# Objective
`normalize` method that expresses a rectangle relative to a normalized
[0..1] x [0..1] space defined by another rectangle.
Useful for UI and texture atlas calculations etc.
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Co-authored-by: Rob Parrett <robparrett@gmail.com>
# Objective
This attempts to make the new IRect and URect structs in bevy_math more
similar to the existing Rect struct.
## Solution
Add reflect implementations for IRect and URect, since one already
exists for Rect.
# Objective
Some of the conversion methods on the new rect types introduced in #7984
have misleading names.
## Solution
Rename all methods returning an `IRect` to `as_irect` and all methods
returning a `URect` to `as_urect`.
## Migration Guide
Replace uses of the old method names with the new method names.