy_winit` documentation][7609] - [Change `WinitPlugin` defaults to limit game update rate when window is not visible][7611] - [User controlled window visibility][9355] - [Check cursor position for out of bounds of the window][8855] - [Fix doc link in transparent_window example][9697] - [Wait before making window visible][9692] - [don't create windows on winit StartCause::Init event][9684] - [Fix the doc warning attribute and document remaining items for `bevy_window`][9933] - [Revert "macOS Sonoma (14.0) / Xcode 15.0 — Compatibility Fixes + Docs…][9991] - [Revert "macOS Sonoma (14.0) / Xcode 15.0 — Compatibility Fixes + Docs…][9991] - [Allow Bevy to start from non-main threads on supported platforms][10020] - [Prevent black frames during startup][9826] - [Slightly improve `CursorIcon` doc.][10289] - [Fix typo in window.rs][10358] ### A-Gizmos - [Replace AHash with a good sequence for entity AABB colors][9175] - [gizmo plugin lag bugfix][9166] - [Clarify immediate mode in `Gizmos` documentation][9183] - [Fix crash when drawing line gizmo with less than 2 vertices][9101] - [Document that gizmo `depth_bias` has no effect in 2D][10074] ### A-Utils - [change 'collapse_type_name' to retain enum types][9587] - [bevy_derive: Fix `#[deref]` breaking other attributes][9551] - [Move default docs][9638] ### A-Rendering + A-Assets - [Import the second UV map if present in glTF files.][9992] - [fix custom shader imports][10030] - [Add `ImageSamplerDescriptor` as an image loader setting][9982] ### A-ECS - [Add the Has world query to bevy_ecs::prelude][9204] - [Simplify parallel iteration methods][8854] - [Fix safety invariants for `WorldQuery::fetch` and simplify cloning][8246] - [Derive debug for ManualEventIterator][9293] - [Add `EntityMap::clear`][9291] - [Add a paragraph to the lifetimeless module doc][9312] - [opt-out `multi-threaded` feature flag][9269] - [Fix `ambiguous_with` breaking run conditions][9253] - [Add `RunSystem`][9366] - [Add `replace_if_neq` to `DetectChangesMut`][9418] - [Adding `Copy, Clone, Debug` to derived traits of `ExecutorKind`][9385] - [Fix incorrect documentation link in `DetectChangesMut`][9431] - [Implement `Debug` for `UnsafeWorldCell`][9460] - [Relax In/Out bounds on impl Debug for dyn System][9581] - [Improve various `Debug` implementations][9588] - [Make `run_if_inner` public and rename to `run_if_dyn`][9576] - [Refactor build_schedule and related errors][9579] - [Add `system.map(...)` for transforming the output of a system][8526] - [Reorganize `Events` and `EventSequence` code][9306] - [Replaced EntityMap with HashMap][9461] - [clean up configure_set(s) erroring][9577] - [Relax more `Sync` bounds on `Local`][9589] - [Rename `ManualEventIterator`][9592] - [Replaced `EntityCommand` Implementation for `FnOnce`][9604] - [Add a variant of `Events::update` that returns the removed events][9542] - [Move schedule name into `Schedule`][9600] - [port old ambiguity tests over][9617] - [Refactor `EventReader::iter` to `read`][9631] - [fix ambiguity reporting][9648] - [Fix anonymous set name stack overflow][9650] - [Fix unsoundness in `QueryState::is_empty`][9463] - [Add panicking helpers for getting components from `Query`][9659] - [Replace `IntoSystemSetConfig` with `IntoSystemSetConfigs`][9247] - [Moved `get_component(_unchecked_mut)` from `Query` to `QueryState`][9686] - [Fix naming on "tick" Column and ComponentSparseSet methods][9744] - [Clarify a comment in Option WorldQuery impl][9749] - [Return a boolean from `set_if_neq`][9801] - [Rename RemovedComponents::iter/iter_with_id to read/read_with_id][9778] - [Remove some old references to CoreSet][9833] - [Use single threaded executor for archetype benches][9835] - [docs: Improve some `ComponentId` doc cross-linking.][9839] - [One Shot Systems][8963] - [Add mutual exclusion safety info on filter_fetch][9836] - [add try_insert to entity commands][9844] - [Improve codegen for world validation][9464] - [docs: Use intradoc links for method references.][9958] - [Remove States::variants and remove enum-only restriction its derive][9945] - [`as_deref_mut()` method for Mut-like types][9912] - [refactor: Change `Option>` query params to `Has`][9959] - [Hide `UnsafeWorldCell::unsafe_world`][9741] - [Add a public API to ArchetypeGeneration/Id][9825] - [Ignore ambiguous components or resources][9895] - [Use chain in breakout example][10124] - [`ParamSet`s containing non-send parameters should also be non-send][10211] - [Replace all labels with interned labels][7762] - [Fix outdated comment referencing CoreSet][10294] ### A-Rendering + A-Math - [derive Clone/Copy/Debug trio for shape::Cylinder][9705] ### A-UI - [Fix for vertical text bounds and alignment][9133] - [UI extraction order fix][9099] - [Update text example using default font][9259] - [bevy_ui: fix doc formatting for some Style fields][9295] - [Remove the `With` query filter from `bevy_ui::render::extract_uinode_borders`][9285] - [Fix incorrent doc comment for the set method of `ContentSize`][9345] - [Improved text widget doc comments][9344] - [Change the default for the `measure_func` field of `ContentSize` to None.][9346] - [Unnecessary line in game_menu example][9406] - [Change `UiScale` to a tuple struct][9444] - [Remove unnecessary doc string][9481] - [Add some missing pub in ui_node][9529] - [UI examples clean up][9479] - [`round_ties_up` fix][9548] - [fix incorrect docs for `JustifyItems` and `JustifySelf`][9539] - [Added `Val::ZERO` Constant][9566] - [Cleanup some bevy_text pipeline.rs][9111] - [Make `GridPlacement`'s fields non-zero and add accessor functions.][9486] - [Remove `Val`'s `try_*` arithmetic methods][9609] - [UI node bundle comment fix][9404] - [Do not panic on non-UI child of UI entity][9621] - [Rename `Val` `evaluate` to `resolve` and implement viewport variant support][9568] - [Change `Urect::width` & `Urect::height` to be const][9640] - [`TextLayoutInfo::size` should hold the drawn size of the text, and not a scaled value.][7794] - [`impl From` and `From<&str>` for `TextSection`][8856] - [Remove z-axis scaling in `extract_text2d_sprite`][9733] - [Fix doc comments for align items][9739] - [Add tests to `bevy_ui::Layout`][9781] - [examples: Remove unused doc comments.][9795] - [Add missing `bevy_text` feature attribute to `TextBundle` from impl][9785] - [Move `Val` into `geometry`][9818] - [Derive Serialize and Deserialize for UiRect][9820] - [`ContentSize` replacement fix][9753] - [Round UI coordinates after scaling][9784] - [Have a separate implicit viewport node per root node + make viewport node `Display::Grid`][9637] - [Rename `num_font_atlases` to `len`.][9879] - [Fix documentation for ui node Style][9935] - [`text_wrap_debug` scale factor commandline args][9951] - [Store both the rounded and unrounded node size in Node][9923] - [Various accessibility API updates.][9989] - [UI node outlines][9931] - [Implement serialize and deserialize for some UI types][10044] - [Tidy up UI node docs][10189] - [Remove unused import warning when default_font feature is disabled][10230] - [Fix crash with certain right-aligned text][10271] - [Add some more docs for bevy_text.][9873] - [Implement `Neg` for `Val`][10295] - [`normalize` method for `Rect`][10297] - [don't Implement `Display` for `Val`][10345] - [[bevy_text] Document what happens when font is not specified][10252] - [Update UI alignment docs][10303] - [Add stack index to `Node`][9853] - [don't Implement `Display` for `Val`][10345] ### A-Animation - [Fix doc typo][9162] - [Expose `animation_clip` paths][9392] - [animations: convert skinning weights from unorm8x4 to float32x4][9338] - [API updates to the AnimationPlayer][9002] - [only take up to the max number of joints][9351] - [check root node for animations][9407] - [Fix morph interpolation][9927] ### A-Pointers - [Put `#[repr(transparent)]` attr to bevy_ptr types][9068] ### A-Assets + A-Reflection - [reflect: `TypePath` part 2][8768] ### A-Rendering + A-Hierarchy - [default inherited visibility when parent has invalid components][10275] ### A-ECS + A-Tasks - [Round up for the batch size to improve par_iter performance][9814] ### A-Reflection + A-Utils - [Moved `fq_std` from `bevy_reflect_derive` to `bevy_macro_utils`][9956] ### A-Reflection + A-Math - [Add reflect impls to IRect and URect][9191] - [Implement reflect trait on new glam types (I64Vec and U64Vec)][9281] ### A-Hierarchy - [Prevent setting parent as itself][8980] - [Add as_slice to parent][9871] ### A-Input - [input: allow multiple gamepad inputs to be registered for one button in one frame][9446] - [Bevy Input Docs : lib.rs][9468] - [Bevy Input Docs : gamepad.rs][9469] - [Add `GamepadButtonInput` event][9008] - [Bevy Input Docs : the modules][9467] - [Finish documenting `bevy_gilrs`][10010] - [Change `AxisSettings` livezone default][10090] - [docs: Update input_toggle_active example][9913] ### A-Input + A-Windowing - [Fix `Window::set_cursor_position`][9456] - [Change `Window::physical_cursor_position` to use the physical size of the window][9657] - [Fix check that cursor position is within window bounds][9662] ### A-ECS + A-Reflection - [implement insert and remove reflected entity commands][8895] - [Allow disjoint mutable world access via `EntityMut`][9419] - [Implement `Reflect` for `State` and `NextState`][9742] - [`#[derive(Clone)]` on `Component{Info,Descriptor}`][9812] ### A-Math - [Rename bevy_math::rects conversion methods][9159] - [Add glam swizzles traits to prelude][9387] - [Rename `Bezier` to `CubicBezier` for clarity][9554] - [Add a method to compute a bounding box enclosing a set of points][9630] - [re-export `debug_glam_assert` feature][10206] - [Add `Cubic` prefix to all cubic curve generators][10299] ### A-Build-System - [only check for bans if the dependency tree changed][9252] - [Slightly better message when contributor modifies examples template][9372] - [switch CI jobs between windows and linux for example execution][9489] - [Check for bevy_internal imports in CI][9612] - [Fix running examples on linux in CI][9665] - [Bump actions/checkout from 2 to 4][9759] - [doc: Remove reference to `clippy::manual-strip`.][9794] - [Only run some workflows on the bevy repo (not forks)][9872] - [run mobile tests on more devices / OS versions][9936] - [Allow `clippy::type_complexity` in more places.][9796] - [hacks for running (and screenshotting) the examples in CI on a github runner][9220] - [make CI less failing on cargo deny bans][10151] - [add test on Android 14 / Pixel 8][10148] - [Use `clippy::doc_markdown` more.][10286] ### A-Diagnostics - [Cache System Tracing Spans][9390] ### A-Rendering + A-Animation - [Use a seeded rng for custom_skinned_mesh example][9846] - [Move skin code to a separate module][9899] ### A-Core - [Change visibility of `bevy::core::update_frame_count` to `pub`][10111] ### A-Reflection - [Fix typo in NamedTypePathDef][9102] - [Refactor `path` module of `bevy_reflect`][8887] - [Refactor parsing in bevy_reflect path module][9048] - [bevy_reflect: Fix combined field attributes][9322] - [bevy_reflect: Opt-out attribute for `TypePath`][9140] - [Add reflect path parsing benchmark][9364] - [Make it so `ParsedPath` can be passed to GetPath][9373] - [Make the reflect path parser utf-8-unaware][9371] - [bevy_scene: Add `ReflectBundle`][9165] - [Fix comment in scene example `FromResources`][9743] - [Remove TypeRegistry re-export rename][9807] - [Provide getters for fields of ReflectFromPtr][9748] - [Add TypePath to the prelude][9963] - [Improve TypeUuid's derive macro error messages][9315] - [Migrate `Quat` reflection strategy from "value" to "struct"][10068] - [bevy_reflect: Fix dynamic type serialization][10103] - [bevy_reflect: Fix ignored/skipped field order][7575] ### A-Rendering + A-Assets + A-Reflection - [Implement `Reflect` for `Mesh`][9779] ### A-ECS + A-Time - [add on_real_time_timer run condition][10179] ### A-ECS + A-Hierarchy - [Added 'clear_children' and 'replace_children' methods to BuildWorldChildren to be consistent with BuildChildren.][10311] ### A-Audio - [Added Pitch as an alternative sound source][9225] - [update documentation on AudioSink][9332] - [audio sinks don't need their custom drop anymore][9336] - [Clarify what happens when setting the audio volume][9480] - [More ergonomic spatial audio][9800] ### A-Rendering + A-UI - [Remove out-of-date paragraph in `Style::border`][9103] - [Revert "Fix UI corruption for AMD gpus with Vulkan (#9169)"][9237] - [Revert "Fix UI corruption for AMD gpus with Vulkan (#9169)"][9237] - [`many_buttons` enhancements][9712] - [Fix UI borders][10078] - [UI batching Fix][9610] - [Add UI Materials][9506] ### A-ECS + A-Reflection + A-Pointers - [add `MutUntyped::map_unchanged`][9194] ### No area label - [Fix typos throughout the project][9090] - [Bump Version after Release][9106] - [fix `clippy::default_constructed_unit_structs` and trybuild errors][9144] - [delete code deprecated in 0.11][9128] - [Drain `ExtractedUiNodes` in `prepare_uinodes`][9142] - [example showcase - pagination and can build for WebGL2][9168] - [example showcase: switch default api to webgpu][9193] - [Add some more helpful errors to BevyManifest when it doesn't find Cargo.toml][9207] - [Fix path reference to contributors example][9219] - [replace parens with square brackets when referencing _mut on `Query` docs #9200][9223] - [use AutoNoVsync in stress tests][9229] - [bevy_render: Remove direct dep on wgpu-hal.][9249] - [Fixed typo in line 322][9276] - [custom_material.vert: gl_InstanceIndex includes gl_BaseInstance][9326] - [fix typo in a link - Mesh docs][9329] - [Improve font size related docs][9320] - [Fix gamepad viewer being marked as a non-wasm example][9399] - [Rustdoc: Scrape examples][9154] - [enable multithreading on benches][9388] - [webgl feature renamed to webgl2][9370] - [Example Comment Typo Fix][9427] - [Fix shader_instancing example][9448] - [Update tracy-client requirement from 0.15 to 0.16][9436] - [fix bevy imports. windows_settings.rs example][9547] - [Fix CI for Rust 1.72][9562] - [Swap TransparentUi to use a stable sort][9598] - [Replace uses of `entity.insert` with tuple bundles in `game_menu` example][9619] - [Remove `IntoIterator` impl for `&mut EventReader`][9583] - [remove VecSwizzles imports][9629] - [Fix erronenous glam version][9653] - [Fixing some doc comments][9646] - [Explicitly make instance_index vertex output @interpolate(flat)][9675] - [Fix some nightly warnings][9672] - [Use default resolution for viewport_debug example][9666] - [Refer to "macOS", not "macOS X".][9704] - [Remove useless single tuples and trailing commas][9720] - [Fix some warnings shown in nightly][10012] - [Fix animate_scale scaling z value in text2d example][9769] - ["serialize" feature no longer enables the optional "bevy_scene" feature if it's not enabled from elsewhere][9803] - [fix deprecation warning in bench][9823] - [don't enable filesystem_watcher when building for WebGPU][9829] - [Improve doc formatting.][9840] - [Fix the `clippy::explicit_iter_loop` lint][9834] - [Wslg docs][9842] - [skybox.wgsl: Fix precision issues][9909] - [Fix typos.][9922] - [Add link to `Text2dBundle` in `TextBundle` docs.][9900] - [Fix some typos][9934] - [Fix typos][9965] - [Replaced `parking_lot` with `std::sync`][9545] - [Add inline(never) to bench systems][9824] - [Android: handle suspend / resume][9937] - [Fix some warnings shown in nightly][10012] - [Updates for rust 1.73][10035] - [Improve selection of iOS device in mobile example][9282] - [Update toml_edit requirement from 0.19 to 0.20][10058] - [foxes shouldn't march in sync][10070] - [Fix tonemapping test patten][10092] - [Removed `once_cell`][10079] - [Improve WebGPU unstable flags docs][10163] - [shadow_biases: Support different PCF methods][10184] - [shadow_biases: Support moving the light position and resetting biases][10185] - [Update async-io requirement from 1.13.0 to 2.0.0][10238] - [few fmt tweaks][10264] - [Derive Error for more error types][10240] - [Allow AccessKit to react to WindowEvents before they reach the engine][10356] ### A-Rendering + A-Build-System - [Improve execution of examples in CI][9331] - [make deferred_rendering simpler to render for CI][10150] ### A-Meta - [Remove the bevy_dylib feature][9516] - [add and fix shields in Readmes][9993] - [Added section for contributing and links for issues and PRs][10171] - [Fix orphaned contributing paragraph][10174] ### A-Assets + A-Animation - [Handle empty morph weights when loading gltf][9867] - [Finish documenting `bevy_gltf`][9998] ### A-Editor + A-Diagnostics - [Add `DiagnosticsStore::iter_mut`][9679] ### A-Time - [Fix timers.rs documentation][9290] - [Add missing documentation to `bevy_time`][9428] - [Clarify behaviour of `Timer::finished()` for repeating timers][9939] - [ignore time channel error][9981] - [Unify `FixedTime` and `Time` while fixing several problems][8964] - [Time: demote delta time clamping warning to debug][10145] - [fix typo in time.rs example][10152] - [Example time api][10204] ### A-Rendering + A-ECS - [Update `Camera`'s `Frustum` only when its `GlobalTransform` or `CameraProjection` changed][9092] ### A-UI + A-Reflection - [bevy_ui: reflect missing types][9677] - [register `TextLayoutInfo` and `TextFlags` type.][9919] ### A-Build-System + A-Assets - [Increase iteration count for asset tests][9737] ### A-Rendering - [Clarify that wgpu is based on the webGPU API][9093] - [Return URect instead of (UVec2, UVec2) in Camera::physical_viewport_rect][9085] - [fix module name for AssetPath shaders][9186] - [Add GpuArrayBuffer and BatchedUniformBuffer][8204] - [Update `bevy_window::PresentMode` to mirror `wgpu::PresentMode`][9230] - [Stop using unwrap in the pipelined rendering thread][9052] - [Fix panic whilst loading UASTC encoded ktx2 textures][9158] - [Document `ClearColorConfig`][9288] - [Use GpuArrayBuffer for MeshUniform][9254] - [Update docs for scaling_mode field of Orthographic projection][9297] - [Fix shader_material_glsl example after #9254][9311] - [Improve `Mesh` documentation][9061] - [Include tone_mapping fn in tonemapping_test_patterns][9084] - [Extend the default render range of 2D camera][9310] - [Document when Camera::viewport_to_world and related methods return None][8841] - [include toplevel shader-associated defs][9343] - [Fix post_processing example on webgl2][9361] - [use ViewNodeRunner in the post_processing example][9127] - [Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2][9383] - [Fix non-visible motion vector text in shader prepass example][9155] - [Use bevy crates imports instead of bevy internal. post_processing example][9396] - [Make Anchor Copy][9327] - [Move window.rs to window/mod.rs in bevy_render][9394] - [Reduce the size of MeshUniform to improve performance][9416] - [Fix temporal jitter bug][9462] - [Fix gizmo lines deforming or disappearing when partially behind the camera][9470] - [Make WgpuSettings::default() check WGPU_POWER_PREF][9482] - [fix wireframe after MeshUniform size reduction][9505] - [fix shader_material_glsl example][9513] - [[RAINBOW EFFECT] Added methods to get HSL components from Color][9201] - [ktx2: Fix Rgb8 -> Rgba8Unorm conversion][9555] - [Reorder render sets, refactor bevy_sprite to take advantage][9236] - [Improve documentation relating to `Frustum` and `HalfSpace`][9136] - [Revert "Update defaults for OrthographicProjection (#9537)"][9878] - [Remove unused regex dep from bevy_render][9613] - [Split `ComputedVisibility` into two components to allow for accurate change detection and speed up visibility propagation][9497] - [Use instancing for sprites][9597] - [Enhance bevymark][9674] - [Remove redundant math in tonemapping.][9669] - [Improve `SpatialBundle` docs][9673] - [Cache depth texture based on usage][9565] - [warn and min for different vertex count][9699] - [default 16bit rgb/rgba textures to unorm instead of uint][9611] - [Fix TextureAtlasBuilder padding][10031] - [Add example for `Camera::viewport_to_world`][7179] - [Fix wireframe for skinned/morphed meshes][9734] - [generate indices for Mikktspace][8862] - [invert face culling for negatively scaled gltf nodes][8859] - [renderer init: create a detached task only on wasm, block otherwise][9830] - [Cleanup `visibility` module][9850] - [Use a single line for of large binding lists][9849] - [Fix a typo in `DirectionalLightBundle`][9861] - [Revert "Update defaults for OrthographicProjection (#9537)"][9878] - [Refactor rendering systems to use `let-else`][9870] - [Use radsort for Transparent2d PhaseItem sorting][9882] - [Automatic batching/instancing of draw commands][9685] - [Directly copy data into uniform buffers][9865] - [Allow other plugins to create renderer resources][9925] - [Use EntityHashMap for render world entity storage for better performance][9903] - [Parallelize extract_meshes][9966] - [Fix comment grammar][9990] - [Allow overriding global wireframe setting.][7328] - [wireframes: workaround for DX12][10022] - [Alternate wireframe override api][10023] - [Fix TextureAtlasBuilder padding][10031] - [fix example mesh2d_manual][9941] - [PCF For DirectionalLight/SpotLight Shadows][8006] - [Refactor the render instance logic in #9903 so that it's easier for other components to adopt.][10002] - [Fix 2d_shapes and general 2D mesh instancing][10051] - [fix webgl2 crash][10053] - [fix orthographic cluster aabb for spotlight culling][9614] - [Add consuming builder methods for more ergonomic `Mesh` creation][10056] - [wgpu 0.17][9302] - [use `Material` for wireframes][5314] - [Extract common wireframe filters in type alias][10080] - [Deferred Renderer][9258] - [Configurable colors for wireframe][5303] - [chore: Renamed RenderInstance trait to ExtractInstance][10065] - [pbr shader cleanup][10105] - [Fix text2d view-visibility][10100] - [Allow optional extraction of resources from the main world][10109] - [ssao use unlit_color instead of white][10117] - [Fix missing explicit lifetime name for copy_deferred_lighting_id name][10128] - [Fixed mod.rs in rendering to support Radeon Cards][10132] - [Explain usage of prepass shaders in docs for `Material` trait][9025] - [Better link for prepare_windows docs][10142] - [Improve linking within `RenderSet` docs.][10143] - [Fix unlit missing parameters][10144] - [`*_PREPASS` Shader Def Cleanup][10136] - [check for any prepass phase][10160] - [allow extensions to StandardMaterial][7820] - [array_texture example: use new name of pbr function][10168] - [chore: use ExtractComponent derive macro for EnvironmentMapLight and FogSettings][10191] - [Variable `MeshPipeline` View Bind Group Layout][10156] - [update shader imports][10180] - [Bind group entries][9694] - [Detect cubemap for dds textures][10222] - [Fix alignment on ios simulator][10178] - [Add convenient methods for Image][10221] - [Use “specular occlusion” term to consistently extinguish fresnel on Ambient and Environment Map lights][10182] - [Fix fog color being inaccurate][10226] - [Replace all usages of texture_descritor.size.* with the helper methods][10227] - [View Transformations][9726] - [fix deferred example fog values][10249] - [WebGL2: fix import path for unpack_unorm3x4_plus_unorm_20_][10251] - [Use wildcard imports in bevy_pbr][9847] - [Make mesh attr vertex count mismatch warn more readable][10259] - [Image Sampler Improvements][10254] - [Fix sampling of diffuse env map texture with non-uniform control flow][10276] - [Log a warning when the `tonemapping_luts` feature is disabled but required for the selected tonemapper.][10253] - [Smaller TAA fixes][10200] - [Truncate attribute buffer data rather than attribute buffers][10270] - [Fix deferred lighting pass values not all working on M1 in WebGL2][10304] - [Add frustum to shader View][10306] - [Fix handling of `double_sided` for normal maps][10326] - [Add helper function to determine if color is transparent][10310] - [`StandardMaterial` Light Transmission][8015] - [double sided normals: fix apply_normal_mapping calls][10330] - [Combine visibility queries in check_visibility_system][10196] - [Make VERTEX_COLORS usable in prepass shader, if available][10341] - [allow DeferredPrepass to work without other prepass markers][10223] - [Increase default normal bias to avoid common artifacts][10346] - [Make `DirectionalLight` `Cascades` computation generic over `CameraProjection`][9226] - [Update default `ClearColor` to better match Bevy's branding][10339] - [Fix gizmo crash when prepass enabled][10360] ### A-Build-System + A-Meta - [Fixed: README.md][9994] ### A-Assets - [doc(asset): fix asset trait example][9105] - [Add `GltfLoader::new`.][9120] - [impl `From<&AssetPath>` for `HandleId`][9132] - [allow asset loader pre-registration][9429] - [fix asset loader preregistration for multiple assets][9453] - [Fix point light radius][9493] - [Add support for KHR_materials_emissive_strength][9553] - [Fix panic when using `.load_folder()` with absolute paths][9490] - [Bevy Asset V2][8624] - [create imported asset directory if needed][9716] - [Copy on Write AssetPaths][9729] - [Asset v2: Asset path serialization fix][9756] - [don't ignore some EventKind::Modify][9767] - [Manual "Reflect Value" AssetPath impl to fix dynamic linking][9752] - [Fix unused variable warning for simple AssetV2 derives][9961] - [Remove monkey.gltf][9974] - [Update notify-debouncer-full requirement from 0.2.0 to 0.3.1][9757] - [Removed `anyhow`][10003] - [Multiple Asset Sources][9885] - [Make loading warning for no file ext more descriptive][10119] - [Fix load_folder for non-default Asset Sources][10121] - [only set up processed source if asset plugin is not unprocessed][10123] - [Hot reload labeled assets whose source asset is not loaded][9736] - [Return an error when loading non-existent labels][9751] - [remove unused import on android][10197] - [Log an error when registering an AssetSource after AssetPlugin has been built][10202] - [Add note about asset source register order][10186] - [Add `asset_processor` feature and remove AssetMode::ProcessedDev][10194] - [Implement source into Display for AssetPath][10217] - [assets: use blake3 instead of md5][10208] - [Reduce noise in asset processing example][10262] - [Adding AssetPath::resolve() method.][9528] - [Assets: fix first hot reloading][9804] - [Non-blocking load_untyped using a wrapper asset][10198] - [Reuse and hot reload folder handles][10210] - [Additional AssetPath unit tests.][10279] - [Corrected incorrect doc comment on read_asset_bytes][10352] - [support file operations in single threaded context][10312] [5303]: https://github.com/bevyengine/bevy/pull/5303 [5314]: https://github.com/bevyengine/bevy/pull/5314 [7179]: https://github.com/bevyengine/bevy/pull/7179 [7328]: https://github.com/bevyengine/bevy/pull/7328 [7575]: https://github.com/bevyengine/bevy/pull/7575 [7609]: https://github.com/bevyengine/bevy/pull/7609 [7611]: https://github.com/bevyengine/bevy/pull/7611 [7728]: https://github.com/bevyengine/bevy/pull/7728 [7762]: https://github.com/bevyengine/bevy/pull/7762 [7794]: https://github.com/bevyengine/bevy/pull/7794 [7820]: https://github.com/bevyengine/bevy/pull/7820 [8006]: https://github.com/bevyengine/bevy/pull/8006 [8015]: https://github.com/bevyengine/bevy/pull/8015 [8204]: https://github.com/bevyengine/bevy/pull/8204 [8246]: https://github.com/bevyengine/bevy/pull/8246 [8526]: https://github.com/bevyengine/bevy/pull/8526 [8603]: https://github.com/bevyengine/bevy/pull/8603 [8624]: https://github.com/bevyengine/bevy/pull/8624 [8750]: https://github.com/bevyengine/bevy/pull/8750 [8768]: https://github.com/bevyengine/bevy/pull/8768 [8841]: https://github.com/bevyengine/bevy/pull/8841 [8854]: https://github.com/bevyengine/bevy/pull/8854 [8855]: https://github.com/bevyengine/bevy/pull/8855 [8856]: https://github.com/bevyengine/bevy/pull/8856 [8859]: https://github.com/bevyengine/bevy/pull/8859 [8862]: https://github.com/bevyengine/bevy/pull/8862 [8887]: https://github.com/bevyengine/bevy/pull/8887 [8895]: https://github.com/bevyengine/bevy/pull/8895 [8963]: https://github.com/bevyengine/bevy/pull/8963 [8964]: https://github.com/bevyengine/bevy/pull/8964 [8980]: https://github.com/bevyengine/bevy/pull/8980 [9002]: https://github.com/bevyengine/bevy/pull/9002 [9008]: https://github.com/bevyengine/bevy/pull/9008 [9025]: https://github.com/bevyengine/bevy/pull/9025 [9048]: https://github.com/bevyengine/bevy/pull/9048 [9052]: https://github.com/bevyengine/bevy/pull/9052 [9061]: https://github.com/bevyengine/bevy/pull/9061 [9067]: https://github.com/bevyengine/bevy/pull/9067 [9068]: https://github.com/bevyengine/bevy/pull/9068 [9081]: https://github.com/bevyengine/bevy/pull/9081 [9083]: https://github.com/bevyengine/bevy/pull/9083 [9084]: https://github.com/bevyengine/bevy/pull/9084 [9085]: https://github.com/bevyengine/bevy/pull/9085 [9090]: https://github.com/bevyengine/bevy/pull/9090 [9092]: https://github.com/bevyengine/bevy/pull/9092 [9093]: https://github.com/bevyengine/bevy/pull/9093 [9099]: https://github.com/bevyengine/bevy/pull/9099 [9101]: https://github.com/bevyengine/bevy/pull/9101 [9102]: https://github.com/bevyengine/bevy/pull/9102 [9103]: https://github.com/bevyengine/bevy/pull/9103 [9105]: https://github.com/bevyengine/bevy/pull/9105 [9106]: https://github.com/bevyengine/bevy/pull/9106 [9111]: https://github.com/bevyengine/bevy/pull/9111 [9120]: https://github.com/bevyengine/bevy/pull/9120 [9127]: https://github.com/bevyengine/bevy/pull/9127 [9128]: https://github.com/bevyengine/bevy/pull/9128 [9129]: https://github.com/bevyengine/bevy/pull/9129 [9132]: https://github.com/bevyengine/bevy/pull/9132 [9133]: https://github.com/bevyengine/bevy/pull/9133 [9136]: https://github.com/bevyengine/bevy/pull/9136 [9140]: https://github.com/bevyengine/bevy/pull/9140 [9142]: https://github.com/bevyengine/bevy/pull/9142 [9144]: https://github.com/bevyengine/bevy/pull/9144 [9154]: https://github.com/bevyengine/bevy/pull/9154 [9155]: https://github.com/bevyengine/bevy/pull/9155 [9158]: https://github.com/bevyengine/bevy/pull/9158 [9159]: https://github.com/bevyengine/bevy/pull/9159 [9162]: https://github.com/bevyengine/bevy/pull/9162 [9165]: https://github.com/bevyengine/bevy/pull/9165 [9166]: https://github.com/bevyengine/bevy/pull/9166 [9168]: https://github.com/bevyengine/bevy/pull/9168 [9173]: https://github.com/bevyengine/bevy/pull/9173 [9174]: https://github.com/bevyengine/bevy/pull/9174 [9175]: https://github.com/bevyengine/bevy/pull/9175 [9183]: https://github.com/bevyengine/bevy/pull/9183 [9186]: https://github.com/bevyengine/bevy/pull/9186 [9191]: https://github.com/bevyengine/bevy/pull/9191 [9193]: https://github.com/bevyengine/bevy/pull/9193 [9194]: https://github.com/bevyengine/bevy/pull/9194 [9201]: https://github.com/bevyengine/bevy/pull/9201 [9204]: https://github.com/bevyengine/bevy/pull/9204 [9207]: https://github.com/bevyengine/bevy/pull/9207 [9219]: https://github.com/bevyengine/bevy/pull/9219 [9220]: https://github.com/bevyengine/bevy/pull/9220 [9222]: https://github.com/bevyengine/bevy/pull/9222 [9223]: https://github.com/bevyengine/bevy/pull/9223 [9225]: https://github.com/bevyengine/bevy/pull/9225 [9226]: https://github.com/bevyengine/bevy/pull/9226 [9229]: https://github.com/bevyengine/bevy/pull/9229 [9230]: https://github.com/bevyengine/bevy/pull/9230 [9236]: https://github.com/bevyengine/bevy/pull/9236 [9237]: https://github.com/bevyengine/bevy/pull/9237 [9247]: https://github.com/bevyengine/bevy/pull/9247 [9249]: https://github.com/bevyengine/bevy/pull/9249 [9252]: https://github.com/bevyengine/bevy/pull/9252 [9253]: https://github.com/bevyengine/bevy/pull/9253 [9254]: https://github.com/bevyengine/bevy/pull/9254 [9258]: https://github.com/bevyengine/bevy/pull/9258 [9259]: https://github.com/bevyengine/bevy/pull/9259 [9260]: https://github.com/bevyengine/bevy/pull/9260 [9269]: https://github.com/bevyengine/bevy/pull/9269 [9276]: https://github.com/bevyengine/bevy/pull/9276 [9281]: https://github.com/bevyengine/bevy/pull/9281 [9282]: https://github.com/bevyengine/bevy/pull/9282 [9285]: https://github.com/bevyengine/bevy/pull/9285 [9288]: https://github.com/bevyengine/bevy/pull/9288 [9290]: https://github.com/bevyengine/bevy/pull/9290 [9291]: https://github.com/bevyengine/bevy/pull/9291 [9293]: https://github.com/bevyengine/bevy/pull/9293 [9295]: https://github.com/bevyengine/bevy/pull/9295 [9297]: https://github.com/bevyengine/bevy/pull/9297 [9301]: https://github.com/bevyengine/bevy/pull/9301 [9302]: https://github.com/bevyengine/bevy/pull/9302 [9306]: https://github.com/bevyengine/bevy/pull/9306 [9310]: https://github.com/bevyengine/bevy/pull/9310 [9311]: https://github.com/bevyengine/bevy/pull/9311 [9312]: https://github.com/bevyengine/bevy/pull/9312 [9313]: https://github.com/bevyengine/bevy/pull/9313 [9315]: https://github.com/bevyengine/bevy/pull/9315 [9320]: https://github.com/bevyengine/bevy/pull/9320 [9322]: https://github.com/bevyengine/bevy/pull/9322 [9326]: https://github.com/bevyengine/bevy/pull/9326 [9327]: https://github.com/bevyengine/bevy/pull/9327 [9329]: https://github.com/bevyengine/bevy/pull/9329 [9331]: https://github.com/bevyengine/bevy/pull/9331 [9332]: https://github.com/bevyengine/bevy/pull/9332 [9336]: https://github.com/bevyengine/bevy/pull/9336 [9338]: https://github.com/bevyengine/bevy/pull/9338 [9343]: https://github.com/bevyengine/bevy/pull/9343 [9344]: https://github.com/bevyengine/bevy/pull/9344 [9345]: https://github.com/bevyengine/bevy/pull/9345 [9346]: https://github.com/bevyengine/bevy/pull/9346 [9348]: https://github.com/bevyengine/bevy/pull/9348 [9351]: https://github.com/bevyengine/bevy/pull/9351 [9355]: https://github.com/bevyengine/bevy/pull/9355 [9360]: https://github.com/bevyengine/bevy/pull/9360 [9361]: https://github.com/bevyengine/bevy/pull/9361 [9364]: https://github.com/bevyengine/bevy/pull/9364 [9366]: https://github.com/bevyengine/bevy/pull/9366 [9370]: https://github.com/bevyengine/bevy/pull/9370 [9371]: https://github.com/bevyengine/bevy/pull/9371 [9372]: https://github.com/bevyengine/bevy/pull/9372 [9373]: https://github.com/bevyengine/bevy/pull/9373 [9383]: https://github.com/bevyengine/bevy/pull/9383 [9385]: https://github.com/bevyengine/bevy/pull/9385 [9387]: https://github.com/bevyengine/bevy/pull/9387 [9388]: https://github.com/bevyengine/bevy/pull/9388 [9390]: https://github.com/bevyengine/bevy/pull/9390 [9392]: https://github.com/bevyengine/bevy/pull/9392 [9394]: 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https://github.com/bevyengine/bevy/pull/10184 [10185]: https://github.com/bevyengine/bevy/pull/10185 [10186]: https://github.com/bevyengine/bevy/pull/10186 [10189]: https://github.com/bevyengine/bevy/pull/10189 [10191]: https://github.com/bevyengine/bevy/pull/10191 [10194]: https://github.com/bevyengine/bevy/pull/10194 [10195]: https://github.com/bevyengine/bevy/pull/10195 [10196]: https://github.com/bevyengine/bevy/pull/10196 [10197]: https://github.com/bevyengine/bevy/pull/10197 [10198]: https://github.com/bevyengine/bevy/pull/10198 [10200]: https://github.com/bevyengine/bevy/pull/10200 [10202]: https://github.com/bevyengine/bevy/pull/10202 [10204]: https://github.com/bevyengine/bevy/pull/10204 [10206]: https://github.com/bevyengine/bevy/pull/10206 [10208]: https://github.com/bevyengine/bevy/pull/10208 [10210]: https://github.com/bevyengine/bevy/pull/10210 [10211]: https://github.com/bevyengine/bevy/pull/10211 [10217]: https://github.com/bevyengine/bevy/pull/10217 [10221]: https://github.com/bevyengine/bevy/pull/10221 [10222]: https://github.com/bevyengine/bevy/pull/10222 [10223]: https://github.com/bevyengine/bevy/pull/10223 [10226]: https://github.com/bevyengine/bevy/pull/10226 [10227]: https://github.com/bevyengine/bevy/pull/10227 [10230]: https://github.com/bevyengine/bevy/pull/10230 [10238]: https://github.com/bevyengine/bevy/pull/10238 [10240]: https://github.com/bevyengine/bevy/pull/10240 [10249]: https://github.com/bevyengine/bevy/pull/10249 [10251]: https://github.com/bevyengine/bevy/pull/10251 [10252]: https://github.com/bevyengine/bevy/pull/10252 [10253]: https://github.com/bevyengine/bevy/pull/10253 [10254]: https://github.com/bevyengine/bevy/pull/10254 [10259]: https://github.com/bevyengine/bevy/pull/10259 [10262]: https://github.com/bevyengine/bevy/pull/10262 [10264]: https://github.com/bevyengine/bevy/pull/10264 [10270]: https://github.com/bevyengine/bevy/pull/10270 [10271]: https://github.com/bevyengine/bevy/pull/10271 [10275]: https://github.com/bevyengine/bevy/pull/10275 [10276]: https://github.com/bevyengine/bevy/pull/10276 [10279]: https://github.com/bevyengine/bevy/pull/10279 [10286]: https://github.com/bevyengine/bevy/pull/10286 [10289]: https://github.com/bevyengine/bevy/pull/10289 [10294]: https://github.com/bevyengine/bevy/pull/10294 [10295]: https://github.com/bevyengine/bevy/pull/10295 [10297]: https://github.com/bevyengine/bevy/pull/10297 [10299]: https://github.com/bevyengine/bevy/pull/10299 [10303]: https://github.com/bevyengine/bevy/pull/10303 [10304]: https://github.com/bevyengine/bevy/pull/10304 [10306]: https://github.com/bevyengine/bevy/pull/10306 [10310]: https://github.com/bevyengine/bevy/pull/10310 [10311]: https://github.com/bevyengine/bevy/pull/10311 [10312]: https://github.com/bevyengine/bevy/pull/10312 [10326]: https://github.com/bevyengine/bevy/pull/10326 [10330]: https://github.com/bevyengine/bevy/pull/10330 [10339]: https://github.com/bevyengine/bevy/pull/10339 [10341]: https://github.com/bevyengine/bevy/pull/10341 [10345]: https://github.com/bevyengine/bevy/pull/10345 [10346]: https://github.com/bevyengine/bevy/pull/10346 [10352]: https://github.com/bevyengine/bevy/pull/10352 [10356]: https://github.com/bevyengine/bevy/pull/10356 [10358]: https://github.com/bevyengine/bevy/pull/10358 [10360]: https://github.com/bevyengine/bevy/pull/10360 ## Version 0.11.0 (2023-07-09) ### Rendering - [Webgpu support][8336] - [improve shader import model][5703] - [Screen Space Ambient Occlusion (SSAO) MVP][7402] - [Temporal Antialiasing (TAA)][7291] - [Immediate Mode Line/Gizmo Drawing][6529] - [Make render graph slots optional for most cases][8109] - [Split opaque and transparent phases][8090] - [Built-in skybox][8275] - [Add parallax mapping to bevy PBR][5928] - [Add port of AMD's Robust Contrast Adaptive Sharpening][7422] - [Add RenderGraphApp to simplify adding render nodes][8007] - [Add screenshot api][7163] - [Add morph targets][8158] - [Screenshots in wasm][8455] - [Add ViewNode to simplify render node management][8118] - [Bias texture mipmaps][7614] - [Instanced line rendering for gizmos based on `bevy_polyline`][8427] - [Add `RenderTarget::TextureView`][8042] - [Change default tonemapping method][8685] - [Allow custom depth texture usage][6815] - [Use the prepass normal texture in main pass when possible][8231] - [Left-handed y-up cubemap coordinates][8122] - [Allow SPIR-V shaders to process when shader defs are present][7772] - [Remove unnecesssary values Vec from DynamicUniformBuffer and DynamicStorageBuffer][8299] - [Add `MAY_DISCARD` shader def, enabling early depth tests for most cases][6697] - [Add `Aabb` calculation for `Sprite`, `TextureAtlasSprite` and `Mesh2d`][7885] - [Color::Lcha constructors][8041] - [Fix Color::as_rgba_linear for Color::Lcha][8040] - [Added Globals struct to prepass shader][8070] - [Derive Copy and Clone for Collision][8121] - [Fix crash when enabling HDR on 2d cameras][8151] - [Dither fix][7977] - [Compute `vertex_count` for indexed meshes on `GpuMesh`][8460] - [Run update_previous_view_projections in PreUpdate schedule][9024] - [Added `WebP` image format support][8220] - [Add support for pnm textures][8601] - [fix invalid bone weights][8316] - [Fix pbr shader breaking on missing UVs][8412] - [Fix Plane UVs / texture flip][8878] - [Fix look_to resulting in NaN rotations][7817] - [Fix look_to variable naming][8627] - [Fix segfault with 2d gizmos][8223] - [Use RenderGraphApp in more places][8298] - [Fix viewport change detection][8323] - [Remove capacity fields from all Buffer wrapper types][8301] - [Sync pbr_types.wgsl StandardMaterial values][8380] - [Avoid spawning gizmo meshes when no gizmos are being drawn][8180] - [Use a consistent seed for AABB gizmo colors][9030] - [bevy_pbr: Do not cull meshes without Aabbs from cascades][8444] - [Handle vertex_uvs if they are present in default prepass fragment shader][8330] - [Changed (Vec2, Vec2) to Rect in Camera::logical_viewport_rect][7867] - [make glsl and spirv support optional][8491] - [fix prepass normal_mapping][8978] - [conversions between [u8; 4] and Color][8564] - [Add option to disable gizmo rendering for specific cameras][8952] - [Fix morph target prepass shader][9013] - [Fix bloom wasm support][8631] - [Fix black spots appearing due to NANs when SSAO is enabled][8926] - [fix normal prepass][8890] - [Refs #8975 -- Add return to RenderDevice::poll()][8977] - [Fix WebGL mode for Adreno GPUs][8508] - [Fix parallax mapping][9003] - [Added Vec append to BufferVec - Issue #3531][8575] - [Fix CAS shader with explicit FullscreenVertexOutput import][8993] - [Make `TextureAtlas::texture_handles` `pub` instead of `pub(crate)` (#8633)][8643] - [Make Material2d pipeline systems public][8642] - [Fix screenshots on Wayland + Nvidia][8701] - [Apply codebase changes in preparation for `StandardMaterial` transmission][8704] - [Use ViewNode for TAA][8732] - [Change Camera3dBundle::tonemapping to Default][8753] - [Remove `Component` derive for AlphaMode][8804] - [Make setup of Opaque3dPrepass and AlphaMask3dPrepass phase items consistent with others][8408] - [Rename `Plane` struct to `HalfSpace`][8744] - [Expand `FallbackImage` to include a `GpuImage` for each possible `TextureViewDimension`][6974] - [Cascaded shadow maps: Fix prepass ortho depth clamping][8877] - [Fix gizmos in WebGPU][8910] - [Fix AsBindGroup derive, texture attribute, visibility flag parsing][8868] - [Disable camera on window close][8802] - [Reflect `Component` and `Default` of `BloomSettings`][8283] - [Add Reflection Macros to TextureAtlasSprite][8428] - [Implement Reflect on NoFrustumCulling][8801] ### Audio - [ECS-based API redesign][8424] - [Ability to set a Global Volume][7706] - [Expose `AudioSink::empty()`][8145] ### Diagnostics - [Allow systems using Diagnostics to run in parallel][8677] - [add a feature for memory tracing with tracy][8272] - [Re-add the "frame" span for tracy comparisons][8362] - [log to stderr instead of stdout][8886] ### Scenes - [bevy_scene: Add SceneFilter][6793] - [(De) serialize resources in scenes][6846] - [add position to scene errors][8065] - [Bugfix: Scene reload fix (nonbreaking)][7951] - [avoid panic with parented scenes on deleted entities][8512] ### Transform + Hierarchy - [Fix transform propagation of orphaned entities][7264] ### Gizmo - [Add a bounding box gizmo][8468] - [Added `arc_2d` function for gizmos][8448] - [Use AHash to get color from entity in bevy_gizmos][8960] - [do not crash when rendering only one gizmo][8434] ### Reflection - [reflect: stable type path v2][7184] - [bevy_reflect: Better proxies][6971] - [bevy_reflect: FromReflect Ergonomics Implementation][6056] - [bevy_reflect: Allow `#[reflect(default)]` on enum variant fields][8514] - [Add FromReflect where Reflect is used][8776] - [Add get_at_mut to bevy_reflect::Map trait][8691] - [Reflect now requires DynamicTypePath. Remove Reflect::get_type_path()][8764] - [bevy_ui: Add `FromReflect` derives][8495] - [Add Reflect and FromReflect for AssetPath][8531] - [bevy_reflect: Fix trailing comma breaking derives][8014] - [Fix Box dyn Reflect struct with a hashmap in it panicking when clone_value is called on it][8184] - [bevy_reflect: Add `ReflectFromReflect` to the prelude][8496] - [bevy_reflect: Allow construction of MapIter outside of the bevy_reflect crate.][8723] - [bevy_reflect: Disambiguate type bounds in where clauses.][8761] - [adding reflection for Cow<'static, [T]>][7454] - [Do not require mut on ParsedPath::element_mut][8891] - [Reflect UUID][8905] - [Don't ignore additional entries in `UntypedReflectDeserializerVisitor`][7112] - [Construct Box dyn Reflect from world for ReflectComponent][7407] - [reflect: avoid deadlock in GenericTypeCell][8957] ### App - [Allow tuples and single plugins in `add_plugins`, deprecate `add_plugin`][8097] - [Merge ScheduleRunnerSettings into ScheduleRunnerPlugin][8585] - [correctly setup everything in the default run_once runner][8740] - [Fix `Plugin::build` detection][8103] - [Fix not calling App::finish and App::cleanup in `ScheduleRunnerPlugin`][9054] - [Relaxed runner type from Fn to FnOnce][8961] - [Relax FnMut to FnOnce in app::edit_schedule][8982] ### Windowing + Reflection - [Register missing types in bevy_window][7993] - [bevy_reflect: implement Reflect for SmolStr][8771] ### Hierarchy - [fix panic when moving child][8346] - [Remove `Children` component when calling `despawn_descendants`][8476] - [Change `despawn_descendants` to return `&mut Self`][8928] ### Time - [Fix timer with zero duration][8467] ### Assets - [Delay asset hot reloading][8503] - [Add support for custom glTF vertex attributes.][5370] - [Fix panic when using debug_asset_server][8485] - [`unused_variables` warning when building with `filesystem_watcher` feature disabled][7938] - [bevy_asset: Add `LoadContext::get_handle_untyped`][8470] ### Windowing - [Move cursor position to internal state][7988] - [Set cursor hittest during window creation][7966] - [do not set hit test unconditionally on window creation][7996] - [Add winit's `wayland-csd-adwaita` feature to Bevy's `wayland` feature][8722] - [Support to set window theme and expose system window theme changed event][8593] - [Touchpad magnify and rotate events][8791] - [Fix windows not being centered properly when system interface is scaled][8903] - [Expose WindowDestroyed events][9016] ### Animation - [Register bevy_animation::PlayingAnimation][9023] ### UI - [Ui Node Borders][7795] - [Add CSS Grid support to `bevy_ui`][8026] - [`text_system` split][7779] - [Replace the local text queues in the text systems with flags stored in a component][8549] - [`NoWrap` `Text` feature][8947] - [add a default font][8445] - [UI texture atlas support][8822] - [Improved UI render batching][8793] - [Consistent screen-space coordinates][8306] - [`UiImage` helper functions][8199] - [Perform text scaling calculations per text, not per glyph][7819] - [Fix size of clipped text glyphs.][8197] - [Apply scale factor to `ImageMeasure` sizes][8545] - [Fix WebGPU error in "ui_pipeline" by adding a flat interpolate attribute][8933] - [Rename Interaction::Clicked -> Interaction::Pressed][9027] - [Flatten UI `Style` properties that use `Size` + remove `Size`][8548] - [Split UI `Overflow` by axis][8095] - [Add methods for calculating the size and postion of UI nodes][7930] - [Skip the UV calculations for untextured UI nodes][7809] - [Fix text measurement algorithm][8425] - [Divide by UiScale when converting UI coordinates from physical to logical][8720] - [`MeasureFunc` improvements][8402] - [Expose sorting methods in `Children`][8522] - [Fix min and max size using size value][7948] - [Fix the `Text2d` text anchor's incorrect horizontal alignment][8019] - [Remove `Val::Undefined`][7485] - [`Val` viewport unit variants][8137] - [Remove the corresponding measure from Taffy when a `CalculatedSize` component is removed.][8294] - [`UiRect` axes constructor][7656] - [Fix the UV calculations for clipped and flipped ImageNodes][8195] - [Fix text systems broken when resolving merge conflicts in #8026][8422] - [Allow `bevy_ui` crate to compile without the `text` feature enabled][8437] - [Fix the double leaf node updates in `flex_node_system`][8264] - [also import the default handle when feature disabled][8456] - [`measure_text_system` text query fix][8466] - [Fix panic in example: text_wrap_debug.rs][8497] - [UI layout tree debug print][8521] - [Fix `Node::physical_rect` and add a `physical_size` method][8551] - [Perform `relative_cursor_position` calculation vectorwise in `ui_focus_system`][8795] - [Add `UiRect::px()` and `UiRect::percent()` utils][8866] - [Add missing dependencies to `bevy_text` feature][8920] - [Remove "bevy_text" feature attributes on imports used by non-text systems][8907] - [Growing UI nodes Fix][8931] ### ECS - [Schedule-First: the new and improved add_systems][8079] - [Add OnTransition schedule that is ran between OnExit and OnEnter][7936] - [`run_if` for `SystemConfigs` via anonymous system sets][7676] - [Remove OnUpdate system set][8260] - [Rename apply_system_buffers to apply_deferred][8726] - [Rename Command's "write" method to "apply"][8814] - [Require `#[derive(Event)]` on all Events][7086] - [Implement WorldQuery for EntityRef][6960] - [Improve or-with disjoint checks][7085] - [Add a method to run read-only systems using `&World`][8849] - [Reduce branching when inserting components][8053] - [Make `#[system_param(ignore)]` and `#[world_query(ignore)]` unnecessary][8030] - [Remove `#[system_param(ignore)]` and `#[world_query(ignore)]`][8265] - [Extend the `WorldQuery` macro to tuple structs][8119] - [Make state private and only accessible through getter for State resource][8009] - [implement `Deref` for `State`][8668] - [Inline more ECS functions][8083] - [Add a `scope` API for world schedules][8387] - [Simplify system piping and make it more flexible][8377] - [Add `any_component_removed` condition][8326] - [Use `UnsafeWorldCell` to increase code quality for `SystemParam`][8174] - [Improve safety for the multi-threaded executor using `UnsafeWorldCell`][8292] - [Migrate the rest of the engine to `UnsafeWorldCell`][8833] - [Make the `Condition` trait generic][8721] - [Add or_else combinator to run_conditions.rs][8714] - [Add iter_many_manual QueryState method][8772] - [Provide access to world storages via UnsafeWorldCell][8987] - [Added Has T WorldQuery type][8844] - [Add/fix `track_caller` attribute on panicking entity accessor methods][8951] - [Increase type safety and clarity for change detection][7905] - [Make `WorldQuery` meta types unnameable][7964] - [Add a public constructor for `Mut`][7931] - [Remove ChangeTrackers][7902] - [Derive Eq, PartialEq for Tick][9020] - [Initialize empty schedules when calling `.in_schedule` if they do not already exist][7911] - [Replace multiple calls to `add_system` with `add_systems`][8001] - [don't panic on unknown ambiguity][7950] - [add Clone to common conditions][8060] - [Make BundleInfo's fields not pub(crate)][8068] - [Pass query change ticks to `QueryParIter` instead of always using change ticks from `World`.][8029] - [Remove redundant bounds check in `Entities::get`][8108] - [Add World::try_run_schedule][8028] - [change not implemation to custom system struct][8105] - [Fix name conflicts caused by the `SystemParam` and `WorldQuery` macros][8012] - [Check for conflicting accesses in `assert_is_system`][8154] - [Fix field visibility for read-only `WorldQuery` types][8163] - [`Or` should be a new type of `PhantomData`][8212] - [Make standard commands more ergonomic (in niche cases)][8249] - [Remove base set error variants of `ScheduleBuildError`][8269] - [Replace some unsafe system executor code with safe code][8274] - [Update `increment_change_tick` to return a strongly-typed `Tick`][8295] - [Move event traces to detailed_trace!][7732] - [Only trigger state transitons if `next_state != old_state`][8359] - [Fix panics and docs when using World schedules][8364] - [Improve warning for Send resources marked as non_send][8000] - [Reorganize system modules][8419] - [Fix boxed labels][8436] - [Simplify world schedule methods][8403] - [Just print out name string, not the entire Name struct][8494] - [Manually implement common traits for `EventId`][8529] - [Replace remaining uses of `&T, Changed` with `Ref` in UI system queries][8567] - [Rename `UnsafeWorldCell::read_change_tick`][8588] - [Improve encapsulation for commands and add docs][8725] - [Fix all_tuples + added docs.][8743] - [Add `new` and `map` methods to `Ref`][8797] - [Allow unsized types as mapped value in `Ref::map`][8817] - [Implement `Clone` for `CombinatorSystem`][8826] - [Add get_ref to EntityRef][8818] - [Make `QueryParIter::for_each_unchecked` private][8848] - [Simplify the `ComponentIdFor` type][8845] - [Add last_changed_tick and added_tick to ComponentTicks][8803] - [Require read-only queries in `QueryState::par_iter`][8832] - [Fix any_component_removed][8939] - [Deprecate type aliases for `WorldQuery::Fetch`][8843] - [bevy_ecs: add untyped methods for inserting components and bundles][7204] - [Move AppTypeRegistry to bevy_ecs][8901] - [skip check change tick for apply_deferred systems][8760] - [Split the bevy_ecs reflect.rs module][8834] - [Make function pointers of ecs Reflect* public][8687] ### Rendering + Reflection + Scenes - [fix: register Cascade in the TypeRegistry][8088] ### Tasks - [Add optional single-threaded feature to bevy_ecs/bevy_tasks][6690] ### Math - [Re-export glam_assert feature][8232] - [Fix CubicCurve::iter_samples iteration count][8049] - [Add integer equivalents for `Rect`][7984] - [Add `CubicCurve::segment_count` + `iter_samples` adjustment][8711] ### Rendering + Assets + Meta - [Add depending bevy features for higher level one][7855] ### ECS + Scenes - [Make scene handling of entity references robust][7335] - [Rename map_entities and map_specific_entities][7570] ### Util - [bevy_derive: Add `#[deref]` attribute][8552] ### Input - [Add gamepad rumble support to bevy_input][8398] - [Rename keys like `LAlt` to `AltLeft`][8792] - [Add window entity to mouse and keyboard events][8852] - [Add get_unclamped to Axis][8871] ### Upgrades - [Upgrade Taffy requirement to v0.3.5][7959] - [Update ruzstd and basis universal][8622] - [Updated to wgpu 0.16.0, wgpu-hal 0.16.0 and naga 0.12.0][8446] - [Update sysinfo requirement from 0.28.1 to 0.29.0][8650] - [Update libloading requirement from 0.7 to 0.8][8649] - [update syn, encase, glam and hexasphere][8573] - [Update android_log-sys requirement from 0.2.0 to 0.3.0][7925] - [update bitflags to 2.3][8728] - [Update ruzstd requirement from 0.3.1 to 0.4.0][8755] - [Update notify requirement from 5.0.0 to 6.0.0][8757] - [Bump hashbrown to 0.14][8904] - [update ahash and hashbrown][8623] - [Bump accesskit and accesskit_winit][8655] ### Examples - [new example showcase tool][8561] - [Adding a bezier curve example][8194] - [Add low level post process example using a custom render pass][6909] - [Add example to demonstrate manual generation and UV mapping of 3D mesh (generate_custom_mesh) solve #4922][8909] - [Add `overflow_debug` example][8198] - [UI text wrapping and `LineBreakOn` example][7761] - [Size Constraints Example][7956] - [UI Display and Visibility Example][7629] [5370]: https://github.com/bevyengine/bevy/pull/5370 [5703]: https://github.com/bevyengine/bevy/pull/5703 [5928]: https://github.com/bevyengine/bevy/pull/5928 [6529]: https://github.com/bevyengine/bevy/pull/6529 [6697]: https://github.com/bevyengine/bevy/pull/6697 [6815]: https://github.com/bevyengine/bevy/pull/6815 [6846]: https://github.com/bevyengine/bevy/pull/6846 [6909]: https://github.com/bevyengine/bevy/pull/6909 [6960]: https://github.com/bevyengine/bevy/pull/6960 [6971]: https://github.com/bevyengine/bevy/pull/6971 [6974]: https://github.com/bevyengine/bevy/pull/6974 [7085]: https://github.com/bevyengine/bevy/pull/7085 [7086]: https://github.com/bevyengine/bevy/pull/7086 [7112]: https://github.com/bevyengine/bevy/pull/7112 [7163]: https://github.com/bevyengine/bevy/pull/7163 [7184]: https://github.com/bevyengine/bevy/pull/7184 [7204]: https://github.com/bevyengine/bevy/pull/7204 [7264]: https://github.com/bevyengine/bevy/pull/7264 [7291]: https://github.com/bevyengine/bevy/pull/7291 [7335]: https://github.com/bevyengine/bevy/pull/7335 [7402]: https://github.com/bevyengine/bevy/pull/7402 [7407]: https://github.com/bevyengine/bevy/pull/7407 [7422]: https://github.com/bevyengine/bevy/pull/7422 [7454]: https://github.com/bevyengine/bevy/pull/7454 [7485]: https://github.com/bevyengine/bevy/pull/7485 [7570]: https://github.com/bevyengine/bevy/pull/7570 [7614]: https://github.com/bevyengine/bevy/pull/7614 [7629]: https://github.com/bevyengine/bevy/pull/7629 [7656]: https://github.com/bevyengine/bevy/pull/7656 [7676]: https://github.com/bevyengine/bevy/pull/7676 [7706]: https://github.com/bevyengine/bevy/pull/7706 [7732]: https://github.com/bevyengine/bevy/pull/7732 [7761]: https://github.com/bevyengine/bevy/pull/7761 [7772]: https://github.com/bevyengine/bevy/pull/7772 [7779]: https://github.com/bevyengine/bevy/pull/7779 [7795]: https://github.com/bevyengine/bevy/pull/7795 [7809]: https://github.com/bevyengine/bevy/pull/7809 [7817]: https://github.com/bevyengine/bevy/pull/7817 [7819]: https://github.com/bevyengine/bevy/pull/7819 [7855]: https://github.com/bevyengine/bevy/pull/7855 [7867]: https://github.com/bevyengine/bevy/pull/7867 [7885]: https://github.com/bevyengine/bevy/pull/7885 [7902]: https://github.com/bevyengine/bevy/pull/7902 [7905]: https://github.com/bevyengine/bevy/pull/7905 [7911]: https://github.com/bevyengine/bevy/pull/7911 [7925]: https://github.com/bevyengine/bevy/pull/7925 [7930]: https://github.com/bevyengine/bevy/pull/7930 [7931]: 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[9030]: https://github.com/bevyengine/bevy/pull/9030 [9013]: https://github.com/bevyengine/bevy/pull/9013 [8926]: https://github.com/bevyengine/bevy/pull/8926 [9003]: https://github.com/bevyengine/bevy/pull/9003 [8993]: https://github.com/bevyengine/bevy/pull/8993 [8508]: https://github.com/bevyengine/bevy/pull/8508 [6056]: https://github.com/bevyengine/bevy/pull/6056 [8987]: https://github.com/bevyengine/bevy/pull/8987 [8952]: https://github.com/bevyengine/bevy/pull/8952 [8961]: https://github.com/bevyengine/bevy/pull/8961 [8978]: https://github.com/bevyengine/bevy/pull/8978 [8982]: https://github.com/bevyengine/bevy/pull/8982 [8977]: https://github.com/bevyengine/bevy/pull/8977 [8931]: https://github.com/bevyengine/bevy/pull/8931 ## Version 0.10.0 (2023-03-06) ## Added - [Accessibility: Added `Label` for marking text specifically as a label for UI controls.][6874] - [Accessibility: Integrate with and expose AccessKit accessibility.][6874] - [App: `App::setup`][7586] - [App: `SubApp::new`][7290] - [App: Bevy apps will now log system information on startup by default][5454] - [Audio Expose symphonia features from rodio in bevy_audio and bevy][6388] - [Audio: Basic spatial audio][6028] - [ECS: `bevy_ptr::dangling_with_align`: creates a well-aligned dangling pointer to a type whose alignment is not known at compile time.][6618] - [ECS: `Column::get_added_ticks`][6547] - [ECS: `Column::get_column_ticks`][6547] - [ECS: `DetectChanges::set_if_neq`: triggering change detection when the new and previous values are equal. This will work on both components and resources.][6853] - [ECS: `SparseSet::get_added_ticks`][6547] - [ECS: `SparseSet::get_column_ticks`][6547] - [ECS: `Tick`, a wrapper around a single change detection tick.][6547] - [ECS: `UnsafeWorldCell::world_mut` now exists and can be used to get a `&mut World` out of `UnsafeWorldCell`][7381] - [ECS: `WorldId` now implements the `FromWorld` trait.][7726] - [ECS: A `core::fmt::Pointer` impl to `Ptr`, `PtrMut` and `OwnedPtr`.][6980] - [ECS: Add `bevy_ecs::schedule_v3` module][6587] - [ECS: Add `EntityMap::iter()`][6935] - [ECS: Add `Ref` to the prelude][7392] - [ECS: Add `report_sets` option to `ScheduleBuildSettings`][7756] - [ECS: add `Resources::iter` to iterate over all resource IDs][6592] - [ECS: add `UnsafeWorldCell` abstraction][6404] - [ECS: Add `World::clear_resources` & `World::clear_all`][3212] - [ECS: Add a basic example for system ordering][7017] - [ECS: Add a missing impl of `ReadOnlySystemParam` for `Option>`][7245] - [ECS: add a spawn_on_external method to allow spawning on the scope’s thread or an external thread][7415] - [ECS: Add const `Entity::PLACEHOLDER`][6761] - [ECS: Add example to show how to use `apply_system_buffers`][7793] - [ECS: Add logging variants of system piping][6751] - [ECS: Add safe constructors for untyped pointers `Ptr` and `PtrMut`][6539] - [ECS: Add unit test with system that panics][7491] - [ECS: Add wrapping_add to change_tick][7146] - [ECS: Added “base sets” and ported CoreSet to use them.][7466] - [ECS: Added `as_mut` and `as_ref` methods to `MutUntyped`.][7009] - [ECS: Added `bevy::ecs::system::assert_is_read_only_system`.][7547] - [ECS: Added `Components::resource_id`.][7284] - [ECS: Added `DebugName` world query for more human friendly debug names of entities.][7186] - [ECS: Added `distributive_run_if` to `IntoSystemConfigs` to enable adding a run condition to each system when using `add_systems`.][7724] - [ECS: Added `EntityLocation::table_id`][6681] - [ECS: Added `EntityLocation::table_row`.][6681] - [ECS: Added `IntoIterator` implementation for `EventReader` so you can now do `&mut reader` instead of `reader.iter()` for events.][7720] - [ECS: Added `len`, `is_empty`, `iter` methods on SparseSets.][7638] - [ECS: Added `ManualEventReader::clear()`][7471] - [ECS: Added `MutUntyped::with_type` which allows converting into a `Mut`][7113] - [ECS: Added `new_for_test` on `ComponentInfo` to make test code easy.][7638] - [ECS: Added `not` condition.][7559] - [ECS: Added `on_timer` and `on_fixed_timer` run conditions][7866] - [ECS: Added `OwningPtr::read_unaligned`.][7039] - [ECS: Added `ReadOnlySystem`, which is implemented for any `System` type whose parameters all implement `ReadOnlySystemParam`.][7547] - [ECS: Added `Ref` which allows inspecting change detection flags in an immutable way][7097] - [ECS: Added `shrink` and `as_ref` methods to `PtrMut`.][7009] - [ECS: Added `SystemMeta::name`][6900] - [ECS: Added `SystemState::get_manual_mut`][7084] - [ECS: Added `SystemState::get_manual`][7084] - [ECS: Added `SystemState::update_archetypes`][7084] - [ECS: Added a large number of methods on `App` to work with schedules ergonomically][7267] - [ECS: Added conversions from `Ptr`, `PtrMut`, and `OwningPtr` to `NonNull`.][7181] - [ECS: Added rore common run conditions: `on_event`, resource change detection, `state_changed`, `any_with_component`][7579] - [ECS: Added support for variants of `bevy_ptr` types that do not require being correctly aligned for the pointee type.][7151] - [ECS: Added the `CoreSchedule` enum][7267] - [ECS: Added the `SystemParam` type `Deferred`, which can be used to defer `World` mutations. Powered by the new trait `SystemBuffer`.][6817] - [ECS: Added the extension methods `.and_then(...)` and `.or_else(...)` to run conditions, which allows combining run conditions with short-circuiting behavior.][7605] - [ECS: Added the marker trait `BaseSystemSet`, which is distinguished from a `FreeSystemSet`. These are both subtraits of `SystemSet`.][7863] - [ECS: Added the method `reborrow` to `Mut`, `ResMut`, `NonSendMut`, and `MutUntyped`.][7114] - [ECS: Added the private `prepare_view_uniforms` system now has a public system set for scheduling purposes, called `ViewSet::PrepareUniforms`][7267] - [ECS: Added the trait `Combine`, which can be used with the new `CombinatorSystem` to create system combinators with custom behavior.][7605] - [ECS: Added the trait `EntityCommand`. This is a counterpart of `Command` for types that execute code for a single entity.][7015] - [ECS: introduce EntityLocation::INVALID const and adjust Entities::get comment][7623] - [ECS: States derive macro][7535] - [ECS: support for tuple structs and unit structs to the `SystemParam` derive macro.][6957] - [Hierarchy: Add `Transform::look_to`][6692] - [Hierarchy: Added `add_child`, `set_parent` and `remove_parent` to `EntityMut`][6926] - [Hierarchy: Added `clear_children(&mut self) -> &mut Self` and `replace_children(&mut self, children: &[Entity]) -> &mut Self` function in `BuildChildren` trait][6035] - [Hierarchy: Added `ClearChildren` and `ReplaceChildren` struct][6035] - [Hierarchy: Added `push_and_replace_children_commands` and `push_and_clear_children_commands` test][6035] - [Hierarchy: Added the `BuildChildrenTransformExt` trait][7024] - [Input: add Input Method Editor support][7325] - [Input: Added `Axis::devices`][5400] - [INput: Added common run conditions for `bevy_input`][7806] - [Macro: add helper for macro to get either bevy::x or bevy_x depending on how it was imported][7164] - [Math: `CubicBezier2d`, `CubicBezier3d`, `QuadraticBezier2d`, and `QuadraticBezier3d` types with methods for sampling position, velocity, and acceleration. The generic `Bezier` type is also available, and generic over any degree of Bezier curve.][7653] - [Math: `CubicBezierEasing`, with additional methods to allow for smooth easing animations.][7653] - [Math: Added a generic cubic curve trait, and implementation for Cardinal splines (including Catmull-Rom), B-Splines, Beziers, and Hermite Splines. 2D cubic curve segments also implement easing functionality for animation.][7683] - [New reflection path syntax: struct field access by index (example syntax: `foo#1`)][7321] - [Reflect `State` generics other than just `RandomState` can now be reflected for both `hashbrown::HashMap` and `collections::HashMap`][7782] - [Reflect: `Aabb` now implements `FromReflect`.][7396] - [Reflect: `derive(Reflect)` now supports structs and enums that contain generic types][7364] - [Reflect: `ParsedPath` for cached reflection paths][7321] - [Reflect: `std::collections::HashMap` can now be reflected][7782] - [Reflect: `std::collections::VecDeque` now implements `Reflect` and all relevant traits.][6831] - [Reflect: Add reflection path support for `Tuple` types][7324] - [Reflect: Added `ArrayIter::new`.][7449] - [Reflect: Added `FromReflect::take_from_reflect`][6566] - [Reflect: Added `List::insert` and `List::remove`.][7063] - [Reflect: Added `Map::remove`][6564] - [Reflect: Added `ReflectFromReflect`][6245] - [Reflect: Added `TypeRegistrationDeserializer`, which simplifies getting a `&TypeRegistration` while deserializing a string.][7094] - [Reflect: Added methods to `List` that were previously provided by `Array`][7467] - [Reflect: Added support for enums in reflection paths][6560] - [Reflect: Added the `bevy_reflect_compile_fail_tests` crate for testing compilation errors][7041] - [Reflect: bevy_reflect: Add missing primitive registrations][7815] - [Reflect: impl `Reflect` for `&'static Path`][6755] - [Reflect: implement `Reflect` for `Fxaa`][7527] - [Reflect: implement `TypeUuid` for primitives and fix multiple-parameter generics having the same `TypeUuid`][6633] - [Reflect: Implemented `Reflect` + `FromReflect` for window events and related types. These types are automatically registered when adding the `WindowPlugin`.][6235] - [Reflect: Register Hash for glam types][6786] - [Reflect: Register missing reflected types for `bevy_render`][6811] - [Render: A pub field `extras` to `GltfNode`/`GltfMesh`/`GltfPrimitive` which store extras][6973] - [Render: A pub field `material_extras` to `GltfPrimitive` which store material extras][6973] - [Render: Add 'Color::as_lcha' function (#7757)][7766] - [Render: Add `Camera::viewport_to_world_2d`][6557] - [Render: Add a more familiar hex color entry][7060] - [Render: add ambient lighting hook][5428] - [Render: Add bevy logo to the lighting example to demo alpha mask shadows][7895] - [Render: Add Box::from_corners method][6672] - [Render: add OpenGL and DX11 backends][7481] - [Render: Add orthographic camera support back to directional shadows][7796] - [Render: add standard material depth bias to pipeline][7847] - [Render: Add support for Rgb9e5Ufloat textures][6781] - [Render: Added buffer usage field to buffers][7423] - [Render: can define a value from inside a shader][7518] - [Render: EnvironmentMapLight support for WebGL2][7737] - [Render: Implement `ReadOnlySystemParam` for `Extract<>`][7182] - [Render: Initial tonemapping options][7594] - [Render: ShaderDefVal: add an `UInt` option][6881] - [Render: Support raw buffers in AsBindGroup macro][7701] - [Rendering: `Aabb` now implements `Copy`.][7401] - [Rendering: `ExtractComponent` can specify output type, and outputting is optional.][6699] - [Rendering: `Mssaa::samples`][7292] - [Rendering: Add `#else ifdef` to shader preprocessing.][7431] - [Rendering: Add a field `push_constant_ranges` to RenderPipelineDescriptor and ComputePipelineDescriptor][7681] - [Rendering: Added `Material::prepass_vertex_shader()` and `Material::prepass_fragment_shader()` to control the prepass from the `Material`][6284] - [Rendering: Added `BloomSettings:lf_boost`, `BloomSettings:lf_boost_curvature`, `BloomSettings::high_pass_frequency` and `BloomSettings::composite_mode`.][6677] - [Rendering: Added `BufferVec::extend`][6833] - [Rendering: Added `BufferVec::truncate`][6833] - [Rendering: Added `Camera::msaa_writeback` which can enable and disable msaa writeback.][7671] - [Rendering: Added `CascadeShadowConfigBuilder` to help with creating `CascadeShadowConfig`][7456] - [Rendering: Added `DepthPrepass` and `NormalPrepass` component to control which textures will be created by the prepass and available in later passes.][6284] - [Rendering: Added `Draw::prepare` optional trait function.][6885] - [Rendering: Added `DrawFunctionsInternals::id()`][6745] - [Rendering: Added `FallbackImageCubemap`.][7051] - [Rendering: Added `FogFalloff` enum for selecting between three widely used “traditional” fog falloff modes: `Linear`, `Exponential` and `ExponentialSquared`, as well as a more advanced `Atmospheric` fog;][6412] - [Rendering: Added `get_input_node`][6720] - [Rendering: Added `Lcha` member to `bevy_render::color::Color` enum][7483] - [Rendering: Added `MainTaret::main_texture_other`][7343] - [Rendering: Added `PhaseItem::entity`][6885] - [Rendering: Added `prepass_enabled` flag to the `MaterialPlugin` that will control if a material uses the prepass or not.][6284] - [Rendering: Added `prepass_enabled` flag to the `PbrPlugin` to control if the StandardMaterial uses the prepass. Currently defaults to false.][6284] - [Rendering: Added `PrepassNode` that runs before the main pass][6284] - [Rendering: Added `PrepassPlugin` to extract/prepare/queue the necessary data][6284] - [Rendering: Added `RenderCommand::ItemorldQuery` associated type.][6885] - [Rendering: Added `RenderCommand::ViewWorldQuery` associated type.][6885] - [Rendering: Added `RenderContext::add_command_buffer`][7248] - [Rendering: Added `RenderContext::begin_tracked_render_pass`.][7053] - [Rendering: Added `RenderContext::finish`][7248] - [Rendering: Added `RenderContext::new`][7248] - [Rendering: Added `SortedCameras`, exposing information that was previously internal to the camera driver node.][7671] - [Rendering: Added `try_add_node_edge`][6720] - [Rendering: Added `try_add_slot_edge`][6720] - [Rendering: Added `with_r`, `with_g`, `with_b`, and `with_a` to `Color`.][6899] - [Rendering: Added 2x and 8x sample counts for MSAA.][7684] - [Rendering: Added a `#[storage(index)]` attribute to the derive `AsBindGroup` macro.][6129] - [Rendering: Added an `EnvironmentMapLight` camera component that adds additional ambient light to a scene.][7051] - [Rendering: Added argument to `ScalingMode::WindowSize` that specifies the number of pixels that equals one world unit.][6201] - [Rendering: Added cylinder shape][6809] - [Rendering: Added example `shaders/texture_binding_array`.][6995] - [Rendering: Added new capabilities for shader validation.][6995] - [Rendering: Added specializable `BlitPipeline` and ported the upscaling node to use this.][7671] - [Rendering: Added subdivisions field to shape::Plane][7546] - [Rendering: Added support for additive and multiplicative blend modes in the PBR `StandardMaterial`, via `AlphaMode::Add` and `AlphaMode::Multiply`;][6644] - [Rendering: Added support for distance-based fog effects for PBR materials, controllable per-camera via the new `FogSettings` component;][6412] - [Rendering: Added support for KTX2 `R8_SRGB`, `R8_UNORM`, `R8G8_SRGB`, `R8G8_UNORM`, `R8G8B8_SRGB`, `R8G8B8_UNORM` formats by converting to supported wgpu formats as appropriate][4594] - [Rendering: Added support for premultiplied alpha in the PBR `StandardMaterial`, via `AlphaMode::Premultiplied`;][6644] - [Rendering: Added the ability to `#[derive(ExtractComponent)]` with an optional filter.][7399] - [Rendering: Added: `bevy_render::color::LchRepresentation` struct][7483] - [Rendering: Clone impl for MaterialPipeline][7548] - [Rendering: Implemented `Clone` for all pipeline types.][6653] - [Rendering: Smooth Transition between Animations][6922] - [Support optional env variable `BEVY_ASSET_ROOT` to explicitly specify root assets directory.][5346] - [Task: Add thread create/destroy callbacks to TaskPool][6561] - [Tasks: Added `ThreadExecutor` that can only be ticked on one thread.][7087] - [the extension methods `in_schedule(label)` and `on_startup()` for configuring the schedule a system belongs to.][7790] - [Transform: Added `GlobalTransform::reparented_to`][7020] - [UI: `Size::new` is now `const`][6602] - [UI: Add const to methods and const defaults to bevy_ui][5542] - [UI: Added `all`, `width` and `height` functions to `Size`.][7468] - [UI: Added `Anchor` component to `Text2dBundle`][6807] - [UI: Added `CalculatedSize::preserve_aspect_ratio`][6825] - [UI: Added `Component` derive to `Anchor`][6807] - [UI: Added `RelativeCursorPosition`, and an example showcasing it][7199] - [UI: Added `Text::with_linebreak_behaviour`][7283] - [UI: Added `TextBundle::with_linebreak_behaviour`][7283] - [UI: Added a `BackgroundColor` component to `TextBundle`.][7596] - [UI: Added a helper method `with_background_color` to `TextBundle`.][7596] - [UI: Added the `SpaceEvenly` variant to `AlignContent`.][7859] - [UI: Added the `Start` and `End` variants to `AlignItems`, `AlignSelf`, `AlignContent` and `JustifyContent`.][7859] - [UI: Adds `flip_x` and `flip_y` fields to `ExtractedUiNode`.][6292] - [Utils: Added `SyncCell::read`, which allows shared access to values that already implement the `Sync` trait.][7718] - [Utils: Added the guard type `bevy_utils::OnDrop`.][7181] - [Window: Add `Windows::get_focused(_mut)`][6571] - [Window: add span to winit event handler][6612] - [Window: Transparent window on macos][7617] - [Windowing: `WindowDescriptor` renamed to `Window`.][5589] - [Windowing: Added `hittest` to `WindowAttributes`][6664] - [Windowing: Added `Window::prevent_default_event_handling` . This allows bevy apps to not override default browser behavior on hotkeys like F5, F12, Ctrl+R etc.][7304] - [Windowing: Added `WindowDescriptor.always_on_top` which configures a window to stay on top.][6527] - [Windowing: Added an example `cargo run --example fallthrough`][6664] - [Windowing: Added the `hittest`’s setters/getters][6664] - [Windowing: Modifed the `WindowDescriptor`’s `Default` impl.][6664] - [Windowing: Modified the `WindowBuilder`][6664] ## Changed - [Animation: `AnimationPlayer` that are on a child or descendant of another entity with another player will no longer be run.][6785] - [Animation: Animation sampling now runs fully multi-threaded using threads from `ComputeTaskPool`.][6785] - [App: Adapt path type of dynamically_load_plugin][6734] - [App: Break CorePlugin into TaskPoolPlugin, TypeRegistrationPlugin, FrameCountPlugin.][7083] - [App: Increment FrameCount in CoreStage::Last.][7477] - [App::run() will now panic when called from Plugin::build()][4241] - [Asset: `AssetIo::watch_path_for_changes` allows watched path and path to reload to differ][6797] - [Asset: make HandleUntyped::id private][7076] - [Audio: `AudioOutput` is now a `Resource`. It's no longer `!Send`][6436] - [Audio: AudioOutput is actually a normal resource now, not a non-send resource][7262] - [ECS: `.label(SystemLabel)` is now referred to as `.in_set(SystemSet)`][7267] - [ECS: `App::add_default_labels` is now `App::add_default_sets`][7267] - [ECS: `App::add_system_set` was renamed to `App::add_systems`][7267] - [ECS: `Archetype` indices and `Table` rows have been newtyped as `ArchetypeRow` and `TableRow`.][4878] - [ECS: `ArchetypeGeneration` now implements `Ord` and `PartialOrd`.][6742] - [ECS: `bevy_pbr::add_clusters` is no longer an exclusive system][7267] - [ECS: `Bundle::get_components` now takes a `FnMut(StorageType, OwningPtr)`. The provided storage type must be correct for the component being fetched.][6902] - [ECS: `ChangeTrackers` has been deprecated. It will be removed in Bevy 0.11.][7306] - [ECS: `Command` closures no longer need to implement the marker trait `std::marker::Sync`.][7014] - [ECS: `CoreStage` and `StartupStage` enums are now `CoreSet` and `StartupSet`][7267] - [ECS: `EntityMut::world_scope` now allows returning a value from the immediately-computed closure.][7385] - [ECS: `EntityMut`: rename `remove_intersection` to `remove` and `remove` to `take`][7810] - [ECS: `EventReader::clear` now takes a mutable reference instead of consuming the event reader.][6851] - [ECS: `EventWriter::send_batch` will only log a TRACE level log if the batch is non-empty.][7753] - [ECS: `oldest_id` and `get_event` convenience methods added to `Events`.][5735] - [ECS: `OwningPtr::drop_as` will now panic in debug builds if the pointer is not aligned.][7117] - [ECS: `OwningPtr::read` will now panic in debug builds if the pointer is not aligned.][7117] - [ECS: `Ptr::deref` will now panic in debug builds if the pointer is not aligned.][7117] - [ECS: `PtrMut::deref_mut` will now panic in debug builds if the pointer is not aligned.][7117] - [ECS: `Query::par_for_each(_mut)` has been changed to `Query::par_iter(_mut)` and will now automatically try to produce a batch size for callers based on the current `World` state.][4777] - [ECS: `RemovedComponents` now internally uses an `Events` instead of an `Events`][7503] - [ECS: `SceneSpawnerSystem` now runs under `CoreSet::Update`, rather than `CoreStage::PreUpdate.at_end()`.][7267] - [ECS: `StartupSet` is now a base set][7574] - [ECS: `System::default_labels` is now `System::default_system_sets`.][7267] - [ECS: `SystemLabel` trait was replaced by `SystemSet`][7267] - [ECS: `SystemParamState::apply` now takes a `&SystemMeta` parameter in addition to the provided `&mut World`.][6900] - [ECS: `SystemTypeIdLabel` was replaced by `SystemSetType`][7267] - [ECS: `tick_global_task_pools_on_main_thread` is no longer run as an exclusive system. Instead, it has been replaced by `tick_global_task_pools`, which uses a `NonSend` resource to force running on the main thread.][7267] - [ECS: `Tick::is_older_than` was renamed to `Tick::is_newer_than`. This is not a functional change, since that was what was always being calculated, despite the wrong name.][7561] - [ECS: `UnsafeWorldCell::world` is now used to get immutable access to the whole world instead of just the metadata which can now be done via `UnsafeWorldCell::world_metadata`][7381] - [ECS: `World::init_non_send_resource` now returns the generated `ComponentId`.][7284] - [ECS: `World::init_resource` now returns the generated `ComponentId`.][7284] - [ECS: `World::iter_entities` now returns an iterator of `EntityRef` instead of `Entity`.][6843] - [ECS: `World`s can now only hold a maximum of 2^32 - 1 tables.][6681] - [ECS: `World`s can now only hold a maximum of 2^32- 1 archetypes.][6681] - [ECS: `WorldId` now implements `SystemParam` and will return the id of the world the system is running in][7741] - [ECS: Adding rendering extraction systems now panics rather than silently failing if no subapp with the `RenderApp` label is found.][7267] - [ECS: Allow adding systems to multiple sets that share the same base set][7709] - [ECS: change `is_system_type() -> bool` to `system_type() -> Option`][7715] - [ECS: changed some `UnsafeWorldCell` methods to take `self` instead of `&self`/`&mut self` since there is literally no point to them doing that][7381] - [ECS: Changed: `Query::for_each(_mut)`, `QueryParIter` will now leverage autovectorization to speed up query iteration where possible.][6547] - [ECS: Default to using ExecutorKind::SingleThreaded on wasm32][7717] - [ECS: Ensure `Query` does not use the wrong `World`][7150] - [ECS: Exclusive systems may now be used with system piping.][7023] - [ECS: expose `ScheduleGraph` for use in third party tools][7522] - [ECS: extract topsort logic to a new method, one pass to detect cycles and …][7727] - [ECS: Fixed time steps now use a schedule (`CoreSchedule::FixedTimeStep`) rather than a run criteria.][7267] - [ECS: for disconnected, use Vec instead of HashSet to reduce insert overhead][7744] - [ECS: Implement `SparseSetIndex` for `WorldId`][7125] - [ECS: Improve the panic message for schedule build errors][7860] - [ECS: Lift the 16-field limit from the `SystemParam` derive][6867] - [ECS: Make `EntityRef::new` unsafe][7222] - [ECS: Make `Query` fields private][7149] - [ECS: make `ScheduleGraph::initialize` public][7723] - [ECS: Make boxed conditions read-only][7786] - [ECS: Make RemovedComponents mirror EventReaders api surface][7713] - [ECS: Mark TableRow and TableId as repr(transparent)][7166] - [ECS: Most APIs returning `&UnsafeCell` now returns `TickCells` instead, which contains two separate `&UnsafeCell` for either component ticks.][6547] - [ECS: Move MainThreadExecutor for stageless migration.][7444] - [ECS: Move safe operations out of `unsafe` blocks in `Query`][7851] - [ECS: Optimize `.nth()` and `.last()` for event iterators][7530] - [ECS: Optimize `Iterator::count` for event iterators][7582] - [ECS: Provide public `EntityRef::get_change_ticks_by_id` that takes `ComponentId`][6683] - [ECS: refactor: move internals from `entity_ref` to `World`, add `SAFETY` comments][6402] - [ECS: Rename `EntityId` to `EntityIndex`][6732] - [ECS: Rename `UnsafeWorldCellEntityRef` to `UnsafeEntityCell`][7568] - [ECS: Rename schedule v3 to schedule][7519] - [ECS: Rename state_equals condition to in_state][7677] - [ECS: Replace `World::read_change_ticks` with `World::change_ticks` within `bevy_ecs` crate][6816] - [ECS: Replaced the trait `ReadOnlySystemParamFetch` with `ReadOnlySystemParam`.][6865] - [ECS: Simplified the `SystemParamFunction` and `ExclusiveSystemParamFunction` traits.][7675] - [ECS: Speed up `CommandQueue` by storing commands more densely][6391] - [ECS: Stageless: move final apply outside of spawned executor][7445] - [ECS: Stageless: prettier cycle reporting][7463] - [ECS: Systems without `Commands` and `ParallelCommands` will no longer show a `system_commands` span when profiling.][6900] - [ECS: The `ReportHierarchyIssue` resource now has a public constructor (`new`), and implements `PartialEq`][7267] - [ECS: The `StartupSchedule` label is now defined as part of the `CoreSchedules` enum][7267] - [ECS: The `SystemParam` derive is now more flexible, allowing you to omit unused lifetime parameters.][6694] - [ECS: the top level `bevy_ecs::schedule` module was replaced with `bevy_ecs::scheduling`][7267] - [ECS: Use `World` helper methods for sending `HierarchyEvent`s][6921] - [ECS: Use a bounded channel in the multithreaded executor][7829] - [ECS: Use a default implementation for `set_if_neq`][7660] - [ECS: Use consistent names for marker generics][7788] - [ECS: Use correct terminology for a `NonSend` run condition panic][7841] - [ECS: Use default-implemented methods for `IntoSystemConfig<>`][7870] - [ECS: use try_send to replace send.await, unbounded channel should always b…][7745] - [General: The MSRV of the engine is now 1.67.][7379] - [Input: Bump gilrs version to 0.10][6558] - [IOS, Android... same thing][7493] - [Math: Update `glam` to `0.23`][7883] - [Math: use `Mul` to double the value of `Vec3`][6607] - [Reflect: bevy_reflect now uses a fixed state for its hasher, which means the output of `Reflect::reflect_hash` is now deterministic across processes.][7583] - [Reflect: Changed function signatures of `ReflectComponent` methods, `apply`, `remove`, `contains`, and `reflect`.][7206] - [Reflect: Changed the `List::push` and `List::pop` to have default implementations.][7063] - [Reflect: Registered `SmallVec<[Entity; 8]>` in the type registry][6578] - [Renamed methods on `GetPath`:][7321] - `path` -> `reflect_path` - `path_mut` -> `reflect_path_mut` - `get_path` -> `path` - `get_path_mut` -> `path_mut` - [Render: Allow prepass in webgl][7537] - [Render: bevy_pbr: Avoid copying structs and using registers in shaders][7069] - [Render: bevy_pbr: Clear fog DynamicUniformBuffer before populating each frame][7432] - [Render: bevy_render: Run calculate_bounds in the end-of-update exclusive systems][7127] - [Render: Change the glTF loader to use `Camera3dBundle`][7890] - [Render: Changed &mut PipelineCache to &PipelineCache][7598] - [Render: Intepret glTF colors as linear instead of sRGB][6828] - [Render: Move 'startup' Resource `WgpuSettings` into the `RenderPlugin`][6946] - [Render: Move prepass functions to prepass_utils][7354] - [Render: Only compute sprite color once per quad][7498] - [Render: Only execute `#define` if current scope is accepting lines][7798] - [Render: Pipelined Rendering][6503] - [Render: Refactor Globals and View structs into separate shaders][7512] - [Render: Replace UUID based IDs with a atomic-counted ones][6988] - [Render: run clear trackers on render world][6878] - [Render: set cull mode: None for Mesh2d][7514] - [Render: Shader defs can now have a value][5900] - [Render: Shrink ComputedVisibility][6305] - [Render: Use prepass shaders for shadows][7784] - [Rendering: `add_node_edge` is now infallible (panics on error)][6720] - [Rendering: `add_slot_edge` is now infallible (panics on error)][6720] - [Rendering: `AsBindGroup` is now object-safe.][6937] - [Rendering: `BloomSettings::knee` renamed to `BloomPrefilterSettings::softness`.][6677] - [Rendering: `BloomSettings::threshold` renamed to `BloomPrefilterSettings::threshold`.][6677] - [Rendering: `HexColorError::Hex` has been renamed to `HexColorError::Char`][6940] - [Rendering: `input_node` now panics on `None`][6720] - [Rendering: `ktx2` and `zstd` are now part of bevy’s default enabled features][7696] - [Rendering: `Msaa` is now enum][7292] - [Rendering: `PipelineCache` no longer requires mutable access in order to queue render / compute pipelines.][7205] - [Rendering: `RenderContext::command_encoder` is now private. Use the accessor `RenderContext::command_encoder()` instead.][7248] - [Rendering: `RenderContext::render_device` is now private. Use the accessor `RenderContext::render_device()` instead.][7248] - [Rendering: `RenderContext` now supports adding external `CommandBuffer`s for inclusion into the render graphs. These buffers can be encoded outside of the render graph (i.e. in a system).][7248] - [Rendering: `scale` is now applied before updating `area`. Reading from it will take `scale` into account.][6201] - [Rendering: `SkinnedMeshJoints::build` now takes a `&mut BufferVec` instead of a `&mut Vec` as a parameter.][6833] - [Rendering: `StandardMaterial` now defaults to a dielectric material (0.0 `metallic`) with 0.5 `perceptual_roughness`.][7664] - [Rendering: `TrackedRenderPass` now requires a `&RenderDevice` on construction.][7053] - [Rendering: `Visibility` is now an enum][6320] - [Rendering: Bloom now looks different.][6677] - [Rendering: Directional lights now use cascaded shadow maps for improved shadow quality.][7064] - [Rendering: ExtractedMaterials, extract_materials and prepare_materials are now public][7548] - [Rendering: For performance reasons, some detailed renderer trace logs now require the use of cargo feature `detailed_trace` in addition to setting the log level to `TRACE` in order to be shown.][7639] - [Rendering: Made cameras with the same target share the same `main_texture` tracker, which ensures continuity across cameras.][7671] - [Rendering: Renamed `ScalingMode::Auto` to `ScalingMode::AutoMin`.][6496] - [Rendering: Renamed `ScalingMode::None` to `ScalingMode::Fixed`][6201] - [Rendering: Renamed `window_origin` to `viewport_origin`][6201] - [Rendering: Renamed the `priority` field on `Camera` to `order`.][6908] - [Rendering: Replaced `left`, `right`, `bottom`, and `top` fields with a single `area: Rect`][6201] - [Rendering: StandardMaterials will now appear brighter and more saturated at high roughness, due to internal material changes. This is more physically correct.][7051] - [Rendering: The `layout` field of `RenderPipelineDescriptor` and `ComputePipelineDescriptor` is now mandatory.][7681] - [Rendering: The `rangefinder` module has been moved into the `render_phase` module.][7016] - [Rendering: The bloom example has been renamed to bloom_3d and improved. A bloom_2d example was added.][6677] - [Rendering: the SubApp Extract stage has been separated from running the sub app schedule.][7046] - [Rendering: To enable multiple `RenderPhases` to share the same `TrackedRenderPass`, the `RenderPhase::render` signature has changed.][7043] - [Rendering: update its `Transform` in order to preserve its `GlobalTransform` after the parent change][7024] - [Rendering: Updated to wgpu 0.15, wgpu-hal 0.15.1, and naga 0.11][7356] - [Rendering: Users can now use the DirectX Shader Compiler (DXC) on Windows with DX12 for faster shader compilation and ShaderModel 6.0+ support (requires `dxcompiler.dll` and `dxil.dll`)][7356] - [Rendering: You can now set up the rendering code of a `RenderPhase` directly using the `RenderPhase::render` method, instead of implementing it manually in your render graph node.][7013] - [Scenes: `SceneSpawner::spawn_dynamic` now returns `InstanceId` instead of `()`.][6663] - [Shape: Change `From` to `TryFrom`][6484] - [Tasks: `Scope` now uses `FallibleTask` to await the cancellation of all remaining tasks when it’s dropped.][6696] - [Time: `Time::set_relative_speed_fXX` now allows a relative speed of -0.0.][7740] - [UI: `FocusPolicy` default has changed from `FocusPolicy::Block` to `FocusPolicy::Pass`][7161] - [UI: `TextPipeline::queue_text` and `GlyphBrush::compute_glyphs` now need a TextLineBreakBehaviour argument, in order to pass through the new field.][7283] - [UI: `update_image_calculated_size_system` sets `preserve_aspect_ratio` to true for nodes with images.][6825] - [UI: Added `Changed` to the change detection query of `text_system`. This ensures that any change in the size of a text node will cause any text it contains to be recomputed.][7674] - [UI: Changed `Size::height` so it sets the `width` to `Val::AUTO`.][7626] - [UI: Changed `Size::width` so it sets the `height` to `Val::AUTO`.][7626] - [UI: Changed `TextAlignment` into an enum with `Left`, `Center`, and `Right` variants.][6807] - [UI: Changed extract_uinodes to extract the flip_x and flip_y values from UiImage.][6292] - [UI: Changed prepare_uinodes to swap the UV coordinates as required.][6292] - [UI: Changed Taffy version to 0.3.3 and disabled its `grid` feature.][7859] - [UI: Changed the `Size` `width` and `height` default values to `Val::Auto`][7475] - [UI: Changed the `size` field of `CalculatedSize` to a Vec2.][7641] - [UI: Changed UiImage derefs to texture field accesses.][6292] - [UI: Changed UiImage to a struct with texture, flip_x, and flip_y fields.][6292] - [UI: Modified the `text2d` example to show both linebreaking behaviours.][7283] - [UI: Renamed `image_node_system` to `update_image_calculated_size_system`][6674] - [UI: Renamed the `background_color` field of `ExtractedUiNode` to `color`.][7452] - [UI: Simplified the UI examples. Replaced numeric values with the Flex property enums or elided them where possible, and removed the remaining use of auto margins.][7626] - [UI: The `MeasureFunc` only preserves the aspect ratio when `preserve_aspect_ratio` is true.][6825] - [UI: Updated `from_style` for Taffy 0.3.3.][7859] - [UI: Upgraded to Taffy 0.2, improving UI layout performance significantly and adding the flexbox `gap` property and `AlignContent::SpaceEvenly`.][6743] - [UI: Use `f32::INFINITY` instead of `f32::MAX` to represent unbounded text in Text2dBounds][6807] - [Window: expose cursor position with scale][7297] - [Window: Make WindowId::primary() const][6582] - [Window: revert stage changed for window closing][7296] - [Windowing: `WindowId` is now `Entity`.][5589] - [Windowing: Moved `changed_window` and `despawn_window` systems to `CoreStage::Last` to avoid systems making changes to the `Window` between `changed_window` and the end of the frame as they would be ignored.][7517] - [Windowing: Requesting maximization/minimization is done on the [`Window::state`] field.][5589] - [Windowing: Width/height consolidated into a `WindowResolution` component.][5589] ## Removed - [App: Removed `App::add_sub_app`][7290] - [App: Rename dynamic feature][7340] - [ECS: Remove .on_update method to improve API consistency and clarity][7667] - [ECS: Remove `BuildWorldChildren` impl from `WorldChildBuilder`][6727] - [ECS: Remove a duplicate lookup in `apply_state_transitions`][7800] - [ECS: Remove an incorrect impl of `ReadOnlySystemParam` for `NonSendMut`][7243] - [ECS: Remove APIs deprecated in 0.9][6801] - [ECS: Remove broken `DoubleEndedIterator` impls on event iterators][7469] - [ECS: Remove duplicate lookups from `Resource` initialization][7174] - [ECS: Remove useless access to archetype in `UnsafeWorldCell::fetch_table`][7665] - [ECS: Removed `AddBundle`. `Edges::get_add_bundle` now returns `Option`][6742] - [ECS: Removed `Archetype::new` and `Archetype::is_empty`.][6742] - [ECS: Removed `ArchetypeComponentId::new` and `ArchetypeComponentId::value`.][6742] - [ECS: Removed `ArchetypeGeneration::value`][6742] - [ECS: Removed `ArchetypeId::new` and `ArchetypeId::value`.][6742] - [ECS: Removed `ArchetypeIdentity`.][6742] - [ECS: Removed `Archetypes`’s `Default` implementation.][6742] - [ECS: Removed `AsSystemLabel` trait][7267] - [ECS: Removed `Entities::alloc_at_without_replacement` and `AllocAtWithoutReplacement`.][6740] - [ECS: Removed `Entities`’s `Default` implementation.][6740] - [ECS: Removed `EntityMeta`][6740] - [ECS: Removed `on_hierarchy_reports_enabled` run criteria (now just uses an ad hoc resource checking run condition)][7267] - [ECS: Removed `RunCriteriaLabel`][7267] - [ECS: Removed `RunCriteriaLabel`][7267] - [ECS: Removed `SystemParamFetch`, its functionality has been moved to `SystemParamState`.][6865] - [ECS: Removed `Table::component_capacity`][4928] - [ECS: Removed `transform_propagate_system_set`: this was a nonstandard pattern that didn’t actually provide enough control. The systems are already `pub`: the docs have been updated to ensure that the third-party usage is clear.][7267] - [ECS: removed `UnsafeWorldCell::storages` since that is probably unsound since storages contains the actual component/resource data not just metadata][7381] - [ECS: Removed stages, and all code that mentions stages][7267] - [ECS: Removed states have been dramatically simplified, and no longer use a stack][7267] - [ECS: Removed systems in `RenderSet/Stage::Extract` no longer warn when they do not read data from the main world][7267] - [ECS: Removed the bound `T: Sync` from `Local` when used as an `ExclusiveSystemParam`.][7040] - [ECS: Removed the method `ExclusiveSystemParamState::apply`.][7489] - [ECS: Removed the trait `ExclusiveSystemParamState`, merging its functionality into `ExclusiveSystemParam`.][6919] - [ECS: Removed the trait `SystemParamState`, merging its functionality into `SystemParam`.][6919] - [ECS: Support `SystemParam` types with const generics][7001] - [ECS: Use T::Storage::STORAGE_TYPE to optimize out unused branches][6800] - [Hierarchy: Expose transform propagate systems][7145] - [Hierarchy: Make adding children idempotent][6763] - [Hierarchy: Remove `EntityCommands::add_children`][6942] - [Input: Gamepad events refactor][6965] - [Reflect: Make proc macros hygienic in bevy_reflect_derive][6752] - [Reflect: Removed `#[module]` helper attribute for `Reflect` derives (this is not currently used)][7148] - [Reflect: Removed `Array` as supertrait of `List`][7467] - [Reflect: Removed `PixelInfo` and get `pixel_size` from wgpu][6820] - [Reflect: Removed `ReflectSerialize` and `ReflectDeserialize` registrations from most glam types][6580] - [Remove unnecessary `Default` impl of HandleType][7472] - [Remove warning about missed events due to false positives][6730] - [Render: Make Core Pipeline Graph Nodes Public][6605] - [Render: Optimize color computation in prepare_uinodes][7311] - [Render: Organized scene_viewer into plugins for reuse and organization][6936] - [Render: put `update_frusta::` in `UpdateProjectionFrusta` set][7526] - [Render: Remove dependency on the mesh struct in the pbr function][7597] - [Render: remove potential ub in render_resource_wrapper][7279] - [Render: Remove redundant bitwise OR `TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES`][7033] - [Render: Remove the early exit to make sure the prepass textures are cleared][7891] - [Render: remove the image loaded check for nodes without images in extract_uinodes][7280] - [Render: Remove unnecessary alternate create_texture path in prepare_asset for Image][6671] - [Render: remove unused var in fxaa shader][7509] - [Render: set AVAILABLE_STORAGE_BUFFER_BINDINGS to the actual number of buffers available][6787] - [Render: Use `Time` `resource` instead of `Extract`ing `Time`][7316] - [Render: use better set inheritance in render systems][7524] - [Render: use blendstate blend for alphamode::blend][7899] - [Render: Use Image::default for 1 pixel white texture directly][7884] - [Rendering: Removed `bevy_render::render_phase::DrawState`. It was not usable in any form outside of `bevy_render`.][7053] - [Rendering: Removed `BloomSettings::scale`.][6677] - [Rendering: Removed `EntityPhaseItem` trait][6885] - [Rendering: Removed `ExtractedJoints`.][6833] - [Rendering: Removed `SetShadowViewBindGroup`, `queue_shadow_view_bind_group()`, and `LightMeta::shadow_view_bind_group` in favor of reusing the prepass view bind group.][7875] - [Rendering: Removed the `render` feature group.][6912] - [Scene: scene viewer: can select a scene from the asset path][6859] - [Text: Warn instead of erroring when max_font_atlases is exceeded][6673] - [Transform: Removed `GlobalTransform::translation_mut`][7134] - [UI: Re-enable taffy send+sync assert][7769] - [UI: Remove `TextError::ExceedMaxTextAtlases(usize)` variant][6796] - [UI: Remove needless manual default impl of ButtonBundle][6970] - [UI: Removed `HorizontalAlign` and `VerticalAlign`.][6807] - [UI: Removed `ImageMode`.][6674] - [UI: Removed `QueuedText`][7414] - [UI: Removed the `image_mode` field from `ImageBundle`][6674] - [UI: Removed the `Val` <-> `f32` conversion for `CalculatedSize`.][7641] - [Update toml_edit to 0.18][7370] - [Update tracing-chrome requirement from 0.6.0 to 0.7.0][6709] - [Window: Remove unnecessary windows.rs file][7277] - [Windowing: `window.always_on_top` has been removed, you can now use `window.window_level`][7480] - [Windowing: Removed `ModifiesWindows` system label.][7517] ## Fixed - [Asset: Fix asset_debug_server hang. There should be at most one ThreadExecut…][7825] - [Asset: fix load_internal_binary_asset with debug_asset_server][7246] - [Assets: Hot reloading for `LoadContext::read_asset_bytes`][6797] - [Diagnostics: Console log messages now show when the `trace_tracy` feature was enabled.][6955] - [ECS: Fix `last_changed()` and `set_last_changed()` for `MutUntyped`][7619] - [ECS: Fix a miscompilation with `#[derive(SystemParam)]`][7105] - [ECS: Fix get_unchecked_manual using archetype index instead of table row.][6625] - [ECS: Fix ignored lifetimes in `#[derive(SystemParam)]`][7458] - [ECS: Fix init_non_send_resource overwriting previous values][7261] - [ECS: fix mutable aliases for a very short time if `WorldCell` is already borrowed][6639] - [ECS: Fix partially consumed `QueryIter` and `QueryCombinationIter` having invalid `size_hint`][5214] - [ECS: Fix PipeSystem panicking with exclusive systems][6698] - [ECS: Fix soundness bug with `World: Send`. Dropping a `World` that contains a `!Send` resource on the wrong thread will now panic.][6534] - [ECS: Fix Sparse Change Detection][6896] - [ECS: Fix trait bounds for run conditions][7688] - [ECS: Fix unsoundnes in `insert` `remove` and `despawn`][7805] - [ECS: Fix unsoundness in `EntityMut::world_scope`][7387] - [ECS: Fixed `DetectChanges::last_changed` returning the wrong value.][7560] - [ECS: Fixed `DetectChangesMut::set_last_changed` not actually updating the `changed` tick.][7560] - [ECS: Fixed `Res` and `Query` parameter never being mutually exclusive.][5105] - [ECS: Fixed a bug that caused `#[derive(SystemParam)]` to leak the types of private fields.][7056] - [ECS: schedule_v3: fix default set for systems not being applied][7350] - [ECS: Stageless: close the finish channel so executor doesn't deadlock][7448] - [ECS: Stageless: fix unapplied systems][7446] - [Hierarchy: don't error when sending HierarchyEvents when Event type not registered][7031] - [Hierarchy: Fix unsoundness for `propagate_recursive`][7003] - [Hierarchy: Fixed missing `ChildAdded` events][6926] - [Input: Avoid triggering change detection for inputs][6847] - [Input: Fix `AxisSettings::new` only accepting invalid bounds][7233] - [Input: Fix incorrect behavior of `just_pressed` and `just_released` in `Input`][7238] - [Input: Removed Mobile Touch event y-axis flip][6597] - [Reflect: bevy_reflect: Fix misplaced impls][6829] - [Reflect: Fix bug where deserializing unit structs would fail for non-self-describing formats][6722] - [Reflect: Fix bug where scene deserialization using certain readers could fail (e.g. `BufReader`, `File`, etc.)][6894] - [Reflect: fix typo in bevy_reflect::impls::std GetTypeRegistration for vec like…][7520] - [Reflect: Retain `::` after `>`, `)` or bracket when shortening type names][7755] - [Render: bevy_core_pipeline: Fix prepass sort orders][7539] - [Render: Cam scale cluster fix][7078] - [Render: fix ambiguities in render schedule][7725] - [Render: fix bloom viewport][6802] - [Render: Fix dependency of shadow mapping on the optional `PrepassPlugin`][7878] - [Render: Fix feature gating in texture_binding_array example][7425] - [Render: Fix material alpha_mode in example global_vs_local_translation][6658] - [Render: fix regex for shader define: must have at least one whitespace][7754] - [Render: fix shader_instancing][7305] - [Render: fix spot dir nan again][7176] - [Render: Recreate tonemapping bind group if view uniforms buffer has changed][7904] - [Render: Shadow render phase - pass the correct view entity][7048] - [Render: Text2d doesn't recompute text on changes to the text's bounds][7846] - [Render: wasm: pad globals uniform also in 2d][6643] - [Rendering: Emission strength is now correctly interpreted by the `StandardMaterial` as linear instead of sRGB.][7897] - [Rendering: Fix deband dithering intensity for non-HDR pipelines.][6707] - [Rendering: Fixed StandardMaterial occlusion being incorrectly applied to direct lighting.][7051] - [Rendering: Fixed the alpha channel of the `image::DynamicImage::ImageRgb32F` to `bevy_render::texture::Image` conversion in `bevy_render::texture::Image::from_dynamic()`.][6914] - [Scene: Cleanup dynamic scene before building][6254] - [Task: Fix panicking on another scope][6524] - [UI: `Size::height` sets `width` not `height`][7478] - [UI: Don't ignore UI scale for text][7510] - [UI: Fix `bevy_ui` compile error without `bevy_text`][7877] - [UI: Fix overflow scaling for images][7142] - [UI: fix upsert_leaf not setting a MeasureFunc for new leaf nodes][7351] - [Window: Apply `WindowDescriptor` settings in all modes][6934] - [Window: break feedback loop when moving cursor][7298] - [Window: create window as soon as possible][7668] - [Window: Fix a typo on `Window::set_minimized`][7276] - [Window: Fix closing window does not exit app in desktop_app mode][7628] - [Window: fix cursor grab issue][7010] - [Window: Fix set_cursor_grab_mode to try an alternative mode before giving an error][6599] [3212]: https://github.com/bevyengine/bevy/pull/3212 [4241]: https://github.com/bevyengine/bevy/pull/4241 [4594]: https://github.com/bevyengine/bevy/pull/4594 [4777]: https://github.com/bevyengine/bevy/pull/4777 [4878]: https://github.com/bevyengine/bevy/pull/4878 [4928]: https://github.com/bevyengine/bevy/pull/4928 [5105]: https://github.com/bevyengine/bevy/pull/5105 [5214]: https://github.com/bevyengine/bevy/pull/5214 [5346]: https://github.com/bevyengine/bevy/pull/5346 [5400]: https://github.com/bevyengine/bevy/pull/5400 [5428]: https://github.com/bevyengine/bevy/pull/5428 [5454]: https://github.com/bevyengine/bevy/pull/5454 [5542]: https://github.com/bevyengine/bevy/pull/5542 [5589]: https://github.com/bevyengine/bevy/pull/5589 [5735]: https://github.com/bevyengine/bevy/pull/5735 [5900]: https://github.com/bevyengine/bevy/pull/5900 [6028]: https://github.com/bevyengine/bevy/pull/6028 [6035]: https://github.com/bevyengine/bevy/pull/6035 [6129]: https://github.com/bevyengine/bevy/pull/6129 [6201]: https://github.com/bevyengine/bevy/pull/6201 [6235]: https://github.com/bevyengine/bevy/pull/6235 [6245]: https://github.com/bevyengine/bevy/pull/6245 [6254]: https://github.com/bevyengine/bevy/pull/6254 [6284]: https://github.com/bevyengine/bevy/pull/6284 [6292]: https://github.com/bevyengine/bevy/pull/6292 [6305]: https://github.com/bevyengine/bevy/pull/6305 [6320]: https://github.com/bevyengine/bevy/pull/6320 [6388]: https://github.com/bevyengine/bevy/pull/6388 [6391]: https://github.com/bevyengine/bevy/pull/6391 [6402]: https://github.com/bevyengine/bevy/pull/6402 [6404]: https://github.com/bevyengine/bevy/pull/6404 [6412]: https://github.com/bevyengine/bevy/pull/6412 [6436]: https://github.com/bevyengine/bevy/pull/6436 [6484]: https://github.com/bevyengine/bevy/pull/6484 [6496]: https://github.com/bevyengine/bevy/pull/6496 [6503]: https://github.com/bevyengine/bevy/pull/6503 [6524]: https://github.com/bevyengine/bevy/pull/6524 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https://github.com/bevyengine/bevy/pull/7568 [7574]: https://github.com/bevyengine/bevy/pull/7574 [7579]: https://github.com/bevyengine/bevy/pull/7579 [7582]: https://github.com/bevyengine/bevy/pull/7582 [7583]: https://github.com/bevyengine/bevy/pull/7583 [7586]: https://github.com/bevyengine/bevy/pull/7586 [7594]: https://github.com/bevyengine/bevy/pull/7594 [7596]: https://github.com/bevyengine/bevy/pull/7596 [7597]: https://github.com/bevyengine/bevy/pull/7597 [7598]: https://github.com/bevyengine/bevy/pull/7598 [7605]: https://github.com/bevyengine/bevy/pull/7605 [7617]: https://github.com/bevyengine/bevy/pull/7617 [7619]: https://github.com/bevyengine/bevy/pull/7619 [7623]: https://github.com/bevyengine/bevy/pull/7623 [7626]: https://github.com/bevyengine/bevy/pull/7626 [7628]: https://github.com/bevyengine/bevy/pull/7628 [7638]: https://github.com/bevyengine/bevy/pull/7638 [7639]: https://github.com/bevyengine/bevy/pull/7639 [7641]: https://github.com/bevyengine/bevy/pull/7641 [7653]: https://github.com/bevyengine/bevy/pull/7653 [7660]: https://github.com/bevyengine/bevy/pull/7660 [7664]: https://github.com/bevyengine/bevy/pull/7664 [7665]: https://github.com/bevyengine/bevy/pull/7665 [7667]: https://github.com/bevyengine/bevy/pull/7667 [7668]: https://github.com/bevyengine/bevy/pull/7668 [7671]: https://github.com/bevyengine/bevy/pull/7671 [7674]: https://github.com/bevyengine/bevy/pull/7674 [7675]: https://github.com/bevyengine/bevy/pull/7675 [7677]: https://github.com/bevyengine/bevy/pull/7677 [7681]: https://github.com/bevyengine/bevy/pull/7681 [7683]: https://github.com/bevyengine/bevy/pull/7683 [7684]: https://github.com/bevyengine/bevy/pull/7684 [7688]: https://github.com/bevyengine/bevy/pull/7688 [7696]: https://github.com/bevyengine/bevy/pull/7696 [7701]: https://github.com/bevyengine/bevy/pull/7701 [7709]: https://github.com/bevyengine/bevy/pull/7709 [7713]: https://github.com/bevyengine/bevy/pull/7713 [7715]: https://github.com/bevyengine/bevy/pull/7715 [7717]: https://github.com/bevyengine/bevy/pull/7717 [7718]: https://github.com/bevyengine/bevy/pull/7718 [7720]: https://github.com/bevyengine/bevy/pull/7720 [7723]: https://github.com/bevyengine/bevy/pull/7723 [7724]: https://github.com/bevyengine/bevy/pull/7724 [7725]: https://github.com/bevyengine/bevy/pull/7725 [7726]: https://github.com/bevyengine/bevy/pull/7726 [7727]: https://github.com/bevyengine/bevy/pull/7727 [7737]: https://github.com/bevyengine/bevy/pull/7737 [7740]: https://github.com/bevyengine/bevy/pull/7740 [7741]: https://github.com/bevyengine/bevy/pull/7741 [7744]: https://github.com/bevyengine/bevy/pull/7744 [7745]: https://github.com/bevyengine/bevy/pull/7745 [7753]: https://github.com/bevyengine/bevy/pull/7753 [7754]: https://github.com/bevyengine/bevy/pull/7754 [7755]: https://github.com/bevyengine/bevy/pull/7755 [7756]: https://github.com/bevyengine/bevy/pull/7756 [7766]: https://github.com/bevyengine/bevy/pull/7766 [7769]: https://github.com/bevyengine/bevy/pull/7769 [7782]: https://github.com/bevyengine/bevy/pull/7782 [7784]: https://github.com/bevyengine/bevy/pull/7784 [7786]: https://github.com/bevyengine/bevy/pull/7786 [7788]: https://github.com/bevyengine/bevy/pull/7788 [7790]: https://github.com/bevyengine/bevy/pull/7790 [7793]: https://github.com/bevyengine/bevy/pull/7793 [7796]: https://github.com/bevyengine/bevy/pull/7796 [7798]: https://github.com/bevyengine/bevy/pull/7798 [7800]: https://github.com/bevyengine/bevy/pull/7800 [7805]: https://github.com/bevyengine/bevy/pull/7805 [7806]: https://github.com/bevyengine/bevy/pull/7806 [7810]: https://github.com/bevyengine/bevy/pull/7810 [7815]: https://github.com/bevyengine/bevy/pull/7815 [7825]: https://github.com/bevyengine/bevy/pull/7825 [7829]: https://github.com/bevyengine/bevy/pull/7829 [7841]: https://github.com/bevyengine/bevy/pull/7841 [7846]: https://github.com/bevyengine/bevy/pull/7846 [7847]: https://github.com/bevyengine/bevy/pull/7847 [7851]: https://github.com/bevyengine/bevy/pull/7851 [7859]: https://github.com/bevyengine/bevy/pull/7859 [7860]: https://github.com/bevyengine/bevy/pull/7860 [7863]: https://github.com/bevyengine/bevy/pull/7863 [7866]: https://github.com/bevyengine/bevy/pull/7866 [7870]: https://github.com/bevyengine/bevy/pull/7870 [7875]: https://github.com/bevyengine/bevy/pull/7875 [7877]: https://github.com/bevyengine/bevy/pull/7877 [7878]: https://github.com/bevyengine/bevy/pull/7878 [7883]: https://github.com/bevyengine/bevy/pull/7883 [7884]: https://github.com/bevyengine/bevy/pull/7884 [7890]: https://github.com/bevyengine/bevy/pull/7890 [7891]: https://github.com/bevyengine/bevy/pull/7891 [7895]: https://github.com/bevyengine/bevy/pull/7895 [7897]: https://github.com/bevyengine/bevy/pull/7897 [7899]: https://github.com/bevyengine/bevy/pull/7899 [7904]: https://github.com/bevyengine/bevy/pull/7904 ## Version 0.9.0 (2022-11-12) ### Added - [Bloom][6397] - [Add FXAA postprocessing][6393] - [Fix color banding by dithering image before quantization][5264] - [Plugins own their settings. Rework PluginGroup trait.][6336] - [Add global time scaling][5752] - [add globals to mesh view bind group][5409] - [Add UI scaling][5814] - [Add FromReflect for Timer][6422] - [Re-add local bool `has_received_time` in `time_system`][6357] - [Add default implementation of Serialize and Deserialize to Timer and Stopwatch][6248] - [add time wrapping to Time][5982] - [Stopwatch elapsed secs f64][5978] - [Remaining fn in Timer][5971] - [Support array / cubemap / cubemap array textures in KTX2][5325] - [Add methods for silencing system-order ambiguity warnings][6158] - [bevy_dynamic_plugin: make it possible to handle loading errors][6437] - [can get the settings of a plugin from the app][6372] - [Use plugin setup for resource only used at setup time][6360] - [Add `TimeUpdateStrategy` resource for manual `Time` updating][6159] - [dynamic scene builder][6227] - [Create a scene from a dynamic scene][6229] - [Scene example: write file in a task][5952] - [Add writing of scene data to Scene example][5949] - [can clone a scene][5855] - [Add "end of main pass post processing" render graph node][6468] - [Add `Camera::viewport_to_world`][6126] - [Sprite: allow using a sub-region (Rect) of the image][6014] - [Add missing type registrations for bevy_math types][5758] - [Add `serialize` feature to `bevy_core`][6423] - [add serialize feature to bevy_transform][6379] - [Add associated constant `IDENTITY` to `Transform` and friends.][5340] - [bevy_reflect: Add `Reflect::into_reflect`][6502] - [Add reflect_owned][6494] - [`Reflect` for `Tonemapping` and `ClusterConfig`][6488] - [add `ReflectDefault` to std types][6429] - [Add FromReflect for Visibility][6410] - [Register `RenderLayers` type in `CameraPlugin`][6308] - [Enable Constructing ReflectComponent/Resource][6257] - [Support multiple `#[reflect]`/`#[reflect_value]` + improve error messages][6237] - [Reflect Default for GlobalTransform][6200] - [Impl Reflect for PathBuf and OsString][6193] - [Reflect Default for `ComputedVisibility` and `Handle`][6187] - [Register `Wireframe` type][6152] - [Derive `FromReflect` for `Transform` and `GlobalTransform`][6015] - [Make arrays behave like lists in reflection][5987] - [Implement `Debug` for dynamic types][5948] - [Implemented `Reflect` for all the ranges][5806] - [Add `pop` method for `List` trait.][5797] - [bevy_reflect: `GetTypeRegistration` for `SmallVec`][5782] - [register missing reflect types][5747] - [bevy_reflect: Get owned fields][5728] - [bevy_reflect: Add `FromReflect` to the prelude][5720] - [implement `Reflect` for `Input`, some misc improvements to reflect value derive][5676] - [register `Cow<'static, str>` for reflection][5664] - [bevy_reflect: Relax bounds on `Option`][5658] - [remove `ReflectMut` in favor of `Mut`][5630] - [add some info from `ReflectPathError` to the error messages][5626] - [Added reflect/from reflect impls for NonZero integer types][5556] - [bevy_reflect: Update enum derives][5473] - [Add `reflect(skip_serializing)` which retains reflection but disables automatic serialization][5250] - [bevy_reflect: Reflect enums][4761] - [Disabling default features support in bevy_ecs, bevy_reflect and bevy][5993] - [expose window alpha mode][6331] - [Make bevy_window and bevy_input events serializable][6180] - [Add window resizing example][5813] - [feat: add GamepadInfo, expose gamepad names][6342] - [Derive `Reflect` + `FromReflect` for input types][6232] - [Make TouchInput and ForceTouch serializable][6191] - [Add a Gamepad Viewer tool to examples][6074] - [Derived `Copy` trait for `bevy_input` events, `Serialize`/`Deserialize` for events in `bevy_input` and `bevy_windows`, `PartialEq` for events in both, and `Eq` where possible in both.][6023] - [Support for additional gamepad buttons and axis][5853] - [Added keyboard scan input event][5495] - [Add `set_parent` and `remove_parent` to `EntityCommands`][6189] - [Add methods to `Query<&Children>` and `Query<&Parent>` to iterate over descendants and ancestors][6185] - [Add `is_finished` to `Task`][6444] - [Expose mint feature in bevy_math/glam][5857] - [Utility methods for Val][6134] - [Register missing bevy_text types][6029] - [Add additional constructors for `UiRect` to specify values for specific fields][5988] - [Add AUTO and UNDEFINED const constructors for `Size`][5761] - [Add Exponential Moving Average into diagnostics][4992] - [Add `send_event` and friends to `WorldCell`][6515] - [Add a method for accessing the width of a `Table`][6249] - [Add iter_entities to World #6228][6242] - [Adding Debug implementations for App, Stage, Schedule, Query, QueryState, etc.][6214] - [Add a method for mapping `Mut` -> `Mut`][6199] - [implemented #[bundle(ignore)]][6123] - [Allow access to non-send resource through `World::resource_scope`][6113] - [Add get_entity to Commands][5854] - [Added the ability to get or set the last change tick of a system.][5838] - [Add a module for common system `chain`/`pipe` adapters][5776] - [SystemParam for the name of the system you are currently in][5731] - [Warning message for missing events][5730] - [Add a change detection bypass and manual control over change ticks][5635] - [Add into_world_mut to EntityMut][5586] - [Add `FromWorld` bound to `T` in `Local`][5481] - [Add `From` for EntityRef (fixes #5459)][5461] - [Implement IntoIterator for ECS wrapper types.][5096] - [add `Res::clone`][4109] - [Add CameraRenderGraph::set][6470] - [Use wgsl saturate][6318] - [Add mutating `toggle` method to `Visibility` component][6268] - [Add globals struct to mesh2d][6222] - [add support for .comp glsl shaders][6084] - [Implement `IntoIterator` for `&Extract

`][6025] - [add Debug, Copy, Clone derives to Circle][6009] - [Add TextureFormat::Rg16Unorm support for Image and derive Resource for SpecializedComputePipelines][5991] - [Add `bevy_render::texture::ImageSettings` to prelude][5566] - [Add `Projection` component to prelude.][5557] - [Expose `Image` conversion functions (fixes #5452)][5527] - [Macro for Loading Internal Binary Assets][6478] - [Add `From` for `AssetPath<'a>`][6337] - [Add Eq & PartialEq to AssetPath][6274] - [add `ReflectAsset` and `ReflectHandle`][5923] - [Add warning when using load_folder on web][5827] - [Expose rodio's Source and Sample traits in bevy_audio][6374] - [Add a way to toggle `AudioSink`][6321] ### Changed - [separate tonemapping and upscaling passes][3425] - [Rework ViewTarget to better support post processing][6415] - [bevy_reflect: Improve serialization format even more][5723] - [bevy_reflect: Binary formats][6140] - [Unique plugins][6411] - [Support arbitrary RenderTarget texture formats][6380] - [Make `Resource` trait opt-in, requiring `#[derive(Resource)]` V2][5577] - [Replace `WorldQueryGats` trait with actual gats][6319] - [Change UI coordinate system to have origin at top left corner][6000] - [Move the cursor's origin back to the bottom-left][6533] - [Add z-index support with a predictable UI stack][5877] - [TaskPool Panic Handling][6443] - [Implement `Bundle` for `Component`. Use `Bundle` tuples for insertion][2975] - [Spawn now takes a Bundle][6054] - [make `WorldQuery` very flat][5205] - [Accept Bundles for insert and remove. Deprecate insert/remove_bundle][6039] - [Exclusive Systems Now Implement `System`. Flexible Exclusive System Params][6083] - [bevy_scene: Serialize entities to map][6416] - [bevy_scene: Stabilize entity order in `DynamicSceneBuilder`][6382] - [bevy_scene: Replace root list with struct][6354] - [bevy_scene: Use map for scene `components`][6345] - [Start running systems while prepare_systems is running][4919] - [Extract Resources into their own dedicated storage][4809] - [get proper texture format after the renderer is initialized, fix #3897][5413] - [Add getters and setters for `InputAxis` and `ButtonSettings`][6088] - [Clean up Fetch code][4800] - [Nested spawns on scope][4466] - [Skip empty archetypes and tables when iterating over queries][4724] - [Increase the `MAX_DIRECTIONAL_LIGHTS` from 1 to 10][6066] - [bevy_pbr: Normalize skinned normals][6543] - [remove mandatory mesh attributes][6127] - [Rename `play` to `start` and add new `play` method that won't overwrite the existing animation if it's already playing][6350] - [Replace the `bool` argument of `Timer` with `TimerMode`][6247] - [improve panic messages for add_system_to_stage and add_system_set_to_stage][5847] - [Use default serde impls for Entity][6194] - [scenes: simplify return type of iter_instance_entities][5994] - [Consistently use `PI` to specify angles in examples.][5825] - [Remove `Transform::apply_non_uniform_scale`][6133] - [Rename `Transform::mul_vec3` to `transform_point` and improve docs][6132] - [make `register` on `TypeRegistry` idempotent][6487] - [do not set cursor grab on window creation if not asked for][6381] - [Make `raw_window_handle` field in `Window` and `ExtractedWindow` an `Option`.][6114] - [Support monitor selection for all window modes.][5878] - [`Gamepad` type is `Copy`; do not require / return references to it in `Gamepads` API][5296] - [Update tracing-chrome to 0.6.0][6398] - [Update to ron 0.8][5864] - [Update clap requirement from 3.2 to 4.0][6303] - [Update glam 0.22, hexasphere 8.0, encase 0.4][6427] - [Update `wgpu` to 0.14.0, `naga` to `0.10.0`, `winit` to 0.27.4, `raw-window-handle` to 0.5.0, `ndk` to 0.7][6218] - [Update to notify 5.0 stable][5865] - [Update rodio requirement from 0.15 to 0.16][6020] - [remove copyless][6100] - [Mark `Task` as `#[must_use]`][6068] - [Swap out num_cpus for std::thread::available_parallelism][4970] - [Cleaning up NodeBundle, and some slight UI module re-organization][6473] - [Make the default background color of `NodeBundle` transparent][6211] - [Rename `UiColor` to `BackgroundColor`][6087] - [changed diagnostics from seconds to milliseconds][5554] - [Remove unnecesary branches/panics from Query accesses][6461] - [`debug_checked_unwrap` should track its caller][6452] - [Speed up `Query::get_many` and add benchmarks][6400] - [Rename system chaining to system piping][6230] - [[Fixes #6059] ``Entity``'s “ID” should be named “index” instead][6107] - [`Query` filter types must be `ReadOnlyWorldQuery`][6008] - [Remove ambiguity sets][5916] - [relax `Sized` bounds around change detection types][5917] - [Remove ExactSizeIterator from QueryCombinationIter][5895] - [Remove Sync bound from Command][5871] - [Make most `Entity` methods `const`][5688] - [Remove `insert_resource_with_id`][5608] - [Avoid making `Fetch`s `Clone`][5593] - [Remove `Sync` bound from `Local`][5483] - [Replace `many_for_each_mut` with `iter_many_mut`.][5402] - [bevy_ecs: Use 32-bit entity ID cursor on platforms without AtomicI64][4452] - [Specialize UI pipeline on "hdr-ness"][6459] - [Allow passing `glam` vector types as vertex attributes][6442] - [Add multi draw indirect draw calls][6392] - [Take DirectionalLight's GlobalTransform into account when calculating shadow map volume (not just direction)][6384] - [Respect mipmap_filter when create ImageDescriptor with linear()/nearest()][6349] - [use bevy default texture format if the surface is not yet available][6233] - [log pipeline cache errors earlier][6115] - [Merge TextureAtlas::from_grid_with_padding into TextureAtlas::from_grid through option arguments][6057] - [Reconfigure surface on present mode change][6049] - [Use 3 bits of PipelineKey to store MSAA sample count][5826] - [Limit FontAtlasSets][5708] - [Move `sprite::Rect` into `bevy_math`][5686] - [Make vertex colors work without textures in bevy_sprite][5685] - [use bevy_default() for texture format in post_processing][5601] - [don't render completely transparent UI nodes][5537] - [make TextLayoutInfo a Component][4460] - [make `Handle::` field id private, and replace with a getter][6176] - [Remove `AssetServer::watch_for_changes()`][5968] - [Rename Handle::as_weak() to cast_weak()][5321] - [Remove `Sync` requirement in `Decodable::Decoder`][5819] ### Fixed - [Optimize rendering slow-down at high entity counts][5509] - [bevy_reflect: Fix `DynamicScene` not respecting component registrations during serialization][6288] - [fixes the types for Vec3 and Quat in scene example to remove WARN from the logs][5751] - [Fix end-of-animation index OOB][6210] - [bevy_reflect: Remove unnecessary `Clone` bounds][5783] - [bevy_reflect: Fix `apply` method for `Option`][5780] - [Fix outdated and badly formatted docs for `WindowDescriptor::transparent`][6329] - [disable window pre creation for ios][5883] - [Remove unnecessary unsafe `Send` and `Sync` impl for `WinitWindows` on wasm.][5863] - [Fix window centering when scale_factor is not 1.0][5582] - [fix order of exit/close window systems][5558] - [bevy_input: Fix process touch event][4352] - [fix: explicitly specify required version of async-task][6509] - [Fix `clippy::iter_with_drain`][6485] - [Use `cbrt()` instead of `powf(1./3.)`][6481] - [Fix `RemoveChildren` command][6192] - [Fix inconsistent children removal behavior][6017] - [tick local executor][6121] - [Fix panic when the primary window is closed][6545] - [UI scaling fix][6479] - [Fix clipping in UI][6351] - [Fixes scroll example after inverting UI Y axis][6290] - [Fixes incorrect glyph positioning for text2d][6273] - [Clean up taffy nodes when UI node entities are removed][5886] - [Fix unsound `EntityMut::remove_children`. Add `EntityMut::world_scope`][6464] - [Fix spawning empty bundles][6425] - [Fix query.to_readonly().get_component_mut() soundness bug][6401] - [#5817: derive_bundle macro is not hygienic][5835] - [drop old value in `insert_resource_by_id` if exists][5587] - [Fix lifetime bound on `From` impl for `NonSendMut` -> `Mut`][5560] - [Fix `mesh.wgsl` error for meshes without normals][6439] - [Fix panic when using globals uniform in wasm builds][6460] - [Resolve most remaining execution-order ambiguities][6341] - [Call `mesh2d_tangent_local_to_world` with the right arguments][6209] - [Fixes Camera not being serializable due to missing registrations in core functionality.][6170] - [fix spot dir nan bug][6167] - [use alpha mask even when unlit][6047] - [Ignore `Timeout` errors on Linux AMD & Intel][5957] - [adjust cluster index for viewport origin][5947] - [update camera projection if viewport changed][5945] - [Ensure 2D phase items are sorted before batching][5942] - [bevy_pbr: Fix incorrect and unnecessary normal-mapping code][5766] - [Add explicit ordering between `update_frusta` and `camera_system`][5757] - [bevy_pbr: Fix tangent and normal normalization][5666] - [Fix shader syntax][5613] - [Correctly use as_hsla_f32 in `Add` and `AddAssign`, fixes #5543][5546] - [Sync up bevy_sprite and bevy_ui shader View struct][5531] - [Fix View by adding missing fields present in ViewUniform][5512] - [Freeing memory held by visible entities vector][3009] - [Correctly parse labels with '#'][5729] [6545]: https://github.com/bevyengine/bevy/pull/6545 [6543]: https://github.com/bevyengine/bevy/pull/6543 [6533]: https://github.com/bevyengine/bevy/pull/6533 [6515]: https://github.com/bevyengine/bevy/pull/6515 [6509]: https://github.com/bevyengine/bevy/pull/6509 [6502]: https://github.com/bevyengine/bevy/pull/6502 [6494]: https://github.com/bevyengine/bevy/pull/6494 [6488]: https://github.com/bevyengine/bevy/pull/6488 [6487]: https://github.com/bevyengine/bevy/pull/6487 [6485]: https://github.com/bevyengine/bevy/pull/6485 [6481]: https://github.com/bevyengine/bevy/pull/6481 [6479]: https://github.com/bevyengine/bevy/pull/6479 [6478]: https://github.com/bevyengine/bevy/pull/6478 [6473]: https://github.com/bevyengine/bevy/pull/6473 [6470]: https://github.com/bevyengine/bevy/pull/6470 [6468]: https://github.com/bevyengine/bevy/pull/6468 [6464]: https://github.com/bevyengine/bevy/pull/6464 [6461]: https://github.com/bevyengine/bevy/pull/6461 [6460]: https://github.com/bevyengine/bevy/pull/6460 [6459]: https://github.com/bevyengine/bevy/pull/6459 [6452]: https://github.com/bevyengine/bevy/pull/6452 [6444]: https://github.com/bevyengine/bevy/pull/6444 [6443]: https://github.com/bevyengine/bevy/pull/6443 [6442]: https://github.com/bevyengine/bevy/pull/6442 [6439]: https://github.com/bevyengine/bevy/pull/6439 [6437]: https://github.com/bevyengine/bevy/pull/6437 [6429]: https://github.com/bevyengine/bevy/pull/6429 [6427]: https://github.com/bevyengine/bevy/pull/6427 [6425]: https://github.com/bevyengine/bevy/pull/6425 [6423]: https://github.com/bevyengine/bevy/pull/6423 [6422]: https://github.com/bevyengine/bevy/pull/6422 [6416]: https://github.com/bevyengine/bevy/pull/6416 [6415]: https://github.com/bevyengine/bevy/pull/6415 [6411]: https://github.com/bevyengine/bevy/pull/6411 [6410]: https://github.com/bevyengine/bevy/pull/6410 [6401]: https://github.com/bevyengine/bevy/pull/6401 [6400]: https://github.com/bevyengine/bevy/pull/6400 [6398]: https://github.com/bevyengine/bevy/pull/6398 [6397]: https://github.com/bevyengine/bevy/pull/6397 [6393]: https://github.com/bevyengine/bevy/pull/6393 [6392]: https://github.com/bevyengine/bevy/pull/6392 [6384]: https://github.com/bevyengine/bevy/pull/6384 [6382]: https://github.com/bevyengine/bevy/pull/6382 [6381]: https://github.com/bevyengine/bevy/pull/6381 [6380]: https://github.com/bevyengine/bevy/pull/6380 [6379]: https://github.com/bevyengine/bevy/pull/6379 [6374]: 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[6303]: https://github.com/bevyengine/bevy/pull/6303 [6290]: https://github.com/bevyengine/bevy/pull/6290 [6288]: https://github.com/bevyengine/bevy/pull/6288 [6274]: https://github.com/bevyengine/bevy/pull/6274 [6273]: https://github.com/bevyengine/bevy/pull/6273 [6268]: https://github.com/bevyengine/bevy/pull/6268 [6257]: https://github.com/bevyengine/bevy/pull/6257 [6249]: https://github.com/bevyengine/bevy/pull/6249 [6248]: https://github.com/bevyengine/bevy/pull/6248 [6247]: https://github.com/bevyengine/bevy/pull/6247 [6242]: https://github.com/bevyengine/bevy/pull/6242 [6237]: https://github.com/bevyengine/bevy/pull/6237 [6233]: https://github.com/bevyengine/bevy/pull/6233 [6232]: https://github.com/bevyengine/bevy/pull/6232 [6230]: https://github.com/bevyengine/bevy/pull/6230 [6229]: https://github.com/bevyengine/bevy/pull/6229 [6227]: https://github.com/bevyengine/bevy/pull/6227 [6222]: https://github.com/bevyengine/bevy/pull/6222 [6218]: https://github.com/bevyengine/bevy/pull/6218 [6214]: https://github.com/bevyengine/bevy/pull/6214 [6211]: https://github.com/bevyengine/bevy/pull/6211 [6210]: https://github.com/bevyengine/bevy/pull/6210 [6209]: https://github.com/bevyengine/bevy/pull/6209 [6200]: https://github.com/bevyengine/bevy/pull/6200 [6199]: https://github.com/bevyengine/bevy/pull/6199 [6194]: https://github.com/bevyengine/bevy/pull/6194 [6193]: https://github.com/bevyengine/bevy/pull/6193 [6192]: https://github.com/bevyengine/bevy/pull/6192 [6191]: https://github.com/bevyengine/bevy/pull/6191 [6189]: https://github.com/bevyengine/bevy/pull/6189 [6187]: https://github.com/bevyengine/bevy/pull/6187 [6185]: https://github.com/bevyengine/bevy/pull/6185 [6180]: https://github.com/bevyengine/bevy/pull/6180 [6176]: https://github.com/bevyengine/bevy/pull/6176 [6170]: https://github.com/bevyengine/bevy/pull/6170 [6167]: https://github.com/bevyengine/bevy/pull/6167 [6159]: https://github.com/bevyengine/bevy/pull/6159 [6158]: https://github.com/bevyengine/bevy/pull/6158 [6152]: https://github.com/bevyengine/bevy/pull/6152 [6140]: https://github.com/bevyengine/bevy/pull/6140 [6134]: https://github.com/bevyengine/bevy/pull/6134 [6133]: https://github.com/bevyengine/bevy/pull/6133 [6132]: https://github.com/bevyengine/bevy/pull/6132 [6127]: https://github.com/bevyengine/bevy/pull/6127 [6126]: https://github.com/bevyengine/bevy/pull/6126 [6123]: https://github.com/bevyengine/bevy/pull/6123 [6121]: https://github.com/bevyengine/bevy/pull/6121 [6115]: https://github.com/bevyengine/bevy/pull/6115 [6114]: https://github.com/bevyengine/bevy/pull/6114 [6113]: https://github.com/bevyengine/bevy/pull/6113 [6107]: https://github.com/bevyengine/bevy/pull/6107 [6100]: https://github.com/bevyengine/bevy/pull/6100 [6088]: https://github.com/bevyengine/bevy/pull/6088 [6087]: https://github.com/bevyengine/bevy/pull/6087 [6084]: https://github.com/bevyengine/bevy/pull/6084 [6083]: https://github.com/bevyengine/bevy/pull/6083 [6074]: https://github.com/bevyengine/bevy/pull/6074 [6068]: https://github.com/bevyengine/bevy/pull/6068 [6066]: https://github.com/bevyengine/bevy/pull/6066 [6057]: https://github.com/bevyengine/bevy/pull/6057 [6054]: https://github.com/bevyengine/bevy/pull/6054 [6049]: https://github.com/bevyengine/bevy/pull/6049 [6047]: https://github.com/bevyengine/bevy/pull/6047 [6039]: https://github.com/bevyengine/bevy/pull/6039 [6029]: https://github.com/bevyengine/bevy/pull/6029 [6025]: https://github.com/bevyengine/bevy/pull/6025 [6023]: https://github.com/bevyengine/bevy/pull/6023 [6020]: https://github.com/bevyengine/bevy/pull/6020 [6017]: https://github.com/bevyengine/bevy/pull/6017 [6015]: https://github.com/bevyengine/bevy/pull/6015 [6014]: https://github.com/bevyengine/bevy/pull/6014 [6009]: https://github.com/bevyengine/bevy/pull/6009 [6008]: https://github.com/bevyengine/bevy/pull/6008 [6000]: https://github.com/bevyengine/bevy/pull/6000 [5994]: https://github.com/bevyengine/bevy/pull/5994 [5993]: https://github.com/bevyengine/bevy/pull/5993 [5991]: https://github.com/bevyengine/bevy/pull/5991 [5988]: https://github.com/bevyengine/bevy/pull/5988 [5987]: https://github.com/bevyengine/bevy/pull/5987 [5982]: https://github.com/bevyengine/bevy/pull/5982 [5978]: https://github.com/bevyengine/bevy/pull/5978 [5971]: https://github.com/bevyengine/bevy/pull/5971 [5968]: https://github.com/bevyengine/bevy/pull/5968 [5957]: https://github.com/bevyengine/bevy/pull/5957 [5952]: https://github.com/bevyengine/bevy/pull/5952 [5949]: https://github.com/bevyengine/bevy/pull/5949 [5948]: https://github.com/bevyengine/bevy/pull/5948 [5947]: https://github.com/bevyengine/bevy/pull/5947 [5945]: https://github.com/bevyengine/bevy/pull/5945 [5942]: https://github.com/bevyengine/bevy/pull/5942 [5923]: https://github.com/bevyengine/bevy/pull/5923 [5917]: https://github.com/bevyengine/bevy/pull/5917 [5916]: https://github.com/bevyengine/bevy/pull/5916 [5895]: https://github.com/bevyengine/bevy/pull/5895 [5886]: https://github.com/bevyengine/bevy/pull/5886 [5883]: https://github.com/bevyengine/bevy/pull/5883 [5878]: https://github.com/bevyengine/bevy/pull/5878 [5877]: https://github.com/bevyengine/bevy/pull/5877 [5871]: https://github.com/bevyengine/bevy/pull/5871 [5865]: https://github.com/bevyengine/bevy/pull/5865 [5864]: https://github.com/bevyengine/bevy/pull/5864 [5863]: https://github.com/bevyengine/bevy/pull/5863 [5857]: https://github.com/bevyengine/bevy/pull/5857 [5855]: https://github.com/bevyengine/bevy/pull/5855 [5854]: https://github.com/bevyengine/bevy/pull/5854 [5853]: https://github.com/bevyengine/bevy/pull/5853 [5847]: https://github.com/bevyengine/bevy/pull/5847 [5838]: https://github.com/bevyengine/bevy/pull/5838 [5835]: https://github.com/bevyengine/bevy/pull/5835 [5827]: https://github.com/bevyengine/bevy/pull/5827 [5826]: https://github.com/bevyengine/bevy/pull/5826 [5825]: https://github.com/bevyengine/bevy/pull/5825 [5819]: https://github.com/bevyengine/bevy/pull/5819 [5814]: https://github.com/bevyengine/bevy/pull/5814 [5813]: https://github.com/bevyengine/bevy/pull/5813 [5806]: https://github.com/bevyengine/bevy/pull/5806 [5797]: https://github.com/bevyengine/bevy/pull/5797 [5783]: https://github.com/bevyengine/bevy/pull/5783 [5782]: https://github.com/bevyengine/bevy/pull/5782 [5780]: https://github.com/bevyengine/bevy/pull/5780 [5776]: https://github.com/bevyengine/bevy/pull/5776 [5766]: https://github.com/bevyengine/bevy/pull/5766 [5761]: https://github.com/bevyengine/bevy/pull/5761 [5758]: https://github.com/bevyengine/bevy/pull/5758 [5757]: https://github.com/bevyengine/bevy/pull/5757 [5752]: https://github.com/bevyengine/bevy/pull/5752 [5751]: https://github.com/bevyengine/bevy/pull/5751 [5747]: https://github.com/bevyengine/bevy/pull/5747 [5731]: https://github.com/bevyengine/bevy/pull/5731 [5730]: https://github.com/bevyengine/bevy/pull/5730 [5729]: https://github.com/bevyengine/bevy/pull/5729 [5728]: https://github.com/bevyengine/bevy/pull/5728 [5723]: https://github.com/bevyengine/bevy/pull/5723 [5720]: https://github.com/bevyengine/bevy/pull/5720 [5708]: https://github.com/bevyengine/bevy/pull/5708 [5688]: https://github.com/bevyengine/bevy/pull/5688 [5686]: https://github.com/bevyengine/bevy/pull/5686 [5685]: https://github.com/bevyengine/bevy/pull/5685 [5676]: https://github.com/bevyengine/bevy/pull/5676 [5666]: https://github.com/bevyengine/bevy/pull/5666 [5664]: https://github.com/bevyengine/bevy/pull/5664 [5658]: https://github.com/bevyengine/bevy/pull/5658 [5635]: https://github.com/bevyengine/bevy/pull/5635 [5630]: https://github.com/bevyengine/bevy/pull/5630 [5626]: https://github.com/bevyengine/bevy/pull/5626 [5613]: https://github.com/bevyengine/bevy/pull/5613 [5608]: https://github.com/bevyengine/bevy/pull/5608 [5601]: https://github.com/bevyengine/bevy/pull/5601 [5593]: https://github.com/bevyengine/bevy/pull/5593 [5587]: https://github.com/bevyengine/bevy/pull/5587 [5586]: https://github.com/bevyengine/bevy/pull/5586 [5582]: https://github.com/bevyengine/bevy/pull/5582 [5577]: https://github.com/bevyengine/bevy/pull/5577 [5566]: https://github.com/bevyengine/bevy/pull/5566 [5560]: https://github.com/bevyengine/bevy/pull/5560 [5558]: https://github.com/bevyengine/bevy/pull/5558 [5557]: https://github.com/bevyengine/bevy/pull/5557 [5556]: https://github.com/bevyengine/bevy/pull/5556 [5554]: https://github.com/bevyengine/bevy/pull/5554 [5546]: https://github.com/bevyengine/bevy/pull/5546 [5537]: https://github.com/bevyengine/bevy/pull/5537 [5531]: https://github.com/bevyengine/bevy/pull/5531 [5527]: https://github.com/bevyengine/bevy/pull/5527 [5512]: https://github.com/bevyengine/bevy/pull/5512 [5509]: https://github.com/bevyengine/bevy/pull/5509 [5495]: https://github.com/bevyengine/bevy/pull/5495 [5483]: https://github.com/bevyengine/bevy/pull/5483 [5481]: https://github.com/bevyengine/bevy/pull/5481 [5473]: https://github.com/bevyengine/bevy/pull/5473 [5461]: https://github.com/bevyengine/bevy/pull/5461 [5413]: https://github.com/bevyengine/bevy/pull/5413 [5409]: https://github.com/bevyengine/bevy/pull/5409 [5402]: https://github.com/bevyengine/bevy/pull/5402 [5340]: https://github.com/bevyengine/bevy/pull/5340 [5325]: https://github.com/bevyengine/bevy/pull/5325 [5321]: https://github.com/bevyengine/bevy/pull/5321 [5296]: https://github.com/bevyengine/bevy/pull/5296 [5264]: https://github.com/bevyengine/bevy/pull/5264 [5250]: https://github.com/bevyengine/bevy/pull/5250 [5205]: https://github.com/bevyengine/bevy/pull/5205 [5096]: https://github.com/bevyengine/bevy/pull/5096 [4992]: https://github.com/bevyengine/bevy/pull/4992 [4970]: https://github.com/bevyengine/bevy/pull/4970 [4919]: https://github.com/bevyengine/bevy/pull/4919 [4809]: https://github.com/bevyengine/bevy/pull/4809 [4800]: https://github.com/bevyengine/bevy/pull/4800 [4761]: https://github.com/bevyengine/bevy/pull/4761 [4724]: https://github.com/bevyengine/bevy/pull/4724 [4466]: https://github.com/bevyengine/bevy/pull/4466 [4460]: https://github.com/bevyengine/bevy/pull/4460 [4452]: https://github.com/bevyengine/bevy/pull/4452 [4352]: https://github.com/bevyengine/bevy/pull/4352 [4109]: https://github.com/bevyengine/bevy/pull/4109 [3425]: https://github.com/bevyengine/bevy/pull/3425 [3009]: https://github.com/bevyengine/bevy/pull/3009 [2975]: https://github.com/bevyengine/bevy/pull/2975 ## Version 0.8.0 (2022-07-30) ### Added - [Callable PBR functions][4939] - [Spotlights][4715] - [Camera Driven Rendering][4745] - [Camera Driven Viewports][4898] - [Visibilty Inheritance, universal `ComputedVisibility`, and `RenderLayers` support][5310] - [Better Materials: `AsBindGroup` trait and derive, simpler `Material` trait][5053] - [Derive `AsBindGroup` Improvements: Better errors, more options, update examples][5364] - [Support `AsBindGroup` for 2d materials as well][5312] - [Parallel Frustum Culling][4489] - [Hierarchy commandization][4197] - [Generate vertex tangents using mikktspace][3872] - [Add a `SpatialBundle` with `Visibility` and `Transform` components][5344] - [Add `RegularPolygon` and `Circle` meshes][3730] - [Add a `SceneBundle` to spawn a scene][2424] - [Allow higher order systems][4833] - [Add global `init()` and `get()` accessors for all newtyped `TaskPools`][2250] - [Add reusable shader functions for transforming position/normal/tangent][4901] - [Add support for vertex colors][4528] - [Add support for removing attributes from meshes][5254] - [Add option to center a window][4999] - [Add `depth_load_op` configuration field to `Camera3d`][4904] - [Refactor `Camera` methods and add viewport rect][4948] - [Add `TextureFormat::R16Unorm` support for `Image`][5249] - [Add a `VisibilityBundle` with `Visibility` and `ComputedVisibility` components][5335] - [Add ExtractResourcePlugin][3745] - [Add depth_bias to SpecializedMaterial][4101] - [Added `offset` parameter to `TextureAtlas::from_grid_with_padding`][4836] - [Add the possibility to create custom 2d orthographic cameras][4048] - [bevy_render: Add `attributes` and `attributes_mut` methods to `Mesh`][3927] - [Add helper methods for rotating `Transform`s][5151] - [Enable wgpu profiling spans when using bevy's trace feature][5182] - [bevy_pbr: rework `extract_meshes`][4240] - [Add `inverse_projection` and `inverse_view_proj` fields to shader view uniform][5119] - [Add `ViewRangefinder3d` to reduce boilerplate when enqueuing standard 3D `PhaseItems`][5014] - [Create `bevy_ptr` standalone crate][4653] - [Add `IntoIterator` impls for `&Query` and `&mut Query`][4692] - [Add untyped APIs for `Components` and `Resources`][4447] - [Add infallible resource getters for `WorldCell`][4104] - [Add `get_change_ticks` method to `EntityRef` and `EntityMut`][2539] - [Add comparison methods to `FilteredAccessSet`][4211] - [Add `Commands::new_from_entities`][4423] - [Add `QueryState::get_single_unchecked_manual` and its family members][4841] - [Add `ParallelCommands` system parameter][4749] - [Add methods for querying lists of entities][4879] - [Implement `FusedIterator` for eligible `Iterator` types][4942] - [Add `component_id()` function to `World` and `Components`][5066] - [Add ability to inspect entity's components][5136] - [Add a more helpful error to help debug panicking command on despawned entity][5198] - [Add `ExactSizeIterator` implementation for `QueryCombinatonIter`][5148] - [Added the `ignore_fields` attribute to the derive macros for `*Label` types][5366] - [Exact sized event iterators][3863] - [Add a `clear()` method to the `EventReader` that consumes the iterator][4693] - [Add helpers to send `Events` from `World`][5355] - [Add file metadata to `AssetIo`][2123] - [Add missing audio/ogg file extensions: .oga, .spx][4703] - [Add `reload_asset` method to `AssetServer`][5106] - [Allow specifying chrome tracing file path using an environment variable][4618] - [Create a simple tool to compare traces between executions][4628] - [Add a tracing span for run criteria][4709] - [Add tracing spans for `Query::par_for_each` and its variants.][4711] - [Add a `release_all` method on `Input`][5011] - [Add a `reset_all` method on `Input`][5015] - [Add a helper tool to build examples for wasm][4776] - [bevy_reflect: add a `ReflectFromPtr` type to create `&dyn Reflect` from a `*const ()`][4475] - [Add a `ReflectDefault` type and add `#[reflect(Default)]` to all component types that implement Default and are user facing][3733] - [Add a macro to implement `Reflect` for struct types and migrate glam types to use this for reflection][4540] - [bevy_reflect: reflect arrays][4701] - [bevy_reflect: reflect char][4790] - [bevy_reflect: add `GetTypeRegistration` impl for reflected tuples][4226] - [Add reflection for `Resources`][5175] - [bevy_reflect: add `as_reflect` and `as_reflect_mut` methods on `Reflect`][4350] - [Add an `apply_or_insert` method to `ReflectResource` and `ReflectComponent`][5201] - [bevy_reflect: `IntoIter` for `DynamicList` and `DynamicMap`][4108] - [bevy_reflect: Add `PartialEq` to reflected `f32`s and `f64`s][4217] - [Create mutable versions of `TypeRegistry` methods][4484] - [bevy_reflect: add a `get_boxed` method to `reflect_trait`][4120] - [bevy_reflect: add `#[reflect(default)]` attribute for `FromReflect`][4140] - [bevy_reflect: add statically available type info for reflected types][4042] - [Add an `assert_is_exclusive_system` function][5275] - [bevy_ui: add a multi-windows check for `Interaction` (we dont yet support multiple windows)][5225] ### Changed - [Depend on Taffy (a Dioxus and Bevy-maintained fork of Stretch)][4716] - [Use lifetimed, type erased pointers in bevy_ecs][3001] - [Migrate to `encase` from `crevice`][4339] - [Update `wgpu` to 0.13][5168] - [Pointerfication followup: Type safety and cleanup][4621] - [bevy_ptr works in no_std environments][4760] - [Fail to compile on 16-bit platforms][4736] - [Improve ergonomics and reduce boilerplate around creating text elements][5343] - [Don't cull `Ui` nodes that have a rotation][5389] - [Rename `ElementState` to `ButtonState`][4314] - [Move `Size` to `bevy_ui`][4285] - [Move `Rect` to `bevy_ui` and rename it to `UiRect`][4276] - [Modify `FontAtlas` so that it can handle fonts of any size][3592] - [Rename `CameraUi`][5234] - [Remove `task_pool` parameter from `par_for_each(_mut)`][4705] - [Copy `TaskPool` resoures to sub-Apps][4792] - [Allow closing windows at runtime][3575] - [Move the configuration of the `WindowPlugin` to a `Resource`][5227] - [Optionally resize `Window` canvas element to fit parent element][4726] - [Change window resolution types from tuple to `Vec2`][5276] - [Update time by sending frame `Instant` through a channel][4744] - [Split time functionality into `bevy_time`][4187] - [Split mesh shader files to make the shaders more reusable][4867] - [Set `naga` capabilities corresponding to `wgpu` features][4824] - [Separate out PBR lighting, shadows, clustered forward, and utils from pbr.wgsl][4938] - [Separate PBR and tonemapping into 2 functions][5078] - [Make `RenderStage::Extract` run on the render world][4402] - [Change default `FilterMode` of `Image` to `Linear`][4465] - [bevy_render: Fix KTX2 UASTC format mapping][4569] - [Allow rendering meshes without UV coordinate data][5222] - [Validate vertex attribute format on insertion][5259] - [Use `Affine3A` for `GlobalTransform`to allow any affine transformation][4379] - [Recalculate entity `AABB`s when meshes change][4944] - [Change `check_visibility` to use thread-local queues instead of a channel][4663] - [Allow unbatched render phases to use unstable sorts][5049] - [Extract resources into their target location][5271] - [Enable loading textures of unlimited size][5305] - [Do not create nor execute render passes which have no `PhaseItems` to draw][4643] - [Filter material handles on extraction][4178] - [Apply vertex colors to `ColorMaterial` and `Mesh2D`][4812] - [Make `MaterialPipelineKey` fields public][4508] - [Simplified API to get NDC from camera and world position][4041] - [Set `alpha_mode` based on alpha value][4658] - [Make `Wireframe` respect `VisibleEntities`][4660] - [Use const `Vec2` in lights cluster and bounding box when possible][4602] - [Make accessors for mesh vertices and indices public][3906] - [Use `BufferUsages::UNIFORM` for `SkinnedMeshUniform`][4816] - [Place origin of `OrthographicProjection` at integer pixel when using `ScalingMode::WindowSize`][4085] - [Make `ScalingMode` more flexible][3253] - [Move texture sample out of branch in `prepare_normal`][5129] - [Make the fields of the `Material2dKey` public][5212] - [Use collect to build mesh attributes][5255] - [Replace `ReadOnlyFetch` with `ReadOnlyWorldQuery`][4626] - [Replace `ComponentSparseSet`'s internals with a `Column`][4909] - [Remove QF generics from all `Query/State` methods and types][5170] - [Remove `.system()`][4499] - [Make change lifespan deterministic and update docs][3956] - [Make derived `SystemParam` readonly if possible][4650] - [Merge `matches_archetype` and `matches_table`][4807] - [Allows conversion of mutable queries to immutable queries][5376] - [Skip `drop` when `needs_drop` is `false`][4773] - [Use u32 over usize for `ComponentSparseSet` indicies][4723] - [Remove redundant `ComponentId` in `Column`][4855] - [Directly copy moved `Table` components to the target location][5056] - [`SystemSet::before` and `SystemSet::after` now take `AsSystemLabel`][4503] - [Converted exclusive systems to parallel systems wherever possible][2774] - [Improve `size_hint` on `QueryIter`][4244] - [Improve debugging tools for change detection][4160] - [Make `RunOnce` a non-manual `System` impl][3922] - [Apply buffers in `ParamSet`][4677] - [Don't allocate for `ComponentDescriptors` of non-dynamic component types][4725] - [Mark mutable APIs under ECS storage as `pub(crate)`][5065] - [Update `ExactSizeIterator` impl to support archetypal filters (`With`, `Without`)][5124] - [Removed world cell from places where split multable access is not needed][5167] - [Add Events to `bevy_ecs` prelude][5159] - [Improve `EntityMap` API][5231] - [Implement `From` for `ShouldRun`.][5306] - [Allow iter combinations on custom world queries][5286] - [Simplify design for `*Label`s][4957] - [Tidy up the code of events][4713] - [Rename `send_default_event` to `send_event_default` on world][5383] - [enable optional dependencies to stay optional][5023] - [Remove the dependency cycles][5171] - [Enforce type safe usage of Handle::get][4794] - [Export anyhow::error for custom asset loaders][5359] - [Update `shader_material_glsl` example to include texture sampling][5215] - [Remove unused code in game of life shader][5349] - [Make the contributor birbs bounce to the window height][5274] - [Improve Gamepad D-Pad Button Detection][5220] - [bevy_reflect: support map insertio][5173] - [bevy_reflect: improve debug formatting for reflected types][4218] - [bevy_reflect_derive: big refactor tidying up the code][4712] - [bevy_reflect: small refactor and default `Reflect` methods][4739] - [Make `Reflect` safe to implement][5010] - [`bevy_reflect`: put `serialize` into external `ReflectSerialize` type][4782] - [Remove `Serialize` impl for `dyn Array` and friends][4780] - [Re-enable `#[derive(TypeUuid)]` for generics][4118] - [Move primitive type registration into `bevy_reflect`][4844] - [Implement reflection for more `glam` types][5194] - [Make `reflect_partial_eq` return more accurate results][5210] - [Make public macros more robust with `$crate`][4655] - [Ensure that the parent is always the expected entity][4717] - [Support returning data out of `with_children`][4708] - [Remove `EntityMut::get_unchecked`][4547] - [Diagnostics: meaningful error when graph node has wrong number of inputs][4924] - [Remove redundant `Size` import][5339] - [Export and register `Mat2`.][5324] - [Implement `Debug` for `Gamepads`][5291] - [Update codebase to use `IntoIterator` where possible.][5269] - [Rename `headless_defaults` example to `no_renderer` for clarity][5263] - [Remove dead `SystemLabelMarker` struct][5190] - [bevy_reflect: remove `glam` from a test which is active without the glam feature][5195] - [Disable vsync for stress tests][5187] - [Move `get_short_name` utility method from `bevy_reflect` into `bevy_utils`][5174] - [Derive `Default` for enums where possible][5158] - [Implement `Eq` and `PartialEq` for `MouseScrollUnit`][5048] - [Some cleanup for `bevy_ptr`][4668] - [Move float_ord from `bevy_core` to `bevy_utils`][4189] - [Remove unused `CountdownEvent`][4290] - [Some minor cleanups of asset_server][4604] - [Use `elapsed()` on `Instant`][4599] - [Make paused `Timers` update `just_finished` on tick][4445] - [bevy_utils: remove hardcoded log level limit][4580] - [Make `Time::update_with_instant` public for use in tests][4469] - [Do not impl Component for Task][4113] - [Remove nonexistent `WgpuResourceDiagnosticsPlugin`][4541] - [Update ndk-glue requirement from 0.5 to 0.6][3624] - [Update tracing-tracy requirement from 0.8.0 to 0.9.0][4786] - [update image to 0.24][4121] - [update xshell to 0.2][4789] - [Update gilrs to v0.9][4848] - [bevy_log: upgrade to tracing-tracy 0.10.0][4991] - [update hashbrown to 0.12][5035] - [Update `clap` to 3.2 in tools using `value_parser`][5031] - [Updated `glam` to `0.21`.][5142] - [Update Notify Dependency][5396] ### Fixed - [bevy_ui: keep `Color` as 4 `f32`s][4494] - [Fix issues with bevy on android other than the rendering][5130] - [Update layout/style when scale factor changes too][4689] - [Fix `Overflow::Hidden` so it works correctly with `scale_factor_override`][3854] - [Fix `bevy_ui` touch input][4099] - [Fix physical viewport calculation][5055] - [Minimally fix the known unsoundness in `bevy_mikktspace`][5299] - [Make `Transform` propagation correct in the presence of updated children][4608] - [`StorageBuffer` uses wrong type to calculate the buffer size.][4557] - [Fix confusing near and far fields in Camera][4457] - [Allow minimising window if using a 2d camera][4527] - [WGSL: use correct syntax for matrix access][5039] - [Gltf: do not import `IoTaskPool` in wasm][5038] - [Fix skinned mesh normal handling in mesh shader][5095] - [Don't panic when `StandardMaterial` `normal_map` hasn't loaded yet][5307] - [Fix incorrect rotation in `Transform::rotate_around`][5300] - [Fix `extract_wireframes`][5301] - [Fix type parameter name conflicts of `#[derive(Bundle)]`][4636] - [Remove unnecessary `unsafe impl` of `Send+Sync` for `ParallelSystemContainer`][5137] - [Fix line material shader][5348] - [Fix `mouse_clicked` check for touch][2029] - [Fix unsoundness with `Or`/`AnyOf`/`Option` component access][4659] - [Improve soundness of `CommandQueue`][4863] - [Fix some memory leaks detected by miri][4959] - [Fix Android example icon][4076] - [Fix broken `WorldCell` test][5009] - [Bugfix `State::set` transition condition infinite loop][4890] - [Fix crash when using `Duration::MAX`][4900] - [Fix release builds: Move asserts under `#[cfg(debug_assertions)]`][4871] - [Fix frame count being a float][4493] - [Fix "unused" warnings when compiling with `render` feature but without `animation`][4714] - [Fix re-adding a plugin to a `PluginGroup`][2039] - [Fix torus normals][4520] - [Add `NO_STORAGE_BUFFERS_SUPPORT` shaderdef when needed][4949] [2029]: https://github.com/bevyengine/bevy/pull/2029 [2039]: https://github.com/bevyengine/bevy/pull/2039 [2123]: https://github.com/bevyengine/bevy/pull/2123 [2250]: https://github.com/bevyengine/bevy/pull/2250 [2424]: https://github.com/bevyengine/bevy/pull/2424 [2539]: https://github.com/bevyengine/bevy/pull/2539 [2774]: https://github.com/bevyengine/bevy/pull/2774 [3001]: https://github.com/bevyengine/bevy/pull/3001 [3253]: https://github.com/bevyengine/bevy/pull/3253 [3575]: https://github.com/bevyengine/bevy/pull/3575 [3592]: https://github.com/bevyengine/bevy/pull/3592 [3624]: https://github.com/bevyengine/bevy/pull/3624 [3730]: https://github.com/bevyengine/bevy/pull/3730 [3733]: https://github.com/bevyengine/bevy/pull/3733 [3745]: https://github.com/bevyengine/bevy/pull/3745 [3854]: https://github.com/bevyengine/bevy/pull/3854 [3863]: https://github.com/bevyengine/bevy/pull/3863 [3872]: https://github.com/bevyengine/bevy/pull/3872 [3906]: https://github.com/bevyengine/bevy/pull/3906 [3922]: https://github.com/bevyengine/bevy/pull/3922 [3927]: https://github.com/bevyengine/bevy/pull/3927 [3956]: https://github.com/bevyengine/bevy/pull/3956 [4041]: https://github.com/bevyengine/bevy/pull/4041 [4042]: https://github.com/bevyengine/bevy/pull/4042 [4048]: https://github.com/bevyengine/bevy/pull/4048 [4076]: https://github.com/bevyengine/bevy/pull/4076 [4085]: https://github.com/bevyengine/bevy/pull/4085 [4099]: https://github.com/bevyengine/bevy/pull/4099 [4101]: https://github.com/bevyengine/bevy/pull/4101 [4104]: https://github.com/bevyengine/bevy/pull/4104 [4108]: https://github.com/bevyengine/bevy/pull/4108 [4113]: https://github.com/bevyengine/bevy/pull/4113 [4118]: https://github.com/bevyengine/bevy/pull/4118 [4120]: https://github.com/bevyengine/bevy/pull/4120 [4121]: https://github.com/bevyengine/bevy/pull/4121 [4140]: https://github.com/bevyengine/bevy/pull/4140 [4160]: https://github.com/bevyengine/bevy/pull/4160 [4178]: https://github.com/bevyengine/bevy/pull/4178 [4187]: https://github.com/bevyengine/bevy/pull/4187 [4189]: https://github.com/bevyengine/bevy/pull/4189 [4197]: https://github.com/bevyengine/bevy/pull/4197 [4211]: https://github.com/bevyengine/bevy/pull/4211 [4217]: https://github.com/bevyengine/bevy/pull/4217 [4218]: https://github.com/bevyengine/bevy/pull/4218 [4226]: https://github.com/bevyengine/bevy/pull/4226 [4240]: https://github.com/bevyengine/bevy/pull/4240 [4244]: https://github.com/bevyengine/bevy/pull/4244 [4276]: https://github.com/bevyengine/bevy/pull/4276 [4285]: https://github.com/bevyengine/bevy/pull/4285 [4290]: https://github.com/bevyengine/bevy/pull/4290 [4314]: https://github.com/bevyengine/bevy/pull/4314 [4339]: https://github.com/bevyengine/bevy/pull/4339 [4350]: https://github.com/bevyengine/bevy/pull/4350 [4379]: https://github.com/bevyengine/bevy/pull/4379 [4402]: https://github.com/bevyengine/bevy/pull/4402 [4423]: https://github.com/bevyengine/bevy/pull/4423 [4445]: https://github.com/bevyengine/bevy/pull/4445 [4447]: https://github.com/bevyengine/bevy/pull/4447 [4457]: https://github.com/bevyengine/bevy/pull/4457 [4465]: https://github.com/bevyengine/bevy/pull/4465 [4469]: https://github.com/bevyengine/bevy/pull/4469 [4475]: https://github.com/bevyengine/bevy/pull/4475 [4484]: https://github.com/bevyengine/bevy/pull/4484 [4489]: https://github.com/bevyengine/bevy/pull/4489 [4493]: https://github.com/bevyengine/bevy/pull/4493 [4494]: https://github.com/bevyengine/bevy/pull/4494 [4499]: https://github.com/bevyengine/bevy/pull/4499 [4503]: https://github.com/bevyengine/bevy/pull/4503 [4508]: https://github.com/bevyengine/bevy/pull/4508 [4520]: https://github.com/bevyengine/bevy/pull/4520 [4527]: https://github.com/bevyengine/bevy/pull/4527 [4528]: https://github.com/bevyengine/bevy/pull/4528 [4540]: https://github.com/bevyengine/bevy/pull/4540 [4541]: https://github.com/bevyengine/bevy/pull/4541 [4547]: https://github.com/bevyengine/bevy/pull/4547 [4557]: https://github.com/bevyengine/bevy/pull/4557 [4569]: https://github.com/bevyengine/bevy/pull/4569 [4580]: https://github.com/bevyengine/bevy/pull/4580 [4599]: https://github.com/bevyengine/bevy/pull/4599 [4602]: https://github.com/bevyengine/bevy/pull/4602 [4604]: https://github.com/bevyengine/bevy/pull/4604 [4608]: https://github.com/bevyengine/bevy/pull/4608 [4618]: https://github.com/bevyengine/bevy/pull/4618 [4621]: https://github.com/bevyengine/bevy/pull/4621 [4626]: https://github.com/bevyengine/bevy/pull/4626 [4628]: https://github.com/bevyengine/bevy/pull/4628 [4636]: https://github.com/bevyengine/bevy/pull/4636 [4643]: https://github.com/bevyengine/bevy/pull/4643 [4650]: https://github.com/bevyengine/bevy/pull/4650 [4653]: https://github.com/bevyengine/bevy/pull/4653 [4655]: https://github.com/bevyengine/bevy/pull/4655 [4658]: https://github.com/bevyengine/bevy/pull/4658 [4659]: https://github.com/bevyengine/bevy/pull/4659 [4660]: https://github.com/bevyengine/bevy/pull/4660 [4663]: https://github.com/bevyengine/bevy/pull/4663 [4668]: https://github.com/bevyengine/bevy/pull/4668 [4677]: https://github.com/bevyengine/bevy/pull/4677 [4689]: https://github.com/bevyengine/bevy/pull/4689 [4692]: https://github.com/bevyengine/bevy/pull/4692 [4693]: https://github.com/bevyengine/bevy/pull/4693 [4701]: https://github.com/bevyengine/bevy/pull/4701 [4703]: https://github.com/bevyengine/bevy/pull/4703 [4705]: https://github.com/bevyengine/bevy/pull/4705 [4708]: https://github.com/bevyengine/bevy/pull/4708 [4709]: https://github.com/bevyengine/bevy/pull/4709 [4711]: https://github.com/bevyengine/bevy/pull/4711 [4712]: https://github.com/bevyengine/bevy/pull/4712 [4713]: https://github.com/bevyengine/bevy/pull/4713 [4714]: https://github.com/bevyengine/bevy/pull/4714 [4715]: https://github.com/bevyengine/bevy/pull/4715 [4716]: https://github.com/bevyengine/bevy/pull/4716 [4717]: https://github.com/bevyengine/bevy/pull/4717 [4723]: https://github.com/bevyengine/bevy/pull/4723 [4725]: https://github.com/bevyengine/bevy/pull/4725 [4726]: https://github.com/bevyengine/bevy/pull/4726 [4736]: https://github.com/bevyengine/bevy/pull/4736 [4739]: https://github.com/bevyengine/bevy/pull/4739 [4744]: https://github.com/bevyengine/bevy/pull/4744 [4745]: https://github.com/bevyengine/bevy/pull/4745 [4749]: https://github.com/bevyengine/bevy/pull/4749 [4760]: https://github.com/bevyengine/bevy/pull/4760 [4773]: https://github.com/bevyengine/bevy/pull/4773 [4776]: https://github.com/bevyengine/bevy/pull/4776 [4780]: https://github.com/bevyengine/bevy/pull/4780 [4782]: https://github.com/bevyengine/bevy/pull/4782 [4786]: https://github.com/bevyengine/bevy/pull/4786 [4789]: https://github.com/bevyengine/bevy/pull/4789 [4790]: https://github.com/bevyengine/bevy/pull/4790 [4792]: https://github.com/bevyengine/bevy/pull/4792 [4794]: https://github.com/bevyengine/bevy/pull/4794 [4807]: https://github.com/bevyengine/bevy/pull/4807 [4812]: https://github.com/bevyengine/bevy/pull/4812 [4816]: https://github.com/bevyengine/bevy/pull/4816 [4824]: https://github.com/bevyengine/bevy/pull/4824 [4833]: https://github.com/bevyengine/bevy/pull/4833 [4836]: https://github.com/bevyengine/bevy/pull/4836 [4841]: https://github.com/bevyengine/bevy/pull/4841 [4844]: https://github.com/bevyengine/bevy/pull/4844 [4848]: https://github.com/bevyengine/bevy/pull/4848 [4855]: https://github.com/bevyengine/bevy/pull/4855 [4863]: https://github.com/bevyengine/bevy/pull/4863 [4867]: https://github.com/bevyengine/bevy/pull/4867 [4871]: https://github.com/bevyengine/bevy/pull/4871 [4879]: https://github.com/bevyengine/bevy/pull/4879 [4890]: https://github.com/bevyengine/bevy/pull/4890 [4898]: https://github.com/bevyengine/bevy/pull/4898 [4900]: https://github.com/bevyengine/bevy/pull/4900 [4901]: https://github.com/bevyengine/bevy/pull/4901 [4904]: https://github.com/bevyengine/bevy/pull/4904 [4909]: https://github.com/bevyengine/bevy/pull/4909 [4924]: https://github.com/bevyengine/bevy/pull/4924 [4938]: https://github.com/bevyengine/bevy/pull/4938 [4939]: https://github.com/bevyengine/bevy/pull/4939 [4942]: https://github.com/bevyengine/bevy/pull/4942 [4944]: https://github.com/bevyengine/bevy/pull/4944 [4948]: https://github.com/bevyengine/bevy/pull/4948 [4949]: https://github.com/bevyengine/bevy/pull/4949 [4957]: https://github.com/bevyengine/bevy/pull/4957 [4959]: https://github.com/bevyengine/bevy/pull/4959 [4991]: https://github.com/bevyengine/bevy/pull/4991 [4999]: https://github.com/bevyengine/bevy/pull/4999 [5009]: https://github.com/bevyengine/bevy/pull/5009 [5010]: https://github.com/bevyengine/bevy/pull/5010 [5011]: https://github.com/bevyengine/bevy/pull/5011 [5014]: https://github.com/bevyengine/bevy/pull/5014 [5015]: https://github.com/bevyengine/bevy/pull/5015 [5023]: https://github.com/bevyengine/bevy/pull/5023 [5031]: https://github.com/bevyengine/bevy/pull/5031 [5035]: https://github.com/bevyengine/bevy/pull/5035 [5038]: https://github.com/bevyengine/bevy/pull/5038 [5039]: https://github.com/bevyengine/bevy/pull/5039 [5048]: https://github.com/bevyengine/bevy/pull/5048 [5049]: https://github.com/bevyengine/bevy/pull/5049 [5053]: https://github.com/bevyengine/bevy/pull/5053 [5055]: https://github.com/bevyengine/bevy/pull/5055 [5056]: https://github.com/bevyengine/bevy/pull/5056 [5065]: https://github.com/bevyengine/bevy/pull/5065 [5066]: https://github.com/bevyengine/bevy/pull/5066 [5078]: https://github.com/bevyengine/bevy/pull/5078 [5095]: https://github.com/bevyengine/bevy/pull/5095 [5106]: https://github.com/bevyengine/bevy/pull/5106 [5119]: https://github.com/bevyengine/bevy/pull/5119 [5124]: https://github.com/bevyengine/bevy/pull/5124 [5129]: https://github.com/bevyengine/bevy/pull/5129 [5130]: https://github.com/bevyengine/bevy/pull/5130 [5136]: https://github.com/bevyengine/bevy/pull/5136 [5137]: https://github.com/bevyengine/bevy/pull/5137 [5142]: https://github.com/bevyengine/bevy/pull/5142 [5148]: https://github.com/bevyengine/bevy/pull/5148 [5151]: https://github.com/bevyengine/bevy/pull/5151 [5158]: https://github.com/bevyengine/bevy/pull/5158 [5159]: https://github.com/bevyengine/bevy/pull/5159 [5167]: https://github.com/bevyengine/bevy/pull/5167 [5168]: https://github.com/bevyengine/bevy/pull/5168 [5170]: https://github.com/bevyengine/bevy/pull/5170 [5171]: https://github.com/bevyengine/bevy/pull/5171 [5173]: https://github.com/bevyengine/bevy/pull/5173 [5174]: https://github.com/bevyengine/bevy/pull/5174 [5175]: https://github.com/bevyengine/bevy/pull/5175 [5182]: https://github.com/bevyengine/bevy/pull/5182 [5187]: https://github.com/bevyengine/bevy/pull/5187 [5190]: https://github.com/bevyengine/bevy/pull/5190 [5194]: https://github.com/bevyengine/bevy/pull/5194 [5195]: https://github.com/bevyengine/bevy/pull/5195 [5198]: https://github.com/bevyengine/bevy/pull/5198 [5201]: https://github.com/bevyengine/bevy/pull/5201 [5210]: https://github.com/bevyengine/bevy/pull/5210 [5212]: https://github.com/bevyengine/bevy/pull/5212 [5215]: https://github.com/bevyengine/bevy/pull/5215 [5220]: https://github.com/bevyengine/bevy/pull/5220 [5222]: https://github.com/bevyengine/bevy/pull/5222 [5225]: https://github.com/bevyengine/bevy/pull/5225 [5227]: https://github.com/bevyengine/bevy/pull/5227 [5231]: https://github.com/bevyengine/bevy/pull/5231 [5234]: https://github.com/bevyengine/bevy/pull/5234 [5249]: https://github.com/bevyengine/bevy/pull/5249 [5254]: https://github.com/bevyengine/bevy/pull/5254 [5255]: https://github.com/bevyengine/bevy/pull/5255 [5259]: https://github.com/bevyengine/bevy/pull/5259 [5263]: https://github.com/bevyengine/bevy/pull/5263 [5269]: https://github.com/bevyengine/bevy/pull/5269 [5271]: https://github.com/bevyengine/bevy/pull/5271 [5274]: https://github.com/bevyengine/bevy/pull/5274 [5275]: https://github.com/bevyengine/bevy/pull/5275 [5276]: https://github.com/bevyengine/bevy/pull/5276 [5286]: https://github.com/bevyengine/bevy/pull/5286 [5291]: https://github.com/bevyengine/bevy/pull/5291 [5299]: https://github.com/bevyengine/bevy/pull/5299 [5300]: https://github.com/bevyengine/bevy/pull/5300 [5301]: https://github.com/bevyengine/bevy/pull/5301 [5305]: https://github.com/bevyengine/bevy/pull/5305 [5306]: https://github.com/bevyengine/bevy/pull/5306 [5307]: https://github.com/bevyengine/bevy/pull/5307 [5310]: https://github.com/bevyengine/bevy/pull/5310 [5312]: https://github.com/bevyengine/bevy/pull/5312 [5324]: https://github.com/bevyengine/bevy/pull/5324 [5335]: https://github.com/bevyengine/bevy/pull/5335 [5339]: https://github.com/bevyengine/bevy/pull/5339 [5343]: https://github.com/bevyengine/bevy/pull/5343 [5344]: https://github.com/bevyengine/bevy/pull/5344 [5348]: https://github.com/bevyengine/bevy/pull/5348 [5349]: https://github.com/bevyengine/bevy/pull/5349 [5355]: https://github.com/bevyengine/bevy/pull/5355 [5359]: https://github.com/bevyengine/bevy/pull/5359 [5364]: https://github.com/bevyengine/bevy/pull/5364 [5366]: https://github.com/bevyengine/bevy/pull/5366 [5376]: https://github.com/bevyengine/bevy/pull/5376 [5383]: https://github.com/bevyengine/bevy/pull/5383 [5389]: https://github.com/bevyengine/bevy/pull/5389 [5396]: https://github.com/bevyengine/bevy/pull/5396 ## Version 0.7.0 (2022-04-15) ### Added - [Mesh Skinning][4238] - [Animation Player][4375] - [Gltf animations][3751] - [Mesh vertex buffer layouts][3959] - [Render to a texture][3412] - [KTX2/DDS/.basis compressed texture support][3884] - [Audio control - play, pause, volume, speed, loop][3948] - [Auto-label function systems with SystemTypeIdLabel][4224] - [Query::get_many][4298] - [Dynamic light clusters][3968] - [Always update clusters and remove per-frame allocations][4169] - [`ParamSet` for conflicting `SystemParam`:s][2765] - [default() shorthand][4071] - [use marker components for cameras instead of name strings][3635] - [Implement `WorldQuery` derive macro][2713] - [Implement AnyOf queries][2889] - [Compute Pipeline Specialization][3979] - [Make get_resource (and friends) infallible][4047] - [bevy_pbr: Support flipping tangent space normal map y for DirectX normal maps][4433] - [Faster view frustum culling][4181] - [Use storage buffers for clustered forward point lights][3989] - [Add &World as SystemParam][2923] - [Add text wrapping support to Text2d][4347] - [Scene Viewer to display glTF files][4183] - [Internal Asset Hot Reloading][3966] - [Add FocusPolicy to NodeBundle and ImageBundle][3952] - [Allow iter combinations on queries with filters][3656] - [bevy_render: Support overriding wgpu features and limits][3912] - [bevy_render: Use RenderDevice to get limits/features and expose AdapterInfo][3931] - [Reduce power usage with configurable event loop][3974] - [can specify an anchor for a sprite][3463] - [Implement len and is_empty for EventReaders][2969] - [Add more FromWorld implementations][3945] - [Add cart's fork of ecs_bench_suite][4225] - [bevy_derive: Add derives for `Deref` and `DerefMut`][4328] - [Add clear_schedule][3941] - [Add Query::contains][3090] - [bevy_render: Support removal of nodes, edges, subgraphs][3048] - [Implement init_resource for `Commands` and `World`][3079] - [Added method to restart the current state][3328] - [Simplify sending empty events][2935] - [impl Command for `impl FnOnce(&mut World)`][2996] - [Useful error message when two assets have the save UUID][3739] - [bevy_asset: Add AssetServerSettings watch_for_changes member][3643] - [Add conversio from Color to u32][4088] - [Introduce `SystemLabel`'s for `RenderAssetPlugin`, and change `Image` preparation system to run before others][3917] - [Add a helper for storage buffers similar to `UniformVec`][4079] - [StandardMaterial: expose a cull_mode option][3982] - [Expose draw indirect][4056] - [Add view transform to view uniform][3885] - [Add a size method on Image.][3696] - [add Visibility for lights][3958] - [bevy_render: Provide a way to opt-out of the built-in frustum culling][3711] - [use error scope to handle errors on shader module creation][3675] - [include sources in shader validation error][3724] - [insert the gltf mesh name on the entity if there is one][4119] - [expose extras from gltf nodes][2154] - [gltf: add a name to nodes without names][4396] - [Enable drag-and-drop events on windows][3772] - [Add transform hierarchy stress test][4170] - [Add TransformBundle][3054] - [Add Transform::rotate_around method][3107] - [example on how to create an animation in code][4399] - [Add examples for Transforms][2441] - [Add mouse grab example][4114] - [examples: add screenspace texture shader example][4063] - [Add generic systems example][2636] - [add examples on how to have a data source running in another thread / in a task pool thread][2915] - [Simple 2d rotation example][3065] - [Add move sprite example.][2414] - [add an example using UI & states to create a game menu][2960] - [CI runs `cargo miri test -p bevy_ecs`][4310] - [Tracy spans around main 3D passes][4182] - [Add automatic docs deployment to GitHub Pages][3535] ### Changed - [Proper prehashing][3963] - [Move import_path definitions into shader source][3976] - [Make `System` responsible for updating its own archetypes][4115] - [Some small changes related to run criteria piping][3923] - [Remove unnecessary system labels][4340] - [Increment last event count on next instead of iter][2382] - [Obviate the need for `RunSystem`, and remove it][3817] - [Cleanup some things which shouldn't be components][2982] - [Remove the config api][3633] - [Deprecate `.system`][3302] - [Hide docs for concrete impls of Fetch, FetchState, and SystemParamState][4250] - [Move the CoreStage::Startup to a seperate StartupSchedule label][2434] - [`iter_mut` on Assets: send modified event only when asset is iterated over][3565] - [check if resource for asset already exists before adding it][3560] - [bevy_render: Batch insertion for prepare_uniform_components][4179] - [Change default `ColorMaterial` color to white][3981] - [bevy_render: Only auto-disable mappable primary buffers for discrete GPUs][3803] - [bevy_render: Do not automatically enable MAPPABLE_PRIMARY_BUFFERS][3698] - [increase the maximum number of point lights with shadows to the max supported by the device][4435] - [perf: only recalculate frusta of changed lights][4086] - [bevy_pbr: Optimize assign_lights_to_clusters][3984] - [improve error messages for render graph runner][3930] - [Skinned extraction speedup][4428] - [Sprites - keep color as 4 f32][4361] - [Change scaling mode to FixedHorizontal][4055] - [Replace VSync with PresentMode][3812] - [do not set cursor grab on window creation if not asked for][3617] - [bevy_transform: Use Changed in the query for much faster transform_propagate_system][4180] - [Split bevy_hierarchy out from bevy_transform][4168] - [Make transform builder methods const][3045] - [many_cubes: Add a cube pattern suitable for benchmarking culling changes][4126] - [Make many_cubes example more interesting][4015] - [Run tests (including doc tests) in `cargo run -p ci` command][3849] - [Use more ergonomic span syntax][4246] ### Fixed - [Remove unsound lifetime annotations on `EntityMut`][4096] - [Remove unsound lifetime annotations on `Query` methods][4243] - [Remove `World::components_mut`][4092] - [unsafeify `World::entities_mut`][4093] - [Use ManuallyDrop instead of forget in insert_resource_with_id][2947] - [Backport soundness fix][3685] - [Fix clicked UI nodes getting reset when hovering child nodes][4194] - [Fix ui interactions when cursor disappears suddenly][3926] - [Fix node update][3785] - [Fix derive(SystemParam) macro][4400] - [SystemParam Derive fixes][2838] - [Do not crash if RenderDevice doesn't exist][4427] - [Fixed case of R == G, following original conversion formula][4383] - [Fixed the frustum-sphere collision and added tests][4035] - [bevy_render: Fix Quad flip][3741] - [Fix HDR asset support][3795] - [fix cluster tiling calculations][4148] - [bevy_pbr: Do not panic when more than 256 point lights are added the scene][3697] - [fix issues with too many point lights][3916] - [shader preprocessor - do not import if scope is not valid][4012] - [support all line endings in shader preprocessor][3603] - [Fix animation: shadow and wireframe support][4367] - [add AnimationPlayer component only on scene roots that are also animation roots][4417] - [Fix loading non-TriangleList meshes without normals in gltf loader][4376] - [gltf-loader: disable backface culling if material is double-sided][4270] - [Fix glTF perspective camera projection][4006] - [fix mul_vec3 transformation order: should be scale -> rotate -> translate][3811] [2154]: https://github.com/bevyengine/bevy/pull/2154 [2382]: https://github.com/bevyengine/bevy/pull/2382 [2414]: https://github.com/bevyengine/bevy/pull/2414 [2434]: https://github.com/bevyengine/bevy/pull/2434 [2441]: https://github.com/bevyengine/bevy/pull/2441 [2636]: https://github.com/bevyengine/bevy/pull/2636 [2713]: https://github.com/bevyengine/bevy/pull/2713 [2765]: https://github.com/bevyengine/bevy/pull/2765 [2838]: https://github.com/bevyengine/bevy/pull/2838 [2889]: https://github.com/bevyengine/bevy/pull/2889 [2915]: https://github.com/bevyengine/bevy/pull/2915 [2923]: https://github.com/bevyengine/bevy/pull/2923 [2935]: https://github.com/bevyengine/bevy/pull/2935 [2947]: https://github.com/bevyengine/bevy/pull/2947 [2960]: https://github.com/bevyengine/bevy/pull/2960 [2969]: https://github.com/bevyengine/bevy/pull/2969 [2982]: https://github.com/bevyengine/bevy/pull/2982 [2996]: https://github.com/bevyengine/bevy/pull/2996 [3045]: https://github.com/bevyengine/bevy/pull/3045 [3048]: https://github.com/bevyengine/bevy/pull/3048 [3054]: https://github.com/bevyengine/bevy/pull/3054 [3065]: https://github.com/bevyengine/bevy/pull/3065 [3079]: https://github.com/bevyengine/bevy/pull/3079 [3090]: https://github.com/bevyengine/bevy/pull/3090 [3107]: https://github.com/bevyengine/bevy/pull/3107 [3302]: https://github.com/bevyengine/bevy/pull/3302 [3328]: https://github.com/bevyengine/bevy/pull/3328 [3412]: https://github.com/bevyengine/bevy/pull/3412 [3463]: https://github.com/bevyengine/bevy/pull/3463 [3535]: https://github.com/bevyengine/bevy/pull/3535 [3560]: https://github.com/bevyengine/bevy/pull/3560 [3565]: https://github.com/bevyengine/bevy/pull/3565 [3603]: https://github.com/bevyengine/bevy/pull/3603 [3617]: https://github.com/bevyengine/bevy/pull/3617 [3633]: https://github.com/bevyengine/bevy/pull/3633 [3635]: https://github.com/bevyengine/bevy/pull/3635 [3643]: https://github.com/bevyengine/bevy/pull/3643 [3656]: https://github.com/bevyengine/bevy/pull/3656 [3675]: https://github.com/bevyengine/bevy/pull/3675 [3685]: https://github.com/bevyengine/bevy/pull/3685 [3696]: https://github.com/bevyengine/bevy/pull/3696 [3697]: https://github.com/bevyengine/bevy/pull/3697 [3698]: https://github.com/bevyengine/bevy/pull/3698 [3711]: https://github.com/bevyengine/bevy/pull/3711 [3724]: https://github.com/bevyengine/bevy/pull/3724 [3739]: https://github.com/bevyengine/bevy/pull/3739 [3741]: https://github.com/bevyengine/bevy/pull/3741 [3751]: https://github.com/bevyengine/bevy/pull/3751 [3772]: https://github.com/bevyengine/bevy/pull/3772 [3785]: https://github.com/bevyengine/bevy/pull/3785 [3795]: https://github.com/bevyengine/bevy/pull/3795 [3803]: https://github.com/bevyengine/bevy/pull/3803 [3811]: https://github.com/bevyengine/bevy/pull/3811 [3812]: https://github.com/bevyengine/bevy/pull/3812 [3817]: https://github.com/bevyengine/bevy/pull/3817 [3849]: https://github.com/bevyengine/bevy/pull/3849 [3884]: https://github.com/bevyengine/bevy/pull/3884 [3885]: https://github.com/bevyengine/bevy/pull/3885 [3912]: https://github.com/bevyengine/bevy/pull/3912 [3916]: https://github.com/bevyengine/bevy/pull/3916 [3917]: https://github.com/bevyengine/bevy/pull/3917 [3923]: https://github.com/bevyengine/bevy/pull/3923 [3926]: https://github.com/bevyengine/bevy/pull/3926 [3930]: https://github.com/bevyengine/bevy/pull/3930 [3931]: https://github.com/bevyengine/bevy/pull/3931 [3941]: https://github.com/bevyengine/bevy/pull/3941 [3945]: https://github.com/bevyengine/bevy/pull/3945 [3948]: https://github.com/bevyengine/bevy/pull/3948 [3952]: https://github.com/bevyengine/bevy/pull/3952 [3958]: https://github.com/bevyengine/bevy/pull/3958 [3959]: https://github.com/bevyengine/bevy/pull/3959 [3963]: https://github.com/bevyengine/bevy/pull/3963 [3966]: https://github.com/bevyengine/bevy/pull/3966 [3968]: https://github.com/bevyengine/bevy/pull/3968 [3974]: https://github.com/bevyengine/bevy/pull/3974 [3976]: https://github.com/bevyengine/bevy/pull/3976 [3979]: https://github.com/bevyengine/bevy/pull/3979 [3981]: https://github.com/bevyengine/bevy/pull/3981 [3982]: https://github.com/bevyengine/bevy/pull/3982 [3984]: https://github.com/bevyengine/bevy/pull/3984 [3989]: https://github.com/bevyengine/bevy/pull/3989 [4006]: https://github.com/bevyengine/bevy/pull/4006 [4012]: https://github.com/bevyengine/bevy/pull/4012 [4015]: https://github.com/bevyengine/bevy/pull/4015 [4035]: https://github.com/bevyengine/bevy/pull/4035 [4047]: https://github.com/bevyengine/bevy/pull/4047 [4055]: https://github.com/bevyengine/bevy/pull/4055 [4056]: https://github.com/bevyengine/bevy/pull/4056 [4063]: https://github.com/bevyengine/bevy/pull/4063 [4071]: https://github.com/bevyengine/bevy/pull/4071 [4079]: https://github.com/bevyengine/bevy/pull/4079 [4086]: https://github.com/bevyengine/bevy/pull/4086 [4088]: https://github.com/bevyengine/bevy/pull/4088 [4092]: https://github.com/bevyengine/bevy/pull/4092 [4093]: https://github.com/bevyengine/bevy/pull/4093 [4096]: https://github.com/bevyengine/bevy/pull/4096 [4114]: https://github.com/bevyengine/bevy/pull/4114 [4115]: https://github.com/bevyengine/bevy/pull/4115 [4119]: https://github.com/bevyengine/bevy/pull/4119 [4126]: https://github.com/bevyengine/bevy/pull/4126 [4148]: https://github.com/bevyengine/bevy/pull/4148 [4168]: https://github.com/bevyengine/bevy/pull/4168 [4169]: https://github.com/bevyengine/bevy/pull/4169 [4170]: https://github.com/bevyengine/bevy/pull/4170 [4179]: https://github.com/bevyengine/bevy/pull/4179 [4180]: https://github.com/bevyengine/bevy/pull/4180 [4181]: https://github.com/bevyengine/bevy/pull/4181 [4182]: https://github.com/bevyengine/bevy/pull/4182 [4183]: https://github.com/bevyengine/bevy/pull/4183 [4194]: https://github.com/bevyengine/bevy/pull/4194 [4224]: https://github.com/bevyengine/bevy/pull/4224 [4225]: https://github.com/bevyengine/bevy/pull/4225 [4238]: https://github.com/bevyengine/bevy/pull/4238 [4243]: https://github.com/bevyengine/bevy/pull/4243 [4246]: https://github.com/bevyengine/bevy/pull/4246 [4250]: https://github.com/bevyengine/bevy/pull/4250 [4270]: https://github.com/bevyengine/bevy/pull/4270 [4298]: https://github.com/bevyengine/bevy/pull/4298 [4310]: https://github.com/bevyengine/bevy/pull/4310 [4328]: https://github.com/bevyengine/bevy/pull/4328 [4340]: https://github.com/bevyengine/bevy/pull/4340 [4347]: https://github.com/bevyengine/bevy/pull/4347 [4361]: https://github.com/bevyengine/bevy/pull/4361 [4367]: https://github.com/bevyengine/bevy/pull/4367 [4375]: https://github.com/bevyengine/bevy/pull/4375 [4376]: https://github.com/bevyengine/bevy/pull/4376 [4383]: https://github.com/bevyengine/bevy/pull/4383 [4396]: https://github.com/bevyengine/bevy/pull/4396 [4399]: https://github.com/bevyengine/bevy/pull/4399 [4400]: https://github.com/bevyengine/bevy/pull/4400 [4417]: https://github.com/bevyengine/bevy/pull/4417 [4427]: https://github.com/bevyengine/bevy/pull/4427 [4428]: https://github.com/bevyengine/bevy/pull/4428 [4433]: https://github.com/bevyengine/bevy/pull/4433 [4435]: https://github.com/bevyengine/bevy/pull/4435 ## Version 0.6.0 (2022-01-08) ### Added - [New Renderer][3175] - [Clustered forward rendering][3153] - [Frustum culling][2861] - [Sprite Batching][3060] - [Materials and MaterialPlugin][3428] - [2D Meshes and Materials][3460] - [WebGL2 support][3039] - [Pipeline Specialization, Shader Assets, and Shader Preprocessing][3031] - [Modular Rendering][2831] - [Directional light and shadow][c6] - [Directional light][2112] - [Use the infinite reverse right-handed perspective projection][2543] - [Implement and require `#[derive(Component)]` on all component structs][2254] - [Shader Imports. Decouple Mesh logic from PBR][3137] - [Add support for opaque, alpha mask, and alpha blend modes][3072] - [bevy_gltf: Load light names from gltf][3553] - [bevy_gltf: Add support for loading lights][3506] - [Spherical Area Lights][1901] - [Shader Processor: process imported shader][3290] - [Add support for not casting/receiving shadows][2726] - [Add support for configurable shadow map sizes][2700] - [Implement the `Overflow::Hidden` style property for UI][3296] - [SystemState][2283] - [Add a method `iter_combinations` on query to iterate over combinations of query results][1763] - [Add FromReflect trait to convert dynamic types to concrete types][1395] - [More pipelined-rendering shader examples][3041] - [Configurable wgpu features/limits priority][3452] - [Cargo feature for bevy UI][3546] - [Spherical area lights example][3498] - [Implement ReflectValue serialization for Duration][3318] - [bevy_ui: register Overflow type][3443] - [Add Visibility component to UI][3426] - [Implement non-indexed mesh rendering][3415] - [add tracing spans for parallel executor and system overhead][3416] - [RemoveChildren command][1925] - [report shader processing errors in `RenderPipelineCache`][3289] - [enable Webgl2 optimisation in pbr under feature][3291] - [Implement Sub-App Labels][2695] - [Added `set_cursor_icon(...)` to `Window`][3395] - [Support topologies other than TriangleList][3349] - [Add an example 'showcasing' using multiple windows][3367] - [Add an example to draw a rectangle][2957] - [Added set_scissor_rect to tracked render pass.][3320] - [Add RenderWorld to Extract step][2555] - [re-export ClearPassNode][3336] - [add default standard material in PbrBundle][3325] - [add methods to get reads and writes of `Access`][3166] - [Add despawn_children][2903] - [More Bevy ECS schedule spans][3281] - [Added transparency to window builder][3105] - [Add Gamepads resource][3257] - [Add support for #else for shader defs][3206] - [Implement iter() for mutable Queries][2305] - [add shadows in examples][3201] - [Added missing wgpu image render resources.][3171] - [Per-light toggleable shadow mapping][3126] - [Support nested shader defs][3113] - [use bytemuck crate instead of Byteable trait][2183] - [`iter_mut()` for Assets type][3118] - [EntityRenderCommand and PhaseItemRenderCommand][3111] - [add position to WindowDescriptor][3070] - [Add System Command apply and RenderGraph node spans][3069] - [Support for normal maps including from glTF models][2741] - [MSAA example][3049] - [Add MSAA to new renderer][3042] - [Add support for IndexFormat::Uint16][2990] - [Apply labels to wgpu resources for improved debugging/profiling][2912] - [Add tracing spans around render subapp and stages][2907] - [Add set_stencil_reference to TrackedRenderPass][2885] - [Add despawn_recursive to EntityMut][2855] - [Add trace_tracy feature for Tracy profiling][2832] - [Expose wgpu's StencilOperation with bevy][2819] - [add get_single variant][2793] - [Add builder methods to Transform][2778] - [add get_history function to Diagnostic][2772] - [Add convenience methods for checking a set of inputs][2760] - [Add error messages for the spooky insertions][2581] - [Add Deref implementation for ComputePipeline][2759] - [Derive thiserror::Error for HexColorError][2740] - [Spawn specific entities: spawn or insert operations, refactor spawn internals, world clearing][2673] - [Add ClearColor Resource to Pipelined Renderer][2631] - [remove_component for ReflectComponent][2682] - [Added ComputePipelineDescriptor][2628] - [Added StorageTextureAccess to the exposed wgpu API][2614] - [Add sprite atlases into the new renderer.][2560] - [Log adapter info on initialization][2542] - [Add feature flag to enable wasm for bevy_audio][2397] - [Allow `Option>` and `Option>` as SystemParam][2345] - [Added helpful adders for systemsets][2366] - [Derive Clone for Time][2360] - [Implement Clone for Fetches][2641] - [Implement IntoSystemDescriptor for SystemDescriptor][2718] - [implement DetectChanges for NonSendMut][2326] - [Log errors when loading textures from a gltf file][2260] - [expose texture/image conversions as From/TryFrom][2175] - [[ecs] implement is_empty for queries][2271] - [Add audio to ios example][1007] - [Example showing how to use AsyncComputeTaskPool and Tasks][2180] - [Expose set_changed() on ResMut and Mut][2208] - [Impl AsRef+AsMut for Res, ResMut, and Mut][2189] - [Add exit_on_esc_system to examples with window][2121] - [Implement rotation for Text2d][2084] - [Mesh vertex attributes for skinning and animation][1831] - [load zeroed UVs as fallback in gltf loader][1803] - [Implement direct mutable dereferencing][2100] - [add a span for frames][2053] - [Add an alias mouse position -> cursor position][2038] - [Adding `WorldQuery` for `WithBundle`][2024] - [Automatic System Spans][2033] - [Add system sets and run criteria example][1909] - [EnumVariantMeta derive][1972] - [Added TryFrom for VertexAttributeValues][1963] - [add render_to_texture example][1927] - [Added example of entity sorting by components][1817] - [calculate flat normals for mesh if missing][1808] - [Add animate shaders example][1765] - [examples on how to tests systems][1714] - [Add a UV sphere implementation][1887] - [Add additional vertex formats][1878] - [gltf-loader: support data url for images][1828] - [glTF: added color attribute support][1775] - [Add synonyms for transform relative vectors][1667] ### Changed - [Relicense Bevy under the dual MIT or Apache-2.0 license][2509] - [[ecs] Improve `Commands` performance][2332] - [Merge AppBuilder into App][2531] - [Use a special first depth slice for clustered forward rendering][3545] - [Add a separate ClearPass][3209] - [bevy_pbr2: Improve lighting units and documentation][2704] - [gltf loader: do not use the taskpool for only one task][3577] - [System Param Lifetime Split][2605] - [Optional `.system`][2398] - [Optional `.system()`, part 2][2403] - [Optional `.system()`, part 3][2422] - [Optional `.system()`, part 4 (run criteria)][2431] - [Optional `.system()`, part 6 (chaining)][2494] - [Make the `iter_combinators` examples prettier][3075] - [Remove dead anchor.rs code][3551] - [gltf: load textures asynchronously using io task pool][1767] - [Use fully-qualified type names in Label derive.][3544] - [Remove Bytes, FromBytes, Labels, EntityLabels][3521] - [StorageType parameter removed from ComponentDescriptor::new_resource][3495] - [remove dead code: ShaderDefs derive][3490] - [Enable Msaa for webgl by default][3489] - [Renamed Entity::new to Entity::from_raw][3465] - [bevy::scene::Entity renamed to bevy::scene::DynamicEntity.][3448] - [make `sub_app` return an `&App` and add `sub_app_mut() -> &mut App`][3309] - [use ogg by default instead of mp3][3421] - [enable `wasm-bindgen` feature on gilrs][3420] - [Use EventWriter for gilrs_system][3413] - [Add some of the missing methods to `TrackedRenderPass`][3401] - [Only bevy_render depends directly on wgpu][3393] - [Update wgpu to 0.12 and naga to 0.8][3375] - [Improved bevymark: no bouncing offscreen and spawn waves from CLI][3364] - [Rename render UiSystem to RenderUiSystem][3371] - [Use updated window size in bevymark example][3335] - [Enable trace feature for subfeatures using it][3337] - [Schedule gilrs system before input systems][2989] - [Rename fixed timestep state and add a test][3260] - [Port bevy_ui to pipelined-rendering][2653] - [update wireframe rendering to new renderer][3193] - [Allow `String` and `&String` as `Id` for `AssetServer.get_handle(id)`][3280] - [Ported WgpuOptions to new renderer][3282] - [Down with the system!][2496] - [Update dependencies `ron` `winit`& fix `cargo-deny` lists][3244] - [Improve contributors example quality][3258] - [Expose command encoders][3271] - [Made Time::time_since_startup return from last tick.][3264] - [Default image used in PipelinedSpriteBundle to be able to render without loading a texture][3270] - [make texture from sprite pipeline filterable][3236] - [iOS: replace cargo-lipo, and update for new macOS][3109] - [increase light intensity in pbr example][3182] - [Faster gltf loader][3189] - [Use crevice std140_size_static everywhere][3168] - [replace matrix swizzles in pbr shader with index accesses][3122] - [Disable default features from `bevy_asset` and `bevy_ecs`][3097] - [Update tracing-subscriber requirement from 0.2.22 to 0.3.1][3076] - [Update vendored Crevice to 0.8.0 + PR for arrays][3059] - [change texture atlas sprite indexing to usize][2887] - [Update derive(DynamicPlugin) to edition 2021][3038] - [Update to edition 2021 on master][3028] - [Add entity ID to expect() message][2943] - [Use RenderQueue in BufferVec][2847] - [removed unused RenderResourceId and SwapChainFrame][2890] - [Unique WorldId][2827] - [add_texture returns index to texture][2864] - [Update hexasphere requirement from 4.0.0 to 5.0.0][2880] - [enable change detection for hierarchy maintenance][2411] - [Make events reuse buffers][2850] - [Replace `.insert_resource(T::default())` calls with `init_resource::()`][2807] - [Improve many sprites example][2785] - [Update glam requirement from 0.17.3 to 0.18.0][2748] - [update ndk-glue to 0.4][2684] - [Remove Need for Sprite Size Sync System][2632] - [Pipelined separate shadow vertex shader][2727] - [Sub app label changes][2717] - [Use Explicit Names for Flex Direction][2672] - [Make default near plane more sensible at 0.1][2703] - [Reduce visibility of various types and fields][2690] - [Cleanup FromResources][2601] - [Better error message for unsupported shader features Fixes #869][2598] - [Change definition of `ScheduleRunnerPlugin`][2606] - [Re-implement Automatic Sprite Sizing][2613] - [Remove with bundle filter][2623] - [Remove bevy_dynamic_plugin as a default][2578] - [Port bevy_gltf to pipelined-rendering][2537] - [Bump notify to 5.0.0-pre.11][2564] - [Add 's (state) lifetime to `Fetch`][2515] - [move bevy_core_pipeline to its own plugin][2552] - [Refactor ECS to reduce the dependency on a 1-to-1 mapping between components and real rust types][2490] - [Inline world get][2520] - [Dedupe move logic in remove_bundle and remove_bundle_intersection][2521] - [remove .system from pipelined code][2538] - [Scale normal bias by texel size][c26] - [Make Remove Command's fields public][2449] - [bevy_utils: Re-introduce `with_capacity()`.][2393] - [Update rodio requirement from 0.13 to 0.14][2244] - [Optimize Events::extend and impl std::iter::Extend][2207] - [Bump winit to 0.25][2186] - [Improve legibility of RunOnce::run_unsafe param][2181] - [Update gltf requirement from 0.15.2 to 0.16.0][2196] - [Move to smallvec v1.6][2074] - [Update rectangle-pack requirement from 0.3 to 0.4][2086] - [Make Commands public?][2034] - [Monomorphize various things][1914] - [Detect camera projection changes][2015] - [support assets of any size][1997] - [Separate Query filter access from fetch access during initial evaluation][1977] - [Provide better error message when missing a render backend][1965] - [par_for_each: split batches when iterating on a sparse query][1945] - [Allow deriving `SystemParam` on private types][1936] - [Angle bracket annotated types to support generics][1919] - [More detailed errors when resource not found][1864] - [Moved events to ECS][1823] - [Use a sorted Map for vertex buffer attributes][1796] - [Error message improvements for shader compilation/gltf loading][1786] - [Rename Light => PointLight and remove unused properties][1778] - [Override size_hint for all Iterators and add ExactSizeIterator where applicable][1734] - [Change breakout to use fixed timestamp][1541] ### Fixed - [Fix shadows for non-TriangleLists][3581] - [Fix error message for the `Component` macro's `component` `storage` attribute.][3534] - [do not add plugin ExtractComponentPlugin twice for StandardMaterial][3502] - [load spirv using correct API][3466] - [fix shader compilation error reporting for non-wgsl shaders][3441] - [bevy_ui: Check clip when handling interactions][3461] - [crevice derive macro: fix path to render_resource when importing from bevy][3438] - [fix parenting of scenes][2410] - [Do not panic on failed setting of GameOver state in AlienCakeAddict][3411] - [Fix minimization crash because of cluster updates.][3369] - [Fix custom mesh pipelines][3381] - [Fix hierarchy example panic][3378] - [Fix double drop in BlobVec::replace_unchecked (#2597)][2848] - [Remove vestigial derives][3343] - [Fix crash with disabled winit][3330] - [Fix clustering for orthographic projections][3316] - [Run a clear pass on Windows without any Views][3304] - [Remove some superfluous unsafe code][3297] - [clearpass: also clear views without depth (2d)][3286] - [Check for NaN in `Camera::world_to_screen()`][3268] - [Fix sprite hot reloading in new renderer][3207] - [Fix path used by macro not considering that we can use a sub-crate][3178] - [Fix torus normals][3549] - [enable alpha mode for textures materials that are transparent][3202] - [fix calls to as_rgba_linear][3200] - [Fix shadow logic][3186] - [fix: as_rgba_linear used wrong variant][3192] - [Fix MIME type support for glTF buffer Data URIs][3101] - [Remove wasm audio feature flag for 2021][3000] - [use correct size of pixel instead of 4][2977] - [Fix custom_shader_pipelined example shader][2992] - [Fix scale factor for cursor position][2932] - [fix window resize after wgpu 0.11 upgrade][2953] - [Fix unsound lifetime annotation on `Query::get_component`][2964] - [Remove double Events::update in bevy-gilrs][2894] - [Fix bevy_ecs::schedule::executor_parallel::system span management][2905] - [Avoid some format! into immediate format!][2913] - [Fix panic on is_resource_* calls (#2828)][2863] - [Fix window size change panic][2858] - [fix `Default` implementation of `Image` so that size and data match][2833] - [Fix scale_factor_override in the winit backend][2784] - [Fix breakout example scoreboard][2770] - [Fix `Option>` and `Option>`][2757] - [fix missing paths in ECS SystemParam derive macro v2][2550] - [Add missing bytemuck feature][2625] - [Update EntityMut's location in push_children() and insert_children()][2604] - [Fixed issue with how texture arrays were uploaded with write_texture.][c24] - [Don't update when suspended to avoid GPU use on iOS.][2482] - [update archetypes for run criterias][2177] - [Fix AssetServer::get_asset_loader deadlock][2395] - [Fix unsetting RenderLayers bit in without fn][2409] - [Fix view vector in pbr frag to work in ortho][2370] - [Fixes Timer Precision Error Causing Panic][2362] - [[assets] Fix `AssetServer::get_handle_path`][2310] - [Fix bad bounds for NonSend SystemParams][2325] - [Add minimum sizes to textures to prevent crash][2300] - [[assets] set LoadState properly and more testing!][2226] - [[assets] properly set `LoadState` with invalid asset extension][2318] - [Fix Bevy crashing if no audio device is found][2269] - [Fixes dropping empty BlobVec][2295] - [[assets] fix Assets being set as 'changed' each frame][2280] - [drop overwritten component data on double insert][2227] - [Despawn with children doesn't need to remove entities from parents children when parents are also removed][2278] - [reduce tricky unsafety and simplify table structure][2221] - [Use bevy_reflect as path in case of no direct references][1875] - [Fix Events:: bug][2206] - [small ecs cleanup and remove_bundle drop bugfix][2172] - [Fix PBR regression for unlit materials][2197] - [prevent memory leak when dropping ParallelSystemContainer][2176] - [fix diagnostic length for asset count][2165] - [Fixes incorrect `PipelineCompiler::compile_pipeline()` step_mode][2126] - [Asset re-loading while it's being deleted][2011] - [Bevy derives handling generics in impl definitions.][2044] - [Fix unsoundness in `Query::for_each_mut`][2045] - [Fix mesh with no vertex attributes causing panic][2036] - [Fix alien_cake_addict: cake should not be at height of player's location][1954] - [fix memory size for PointLightBundle][1940] - [Fix unsoundness in query component access][1929] - [fixing compilation error on macos aarch64][1905] - [Fix SystemParam handling of Commands][1899] - [Fix IcoSphere UV coordinates][1871] - [fix 'attempted to subtract with overflow' for State::inactives][1668] [1007]: https://github.com/bevyengine/bevy/pull/1007 [1395]: https://github.com/bevyengine/bevy/pull/1395 [1541]: https://github.com/bevyengine/bevy/pull/1541 [1667]: https://github.com/bevyengine/bevy/pull/1667 [1668]: https://github.com/bevyengine/bevy/pull/1668 [1714]: https://github.com/bevyengine/bevy/pull/1714 [1734]: https://github.com/bevyengine/bevy/pull/1734 [1763]: https://github.com/bevyengine/bevy/pull/1763 [1765]: https://github.com/bevyengine/bevy/pull/1765 [1767]: https://github.com/bevyengine/bevy/pull/1767 [1775]: https://github.com/bevyengine/bevy/pull/1775 [1778]: https://github.com/bevyengine/bevy/pull/1778 [1786]: https://github.com/bevyengine/bevy/pull/1786 [1796]: https://github.com/bevyengine/bevy/pull/1796 [1803]: https://github.com/bevyengine/bevy/pull/1803 [1808]: https://github.com/bevyengine/bevy/pull/1808 [1817]: https://github.com/bevyengine/bevy/pull/1817 [1823]: https://github.com/bevyengine/bevy/pull/1823 [1828]: https://github.com/bevyengine/bevy/pull/1828 [1831]: https://github.com/bevyengine/bevy/pull/1831 [1864]: https://github.com/bevyengine/bevy/pull/1864 [1871]: https://github.com/bevyengine/bevy/pull/1871 [1875]: https://github.com/bevyengine/bevy/pull/1875 [1878]: https://github.com/bevyengine/bevy/pull/1878 [1887]: https://github.com/bevyengine/bevy/pull/1887 [1899]: https://github.com/bevyengine/bevy/pull/1899 [1901]: https://github.com/bevyengine/bevy/pull/1901 [1905]: https://github.com/bevyengine/bevy/pull/1905 [1909]: https://github.com/bevyengine/bevy/pull/1909 [1914]: https://github.com/bevyengine/bevy/pull/1914 [1919]: https://github.com/bevyengine/bevy/pull/1919 [1925]: https://github.com/bevyengine/bevy/pull/1925 [1927]: https://github.com/bevyengine/bevy/pull/1927 [1929]: https://github.com/bevyengine/bevy/pull/1929 [1936]: https://github.com/bevyengine/bevy/pull/1936 [1940]: https://github.com/bevyengine/bevy/pull/1940 [1945]: https://github.com/bevyengine/bevy/pull/1945 [1954]: https://github.com/bevyengine/bevy/pull/1954 [1963]: https://github.com/bevyengine/bevy/pull/1963 [1965]: https://github.com/bevyengine/bevy/pull/1965 [1972]: https://github.com/bevyengine/bevy/pull/1972 [1977]: https://github.com/bevyengine/bevy/pull/1977 [1997]: https://github.com/bevyengine/bevy/pull/1997 [2011]: https://github.com/bevyengine/bevy/pull/2011 [2015]: https://github.com/bevyengine/bevy/pull/2015 [2024]: https://github.com/bevyengine/bevy/pull/2024 [2033]: https://github.com/bevyengine/bevy/pull/2033 [2034]: https://github.com/bevyengine/bevy/pull/2034 [2036]: https://github.com/bevyengine/bevy/pull/2036 [2038]: https://github.com/bevyengine/bevy/pull/2038 [2044]: https://github.com/bevyengine/bevy/pull/2044 [2045]: https://github.com/bevyengine/bevy/pull/2045 [2053]: https://github.com/bevyengine/bevy/pull/2053 [2074]: https://github.com/bevyengine/bevy/pull/2074 [2084]: https://github.com/bevyengine/bevy/pull/2084 [2086]: https://github.com/bevyengine/bevy/pull/2086 [2100]: https://github.com/bevyengine/bevy/pull/2100 [2112]: https://github.com/bevyengine/bevy/pull/2112 [2121]: https://github.com/bevyengine/bevy/pull/2121 [2126]: https://github.com/bevyengine/bevy/pull/2126 [2165]: https://github.com/bevyengine/bevy/pull/2165 [2172]: https://github.com/bevyengine/bevy/pull/2172 [2175]: https://github.com/bevyengine/bevy/pull/2175 [2176]: https://github.com/bevyengine/bevy/pull/2176 [2177]: https://github.com/bevyengine/bevy/pull/2177 [2180]: https://github.com/bevyengine/bevy/pull/2180 [2181]: https://github.com/bevyengine/bevy/pull/2181 [2183]: https://github.com/bevyengine/bevy/pull/2183 [2186]: https://github.com/bevyengine/bevy/pull/2186 [2189]: https://github.com/bevyengine/bevy/pull/2189 [2196]: https://github.com/bevyengine/bevy/pull/2196 [2197]: https://github.com/bevyengine/bevy/pull/2197 [2206]: https://github.com/bevyengine/bevy/pull/2206 [2207]: https://github.com/bevyengine/bevy/pull/2207 [2208]: https://github.com/bevyengine/bevy/pull/2208 [2221]: https://github.com/bevyengine/bevy/pull/2221 [2226]: https://github.com/bevyengine/bevy/pull/2226 [2227]: https://github.com/bevyengine/bevy/pull/2227 [2244]: https://github.com/bevyengine/bevy/pull/2244 [2254]: https://github.com/bevyengine/bevy/pull/2254 [2260]: https://github.com/bevyengine/bevy/pull/2260 [2269]: https://github.com/bevyengine/bevy/pull/2269 [2271]: https://github.com/bevyengine/bevy/pull/2271 [2278]: https://github.com/bevyengine/bevy/pull/2278 [2280]: https://github.com/bevyengine/bevy/pull/2280 [2283]: https://github.com/bevyengine/bevy/pull/2283 [2295]: https://github.com/bevyengine/bevy/pull/2295 [2300]: https://github.com/bevyengine/bevy/pull/2300 [2305]: https://github.com/bevyengine/bevy/pull/2305 [2310]: https://github.com/bevyengine/bevy/pull/2310 [2318]: https://github.com/bevyengine/bevy/pull/2318 [2325]: https://github.com/bevyengine/bevy/pull/2325 [2326]: https://github.com/bevyengine/bevy/pull/2326 [2332]: https://github.com/bevyengine/bevy/pull/2332 [2345]: https://github.com/bevyengine/bevy/pull/2345 [2360]: https://github.com/bevyengine/bevy/pull/2360 [2362]: https://github.com/bevyengine/bevy/pull/2362 [2366]: https://github.com/bevyengine/bevy/pull/2366 [2370]: https://github.com/bevyengine/bevy/pull/2370 [2393]: https://github.com/bevyengine/bevy/pull/2393 [2395]: https://github.com/bevyengine/bevy/pull/2395 [2397]: https://github.com/bevyengine/bevy/pull/2397 [2398]: https://github.com/bevyengine/bevy/pull/2398 [2403]: https://github.com/bevyengine/bevy/pull/2403 [2409]: https://github.com/bevyengine/bevy/pull/2409 [2410]: https://github.com/bevyengine/bevy/pull/2410 [2411]: https://github.com/bevyengine/bevy/pull/2411 [2422]: https://github.com/bevyengine/bevy/pull/2422 [2431]: https://github.com/bevyengine/bevy/pull/2431 [2449]: https://github.com/bevyengine/bevy/pull/2449 [2482]: https://github.com/bevyengine/bevy/pull/2482 [2490]: https://github.com/bevyengine/bevy/pull/2490 [2494]: https://github.com/bevyengine/bevy/pull/2494 [2496]: https://github.com/bevyengine/bevy/pull/2496 [2509]: https://github.com/bevyengine/bevy/pull/2509 [2515]: https://github.com/bevyengine/bevy/pull/2515 [2520]: https://github.com/bevyengine/bevy/pull/2520 [2521]: https://github.com/bevyengine/bevy/pull/2521 [2531]: https://github.com/bevyengine/bevy/pull/2531 [2537]: https://github.com/bevyengine/bevy/pull/2537 [2538]: https://github.com/bevyengine/bevy/pull/2538 [2542]: https://github.com/bevyengine/bevy/pull/2542 [2543]: https://github.com/bevyengine/bevy/pull/2543 [2550]: https://github.com/bevyengine/bevy/pull/2550 [2552]: https://github.com/bevyengine/bevy/pull/2552 [2555]: https://github.com/bevyengine/bevy/pull/2555 [2560]: https://github.com/bevyengine/bevy/pull/2560 [2564]: https://github.com/bevyengine/bevy/pull/2564 [2578]: https://github.com/bevyengine/bevy/pull/2578 [2581]: https://github.com/bevyengine/bevy/pull/2581 [2598]: https://github.com/bevyengine/bevy/pull/2598 [2601]: https://github.com/bevyengine/bevy/pull/2601 [2604]: https://github.com/bevyengine/bevy/pull/2604 [2605]: https://github.com/bevyengine/bevy/pull/2605 [2606]: https://github.com/bevyengine/bevy/pull/2606 [2613]: https://github.com/bevyengine/bevy/pull/2613 [2614]: https://github.com/bevyengine/bevy/pull/2614 [2623]: https://github.com/bevyengine/bevy/pull/2623 [2625]: https://github.com/bevyengine/bevy/pull/2625 [2628]: https://github.com/bevyengine/bevy/pull/2628 [2631]: https://github.com/bevyengine/bevy/pull/2631 [2632]: https://github.com/bevyengine/bevy/pull/2632 [2641]: https://github.com/bevyengine/bevy/pull/2641 [2653]: https://github.com/bevyengine/bevy/pull/2653 [2672]: https://github.com/bevyengine/bevy/pull/2672 [2673]: https://github.com/bevyengine/bevy/pull/2673 [2682]: https://github.com/bevyengine/bevy/pull/2682 [2684]: https://github.com/bevyengine/bevy/pull/2684 [2690]: https://github.com/bevyengine/bevy/pull/2690 [2695]: https://github.com/bevyengine/bevy/pull/2695 [2700]: https://github.com/bevyengine/bevy/pull/2700 [2703]: https://github.com/bevyengine/bevy/pull/2703 [2704]: https://github.com/bevyengine/bevy/pull/2704 [2717]: https://github.com/bevyengine/bevy/pull/2717 [2718]: https://github.com/bevyengine/bevy/pull/2718 [2726]: https://github.com/bevyengine/bevy/pull/2726 [2727]: https://github.com/bevyengine/bevy/pull/2727 [2740]: https://github.com/bevyengine/bevy/pull/2740 [2741]: https://github.com/bevyengine/bevy/pull/2741 [2748]: https://github.com/bevyengine/bevy/pull/2748 [2757]: https://github.com/bevyengine/bevy/pull/2757 [2759]: https://github.com/bevyengine/bevy/pull/2759 [2760]: https://github.com/bevyengine/bevy/pull/2760 [2770]: https://github.com/bevyengine/bevy/pull/2770 [2772]: https://github.com/bevyengine/bevy/pull/2772 [2778]: https://github.com/bevyengine/bevy/pull/2778 [2784]: https://github.com/bevyengine/bevy/pull/2784 [2785]: https://github.com/bevyengine/bevy/pull/2785 [2793]: https://github.com/bevyengine/bevy/pull/2793 [2807]: https://github.com/bevyengine/bevy/pull/2807 [2819]: https://github.com/bevyengine/bevy/pull/2819 [2827]: https://github.com/bevyengine/bevy/pull/2827 [2831]: https://github.com/bevyengine/bevy/pull/2831 [2832]: https://github.com/bevyengine/bevy/pull/2832 [2833]: https://github.com/bevyengine/bevy/pull/2833 [2847]: https://github.com/bevyengine/bevy/pull/2847 [2848]: https://github.com/bevyengine/bevy/pull/2848 [2850]: https://github.com/bevyengine/bevy/pull/2850 [2855]: https://github.com/bevyengine/bevy/pull/2855 [2858]: https://github.com/bevyengine/bevy/pull/2858 [2861]: https://github.com/bevyengine/bevy/pull/2861 [2863]: https://github.com/bevyengine/bevy/pull/2863 [2864]: https://github.com/bevyengine/bevy/pull/2864 [2880]: https://github.com/bevyengine/bevy/pull/2880 [2885]: https://github.com/bevyengine/bevy/pull/2885 [2887]: https://github.com/bevyengine/bevy/pull/2887 [2890]: https://github.com/bevyengine/bevy/pull/2890 [2894]: https://github.com/bevyengine/bevy/pull/2894 [2903]: https://github.com/bevyengine/bevy/pull/2903 [2905]: https://github.com/bevyengine/bevy/pull/2905 [2907]: https://github.com/bevyengine/bevy/pull/2907 [2912]: https://github.com/bevyengine/bevy/pull/2912 [2913]: https://github.com/bevyengine/bevy/pull/2913 [2932]: https://github.com/bevyengine/bevy/pull/2932 [2943]: https://github.com/bevyengine/bevy/pull/2943 [2953]: https://github.com/bevyengine/bevy/pull/2953 [2957]: https://github.com/bevyengine/bevy/pull/2957 [2964]: https://github.com/bevyengine/bevy/pull/2964 [2977]: https://github.com/bevyengine/bevy/pull/2977 [2989]: https://github.com/bevyengine/bevy/pull/2989 [2990]: https://github.com/bevyengine/bevy/pull/2990 [2992]: https://github.com/bevyengine/bevy/pull/2992 [3000]: https://github.com/bevyengine/bevy/pull/3000 [3028]: https://github.com/bevyengine/bevy/pull/3028 [3031]: https://github.com/bevyengine/bevy/pull/3031 [3038]: https://github.com/bevyengine/bevy/pull/3038 [3039]: https://github.com/bevyengine/bevy/pull/3039 [3041]: https://github.com/bevyengine/bevy/pull/3041 [3042]: https://github.com/bevyengine/bevy/pull/3042 [3049]: https://github.com/bevyengine/bevy/pull/3049 [3059]: https://github.com/bevyengine/bevy/pull/3059 [3060]: https://github.com/bevyengine/bevy/pull/3060 [3069]: https://github.com/bevyengine/bevy/pull/3069 [3070]: https://github.com/bevyengine/bevy/pull/3070 [3072]: https://github.com/bevyengine/bevy/pull/3072 [3075]: https://github.com/bevyengine/bevy/pull/3075 [3076]: https://github.com/bevyengine/bevy/pull/3076 [3097]: https://github.com/bevyengine/bevy/pull/3097 [3101]: https://github.com/bevyengine/bevy/pull/3101 [3105]: https://github.com/bevyengine/bevy/pull/3105 [3109]: https://github.com/bevyengine/bevy/pull/3109 [3111]: https://github.com/bevyengine/bevy/pull/3111 [3113]: https://github.com/bevyengine/bevy/pull/3113 [3118]: https://github.com/bevyengine/bevy/pull/3118 [3122]: https://github.com/bevyengine/bevy/pull/3122 [3126]: https://github.com/bevyengine/bevy/pull/3126 [3137]: https://github.com/bevyengine/bevy/pull/3137 [3153]: https://github.com/bevyengine/bevy/pull/3153 [3166]: https://github.com/bevyengine/bevy/pull/3166 [3168]: https://github.com/bevyengine/bevy/pull/3168 [3171]: https://github.com/bevyengine/bevy/pull/3171 [3175]: https://github.com/bevyengine/bevy/pull/3175 [3178]: https://github.com/bevyengine/bevy/pull/3178 [3182]: https://github.com/bevyengine/bevy/pull/3182 [3186]: https://github.com/bevyengine/bevy/pull/3186 [3189]: https://github.com/bevyengine/bevy/pull/3189 [3192]: https://github.com/bevyengine/bevy/pull/3192 [3193]: https://github.com/bevyengine/bevy/pull/3193 [3200]: https://github.com/bevyengine/bevy/pull/3200 [3201]: https://github.com/bevyengine/bevy/pull/3201 [3202]: https://github.com/bevyengine/bevy/pull/3202 [3206]: https://github.com/bevyengine/bevy/pull/3206 [3207]: https://github.com/bevyengine/bevy/pull/3207 [3209]: https://github.com/bevyengine/bevy/pull/3209 [3236]: https://github.com/bevyengine/bevy/pull/3236 [3244]: https://github.com/bevyengine/bevy/pull/3244 [3257]: https://github.com/bevyengine/bevy/pull/3257 [3258]: https://github.com/bevyengine/bevy/pull/3258 [3260]: https://github.com/bevyengine/bevy/pull/3260 [3264]: https://github.com/bevyengine/bevy/pull/3264 [3268]: https://github.com/bevyengine/bevy/pull/3268 [3270]: https://github.com/bevyengine/bevy/pull/3270 [3271]: https://github.com/bevyengine/bevy/pull/3271 [3280]: https://github.com/bevyengine/bevy/pull/3280 [3281]: https://github.com/bevyengine/bevy/pull/3281 [3282]: https://github.com/bevyengine/bevy/pull/3282 [3286]: https://github.com/bevyengine/bevy/pull/3286 [3289]: https://github.com/bevyengine/bevy/pull/3289 [3290]: https://github.com/bevyengine/bevy/pull/3290 [3291]: https://github.com/bevyengine/bevy/pull/3291 [3296]: https://github.com/bevyengine/bevy/pull/3296 [3297]: https://github.com/bevyengine/bevy/pull/3297 [3304]: https://github.com/bevyengine/bevy/pull/3304 [3309]: https://github.com/bevyengine/bevy/pull/3309 [3316]: https://github.com/bevyengine/bevy/pull/3316 [3318]: https://github.com/bevyengine/bevy/pull/3318 [3320]: https://github.com/bevyengine/bevy/pull/3320 [3325]: https://github.com/bevyengine/bevy/pull/3325 [3330]: https://github.com/bevyengine/bevy/pull/3330 [3335]: https://github.com/bevyengine/bevy/pull/3335 [3336]: https://github.com/bevyengine/bevy/pull/3336 [3337]: https://github.com/bevyengine/bevy/pull/3337 [3343]: https://github.com/bevyengine/bevy/pull/3343 [3349]: https://github.com/bevyengine/bevy/pull/3349 [3364]: https://github.com/bevyengine/bevy/pull/3364 [3367]: https://github.com/bevyengine/bevy/pull/3367 [3369]: https://github.com/bevyengine/bevy/pull/3369 [3371]: https://github.com/bevyengine/bevy/pull/3371 [3375]: https://github.com/bevyengine/bevy/pull/3375 [3378]: https://github.com/bevyengine/bevy/pull/3378 [3381]: https://github.com/bevyengine/bevy/pull/3381 [3393]: https://github.com/bevyengine/bevy/pull/3393 [3395]: https://github.com/bevyengine/bevy/pull/3395 [3401]: https://github.com/bevyengine/bevy/pull/3401 [3411]: https://github.com/bevyengine/bevy/pull/3411 [3413]: https://github.com/bevyengine/bevy/pull/3413 [3415]: https://github.com/bevyengine/bevy/pull/3415 [3416]: https://github.com/bevyengine/bevy/pull/3416 [3420]: https://github.com/bevyengine/bevy/pull/3420 [3421]: https://github.com/bevyengine/bevy/pull/3421 [3426]: https://github.com/bevyengine/bevy/pull/3426 [3428]: https://github.com/bevyengine/bevy/pull/3428 [3438]: https://github.com/bevyengine/bevy/pull/3438 [3441]: https://github.com/bevyengine/bevy/pull/3441 [3443]: https://github.com/bevyengine/bevy/pull/3443 [3448]: https://github.com/bevyengine/bevy/pull/3448 [3452]: https://github.com/bevyengine/bevy/pull/3452 [3460]: https://github.com/bevyengine/bevy/pull/3460 [3461]: https://github.com/bevyengine/bevy/pull/3461 [3465]: https://github.com/bevyengine/bevy/pull/3465 [3466]: https://github.com/bevyengine/bevy/pull/3466 [3489]: https://github.com/bevyengine/bevy/pull/3489 [3490]: https://github.com/bevyengine/bevy/pull/3490 [3495]: https://github.com/bevyengine/bevy/pull/3495 [3498]: https://github.com/bevyengine/bevy/pull/3498 [3502]: https://github.com/bevyengine/bevy/pull/3502 [3506]: https://github.com/bevyengine/bevy/pull/3506 [3521]: https://github.com/bevyengine/bevy/pull/3521 [3534]: https://github.com/bevyengine/bevy/pull/3534 [3544]: https://github.com/bevyengine/bevy/pull/3544 [3545]: https://github.com/bevyengine/bevy/pull/3545 [3546]: https://github.com/bevyengine/bevy/pull/3546 [3549]: https://github.com/bevyengine/bevy/pull/3549 [3551]: https://github.com/bevyengine/bevy/pull/3551 [3553]: https://github.com/bevyengine/bevy/pull/3553 [3577]: https://github.com/bevyengine/bevy/pull/3577 [3581]: https://github.com/bevyengine/bevy/pull/3581 [c6]: https://github.com/cart/bevy/pull/6 [c24]: https://github.com/cart/bevy/pull/24 [c26]: https://github.com/cart/bevy/pull/26 ## Version 0.5.0 (2021-04-06) ### Added - [PBR Rendering][1554] - [PBR Textures][1632] - [HIDPI Text][1132] - [Rich text][1245] - [Wireframe Rendering Pipeline][562] - [Render Layers][1209] - [Add Sprite Flipping][1407] - [OrthographicProjection scaling mode + camera bundle refactoring][400] - [3D OrthographicProjection improvements + new example][1361] - [Flexible camera bindings][1689] - [Render text in 2D scenes][1122] - [`Text2d` render quality][1171] - [System sets and run criteria v2][1675] - [System sets and parallel executor v2][1144] - [Many-to-many system labels][1576] - [Non-string labels (#1423 continued)][1473] - [Make `EventReader` a `SystemParam`][1244] - [Add `EventWriter`][1575] - [Reliable change detection][1471] - [Redo State architecture][1424] - [`Query::get_unique`][1263] - [gltf: load normal and occlusion as linear textures][1762] - [Add separate brightness field to AmbientLight][1605] - [world coords to screen space][1258] - [Experimental Frustum Culling (for Sprites)][1492] - [Enable wgpu device limits][1544] - [bevy_render: add torus and capsule shape][1223] - [New mesh attribute: color][1194] - [Minimal change to support instanced rendering][1262] - [Add support for reading from mapped buffers][1274] - [Texture atlas format and conversion][1365] - [enable wgpu device features][547] - [Subpixel text positioning][1196] - [make more information available from loaded GLTF model][1020] - [use `Name` on node when loading a gltf file][1183] - [GLTF loader: support mipmap filters][1639] - [Add support for gltf::Material::unlit][1341] - [Implement `Reflect` for tuples up to length 12][1218] - [Process Asset File Extensions With Multiple Dots][1277] - [Update Scene Example to Use scn.ron File][1339] - [3d game example][1252] - [Add keyboard modifier example (#1656)][1657] - [Count number of times a repeating Timer wraps around in a tick][1112] - [recycle `Timer` refactor to duration.sparkles Add `Stopwatch` struct.][1151] - [add scene instance entity iteration][1058] - [Make `Commands` and `World` apis consistent][1703] - [Add `insert_children` and `push_children` to `EntityMut`][1728] - [Extend `AppBuilder` api with `add_system_set` and similar methods][1453] - [add labels and ordering for transform and parent systems in `POST_UPDATE` stage][1456] - [Explicit execution order ambiguities API][1469] - [Resolve (most) internal system ambiguities][1606] - [Change 'components' to 'bundles' where it makes sense semantically][1257] - [add `Flags` as a query to get flags of component][1172] - [Rename `add_resource` to `insert_resource`][1356] - [Update `init_resource` to not overwrite][1349] - [Enable dynamic mutable access to component data][1284] - [Get rid of `ChangedRes`][1313] - [impl `SystemParam` for `Option>` / `Option>`][1494] - [Add Window Resize Constraints][1409] - [Add basic file drag and drop support][1096] - [Modify Derive to allow unit structs for `RenderResources`.][1089] - [bevy_render: load .spv assets][1104] - [Expose wgpu backend in WgpuOptions and allow it to be configured from the environment][1042] - [updates on diagnostics (log + new diagnostics)][1085] - [enable change detection for labels][1155] - [Name component with fast comparisons][1109] - [Support for `!Send` tasks][1216] - [Add missing `spawn_local` method to `Scope` in the single threaded executor case][1266] - [Add bmp as a supported texture format][1081] - [Add an alternative winit runner that can be started when not on the main thread][1063] - [Added `use_dpi` setting to `WindowDescriptor`][1131] - [Implement `Copy` for `ElementState`][1154] - [Mutable mesh accessors: `indices_mut` and `attribute_mut`][1164] - [Add support for OTF fonts][1200] - [Add `from_xyz` to `Transform`][1212] - [Adding `copy_texture_to_buffer` and `copy_texture_to_texture`][1236] - [Added `set_minimized` and `set_position` to `Window`][1292] - [Example for 2D Frustum Culling][1503] - [Add remove resource to commands][1478] ### Changed - [Bevy ECS V2][1525] - [Fix Reflect serialization of tuple structs][1366] - [color spaces and representation][1572] - [Make vertex buffers optional][1485] - [add to lower case to make asset loading case insensitive][1427] - [Replace right/up/forward and counter parts with `local_x`/`local_y` and `local_z`][1476] - [Use valid keys to initialize `AHasher` in `FixedState`][1268] - [Change `Name` to take `Into` instead of `String`][1283] - [Update to wgpu-rs 0.7][542] - [Update glam to 0.13.0.][1550] - [use std clamp instead of Bevy's][1644] - [Make `Reflect` impls unsafe (`Reflect::any` must return `self`)][1679] ### Fixed - [convert grayscale images to rgb][1524] - [Glb textures should use bevy_render to load images][1454] - [Don't panic on error when loading assets][1286] - [Prevent ImageBundles from causing constant layout recalculations][1299] - [do not check for focus until cursor position has been set][1070] - [Fix lock order to remove the chance of deadlock][1121] - [Prevent double panic in the Drop of TaksPoolInner][1064] - [Ignore events when receiving unknown WindowId][1072] - [Fix potential bug when using multiple lights.][1055] - [remove panics when mixing UI and non UI entities in hierarchy][1180] - [fix label to load gltf scene][1204] - [fix repeated gamepad events][1221] - [Fix iOS touch location][1224] - [Don't panic if there's no index buffer and call draw][1229] - [Fix Bug in Asset Server Error Message Formatter][1340] - [add_stage now checks Stage existence][1346] - [Fix Un-Renamed add_resource Compile Error][1357] - [Fix Interaction not resetting to None sometimes][1315] - [Fix regression causing "flipped" sprites to be invisible][1399] - [revert default vsync mode to Fifo][1416] - [Fix missing paths in ECS SystemParam derive macro][1434] - [Fix staging buffer required size calculation (fixes #1056)][1509] [400]: https://github.com/bevyengine/bevy/pull/400 [542]: https://github.com/bevyengine/bevy/pull/542 [547]: https://github.com/bevyengine/bevy/pull/547 [562]: https://github.com/bevyengine/bevy/pull/562 [1020]: https://github.com/bevyengine/bevy/pull/1020 [1042]: https://github.com/bevyengine/bevy/pull/1042 [1055]: https://github.com/bevyengine/bevy/pull/1055 [1058]: https://github.com/bevyengine/bevy/pull/1058 [1063]: https://github.com/bevyengine/bevy/pull/1063 [1064]: https://github.com/bevyengine/bevy/pull/1064 [1070]: https://github.com/bevyengine/bevy/pull/1070 [1072]: https://github.com/bevyengine/bevy/pull/1072 [1081]: https://github.com/bevyengine/bevy/pull/1081 [1085]: https://github.com/bevyengine/bevy/pull/1085 [1089]: https://github.com/bevyengine/bevy/pull/1089 [1096]: https://github.com/bevyengine/bevy/pull/1096 [1104]: https://github.com/bevyengine/bevy/pull/1104 [1109]: https://github.com/bevyengine/bevy/pull/1109 [1112]: https://github.com/bevyengine/bevy/pull/1112 [1121]: https://github.com/bevyengine/bevy/pull/1121 [1122]: https://github.com/bevyengine/bevy/pull/1122 [1131]: https://github.com/bevyengine/bevy/pull/1131 [1132]: https://github.com/bevyengine/bevy/pull/1132 [1144]: https://github.com/bevyengine/bevy/pull/1144 [1151]: https://github.com/bevyengine/bevy/pull/1151 [1154]: https://github.com/bevyengine/bevy/pull/1154 [1155]: https://github.com/bevyengine/bevy/pull/1155 [1164]: https://github.com/bevyengine/bevy/pull/1164 [1171]: https://github.com/bevyengine/bevy/pull/1171 [1172]: https://github.com/bevyengine/bevy/pull/1172 [1180]: https://github.com/bevyengine/bevy/pull/1180 [1183]: https://github.com/bevyengine/bevy/pull/1183 [1194]: https://github.com/bevyengine/bevy/pull/1194 [1196]: https://github.com/bevyengine/bevy/pull/1196 [1200]: https://github.com/bevyengine/bevy/pull/1200 [1204]: https://github.com/bevyengine/bevy/pull/1204 [1209]: https://github.com/bevyengine/bevy/pull/1209 [1212]: https://github.com/bevyengine/bevy/pull/1212 [1216]: https://github.com/bevyengine/bevy/pull/1216 [1218]: https://github.com/bevyengine/bevy/pull/1218 [1221]: https://github.com/bevyengine/bevy/pull/1221 [1223]: https://github.com/bevyengine/bevy/pull/1223 [1224]: https://github.com/bevyengine/bevy/pull/1224 [1229]: https://github.com/bevyengine/bevy/pull/1229 [1236]: https://github.com/bevyengine/bevy/pull/1236 [1244]: https://github.com/bevyengine/bevy/pull/1244 [1245]: https://github.com/bevyengine/bevy/pull/1245 [1252]: https://github.com/bevyengine/bevy/pull/1252 [1257]: https://github.com/bevyengine/bevy/pull/1257 [1258]: https://github.com/bevyengine/bevy/pull/1258 [1262]: https://github.com/bevyengine/bevy/pull/1262 [1263]: https://github.com/bevyengine/bevy/pull/1263 [1266]: https://github.com/bevyengine/bevy/pull/1266 [1268]: https://github.com/bevyengine/bevy/pull/1268 [1274]: https://github.com/bevyengine/bevy/pull/1274 [1277]: https://github.com/bevyengine/bevy/pull/1277 [1283]: https://github.com/bevyengine/bevy/pull/1283 [1284]: https://github.com/bevyengine/bevy/pull/1284 [1286]: https://github.com/bevyengine/bevy/pull/1286 [1292]: https://github.com/bevyengine/bevy/pull/1292 [1299]: https://github.com/bevyengine/bevy/pull/1299 [1313]: https://github.com/bevyengine/bevy/pull/1313 [1315]: https://github.com/bevyengine/bevy/pull/1315 [1339]: https://github.com/bevyengine/bevy/pull/1339 [1340]: https://github.com/bevyengine/bevy/pull/1340 [1341]: https://github.com/bevyengine/bevy/pull/1341 [1346]: https://github.com/bevyengine/bevy/pull/1346 [1349]: https://github.com/bevyengine/bevy/pull/1349 [1356]: https://github.com/bevyengine/bevy/pull/1356 [1357]: https://github.com/bevyengine/bevy/pull/1357 [1361]: https://github.com/bevyengine/bevy/pull/1361 [1365]: https://github.com/bevyengine/bevy/pull/1365 [1366]: https://github.com/bevyengine/bevy/pull/1366 [1399]: https://github.com/bevyengine/bevy/pull/1399 [1407]: https://github.com/bevyengine/bevy/pull/1407 [1409]: https://github.com/bevyengine/bevy/pull/1409 [1416]: https://github.com/bevyengine/bevy/pull/1416 [1424]: https://github.com/bevyengine/bevy/pull/1424 [1427]: https://github.com/bevyengine/bevy/pull/1427 [1434]: https://github.com/bevyengine/bevy/pull/1434 [1453]: https://github.com/bevyengine/bevy/pull/1453 [1454]: https://github.com/bevyengine/bevy/pull/1454 [1456]: https://github.com/bevyengine/bevy/pull/1456 [1469]: https://github.com/bevyengine/bevy/pull/1469 [1471]: https://github.com/bevyengine/bevy/pull/1471 [1473]: https://github.com/bevyengine/bevy/pull/1473 [1476]: https://github.com/bevyengine/bevy/pull/1476 [1478]: https://github.com/bevyengine/bevy/pull/1478 [1485]: https://github.com/bevyengine/bevy/pull/1485 [1492]: https://github.com/bevyengine/bevy/pull/1492 [1494]: https://github.com/bevyengine/bevy/pull/1494 [1503]: https://github.com/bevyengine/bevy/pull/1503 [1509]: https://github.com/bevyengine/bevy/pull/1509 [1524]: https://github.com/bevyengine/bevy/pull/1524 [1525]: https://github.com/bevyengine/bevy/pull/1525 [1544]: https://github.com/bevyengine/bevy/pull/1544 [1550]: https://github.com/bevyengine/bevy/pull/1550 [1554]: https://github.com/bevyengine/bevy/pull/1554 [1572]: https://github.com/bevyengine/bevy/pull/1572 [1575]: https://github.com/bevyengine/bevy/pull/1575 [1576]: https://github.com/bevyengine/bevy/pull/1576 [1605]: https://github.com/bevyengine/bevy/pull/1605 [1606]: https://github.com/bevyengine/bevy/pull/1606 [1632]: https://github.com/bevyengine/bevy/pull/1632 [1639]: https://github.com/bevyengine/bevy/pull/1639 [1644]: https://github.com/bevyengine/bevy/pull/1644 [1657]: https://github.com/bevyengine/bevy/pull/1657 [1675]: https://github.com/bevyengine/bevy/pull/1675 [1679]: https://github.com/bevyengine/bevy/pull/1679 [1689]: https://github.com/bevyengine/bevy/pull/1689 [1703]: https://github.com/bevyengine/bevy/pull/1703 [1728]: https://github.com/bevyengine/bevy/pull/1728 [1762]: https://github.com/bevyengine/bevy/pull/1762 ## Version 0.4.0 (2020-12-19) ### Added - [add bevymark benchmark example][273] - [gltf: support camera and fix hierarchy][772] - [Add tracing spans to schedules, stages, systems][789] - [add example that represents contributors as bevy icons][801] - [Add received character][805] - [Add bevy_dylib to force dynamic linking of bevy][808] - [Added RenderPass::set_scissor_rect][815] - [`bevy_log`][836] - Adds logging functionality as a Plugin. - Changes internal logging to work with the new implementation. - [cross-platform main function][847] - [Controllable ambient light color][852] - Added a resource to change the current ambient light color for PBR. - [Added more basic color constants][859] - [Add box shape][883] - [Expose an EventId for events][894] - [System Inputs, Outputs, and Chaining][876] - [Expose an `EventId` for events][894] - [Added `set_cursor_position` to `Window`][917] - [Added new Bevy reflection system][926] - Replaces the properties system - [Add support for Apple Silicon][928] - [Live reloading of shaders][937] - [Store mouse cursor position in Window][940] - [Add removal_detection example][945] - [Additional vertex attribute value types][946] - [Added WindowFocused event][956] - [Tracing chrome span names][979] - [Allow windows to be maximized][1004] - [GLTF: load default material][1016] - [can spawn a scene from a ChildBuilder, or directly set its parent when spawning it][1026] - [add ability to load `.dds`, `.tga`, and `.jpeg` texture formats][1038] - [add ability to provide custom a `AssetIo` implementation][1037] ### Changed - [delegate layout reflection to RenderResourceContext][691] - [Fall back to remove components one by one when failing to remove a bundle][719] - [Port hecs derive macro improvements][761] - [Use glyph_brush_layout and add text alignment support][765] - [upgrade glam and hexasphere][791] - [Flexible ECS Params][798] - [Make Timer.tick return &Self][820] - [FileAssetIo includes full path on error][821] - [Removed ECS query APIs that could easily violate safety from the public interface][829] - [Changed Query filter API to be easier to understand][834] - [bevy_render: delegate buffer aligning to render_resource_context][842] - [wasm32: non-spirv shader specialization][843] - [Renamed XComponents to XBundle][863] - [Check for conflicting system resource parameters][864] - [Tweaks to TextureAtlasBuilder.finish()][887] - [do not spend time drawing text with is_visible = false][893] - [Extend the Texture asset type to support 3D data][903] - [Breaking changes to timer API][914] - Created getters and setters rather than exposing struct members. - [Removed timer auto-ticking system][931] - Added an example of how to tick timers manually. - [When a task scope produces <= 1 task to run, run it on the calling thread immediately][932] - [Breaking changes to Time API][934] - Created getters to get `Time` state and made members private. - Modifying `Time`'s values directly is no longer possible outside of bevy. - [Use `mailbox` instead of `fifo` for vsync on supported systems][920] - [switch winit size to logical to be dpi independent][947] - [Change bevy_input::Touch API to match similar APIs][952] - [Run parent-update and transform-propagation during the "post-startup" stage (instead of "startup")][955] - [Renderer Optimization Round 1][958] - [Change`TextureAtlasBuilder` into expected Builder conventions][969] - [Optimize Text rendering / SharedBuffers][972] - [hidpi swap chains][973] - [optimize asset gpu data transfer][987] - [naming coherence for cameras][995] - [Schedule v2][1021] - [Use shaderc for aarch64-apple-darwin][1027] - [update `Window`'s `width` & `height` methods to return `f32`][1033] - [Break out Visible component from Draw][1034] - Users setting `Draw::is_visible` or `Draw::is_transparent` should now set `Visible::is_visible` and `Visible::is_transparent` - [`winit` upgraded from version 0.23 to version 0.24][1043] - [set is_transparent to true by default for UI bundles][1071] ### Fixed - [Fixed typos in KeyCode identifiers][857] - [Remove redundant texture copies in TextureCopyNode][871] - [Fix a deadlock that can occur when using scope() on ComputeTaskPool from within a system][892] - [Don't draw text that isn't visible][893] - [Use `instant::Instant` for WASM compatibility][895] - [Fix pixel format conversion in bevy_gltf][897] - [Fixed duplicated children when spawning a Scene][904] - [Corrected behaviour of the UI depth system][905] - [Allow despawning of hierarchies in threadlocal systems][908] - [Fix `RenderResources` index slicing][948] - [Run parent-update and transform-propagation during the "post-startup" stage][955] - [Fix collision detection by comparing abs() penetration depth][966] - [deal with rounding issue when creating the swap chain][997] - [only update components for entities in map][1023] - [Don't panic when attempting to set shader defs from an asset that hasn't loaded yet][1035] [273]: https://github.com/bevyengine/bevy/pull/273 [691]: https://github.com/bevyengine/bevy/pull/691 [719]: https://github.com/bevyengine/bevy/pull/719 [761]: https://github.com/bevyengine/bevy/pull/761 [765]: https://github.com/bevyengine/bevy/pull/765 [772]: https://github.com/bevyengine/bevy/pull/772 [789]: https://github.com/bevyengine/bevy/pull/789 [791]: https://github.com/bevyengine/bevy/pull/791 [798]: https://github.com/bevyengine/bevy/pull/798 [801]: https://github.com/bevyengine/bevy/pull/801 [805]: https://github.com/bevyengine/bevy/pull/805 [808]: https://github.com/bevyengine/bevy/pull/808 [815]: https://github.com/bevyengine/bevy/pull/815 [820]: https://github.com/bevyengine/bevy/pull/820 [821]: https://github.com/bevyengine/bevy/pull/821 [829]: https://github.com/bevyengine/bevy/pull/829 [834]: https://github.com/bevyengine/bevy/pull/834 [836]: https://github.com/bevyengine/bevy/pull/836 [842]: https://github.com/bevyengine/bevy/pull/842 [843]: https://github.com/bevyengine/bevy/pull/843 [847]: https://github.com/bevyengine/bevy/pull/847 [852]: https://github.com/bevyengine/bevy/pull/852 [857]: https://github.com/bevyengine/bevy/pull/857 [859]: https://github.com/bevyengine/bevy/pull/859 [863]: https://github.com/bevyengine/bevy/pull/863 [864]: https://github.com/bevyengine/bevy/pull/864 [871]: https://github.com/bevyengine/bevy/pull/871 [876]: https://github.com/bevyengine/bevy/pull/876 [883]: https://github.com/bevyengine/bevy/pull/883 [887]: https://github.com/bevyengine/bevy/pull/887 [892]: https://github.com/bevyengine/bevy/pull/892 [893]: https://github.com/bevyengine/bevy/pull/893 [894]: https://github.com/bevyengine/bevy/pull/894 [895]: https://github.com/bevyengine/bevy/pull/895 [897]: https://github.com/bevyengine/bevy/pull/897 [903]: https://github.com/bevyengine/bevy/pull/903 [904]: https://github.com/bevyengine/bevy/pull/904 [905]: https://github.com/bevyengine/bevy/pull/905 [908]: https://github.com/bevyengine/bevy/pull/908 [914]: https://github.com/bevyengine/bevy/pull/914 [917]: https://github.com/bevyengine/bevy/pull/917 [920]: https://github.com/bevyengine/bevy/pull/920 [926]: https://github.com/bevyengine/bevy/pull/926 [928]: https://github.com/bevyengine/bevy/pull/928 [931]: https://github.com/bevyengine/bevy/pull/931 [932]: https://github.com/bevyengine/bevy/pull/932 [934]: https://github.com/bevyengine/bevy/pull/934 [937]: https://github.com/bevyengine/bevy/pull/937 [940]: https://github.com/bevyengine/bevy/pull/940 [945]: https://github.com/bevyengine/bevy/pull/945 [946]: https://github.com/bevyengine/bevy/pull/946 [947]: https://github.com/bevyengine/bevy/pull/947 [948]: https://github.com/bevyengine/bevy/pull/948 [952]: https://github.com/bevyengine/bevy/pull/952 [955]: https://github.com/bevyengine/bevy/pull/955 [956]: https://github.com/bevyengine/bevy/pull/956 [958]: https://github.com/bevyengine/bevy/pull/958 [966]: https://github.com/bevyengine/bevy/pull/966 [969]: https://github.com/bevyengine/bevy/pull/969 [972]: https://github.com/bevyengine/bevy/pull/972 [973]: https://github.com/bevyengine/bevy/pull/973 [979]: https://github.com/bevyengine/bevy/pull/979 [987]: https://github.com/bevyengine/bevy/pull/987 [995]: https://github.com/bevyengine/bevy/pull/995 [997]: https://github.com/bevyengine/bevy/pull/997 [1004]: https://github.com/bevyengine/bevy/pull/1004 [1016]: https://github.com/bevyengine/bevy/pull/1016 [1021]: https://github.com/bevyengine/bevy/pull/1021 [1023]: https://github.com/bevyengine/bevy/pull/1023 [1026]: https://github.com/bevyengine/bevy/pull/1026 [1027]: https://github.com/bevyengine/bevy/pull/1027 [1033]: https://github.com/bevyengine/bevy/pull/1033 [1034]: https://github.com/bevyengine/bevy/pull/1034 [1035]: https://github.com/bevyengine/bevy/pull/1035 [1037]: https://github.com/bevyengine/bevy/pull/1037 [1038]: https://github.com/bevyengine/bevy/pull/1038 [1043]: https://github.com/bevyengine/bevy/pull/1043 [1071]: https://github.com/bevyengine/bevy/pull/1071 ## Version 0.3.0 (2020-11-03) ### Added - [Touch Input][696] - [iOS XCode Project][539] - [Android Example and use bevy-glsl-to-spirv 0.2.0][740] - [Introduce Mouse capture API][679] - [`bevy_input::touch`: implement touch input][696] - [D-pad support on MacOS][653] - [Support for Android file system][723] - [app: PluginGroups and DefaultPlugins][744] - `PluginGroup` is a collection of plugins where each plugin can be enabled or disabled. - [Support to get gamepad button/trigger values using `Axis`][683] - [Expose Winit decorations][627] - [Enable changing window settings at runtime][644] - [Expose a pointer of EventLoopProxy to process custom messages][674] - [Add a way to specify padding/ margins between sprites in a TextureAtlas][460] - [Add `bevy_ecs::Commands::remove` for bundles][579] - [impl `Default` for `TextureFormat`][675] - [Expose current_entity in ChildBuilder][595] - [`AppBuilder::add_thread_local_resource`][671] - [`Commands::write_world_boxed` takes a pre-boxed world writer to the ECS's command queue][661] - [`FrameTimeDiagnosticsPlugin` now shows "frame count" in addition to "frame time" and "fps"][678] - [Add hierarchy example][565] - [`WgpuPowerOptions` for choosing between low power, high performance, and adaptive power][397] - Derive `Debug` for more types: [#597][597], [#632][632] - Index buffer specialization - [Allows the use of U32 indices in Mesh index buffers in addition to the usual U16 indices][568] - [Switch to u32 indices by default][572] - More instructions for system dependencies - [Add `systemd-devel` for Fedora Linux dependencies][528] - [Add `libudev-dev` to Ubuntu dependencies][538] - [Add Void Linux to linux dependencies file][645] - [WSL2 instructions][727] - [Suggest `-Zrun-dsymutil-no` for faster compilation on MacOS][552] ### Changed - [ecs: ergonomic query.iter(), remove locks, add QuerySets][741] - `query.iter()` is now a real iterator! - `QuerySet` allows working with conflicting queries and is checked at compile-time. - [Rename `query.entity()` and `query.get()`][752] - `query.get::(entity)` is now `query.get_component::(entity)` - `query.entity(entity)` is now `query.get(entity)` - [Asset system rework and GLTF scene loading][693] - [Introduces WASM implementation of `AssetIo`][703] - [Move transform data out of Mat4][596] - [Separate gamepad state code from gamepad event code and other customizations][700] - [gamepad: expose raw and filtered gamepad events][711] - [Do not depend on `spirv-reflect` on `wasm32` target][689] - [Move dynamic plugin loading to its own optional crate][544] - [Add field to `WindowDescriptor` on wasm32 targets to optionally provide an existing canvas element as winit window][515] - [Adjust how `ArchetypeAccess` tracks mutable & immutable deps][660] - [Use `FnOnce` in `Commands` and `ChildBuilder` where possible][535] - [Runners explicitly call `App.initialize()`][690] - [sRGB awareness for `Color`][616] - Color is now assumed to be provided in the non-linear sRGB colorspace. Constructors such as `Color::rgb` and `Color::rgba` will be converted to linear sRGB. - New methods `Color::rgb_linear` and `Color::rgba_linear` will accept colors already in linear sRGB (the old behavior) - Individual color-components must now be accessed through setters and getters. - [`Mesh` overhaul with custom vertex attributes][599] - Any vertex attribute can now be added over `mesh.attributes.insert()`. - See `example/shader/mesh_custom_attribute.rs` - Removed `VertexAttribute`, `Vertex`, `AsVertexBufferDescriptor`. - For missing attributes (requested by shader, but not defined by mesh), Bevy will provide a zero-filled fallback buffer. - Despawning an entity multiple times causes a debug-level log message to be emitted instead of a panic: [#649][649], [#651][651] - [Migrated to Rodio 0.12][692] - New method of playing audio can be found in the examples. - Added support for inserting custom initial values for `Local` system resources [#745][745] ### Fixed - [Properly update bind group ids when setting dynamic bindings][560] - [Properly exit the app on AppExit event][610] - [Fix FloatOrd hash being different for different NaN values][618] - [Fix Added behavior for QueryOne get][543] - [Update camera_system to fix issue with late camera addition][488] - [Register `IndexFormat` as a property][664] - [Fix breakout example bug][685] - [Fix PreviousParent lag by merging parent update systems][713] - [Fix bug of connection event of gamepad at startup][730] - [Fix wavy text][725] [397]: https://github.com/bevyengine/bevy/pull/397 [460]: https://github.com/bevyengine/bevy/pull/460 [488]: https://github.com/bevyengine/bevy/pull/488 [515]: https://github.com/bevyengine/bevy/pull/515 [528]: https://github.com/bevyengine/bevy/pull/528 [535]: https://github.com/bevyengine/bevy/pull/535 [538]: https://github.com/bevyengine/bevy/pull/538 [539]: https://github.com/bevyengine/bevy/pull/539 [543]: https://github.com/bevyengine/bevy/pull/543 [544]: https://github.com/bevyengine/bevy/pull/544 [552]: https://github.com/bevyengine/bevy/pull/552 [560]: https://github.com/bevyengine/bevy/pull/560 [565]: https://github.com/bevyengine/bevy/pull/565 [568]: https://github.com/bevyengine/bevy/pull/568 [572]: https://github.com/bevyengine/bevy/pull/572 [579]: https://github.com/bevyengine/bevy/pull/579 [595]: https://github.com/bevyengine/bevy/pull/595 [596]: https://github.com/bevyengine/bevy/pull/596 [597]: https://github.com/bevyengine/bevy/pull/597 [599]: https://github.com/bevyengine/bevy/pull/599 [610]: https://github.com/bevyengine/bevy/pull/610 [616]: https://github.com/bevyengine/bevy/pull/616 [618]: https://github.com/bevyengine/bevy/pull/618 [627]: https://github.com/bevyengine/bevy/pull/627 [632]: https://github.com/bevyengine/bevy/pull/632 [644]: https://github.com/bevyengine/bevy/pull/644 [645]: https://github.com/bevyengine/bevy/pull/645 [649]: https://github.com/bevyengine/bevy/pull/649 [651]: https://github.com/bevyengine/bevy/pull/651 [653]: https://github.com/bevyengine/bevy/pull/653 [660]: https://github.com/bevyengine/bevy/pull/660 [661]: https://github.com/bevyengine/bevy/pull/661 [664]: https://github.com/bevyengine/bevy/pull/664 [671]: https://github.com/bevyengine/bevy/pull/671 [674]: https://github.com/bevyengine/bevy/pull/674 [675]: https://github.com/bevyengine/bevy/pull/675 [678]: https://github.com/bevyengine/bevy/pull/678 [679]: https://github.com/bevyengine/bevy/pull/679 [683]: https://github.com/bevyengine/bevy/pull/683 [685]: https://github.com/bevyengine/bevy/pull/685 [689]: https://github.com/bevyengine/bevy/pull/689 [690]: https://github.com/bevyengine/bevy/pull/690 [692]: https://github.com/bevyengine/bevy/pull/692 [693]: https://github.com/bevyengine/bevy/pull/693 [696]: https://github.com/bevyengine/bevy/pull/696 [700]: https://github.com/bevyengine/bevy/pull/700 [703]: https://github.com/bevyengine/bevy/pull/703 [711]: https://github.com/bevyengine/bevy/pull/711 [713]: https://github.com/bevyengine/bevy/pull/713 [723]: https://github.com/bevyengine/bevy/pull/723 [725]: https://github.com/bevyengine/bevy/pull/725 [727]: https://github.com/bevyengine/bevy/pull/727 [730]: https://github.com/bevyengine/bevy/pull/730 [740]: https://github.com/bevyengine/bevy/pull/740 [741]: https://github.com/bevyengine/bevy/pull/741 [744]: https://github.com/bevyengine/bevy/pull/744 [745]: https://github.com/bevyengine/bevy/pull/745 [752]: https://github.com/bevyengine/bevy/pull/752 ## Version 0.2.1 (2020-9-20) ### Fixed - [Remove UI queue print][521] - [Use async executor 1.3.0][526] [521]: https://github.com/bevyengine/bevy/pull/521 [526]: https://github.com/bevyengine/bevy/pull/526 ## Version 0.2.0 (2020-9-19) ### Added - [Task System for Bevy][384] - Replaces rayon with a custom designed task system that consists of several "TaskPools". - Exports `IOTaskPool`, `ComputePool`, and `AsyncComputePool` in `bevy_tasks` crate. - [Parallel queries for distributing work over with the `ParallelIterator` trait.][292] - e.g. `query.iter().par_iter(batch_size).for_each(/* ... */)` - [Added gamepad support using Gilrs][280] - [Implement WASM support for bevy_winit][503] - [Create winit canvas under WebAssembly][506] - [Implement single threaded task scheduler for WebAssembly][496] - [Support for binary glTF (.glb).][271] - [Support for `Or` in ECS queries.][358] - [Added methods `unload()` and `unload_sync()` on `SceneSpawner` for unloading scenes.][339]. - [Custom rodio source for audio.][145] - `AudioOuput` is now able to play anything `Decodable`. - [`Color::hex`][362] for creating `Color` from string hex values. - Accepts the forms RGB, RGBA, RRGGBB, and RRGGBBAA. - [`Color::rgb_u8` and `Color::rgba_u8`.][381] - [Added `bevy_render::pass::ClearColor` to prelude.][396] - [`SpriteResizeMode` may choose how `Sprite` resizing should be handled. `Automatic` by default.][430] - [Added methods on `Input`][428] for iterator access to keys. - `get_pressed()`, `get_just_pressed()`, `get_just_released()` - [Derived `Copy` for `MouseScrollUnit`.][270] - [Derived `Clone` for UI component bundles.][390] - [Some examples of documentation][338] - [Update docs for Updated, Changed and Mutated][451] - Tips for faster builds on macOS: [#312][312], [#314][314], [#433][433] - Added and documented cargo features - [Created document `docs/cargo_features.md`.][249] - [Added features for x11 and wayland display servers.][249] - [and added a feature to disable libloading.][363] (helpful for WASM support) - Added more instructions for Linux dependencies - [Arch / Manjaro][275], [NixOS][290], [Ubuntu][463] and [Solus][331] - [Provide shell.nix for easier compiling with nix-shell][491] - [Add `AppBuilder::add_startup_stage_|before/after`][505] ### Changed - [Transform rewrite][374] - [Use generational entity ids and other optimizations][504] - [Optimize transform systems to only run on changes.][417] - [Send an AssetEvent when modifying using `get_id_mut`][323] - [Rename `Assets::get_id_mut` -> `Assets::get_with_id_mut`][332] - [Support multiline text in `DrawableText`][183] - [iOS: use shaderc-rs for glsl to spirv compilation][324] - [Changed the default node size to Auto instead of Undefined to match the Stretch implementation.][304] - [Load assets from root path when loading directly][478] - [Add `render` feature][485], which makes the entire render pipeline optional. ### Fixed - [Properly track added and removed RenderResources in RenderResourcesNode.][361] - Fixes issues where entities vanished or changed color when new entities were spawned/despawned. - [Fixed sprite clipping at same depth][385] - Transparent sprites should no longer clip. - [Check asset path existence][345] - [Fixed deadlock in hot asset reloading][376] - [Fixed hot asset reloading on Windows][394] - [Allow glTFs to be loaded that don't have uvs and normals][406] - [Fixed archetypes_generation being incorrectly updated for systems][383] - [Remove child from parent when it is despawned][386] - [Initialize App.schedule systems when running the app][444] - [Fix missing asset info path for synchronous loading][486] - [fix font atlas overflow][495] - [do not assume font handle is present in assets][490] ### Internal Improvements - Many improvements to Bevy's CI [#325][325], [#349][349], [#357][357], [#373][373], [#423][423] [145]: https://github.com/bevyengine/bevy/pull/145 [183]: https://github.com/bevyengine/bevy/pull/183 [249]: https://github.com/bevyengine/bevy/pull/249 [270]: https://github.com/bevyengine/bevy/pull/270 [271]: https://github.com/bevyengine/bevy/pull/271 [275]: https://github.com/bevyengine/bevy/pull/275 [280]: https://github.com/bevyengine/bevy/pull/280 [290]: https://github.com/bevyengine/bevy/pull/290 [292]: https://github.com/bevyengine/bevy/pull/292 [304]: https://github.com/bevyengine/bevy/pull/304 [312]: https://github.com/bevyengine/bevy/pull/312 [314]: https://github.com/bevyengine/bevy/pull/314 [323]: https://github.com/bevyengine/bevy/pull/323 [324]: https://github.com/bevyengine/bevy/pull/324 [325]: https://github.com/bevyengine/bevy/pull/325 [331]: https://github.com/bevyengine/bevy/pull/331 [332]: https://github.com/bevyengine/bevy/pull/332 [338]: https://github.com/bevyengine/bevy/pull/332 [345]: https://github.com/bevyengine/bevy/pull/345 [349]: https://github.com/bevyengine/bevy/pull/349 [357]: https://github.com/bevyengine/bevy/pull/357 [358]: https://github.com/bevyengine/bevy/pull/358 [361]: https://github.com/bevyengine/bevy/pull/361 [362]: https://github.com/bevyengine/bevy/pull/362 [363]: https://github.com/bevyengine/bevy/pull/363 [373]: https://github.com/bevyengine/bevy/pull/373 [374]: https://github.com/bevyengine/bevy/pull/374 [376]: https://github.com/bevyengine/bevy/pull/376 [381]: https://github.com/bevyengine/bevy/pull/381 [383]: https://github.com/bevyengine/bevy/pull/383 [384]: https://github.com/bevyengine/bevy/pull/384 [385]: https://github.com/bevyengine/bevy/pull/385 [386]: https://github.com/bevyengine/bevy/pull/386 [390]: https://github.com/bevyengine/bevy/pull/390 [394]: https://github.com/bevyengine/bevy/pull/394 [396]: https://github.com/bevyengine/bevy/pull/396 [339]: https://github.com/bevyengine/bevy/pull/339 [406]: https://github.com/bevyengine/bevy/pull/406 [417]: https://github.com/bevyengine/bevy/pull/417 [423]: https://github.com/bevyengine/bevy/pull/423 [428]: https://github.com/bevyengine/bevy/pull/428 [430]: https://github.com/bevyengine/bevy/pull/430 [433]: https://github.com/bevyengine/bevy/pull/433 [444]: https://github.com/bevyengine/bevy/pull/444 [451]: https://github.com/bevyengine/bevy/pull/451 [463]: https://github.com/bevyengine/bevy/pull/463 [478]: https://github.com/bevyengine/bevy/pull/478 [485]: https://github.com/bevyengine/bevy/pull/485 [486]: https://github.com/bevyengine/bevy/pull/486 [490]: https://github.com/bevyengine/bevy/pull/490 [491]: https://github.com/bevyengine/bevy/pull/491 [495]: https://github.com/bevyengine/bevy/pull/495 [496]: https://github.com/bevyengine/bevy/pull/496 [503]: https://github.com/bevyengine/bevy/pull/503 [504]: https://github.com/bevyengine/bevy/pull/504 [505]: https://github.com/bevyengine/bevy/pull/505 [506]: https://github.com/bevyengine/bevy/pull/506 ## Version 0.1.3 (2020-8-22) ## Version 0.1.2 (2020-8-10) ## Version 0.1.1 (2020-8-10) ## Version 0.1.0 (2020-8-10)