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15 commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
Gino Valente
|
f96cd758cd
|
bevy_reflect: Opt-out attribute for TypePath (#9140)
# Objective Fixes #9094 ## Solution Takes a bit from [this](https://github.com/bevyengine/bevy/issues/9094#issuecomment-1629333851) comment as well as a [comment](https://discord.com/channels/691052431525675048/1002362493634629796/1128024873260810271) from @soqb. This allows users to opt-out of the `TypePath` implementation that is automatically generated by the `Reflect` derive macro, allowing custom `TypePath` implementations. ```rust #[derive(Reflect)] #[reflect(type_path = false)] struct Foo<T> { #[reflect(ignore)] _marker: PhantomData<T>, } struct NotTypePath; impl<T: 'static> TypePath for Foo<T> { fn type_path() -> &'static str { std::any::type_name::<Self>() } fn short_type_path() -> &'static str { static CELL: GenericTypePathCell = GenericTypePathCell::new(); CELL.get_or_insert::<Self, _>(|| { bevy_utils::get_short_name(std::any::type_name::<Self>()) }) } fn crate_name() -> Option<&'static str> { Some("my_crate") } fn module_path() -> Option<&'static str> { Some("my_crate::foo") } fn type_ident() -> Option<&'static str> { Some("Foo") } } // Can use `TypePath` let _ = <Foo<NotTypePath> as TypePath>::type_path(); // Can register the type let mut registry = TypeRegistry::default(); registry.register::<Foo<NotTypePath>>(); ``` #### Type Path Stability The stability of type paths mainly come into play during serialization. If a type is moved between builds, an unstable type path may become invalid. Users that opt-out of `TypePath` and rely on something like `std::any::type_name` as in the example above, should be aware that this solution removes the stability guarantees. Deserialization thus expects that type to never move. If it does, then the serialized type paths will need to be updated accordingly. If a user depends on stability, they will need to implement that stability logic manually (probably by looking at the expanded output of a typical `Reflect`/`TypePath` derive). This could be difficult for type parameters that don't/can't implement `TypePath`, and will need to make heavy use of string parsing and manipulation to achieve the same effect (alternatively, they can choose to simply exclude any type parameter that doesn't implement `TypePath`). --- ## Changelog - Added the `#[reflect(type_path = false)]` attribute to opt out of the `TypePath` impl when deriving `Reflect` --------- Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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Gino Valente
|
aeeb20ec4c
|
bevy_reflect: FromReflect Ergonomics Implementation (#6056)
# Objective **This implementation is based on https://github.com/bevyengine/rfcs/pull/59.** --- Resolves #4597 Full details and motivation can be found in the RFC, but here's a brief summary. `FromReflect` is a very powerful and important trait within the reflection API. It allows Dynamic types (e.g., `DynamicList`, etc.) to be formed into Real ones (e.g., `Vec<i32>`, etc.). This mainly comes into play concerning deserialization, where the reflection deserializers both return a `Box<dyn Reflect>` that almost always contain one of these Dynamic representations of a Real type. To convert this to our Real type, we need to use `FromReflect`. It also sneaks up in other ways. For example, it's a required bound for `T` in `Vec<T>` so that `Vec<T>` as a whole can be made `FromReflect`. It's also required by all fields of an enum as it's used as part of the `Reflect::apply` implementation. So in other words, much like `GetTypeRegistration` and `Typed`, it is very much a core reflection trait. The problem is that it is not currently treated like a core trait and is not automatically derived alongside `Reflect`. This makes using it a bit cumbersome and easy to forget. ## Solution Automatically derive `FromReflect` when deriving `Reflect`. Users can then choose to opt-out if needed using the `#[reflect(from_reflect = false)]` attribute. ```rust #[derive(Reflect)] struct Foo; #[derive(Reflect)] #[reflect(from_reflect = false)] struct Bar; fn test<T: FromReflect>(value: T) {} test(Foo); // <-- OK test(Bar); // <-- Panic! Bar does not implement trait `FromReflect` ``` #### `ReflectFromReflect` This PR also automatically adds the `ReflectFromReflect` (introduced in #6245) registration to the derived `GetTypeRegistration` impl— if the type hasn't opted out of `FromReflect` of course. <details> <summary><h4>Improved Deserialization</h4></summary> > **Warning** > This section includes changes that have since been descoped from this PR. They will likely be implemented again in a followup PR. I am mainly leaving these details in for archival purposes, as well as for reference when implementing this logic again. And since we can do all the above, we might as well improve deserialization. We can now choose to deserialize into a Dynamic type or automatically convert it using `FromReflect` under the hood. `[Un]TypedReflectDeserializer::new` will now perform the conversion and return the `Box`'d Real type. `[Un]TypedReflectDeserializer::new_dynamic` will work like what we have now and simply return the `Box`'d Dynamic type. ```rust // Returns the Real type let reflect_deserializer = UntypedReflectDeserializer::new(®istry); let mut deserializer = ron:🇩🇪:Deserializer::from_str(input)?; let output: SomeStruct = reflect_deserializer.deserialize(&mut deserializer)?.take()?; // Returns the Dynamic type let reflect_deserializer = UntypedReflectDeserializer::new_dynamic(®istry); let mut deserializer = ron:🇩🇪:Deserializer::from_str(input)?; let output: DynamicStruct = reflect_deserializer.deserialize(&mut deserializer)?.take()?; ``` </details> --- ## Changelog * `FromReflect` is now automatically derived within the `Reflect` derive macro * This includes auto-registering `ReflectFromReflect` in the derived `GetTypeRegistration` impl * ~~Renamed `TypedReflectDeserializer::new` and `UntypedReflectDeserializer::new` to `TypedReflectDeserializer::new_dynamic` and `UntypedReflectDeserializer::new_dynamic`, respectively~~ **Descoped** * ~~Changed `TypedReflectDeserializer::new` and `UntypedReflectDeserializer::new` to automatically convert the deserialized output using `FromReflect`~~ **Descoped** ## Migration Guide * `FromReflect` is now automatically derived within the `Reflect` derive macro. Items with both derives will need to remove the `FromReflect` one. ```rust // OLD #[derive(Reflect, FromReflect)] struct Foo; // NEW #[derive(Reflect)] struct Foo; ``` If using a manual implementation of `FromReflect` and the `Reflect` derive, users will need to opt-out of the automatic implementation. ```rust // OLD #[derive(Reflect)] struct Foo; impl FromReflect for Foo {/* ... */} // NEW #[derive(Reflect)] #[reflect(from_reflect = false)] struct Foo; impl FromReflect for Foo {/* ... */} ``` <details> <summary><h4>Removed Migrations</h4></summary> > **Warning** > This section includes changes that have since been descoped from this PR. They will likely be implemented again in a followup PR. I am mainly leaving these details in for archival purposes, as well as for reference when implementing this logic again. * The reflect deserializers now perform a `FromReflect` conversion internally. The expected output of `TypedReflectDeserializer::new` and `UntypedReflectDeserializer::new` is no longer a Dynamic (e.g., `DynamicList`), but its Real counterpart (e.g., `Vec<i32>`). ```rust let reflect_deserializer = UntypedReflectDeserializer::new_dynamic(®istry); let mut deserializer = ron:🇩🇪:Deserializer::from_str(input)?; // OLD let output: DynamicStruct = reflect_deserializer.deserialize(&mut deserializer)?.take()?; // NEW let output: SomeStruct = reflect_deserializer.deserialize(&mut deserializer)?.take()?; ``` Alternatively, if this behavior isn't desired, use the `TypedReflectDeserializer::new_dynamic` and `UntypedReflectDeserializer::new_dynamic` methods instead: ```rust // OLD let reflect_deserializer = UntypedReflectDeserializer::new(®istry); // NEW let reflect_deserializer = UntypedReflectDeserializer::new_dynamic(®istry); ``` </details> --------- Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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Jamie Ridding
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1e97c79ec1
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bevy_reflect: Disambiguate type bounds in where clauses. (#8761)
# Objective It was accidentally found that rustc is unable to parse certain constructs in `where` clauses properly. `bevy_reflect::Reflect`'s habit of copying and pasting the field types in a type's definition to its `where` clauses made it very easy to accidentally run into this behaviour - particularly with the construct ```rust where for<'a> fn(&'a T) -> &'a T: Trait1 + Trait2 ``` which was incorrectly parsed as ```rust where for<'a> (fn(&'a T) -> &'a T: Trait1 + Trait2) ^ ^ incorrect syntax grouping ``` instead of ```rust where (for<'a> fn(&'a T) -> &'a T): Trait1 + Trait2 ^ ^ correct syntax grouping ``` Fixes #8759 ## Solution This commit fixes the issue by inserting explicit parentheses to disambiguate types from their bound lists. |
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radiish
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1efc762924
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reflect: stable type path v2 (#7184)
# Objective
- Introduce a stable alternative to
[`std::any::type_name`](https://doc.rust-lang.org/std/any/fn.type_name.html).
- Rewrite of #5805 with heavy inspiration in design.
- On the path to #5830.
- Part of solving #3327.
## Solution
- Add a `TypePath` trait for static stable type path/name information.
- Add a `TypePath` derive macro.
- Add a `impl_type_path` macro for implementing internal and foreign
types in `bevy_reflect`.
---
## Changelog
- Added `TypePath` trait.
- Added `DynamicTypePath` trait and `get_type_path` method to `Reflect`.
- Added a `TypePath` derive macro.
- Added a `bevy_reflect::impl_type_path` for implementing `TypePath` on
internal and foreign types in `bevy_reflect`.
- Changed `bevy_reflect::utility::(Non)GenericTypeInfoCell` to
`(Non)GenericTypedCell<T>` which allows us to be generic over both
`TypeInfo` and `TypePath`.
- `TypePath` is now a supertrait of `Asset`, `Material` and
`Material2d`.
- `impl_reflect_struct` needs a `#[type_path = "..."]` attribute to be
specified.
- `impl_reflect_value` needs to either specify path starting with a
double colon (`::core::option::Option`) or an `in my_crate::foo`
declaration.
- Added `bevy_reflect_derive::ReflectTypePath`.
- Most uses of `Ident` in `bevy_reflect_derive` changed to use
`ReflectTypePath`.
## Migration Guide
- Implementors of `Asset`, `Material` and `Material2d` now also need to
derive `TypePath`.
- Manual implementors of `Reflect` will need to implement the new
`get_type_path` method.
## Open Questions
- [x] ~This PR currently does not migrate any usages of
`std::any::type_name` to use `bevy_reflect::TypePath` to ease the review
process. Should it?~ Migration will be left to a follow-up PR.
- [ ] This PR adds a lot of `#[derive(TypePath)]` and `T: TypePath` to
satisfy new bounds, mostly when deriving `TypeUuid`. Should we make
`TypePath` a supertrait of `TypeUuid`? [Should we remove `TypeUuid` in
favour of
`TypePath`?](
|
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Wybe Westra
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abf12f3b3b
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Fixed several missing links in docs. (#8117)
Links in the api docs are nice. I noticed that there were several places where structs / functions and other things were referenced in the docs, but weren't linked. I added the links where possible / logical. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: François <mockersf@gmail.com> |
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Mikkel Rasmussen
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e9312254d8
|
Non-breaking change* from UK spellings to US (#8291)
Fixes issue mentioned in PR #8285. _Note: By mistake, this is currently dependent on #8285_ # Objective Ensure consistency in the spelling of the documentation. Exceptions: `crates/bevy_mikktspace/src/generated.rs` - Has not been changed from licence to license as it is part of a licensing agreement. Maybe for further consistency, https://github.com/bevyengine/bevy-website should also be given a look. ## Solution ### Changed the spelling of the current words (UK/CN/AU -> US) : cancelled -> canceled (Breaking API changes in #8285) behaviour -> behavior (Breaking API changes in #8285) neighbour -> neighbor grey -> gray recognise -> recognize centre -> center metres -> meters colour -> color ### ~~Update [`engine_style_guide.md`]~~ Moved to #8324 --- ## Changelog Changed UK spellings in documentation to US ## Migration Guide Non-breaking changes* \* If merged after #8285 |
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Gino Valente
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5e5a305d43
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bevy_reflect: Fix trailing comma breaking derives (#8014)
# Objective Fixes #7989 Based on #7991 by @CoffeeVampir3 ## Solution There were three parts to this issue: 1. `extend_where_clause` did not account for the optionality of a where clause's trailing comma ```rust // OKAY struct Foo<T> where T: Asset, {/* ... */} // ERROR struct Foo<T> where T: Asset {/* ... */} ``` 2. `FromReflect` derive logic was not actively using `extend_where_clause` which led to some inconsistencies (enums weren't adding _any_ additional bounds even) 3. Using `extend_where_clause` in the `FromReflect` derive logic meant we had to optionally add `Default` bounds to ignored fields iff the entire item itself was not already `Default` (otherwise the definition for `Handle<T>` wouldn't compile since `HandleType` doesn't impl `Default` but `Handle<T>` itself does) --- ## Changelog - Fixed issue where a missing trailing comma could break the reflection derives |
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Ikko Eltociear Ashimine
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e22572d9a3
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Fix typo in utility.rs (#7997) | ||
MinerSebas
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e5b522064c |
Follow up on Todo in bevy_reflect_derive (#7461)
# Objective
Follow up on Todo in bevy_reflect_derive
## Solution
- Replaced all Instances that do the same as `ident_or_index` with a call to it.
- Only the following Line wasn't replaced, as it only wants the index, and not the ident:
[
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Charles Bournhonesque
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cbb4c26cad |
Enable deriving Reflect on structs with generic types (#7364)
# Objective I recently had an issue, where I have a struct: ``` struct Property { inner: T } ``` that I use as a wrapper for internal purposes. I don't want to update my struct definition to ``` struct Property<T: Reflect>{ inner: T } ``` because I still want to be able to build `Property<T>` for types `T` that are not `Reflect`. (and also because I don't want to update my whole code base with `<T: Reflect>` bounds) I still wanted to have reflection on it (for `bevy_inspector_egui`), but adding `derive(Reflect)` fails with the error: `T cannot be sent between threads safely. T needs to implement Sync.` I believe that `bevy_reflect` should adopt the model of other derives in the case of generics, which is to add the `Reflect` implementation only if the generics also implement `Reflect`. (That is the behaviour of other macros such as `derive(Clone)` or `derive(Debug)`. It's also the current behavior of `derive(FromReflect)`. Basically doing something like: ``` impl<T> Reflect for Foo<T> where T: Reflect ``` ## Solution - I updated the derive macros for `Structs` and `TupleStructs` to add extra `where` bounds. - Every type that is reflected will need a `T: Reflect` bound - Ignored types will need a `T: 'static + Send + Sync` bound. Here's the reason. For cases like this: ``` #[derive(Reflect)] struct Foo<T, U>{ a: T #[reflect(ignore)] b: U } ``` I had to add the bound `'static + Send + Sync` to ignored generics like `U`. The reason is that we want `Foo<T, U>` to be `Reflect: 'static + Send + Sync`, so `Foo<T, U>` must be able to implement those auto-traits. `Foo<T, U>` will only implement those auto-traits if every generic type implements them, including ignored types. This means that the previously compile-fail case now compiles: ``` #[derive(Reflect)] struct Foo<'a> { #[reflect(ignore)] value: &'a str, } ``` But `Foo<'a>` will only be useable in the cases where `'a: 'static` and panic if we don't have `'a: 'static`, which is what we want (nice bonus from this PR ;) ) --- ## Changelog > This section is optional. If this was a trivial fix, or has no externally-visible impact, you can delete this section. ### Added Possibility to add `derive(Reflect)` to structs and enums that contain generic types, like so: ``` #[derive(Reflect)] struct Foo<T>{ a: T } ``` Reflection will only be available if the generic type T also implements `Reflect`. (previously, this would just return a compiler error) |
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Jakob Hellermann
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e71c4d2802 |
fix nightly clippy warnings (#6395)
# Objective - fix new clippy lints before they get stable and break CI ## Solution - run `clippy --fix` to auto-fix machine-applicable lints - silence `clippy::should_implement_trait` for `fn HandleId::default<T: Asset>` ## Changes - always prefer `format!("{inline}")` over `format!("{}", not_inline)` - prefer `Box::default` (or `Box::<T>::default` if necessary) over `Box::new(T::default())` |
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Gino Valente
|
d30d3e752a |
bevy_reflect: Improve serialization format even more (#5723)
> Note: This is rebased off #4561 and can be viewed as a competitor to that PR. See `Comparison with #4561` section for details. # Objective The current serialization format used by `bevy_reflect` is both verbose and error-prone. Taking the following structs[^1] for example: ```rust // -- src/inventory.rs #[derive(Reflect)] struct Inventory { id: String, max_storage: usize, items: Vec<Item> } #[derive(Reflect)] struct Item { name: String } ``` Given an inventory of a single item, this would serialize to something like: ```rust // -- assets/inventory.ron { "type": "my_game::inventory::Inventory", "struct": { "id": { "type": "alloc::string::String", "value": "inv001", }, "max_storage": { "type": "usize", "value": 10 }, "items": { "type": "alloc::vec::Vec<alloc::string::String>", "list": [ { "type": "my_game::inventory::Item", "struct": { "name": { "type": "alloc::string::String", "value": "Pickaxe" }, }, }, ], }, }, } ``` Aside from being really long and difficult to read, it also has a few "gotchas" that users need to be aware of if they want to edit the file manually. A major one is the requirement that you use the proper keys for a given type. For structs, you need `"struct"`. For lists, `"list"`. For tuple structs, `"tuple_struct"`. And so on. It also ***requires*** that the `"type"` entry come before the actual data. Despite being a map— which in programming is almost always orderless by default— the entries need to be in a particular order. Failure to follow the ordering convention results in a failure to deserialize the data. This makes it very prone to errors and annoyances. ## Solution Using #4042, we can remove a lot of the boilerplate and metadata needed by this older system. Since we now have static access to type information, we can simplify our serialized data to look like: ```rust // -- assets/inventory.ron { "my_game::inventory::Inventory": ( id: "inv001", max_storage: 10, items: [ ( name: "Pickaxe" ), ], ), } ``` This is much more digestible and a lot less error-prone (no more key requirements and no more extra type names). Additionally, it is a lot more familiar to users as it follows conventional serde mechanics. For example, the struct is represented with `(...)` when serialized to RON. #### Custom Serialization Additionally, this PR adds the opt-in ability to specify a custom serde implementation to be used rather than the one created via reflection. For example[^1]: ```rust // -- src/inventory.rs #[derive(Reflect, Serialize)] #[reflect(Serialize)] struct Item { #[serde(alias = "id")] name: String } ``` ```rust // -- assets/inventory.ron { "my_game::inventory::Inventory": ( id: "inv001", max_storage: 10, items: [ ( id: "Pickaxe" ), ], ), }, ``` By allowing users to define their own serialization methods, we do two things: 1. We give more control over how data is serialized/deserialized to the end user 2. We avoid having to re-define serde's attributes and forcing users to apply both (e.g. we don't need a `#[reflect(alias)]` attribute). ### Improved Formats One of the improvements this PR provides is the ability to represent data in ways that are more conventional and/or familiar to users. Many users are familiar with RON so here are some of the ways we can now represent data in RON: ###### Structs ```js { "my_crate::Foo": ( bar: 123 ) } // OR { "my_crate::Foo": Foo( bar: 123 ) } ``` <details> <summary>Old Format</summary> ```js { "type": "my_crate::Foo", "struct": { "bar": { "type": "usize", "value": 123 } } } ``` </details> ###### Tuples ```js { "(f32, f32)": (1.0, 2.0) } ``` <details> <summary>Old Format</summary> ```js { "type": "(f32, f32)", "tuple": [ { "type": "f32", "value": 1.0 }, { "type": "f32", "value": 2.0 } ] } ``` </details> ###### Tuple Structs ```js { "my_crate::Bar": ("Hello World!") } // OR { "my_crate::Bar": Bar("Hello World!") } ``` <details> <summary>Old Format</summary> ```js { "type": "my_crate::Bar", "tuple_struct": [ { "type": "alloc::string::String", "value": "Hello World!" } ] } ``` </details> ###### Arrays It may be a bit surprising to some, but arrays now also use the tuple format. This is because they essentially _are_ tuples (a sequence of values with a fixed size), but only allow for homogenous types. Additionally, this is how RON handles them and is probably a result of the 32-capacity limit imposed on them (both by [serde](https://docs.rs/serde/latest/serde/trait.Serialize.html#impl-Serialize-for-%5BT%3B%2032%5D) and by [bevy_reflect](https://docs.rs/bevy/latest/bevy/reflect/trait.GetTypeRegistration.html#impl-GetTypeRegistration-for-%5BT%3B%2032%5D)). ```js { "[i32; 3]": (1, 2, 3) } ``` <details> <summary>Old Format</summary> ```js { "type": "[i32; 3]", "array": [ { "type": "i32", "value": 1 }, { "type": "i32", "value": 2 }, { "type": "i32", "value": 3 } ] } ``` </details> ###### Enums To make things simple, I'll just put a struct variant here, but the style applies to all variant types: ```js { "my_crate::ItemType": Consumable( name: "Healing potion" ) } ``` <details> <summary>Old Format</summary> ```js { "type": "my_crate::ItemType", "enum": { "variant": "Consumable", "struct": { "name": { "type": "alloc::string::String", "value": "Healing potion" } } } } ``` </details> ### Comparison with #4561 This PR is a rebased version of #4561. The reason for the split between the two is because this PR creates a _very_ different scene format. You may notice that the PR descriptions for either PR are pretty similar. This was done to better convey the changes depending on which (if any) gets merged first. If #4561 makes it in first, I will update this PR description accordingly. --- ## Changelog * Re-worked serialization/deserialization for reflected types * Added `TypedReflectDeserializer` for deserializing data with known `TypeInfo` * Renamed `ReflectDeserializer` to `UntypedReflectDeserializer` * ~~Replaced usages of `deserialize_any` with `deserialize_map` for non-self-describing formats~~ Reverted this change since there are still some issues that need to be sorted out (in a separate PR). By reverting this, crates like `bincode` can throw an error when attempting to deserialize non-self-describing formats (`bincode` results in `DeserializeAnyNotSupported`) * Structs, tuples, tuple structs, arrays, and enums are now all de/serialized using conventional serde methods ## Migration Guide * This PR reduces the verbosity of the scene format. Scenes will need to be updated accordingly: ```js // Old format { "type": "my_game::item::Item", "struct": { "id": { "type": "alloc::string::String", "value": "bevycraft:stone", }, "tags": { "type": "alloc::vec::Vec<alloc::string::String>", "list": [ { "type": "alloc::string::String", "value": "material" }, ], }, } // New format { "my_game::item::Item": ( id: "bevycraft:stone", tags: ["material"] ) } ``` [^1]: Some derives omitted for brevity. |
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Maksymilian Mozolewski
|
ac1aebed5e |
Add reflect(skip_serializing) which retains reflection but disables automatic serialization (#5250)
# Objective - To address problems outlined in https://github.com/bevyengine/bevy/issues/5245 ## Solution - Introduce `reflect(skip_serializing)` on top of `reflect(ignore)` which disables automatic serialisation to scenes, but does not disable reflection of the field. --- ## Changelog - Adds: - `bevy_reflect::serde::type_data` module - `SerializationData` structure for describing which fields are to be/not to be ignored, automatically registers as type_data for struct-based types - the `skip_serialization` flag for `#[reflect(...)]` - Removes: - ability to ignore Enum variants in serialization, since that didn't work anyway ## Migration Guide - Change `#[reflect(ignore)]` to `#[reflect(skip_serializing)]` where disabling reflection is not the intended effect. - Remove ignore/skip attributes from enum variants as these won't do anything anymore |
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Gino Valente
|
15826d6019 |
bevy_reflect: Reflect enums (#4761)
# Objective
> This is a revival of #1347. Credit for the original PR should go to @Davier.
Currently, enums are treated as `ReflectRef::Value` types by `bevy_reflect`. Obviously, there needs to be better a better representation for enums using the reflection API.
## Solution
Based on prior work from @Davier, an `Enum` trait has been added as well as the ability to automatically implement it via the `Reflect` derive macro. This allows enums to be expressed dynamically:
```rust
#[derive(Reflect)]
enum Foo {
A,
B(usize),
C { value: f32 },
}
let mut foo = Foo::B(123);
assert_eq!("B", foo.variant_name());
assert_eq!(1, foo.field_len());
let new_value = DynamicEnum::from(Foo::C { value: 1.23 });
foo.apply(&new_value);
assert_eq!(Foo::C{value: 1.23}, foo);
```
### Features
#### Derive Macro
Use the `#[derive(Reflect)]` macro to automatically implement the `Enum` trait for enum definitions. Optionally, you can use `#[reflect(ignore)]` with both variants and variant fields, just like you can with structs. These ignored items will not be considered as part of the reflection and cannot be accessed via reflection.
```rust
#[derive(Reflect)]
enum TestEnum {
A,
// Uncomment to ignore all of `B`
// #[reflect(ignore)]
B(usize),
C {
// Uncomment to ignore only field `foo` of `C`
// #[reflect(ignore)]
foo: f32,
bar: bool,
},
}
```
#### Dynamic Enums
Enums may be created/represented dynamically via the `DynamicEnum` struct. The main purpose of this struct is to allow enums to be deserialized into a partial state and to allow dynamic patching. In order to ensure conversion from a `DynamicEnum` to a concrete enum type goes smoothly, be sure to add `FromReflect` to your derive macro.
```rust
let mut value = TestEnum::A;
// Create from a concrete instance
let dyn_enum = DynamicEnum::from(TestEnum::B(123));
value.apply(&dyn_enum);
assert_eq!(TestEnum::B(123), value);
// Create a purely dynamic instance
let dyn_enum = DynamicEnum::new("TestEnum", "A", ());
value.apply(&dyn_enum);
assert_eq!(TestEnum::A, value);
```
#### Variants
An enum value is always represented as one of its variants— never the enum in its entirety.
```rust
let value = TestEnum::A;
assert_eq!("A", value.variant_name());
// Since we are using the `A` variant, we cannot also be the `B` variant
assert_ne!("B", value.variant_name());
```
All variant types are representable within the `Enum` trait: unit, struct, and tuple.
You can get the current type like:
```rust
match value.variant_type() {
VariantType::Unit => println!("A unit variant!"),
VariantType::Struct => println!("A struct variant!"),
VariantType::Tuple => println!("A tuple variant!"),
}
```
> Notice that they don't contain any values representing the fields. These are purely tags.
If a variant has them, you can access the fields as well:
```rust
let mut value = TestEnum::C {
foo: 1.23,
bar: false
};
// Read/write specific fields
*value.field_mut("bar").unwrap() = true;
// Iterate over the entire collection of fields
for field in value.iter_fields() {
println!("{} = {:?}", field.name(), field.value());
}
```
#### Variant Swapping
It might seem odd to group all variant types under a single trait (why allow `iter_fields` on a unit variant?), but the reason this was done ~~is to easily allow *variant swapping*.~~ As I was recently drafting up the **Design Decisions** section, I discovered that other solutions could have been made to work with variant swapping. So while there are reasons to keep the all-in-one approach, variant swapping is _not_ one of them.
```rust
let mut value: Box<dyn Enum> = Box::new(TestEnum::A);
value.set(Box::new(TestEnum::B(123))).unwrap();
```
#### Serialization
Enums can be serialized and deserialized via reflection without needing to implement `Serialize` or `Deserialize` themselves (which can save thousands of lines of generated code). Below are the ways an enum can be serialized.
> Note, like the rest of reflection-based serialization, the order of the keys in these representations is important!
##### Unit
```json
{
"type": "my_crate::TestEnum",
"enum": {
"variant": "A"
}
}
```
##### Tuple
```json
{
"type": "my_crate::TestEnum",
"enum": {
"variant": "B",
"tuple": [
{
"type": "usize",
"value": 123
}
]
}
}
```
<details>
<summary>Effects on Option</summary>
This ends up making `Option` look a little ugly:
```json
{
"type": "core::option::Option<usize>",
"enum": {
"variant": "Some",
"tuple": [
{
"type": "usize",
"value": 123
}
]
}
}
```
</details>
##### Struct
```json
{
"type": "my_crate::TestEnum",
"enum": {
"variant": "C",
"struct": {
"foo": {
"type": "f32",
"value": 1.23
},
"bar": {
"type": "bool",
"value": false
}
}
}
}
```
## Design Decisions
<details>
<summary><strong>View Section</strong></summary>
This section is here to provide some context for why certain decisions were made for this PR, alternatives that could have been used instead, and what could be improved upon in the future.
### Variant Representation
One of the biggest decisions was to decide on how to represent variants. The current design uses a "all-in-one" design where unit, tuple, and struct variants are all simultaneously represented by the `Enum` trait. This is not the only way it could have been done, though.
#### Alternatives
##### 1. Variant Traits
One way of representing variants would be to define traits for each variant, implementing them whenever an enum featured at least one instance of them. This would allow us to define variants like:
```rust
pub trait Enum: Reflect {
fn variant(&self) -> Variant;
}
pub enum Variant<'a> {
Unit,
Tuple(&'a dyn TupleVariant),
Struct(&'a dyn StructVariant),
}
pub trait TupleVariant {
fn field_len(&self) -> usize;
// ...
}
```
And then do things like:
```rust
fn get_tuple_len(foo: &dyn Enum) -> usize {
match foo.variant() {
Variant::Tuple(tuple) => tuple.field_len(),
_ => panic!("not a tuple variant!")
}
}
```
The reason this PR does not go with this approach is because of the fact that variants are not separate types. In other words, we cannot implement traits on specific variants— these cover the *entire* enum. This means we offer an easy footgun:
```rust
let foo: Option<i32> = None;
let my_enum = Box::new(foo) as Box<dyn TupleVariant>;
```
Here, `my_enum` contains `foo`, which is a unit variant. However, since we need to implement `TupleVariant` for `Option` as a whole, it's possible to perform such a cast. This is obviously wrong, but could easily go unnoticed. So unfortunately, this makes it not a good candidate for representing variants.
##### 2. Variant Structs
To get around the issue of traits necessarily needing to apply to both the enum and its variants, we could instead use structs that are created on a per-variant basis. This was also considered but was ultimately [[removed](
|
||
MrGVSV
|
3d8d922566 |
bevy_reflect_derive: Tidying up the code (#4712)
# Objective The `bevy_reflect_derive` crate is not the cleanest or easiest to follow/maintain. The `lib.rs` file is especially difficult with over 1000 lines of code written in a confusing order. This is just a result of growth within the crate and it would be nice to clean it up for future work. ## Solution Split `bevy_reflect_derive` into many more submodules. The submodules include: * `container_attributes` - Code relating to container attributes * `derive_data` - Code relating to reflection-based derive metadata * `field_attributes` - Code relating to field attributes * `impls` - Code containing actual reflection implementations * `reflect_value` - Code relating to reflection-based value metadata * `registration` - Code relating to type registration * `utility` - General-purpose utility functions This leaves the `lib.rs` file to contain only the public macros, making it much easier to digest (and fewer than 200 lines). By breaking up the code into smaller modules, we make it easier for future contributors to find the code they're looking for or identify which module best fits their own additions. ### Metadata Structs This cleanup also adds two big metadata structs: `ReflectFieldAttr` and `ReflectDeriveData`. The former is used to store all attributes for a struct field (if any). The latter is used to store all metadata for struct-based derive inputs. Both significantly reduce code duplication and make editing these macros much simpler. The tradeoff is that we may collect more metadata than needed. However, this is usually a small thing (such as checking for attributes when they're not really needed or creating a `ReflectFieldAttr` for every field regardless of whether they actually have an attribute). We could try to remove these tradeoffs and squeeze some more performance out, but doing so might come at the cost of developer experience. Personally, I think it's much nicer to create a `ReflectFieldAttr` for every field since it means I don't have to do two `Option` checks. Others may disagree, though, and so we can discuss changing this either in this PR or in a future one. ### Out of Scope _Some_ documentation has been added or improved, but ultimately good docs are probably best saved for a dedicated PR. ## 🔍 Focus Points (for reviewers) I know it's a lot to sift through, so here is a list of **key points for reviewers**: - The following files contain code that was mostly just relocated: - `reflect_value.rs` - `registration.rs` - `container_attributes.rs` was also mostly moved but features some general cleanup (reducing nesting, removing hardcoded strings, etc.) and lots of doc comments - Most impl logic was moved from `lib.rs` to `impls.rs`, but they have been significantly modified to use the new `ReflectDeriveData` metadata struct in order to reduce duplication. - `derive_data.rs` and `field_attributes.rs` contain almost entirely new code and should probably be given the most attention. - Likewise, `from_reflect.rs` saw major changes using `ReflectDeriveData` so it should also be given focus. - There was no change to the `lib.rs` exports so the end-user API should be the same. ## Prior Work This task was initially tackled by @NathanSWard in #2377 (which was closed in favor of this PR), so hats off to them for beating me to the punch by nearly a year! --- ## Changelog * **[INTERNAL]** Split `bevy_reflect_derive` into smaller submodules * **[INTERNAL]** Add `ReflectFieldAttr` * **[INTERNAL]** Add `ReflectDeriveData` * Add `BevyManifest::get_path_direct()` method (`bevy_macro_utils`) Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com> |