Commit graph

30 commits

Author SHA1 Message Date
Carter Anderson
841755aaf2
Adopt a Fetch pattern for SystemParams (#1074) 2020-12-15 21:57:16 -08:00
Amber Kowalski
097a55948c
Refactor Time API and internals (#934)
Refactor Time API and internals
2020-11-28 13:08:31 -08:00
Valentin
d458406540
Add box shape (#883)
* Add rectangular cuboid shape

Co-authored-by: Jason Lessard <jason.lessard@usherbrooke.ca>
Co-authored-by: Jason Lessard <jason.lessard@usherbrooke.ca>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2020-11-21 14:51:24 -08:00
Carter Anderson
3a6f6de277
System Inputs, Outputs, Chaining, and Registration Ergo (#876)
System Inputs, Outputs, Chaining, and Registration Ergo
2020-11-16 18:18:00 -08:00
Carter Anderson
7628f4a64e
combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle (#863)
combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle
2020-11-15 20:32:23 -08:00
MinerSebas
43aac1a784
More query filter usage (#851)
* Examples now use With<>

* More Bevy systems now use With<>

* parent_update_system now uses Changed<>
2020-11-12 18:22:46 -08:00
Carter Anderson
ebcdc9fb8c
Flexible ECS System Params (#798)
system params can be in any order, faster compiles, remove foreach
2020-11-08 12:34:05 -08:00
Carter Anderson
66f2f76a18
rename add_plugin_group to add_plugins (#773) 2020-11-02 19:01:17 -08:00
Nathan Stocks
9871e7e24b
Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios (#767)
Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios
2020-11-02 18:38:37 -08:00
Carter Anderson
ad940fbf6e
Rename query.entity() to query.get() and query.get() to query.get_component() (#752) 2020-10-30 18:04:33 -07:00
Carter Anderson
1d4a95db62
ecs: ergonomic query.iter(), remove locks, add QuerySets (#741) 2020-10-29 23:39:55 -07:00
Carter Anderson
c32e637384
Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
Marek Legris
5acebed731
Transform and GlobalTransform are now Similarities (#596)
Transform and GlobalTransform are now Similarities.

This resolves precision errors and simplifies the api

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2020-10-18 13:03:16 -07:00
Carter Anderson
ff54efe3e3
transform: add "setter" builder functions, make naming clearer, and fix examples (#516) 2020-09-19 13:35:48 -07:00
Marek Legris
474bb5403e
Transform Rewrite (#374)
Remove individual Translation / Rotation / Scale components in favor of a combined Transform component
2020-09-14 14:00:32 -07:00
Victor "multun" Collod
c38420f1e9 enforce clippy for all target and features 2020-08-16 07:20:06 -07:00
Carter Anderson
6dadf34401 add more example comments 2020-07-28 13:45:36 -07:00
Carter Anderson
0c2e26ddde Revert "ecs: remove &mut requirement on query iterators"
This reverts commit 6dc1d07cbc.
2020-07-21 20:12:15 -07:00
Carter Anderson
6dc1d07cbc ecs: remove &mut requirement on query iterators 2020-07-20 13:59:51 -07:00
Carter Anderson
726eb37198 use rh coordinate system in 2d
z = 0 is now "farthest back" and z=1000 "farthest forward"
2020-07-19 17:00:08 -07:00
Carter Anderson
b12c4d0a48 render: simplify imports and cleanup prelude 2020-07-16 18:26:21 -07:00
Carter Anderson
950e50bbb1 Bevy ECS migration 2020-07-10 01:06:21 -07:00
Carter Anderson
1f12964026 legion: remove foreach system functions
this is a bit sad, but upstream legion's new lifetimes appear to be incompatible with our foreach approach
2020-06-27 12:06:12 -07:00
Carter Anderson
e75496772e legion: change query system ordering 2020-06-27 10:18:27 -07:00
Carter Anderson
92c44320ee ecs: rename EntityArchetype to ComponentSet 2020-06-25 11:21:56 -07:00
Carter Anderson
75429f4639 render: use left-handed coordinate system and y-up 2020-06-24 15:29:10 -07:00
Carter Anderson
3ee8aa8b0f camera: make camera transform in world coordinates instead of the inverse 2020-06-23 19:18:32 -07:00
Carter Anderson
41dc8a5967 render: add front-to-back drawing
MainPassNodes now have assigned cameras and draw using those camera's VisibleEntities
2020-06-23 16:52:50 -07:00
Carter Anderson
b6dbbf04db render: visualize depth in z_sort_debug 2020-06-23 13:42:37 -07:00
Carter Anderson
2f5f6e017a render: intitial VisibleEntities component and sort system 2020-06-22 17:55:48 -07:00