Commit graph

  • ce292220ea Improve safety justification Aevyrie Roessler 2025-02-14 00:46:47 -08:00
  • 30c0bdc6f5 update picking docs to include position space sam edelsten 2025-02-14 08:17:11 +00:00
  • f54f2aab30 Code cleanup Aevyrie Roessler 2025-02-14 00:06:01 -08:00
  • 6b837dd297
    Remove prepasses from the render world when they're removed from the main world. (#17565) Patrick Walton 2025-02-13 22:43:35 -08:00
  • 7181bedcc9 Clippy Carter Anderson 2025-02-13 20:09:03 -08:00
  • 7517ac8386 formatting MalekiRe 2025-02-13 22:48:02 -05:00
  • e1a20c622f made the name feature actually work yay MalekiRe 2025-02-13 22:46:06 -05:00
  • a556045ee9 okay now ACTUALLY reverted change detection MalekiRe 2025-02-13 22:39:17 -05:00
  • d00b235aa6 reverted change_detection example MalekiRe 2025-02-13 22:38:43 -05:00
  • 44aa6fb8cc removed un-needed dependancies MalekiRe 2025-02-13 22:37:46 -05:00
  • 3bb00d8258 fix example Carter Anderson 2025-02-13 19:13:37 -08:00
  • 3b78958f0f typo Carter Anderson 2025-02-13 19:06:46 -08:00
  • 66c32e85af Preserve spawned RelationshipTarget order and other improvements Carter Anderson 2025-02-13 18:22:47 -08:00
  • c81744b416 fixed typo MalekiRe 2025-02-13 21:57:22 -05:00
  • e9866ad4d0 finished comments MalekiRe 2025-02-13 21:55:51 -05:00
  • 5d943c15ec
    format SpecificProtagonist 2025-02-14 03:54:18 +01:00
  • 642f076730
    downgrade edition SpecificProtagonist 2025-02-14 03:33:58 +01:00
  • 747b88185f more doc comments MalekiRe 2025-02-13 21:40:55 -05:00
  • e92a331b76
    trait tags SpecificProtagonist 2025-02-14 02:38:53 +01:00
  • 7b1e73752a made component diagonostic names a configurable feature MalekiRe 2025-02-13 21:30:10 -05:00
  • a99b68c8db progress MalekiRe 2025-02-13 20:22:55 -05:00
  • 6396021073 Rename world param to resources, but note that World may be used there. #15624 Chris Russell 2025-02-13 20:19:51 -05:00
  • 342022ea84 Add component_access_set() method to new System impl. #16885 Chris Russell 2025-02-13 20:12:16 -05:00
  • 51046cecc9 Missed an _inner suffix. Chris Russell 2025-02-13 20:07:27 -05:00
  • b5a386e6d9 Merge remote-tracking branch 'remotes/origin/main' into no-archetype-component-access Chris Russell 2025-02-13 20:05:28 -05:00
  • 5e38516ee4 Update new uses of iter_many_unchecked_manual and iter_many_unique_unchecked_manual for parallel iteration. Chris Russell 2025-02-13 19:30:08 -05:00
  • f2c3d898c9 Merge remote-tracking branch 'remotes/origin/main' into move-query-impls Chris Russell 2025-02-13 19:23:37 -05:00
  • 214e84c7de good error messages MalekiRe 2025-02-13 19:14:38 -05:00
  • 1f3c7e9d57
    Merge branch 'main' into touch-picking-remove-touch-id ickshonpe 2025-02-13 23:34:50 +00:00
  • 6aa4912210 Added change detection ickshonpe 2025-02-13 23:30:30 +00:00
  • 02aa2f1296 Merge branch 'main' into resolved-ui-hierarchy ickshonpe 2025-02-13 21:32:42 +00:00
  • 0f1c75796b
    Fill out some missing docs for bevy_assets (#17829) Alice Cecile 2025-02-13 16:08:09 -05:00
  • 02985c3d56
    ui_material example webgl2 fix (#17852) ickshonpe 2025-02-13 20:52:26 +00:00
  • 06a2cee8a0
    Merge branch 'main' into add-sorted-objects-again #17849 Alice Cecile 2025-02-13 15:50:10 -05:00
  • a94d8b12d7
    Merge branch 'main' into touch-picking-remove-touch-id ickshonpe 2025-02-13 20:40:18 +00:00
  • c6b6757d1f add EntityDoesNotExistError and use it JaySpruce 2025-02-13 14:35:20 -06:00
  • 3f9547fa11 clean up ickshonpe 2025-02-13 20:31:48 +00:00
  • e988fc6d75 Merge branch 'touch-picking-remove-touch-id' of https://github.com/ickshonpe/bevy into touch-picking-remove-touch-id ickshonpe 2025-02-13 20:21:56 +00:00
  • 7dee191f0d use insert instead of entry on touch_cache ickshonpe 2025-02-13 20:21:51 +00:00
  • db8c6ae7bc
    Merge branch 'main' into touch-picking-remove-touch-id ickshonpe 2025-02-13 20:17:02 +00:00
  • 8513e44dc8 Clean up, undid some over enthusiatic refactors. ickshonpe 2025-02-13 20:15:11 +00:00
  • 101fcaa619
    Combine output_index and indirect_parameters_index into one field in PreprocessWorkItem. (#17853) Patrick Walton 2025-02-13 12:10:14 -08:00
  • 05e61d64f5
    implement par_iter_many and par_iter_many_unique (#17815) Vic 2025-02-13 20:49:41 +01:00
  • 96a4028862
    Improve clarity of existing bevy_assets documentation (#17830) Alice Cecile 2025-02-13 14:49:25 -05:00
  • 5ec59cf0b9
    Add NodeImageMode to the UI prelude (#17848) ickshonpe 2025-02-13 19:48:45 +00:00
  • bebcc55f98 Combine output_index and indirect_parameters_index into one field in PreprocessWorkItem. #17853 Patrick Walton 2025-02-13 11:47:10 -08:00
  • 2760692f88
    Update typos to 1.29.6 (#17850) Rob Parrett 2025-02-13 12:44:47 -07:00
  • 61202d121e Address review comments #17818 Patrick Walton 2025-02-13 11:29:03 -08:00
  • 28408769a2 Use AssetChanged Patrick Walton 2025-02-13 11:26:19 -08:00
  • 2344b53661 Comment explaining change. #17852 ickshonpe 2025-02-13 18:41:36 +00:00
  • 1c8512d0db Merge remote-tracking branch 'origin/main' into retain-skins Patrick Walton 2025-02-13 10:40:17 -08:00
  • 25e2b70676 Fix the custom_ui_material.wgsl shader on webgl2 by aligning the slider uniform to 16 bytes by changing it from f32 to vec4. ickshonpe 2025-02-13 18:23:39 +00:00
  • 6ea30e5ca6
    fix: Remove the load_gltf_components example as it was superfluous. #17836 favilo 2025-02-13 10:11:46 -08:00
  • 4498a810c2
    feat: Added insert_reflect example. favilo 2025-02-13 10:09:43 -08:00
  • 294fd45d75 Fix mess from previously excluding mikktspace #17850 Rob Parrett 2025-02-13 09:01:01 -07:00
  • 8a7c54ebff More info Rob Parrett 2025-02-13 08:54:42 -07:00
  • cd7c497414 Update typos to 1.29.6 Rob Parrett 2025-02-13 08:40:49 -07:00
  • 6c1abee8d1 clean up ickshonpe 2025-02-13 15:44:11 +00:00
  • 3ba1353142 Actually add objects to the scene buffers in sorted render phases. Patrick Walton 2025-02-13 07:23:03 -08:00
  • 813afda867
    Sort sections #17821 SpecificProtagonist 2025-02-13 15:43:00 +01:00
  • bfc3cc6e64 Added NodeImageMode to bevy_ui::prelude #17848 ickshonpe 2025-02-13 14:40:31 +00:00
  • 5abd61e580
    Sort into sections (instead of icons) SpecificProtagonist 2025-02-13 13:17:38 +01:00
  • b5519844ce Remove marker check for sprite query and update docs #17842 notmd 2025-02-13 20:14:55 +07:00
  • 3224b0bc80 * Removed the winit touch handle from PointerId::Touch. * Removed the deactivate_touch_pointers system. * touch_pick_event local touch_cache hashmap also tracks the entity id of touch pointers as well as the intial touch state. * touch_pick_event despawns touch point entities when the touch ends or is cancelled. ickshonpe 2025-02-13 13:11:59 +00:00
  • 61d6c19e99
    Merge 29d73555ad into 610fe5109c #17269 Ethereumdegen 2025-02-13 12:35:03 +02:00
  • 803874428e
    Merge edad4cc7e3 into 610fe5109c #15510 Pablo Reinhardt 2025-02-13 09:50:05 +00:00
  • 946fa0ff7d
    Merge b141be92e0 into 610fe5109c #16334 Rajveer Singh Bharadwaj 2025-02-13 09:45:41 +00:00
  • c11664314c
    Merge fdc61ca408 into 610fe5109c #12290 Mike 2025-02-13 09:44:39 +00:00
  • 615aac379c
    Merge aac8a2e3dd into 610fe5109c #16275 Rajveer Singh Bharadwaj 2025-02-13 09:42:30 +00:00
  • 96f4f053c9
    Merge 6650188f7e into 610fe5109c #9558 Tristan Guichaoua 2025-02-13 09:42:26 +00:00
  • fe46836c6e
    Merge c15e60ee72 into 610fe5109c #16270 Baptiste Gicquel 2025-02-13 09:41:40 +00:00
  • e879f58560
    Merge fb4f1c4e60 into 610fe5109c #10386 Saladin 2025-02-13 09:41:03 +00:00
  • 7be8c3c539 Fix docs Aevyrie Roessler 2025-02-13 01:39:36 -08:00
  • 8792fcfce7
    Merge 4bcdb1454a into 610fe5109c #15678 Marco Buono 2025-02-13 09:39:03 +00:00
  • cbc54c133b
    resolve review feedback #17722 Jean Mertz 2025-02-13 10:35:18 +01:00
  • 90661c5fb5
    Merge a30e167e97 into 610fe5109c #14645 RobWalt 2025-02-13 09:34:18 +00:00
  • 86c9bbd988
    Merge branch 'main' into custom-tracing-fmt Jean Mertz 2025-02-13 10:32:05 +01:00
  • e65f972dc3 Pass hierarchy tests Aevyrie Roessler 2025-02-13 01:12:31 -08:00
  • b108d0f01e More factoring and comments Aevyrie Roessler 2025-02-12 23:59:56 -08:00
  • e89c2a4c57 Factor out unsafe code Aevyrie Roessler 2025-02-12 23:52:35 -08:00
  • 34756fa708
    Raymarching algo dynamic start and endpoint space view #17843 Máté Homolya 2025-02-12 19:08:32 -08:00
  • ef2d13e631
    Only pass minimum required data for pbr lighting Máté Homolya 2025-02-12 15:51:27 -08:00
  • 310f2545e0
    Clamp to bottom atmosphere radius Máté Homolya 2025-02-11 23:21:37 -08:00
  • fd5fcd98f4
    Atmosphere shader testing Máté Homolya 2025-02-11 23:21:10 -08:00
  • 62e5a53fde
    Lighting calculations relative to position in atmosphere Máté Homolya 2025-02-11 19:45:44 -08:00
  • 75ce5abf9d
    Atmosphere flag in binding and mesh pipeline layout key Máté Homolya 2025-02-10 16:43:08 -08:00
  • bdaf2d5518
    Directional light transmittance Máté Homolya 2025-02-10 00:18:04 -08:00
  • 760629bb8c
    Align to 16 and pass in atmosphere transform Máté Homolya 2025-02-09 13:19:09 -08:00
  • 9b1a8430ed
    Fix compilation errors and add bindings Máté Homolya 2025-02-09 11:48:11 -08:00
  • a4fd402362
    Attempt at PBR integration WIP Máté Homolya 2025-02-06 23:52:51 -08:00
  • 35a53c2464 Merge branch 'retain-skins' into count-frames-for-motion-blur Patrick Walton 2025-02-12 23:30:27 -08:00
  • 582913ed00 Make sprite picking opt-in notmd 2025-02-13 14:11:24 +07:00
  • 5b5f256089 Clean up most egregious issues. Aevyrie Roessler 2025-02-12 23:02:17 -08:00
  • 574ac8a0bf Don't delete the buffers that batch building writes into every frame. #17841 Patrick Walton 2025-02-12 22:54:58 -08:00
  • b33088eb08 Fix lints Aevyrie Roessler 2025-02-12 22:34:19 -08:00
  • 610fe5109c
    Update HitData position docs (#17833) sam edelsten 2025-02-13 06:20:57 +00:00
  • c3af3dde20 Merge remote-tracking branch 'origin/main' into parallel-transform Aevyrie Roessler 2025-02-12 21:53:29 -08:00
  • b9c74d1546 mpsc queue transform prop Aevyrie Roessler 2025-02-12 21:52:42 -08:00
  • f2d8a315ee got stuff more working MalekiRe 2025-02-12 22:45:38 -05:00
  • 6038f44753 Merge remote-tracking branch 'remotes/origin/main' into dense-filteredentityref #16396 Chris Russell 2025-02-12 22:30:10 -05:00