Commit graph

189 commits

Author SHA1 Message Date
François
0087556028
switch CI jobs between windows and linux for example execution (#9489)
# Objective

- Example execution on linux/vulkan on CI is segfaulting for unclear
reasons
- This makes a lot of noise on PRs

## Solution

- Switch example execution on Linux to validation jobs (on PR merged).
It will still crash but not block merging, and we'll know when it's
fixed
- Switch example execution on Windows to CI jobs (on PR push). It's a
bit longer than on Linux but provides a useful status
- Disable job commenting on PR with job execution to reduce noise

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2023-08-19 14:47:41 +00:00
Rob Parrett
9e8de2aa94
Slightly better message when contributor modifies examples template (#9372)
# Objective

Provide a slightly better message when a contributor needs to update the
generated example readme file for [any number of
reasons](https://github.com/bevyengine/bevy/pull/9372#discussion_r1285876202)
but hasn't added any examples.

This recently happened here:
https://github.com/bevyengine/bevy/pull/9370#issuecomment-1666776092

The contributor modified the readme template and is being told that they
added an example.

## Solution

The advice given is still correct. Just change the message so that it's
not accusing the contributor of adding an example.

It may be possible to instead add more specific messages instead if
someone is motivated to do that.

edit: reworked this whole PR text

---------

Co-authored-by: Nicola Papale <nicopap@users.noreply.github.com>
2023-08-07 23:08:19 +00:00
François
31f40d5faf
only check for bans if the dependency tree changed (#9252)
# Objective

- CI job `check-bans` fails often for unrelated reasons to a PR. Reduce
those failures

## Solution

- Currently, the job only runs if a `Cargo.toml` file changed. This PR
would run the job only if the output of `cargo tree --depth 3` is
different in a PR from main. the job would still always run on main
2023-07-24 21:41:56 +00:00
François
71842c5ac9
Webgpu support (#8336)
# Objective

- Support WebGPU
- alternative to #5027 that doesn't need any async / await
- fixes #8315 
- Surprise fix #7318

## Solution

### For async renderer initialisation 

- Update the plugin lifecycle:
  - app builds the plugin
    - calls `plugin.build`
    - registers the plugin
  - app starts the event loop
- event loop waits for `ready` of all registered plugins in the same
order
    - returns `true` by default
- then call all `finish` then all `cleanup` in the same order as
registered
  - then execute the schedule

In the case of the renderer, to avoid anything async:
- building the renderer plugin creates a detached task that will send
back the initialised renderer through a mutex in a resource
- `ready` will wait for the renderer to be present in the resource
- `finish` will take that renderer and place it in the expected
resources by other plugins
- other plugins (that expect the renderer to be available) `finish` are
called and they are able to set up their pipelines
- `cleanup` is called, only custom one is still for pipeline rendering

### For WebGPU support

- update the `build-wasm-example` script to support passing `--api
webgpu` that will build the example with WebGPU support
- feature for webgl2 was always enabled when building for wasm. it's now
in the default feature list and enabled on all platforms, so check for
this feature must also check that the target_arch is `wasm32`

---

## Migration Guide

- `Plugin::setup` has been renamed `Plugin::cleanup`
- `Plugin::finish` has been added, and plugins adding pipelines should
do it in this function instead of `Plugin::build`
```rust
// Before
impl Plugin for MyPlugin {
    fn build(&self, app: &mut App) {
        app.insert_resource::<MyResource>
            .add_systems(Update, my_system);

        let render_app = match app.get_sub_app_mut(RenderApp) {
            Ok(render_app) => render_app,
            Err(_) => return,
        };

        render_app
            .init_resource::<RenderResourceNeedingDevice>()
            .init_resource::<OtherRenderResource>();
    }
}

// After
impl Plugin for MyPlugin {
    fn build(&self, app: &mut App) {
        app.insert_resource::<MyResource>
            .add_systems(Update, my_system);
    
        let render_app = match app.get_sub_app_mut(RenderApp) {
            Ok(render_app) => render_app,
            Err(_) => return,
        };
    
        render_app
            .init_resource::<OtherRenderResource>();
    }

    fn finish(&self, app: &mut App) {
        let render_app = match app.get_sub_app_mut(RenderApp) {
            Ok(render_app) => render_app,
            Err(_) => return,
        };
    
        render_app
            .init_resource::<RenderResourceNeedingDevice>();
    }
}
```
2023-05-04 22:07:57 +00:00
François
8070c29c21
Take example screenshots in CI (#8488)
# Objective

- I want to take screenshots of examples in CI to help with validation
of changes

## Solution

- Can override how much time is updated per frame
- Can specify on which frame to take a screenshots
- Save screenshots in CI

I reused the `TimeUpdateStrategy::ManualDuration` to be able to set the
time update strategy to a fixed duration every frame. Its previous
meaning didn't make much sense to me. This change makes it possible to
have screenshots that are exactly the same across runs.

If this gets merged, I'll add visual comparison of screenshots between
runs to ensure nothing gets broken

## Migration Guide

* `TimeUpdateStrategy::ManualDuration` meaning has changed. Instead of
setting time to `Instant::now()` plus the given duration, it sets time
to last update plus the given duration.
2023-05-01 18:00:01 +00:00
François
37ad73d8fc
CI: comment on PR when missing feature/example update (#8222)
# Objective

- I noticed in a PR that this message wasn't sent when it should have
- it was set to watch the status of the wrong step, fix it
2023-04-21 22:42:33 +00:00
dependabot[bot]
be0ca7f168
Bump peter-evans/create-pull-request from 4 to 5 (#8343)
Bumps
[peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request)
from 4 to 5.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/peter-evans/create-pull-request/releases">peter-evans/create-pull-request's
releases</a>.</em></p>
<blockquote>
<h2>Create Pull Request v5.0.0</h2>
<h2>Behaviour changes</h2>
<ul>
<li>The action will no longer leave the local repository checked out on
the pull request <code>branch</code>. Instead, it will leave the
repository checked out on the branch or commit that it was when the
action started.</li>
<li>When using <code>add-paths</code>, uncommitted changes will no
longer be destroyed. They will be stashed and restored at the end of the
action run.</li>
</ul>
<h2>What's new</h2>
<ul>
<li>Adds input <code>body-path</code>, the path to a file containing the
pull request body.</li>
<li>At the end of the action run the local repository is now checked out
on the branch or commit that it was when the action started.</li>
<li>Any uncommitted tracked or untracked changes are now stashed and
restored at the end of the action run. Currently, this can only occur
when using the <code>add-paths</code> input, which allows for changes to
not be committed. Previously, any uncommitted changes would be
destroyed.</li>
<li>The proxy implementation has been revised but is not expected to
have any change in behaviour. It continues to support the standard
environment variables <code>http_proxy</code>, <code>https_proxy</code>
and <code>no_proxy</code>.</li>
<li>Now sets the git <code>safe.directory</code> configuration for the
local repository path. The configuration is removed when the action
completes. Fixes issue <a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1170">peter-evans/create-pull-request#1170</a>.</li>
<li>Now determines the git directory path using the <code>git rev-parse
--git-dir</code> command. This allows users with custom repository
configurations to use the action.</li>
<li>Improved handling of the <code>team-reviewers</code> input and
associated errors.</li>
</ul>
<h2>News</h2>
<p>🏆 create-pull-request won <a
href="https://twitter.com/peterevans0/status/1638463617686470657?s=20">an
award</a> for &quot;awesome action&quot; at the Open Source Awards at
GitHub Universe. Thank you for your support and for making
create-pull-request one of the top used actions. Please give it a
, or even <a href="https://github.com/sponsors/peter-evans">buy me
a coffee</a>.</p>
<h2>What's Changed</h2>
<ul>
<li>v5 by <a
href="https://github.com/peter-evans"><code>@​peter-evans</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/1792">peter-evans/create-pull-request#1792</a></li>
<li>15 dependency updates by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/peter-evans/create-pull-request/compare/v4.2.4...v5.0.0">https://github.com/peter-evans/create-pull-request/compare/v4.2.4...v5.0.0</a></p>
<h2>Create Pull Request v4.2.4</h2>
<p>⚙️ Patches some recent security vulnerabilities.</p>
<h2>What's Changed</h2>
<ul>
<li>Update concepts-guidelines.md by <a
href="https://github.com/chrisbruford"><code>@​chrisbruford</code></a>
in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/1610">peter-evans/create-pull-request#1610</a></li>
<li>58 dependency updates by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a
href="https://github.com/chrisbruford"><code>@​chrisbruford</code></a>
made their first contribution in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/1610">peter-evans/create-pull-request#1610</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/peter-evans/create-pull-request/compare/v4.2.3...v4.2.4">https://github.com/peter-evans/create-pull-request/compare/v4.2.3...v4.2.4</a></p>
<h2>Create Pull Request v4.2.3</h2>
<h2>What's Changed</h2>
<ul>
<li>fix: add check for missing token input by <a
href="https://github.com/peter-evans"><code>@​peter-evans</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/1324">peter-evans/create-pull-request#1324</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/peter-evans/create-pull-request/compare/v4.2.2...v4.2.3">https://github.com/peter-evans/create-pull-request/compare/v4.2.2...v4.2.3</a></p>
<h2>Create Pull Request v4.2.2</h2>
<h2>What's Changed</h2>
<ul>
<li>fix: support github server url for pushing to fork by <a
href="https://github.com/peter-evans"><code>@​peter-evans</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/1318">peter-evans/create-pull-request#1318</a></li>
</ul>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="5b4a9f6a9e"><code>5b4a9f6</code></a>
v5 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1792">#1792</a>)</li>
<li><a
href="1847e5d1d6"><code>1847e5d</code></a>
build(deps-dev): bump eslint from 8.36.0 to 8.37.0 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1803">#1803</a>)</li>
<li><a
href="c246f7e912"><code>c246f7e</code></a>
build(deps-dev): bump <code>@​typescript-eslint/parser</code> from
5.57.0 to 5.57.1 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1801">#1801</a>)</li>
<li><a
href="2dd2b11b09"><code>2dd2b11</code></a>
build(deps-dev): bump eslint-import-resolver-typescript (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1802">#1802</a>)</li>
<li><a
href="05d5a3c3f9"><code>05d5a3c</code></a>
build(deps-dev): bump <code>@​types/node</code> from 18.15.10 to
18.15.11 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1800">#1800</a>)</li>
<li><a
href="21479f22fc"><code>21479f2</code></a>
build(deps-dev): bump ts-jest from 29.0.5 to 29.1.0 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1799">#1799</a>)</li>
<li><a
href="36a56dac07"><code>36a56da</code></a>
build(deps-dev): bump <code>@​typescript-eslint/parser</code> from
5.56.0 to 5.57.0 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1768">#1768</a>)</li>
<li><a
href="b7f0c9773b"><code>b7f0c97</code></a>
build(deps-dev): bump prettier from 2.8.6 to 2.8.7 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1767">#1767</a>)</li>
<li><a
href="6a62596740"><code>6a62596</code></a>
build(deps): bump peter-evans/enable-pull-request-automerge from 2 to 3
(<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1766">#1766</a>)</li>
<li><a
href="d1ed29fe1e"><code>d1ed29f</code></a>
build(deps-dev): bump <code>@​types/node</code> from 18.15.5 to 18.15.10
(<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/1765">#1765</a>)</li>
<li>Additional commits viewable in <a
href="https://github.com/peter-evans/create-pull-request/compare/v4...v5">compare
view</a></li>
</ul>
</details>
<br />


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2023-04-10 07:47:39 +00:00
James Liu
5fe7a403dc
Add a performance regression issue template (#8279)
# Objective
Closes #7821. A good chunk of performance related issues filed are tough
to take action on without much deeper investigation by the author, who
may or may not be responsive after filing the issue.

## Solution
Add a performance regression issue template and use it to direct users
to take a more proactive role in investigating the source of the
regression.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: François <mockersf@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2023-04-04 01:04:18 +00:00
François
21dc3abe1b
daily job running mobile example on real devices (#8216)
# Objective

- Test mobile example on real devices

## Solution

- Use [BrowserStack](https://www.browserstack.com) to have access to
[real
devices](https://www.browserstack.com/list-of-browsers-and-platforms/app_automate)
- [App Automate](https://www.browserstack.com/app-automate) to run the
example
- [App Percy](https://www.browserstack.com/app-percy) to compare the
screenshot
- Added a daily/manual CI job that will build for iOS and Android, send
the apps to BrowserStack, run the app on one iOS device and one Android
device, capture a screenshot, send it for visual validation, and archive
it in the GitHub action

Example run: https://github.com/mockersf/bevy/actions/runs/4521883534

They currently have a bug with the settings to view snapshots, they
should be public. I'll raise it to them, and if they don't fix it in
time it's possible to work around for everyone to view the results
through their API.

@cart to get this to work, you'll need
- to set up an account on BrowserStack
- add the secrets `BROWSERSTACK_USERNAME` and `BROWSERSTACK_ACCESS_KEY`
to the Bevy repo
- create a project in Percy
- add the secret `PERCY_TOKEN` to the Bevy repo and modify the project
name line 122 in the `Daily.yml` file
2023-03-28 23:16:07 +00:00
François
cd06fad441
remove bors and small CI improvements (#7947) 2023-03-07 21:42:53 +00:00
Carter Anderson
c09a9f0c73
Only run validation jobs in Merge Queues (#7937)
Co-authored-by: François <mockersf@gmail.com>
2023-03-07 01:37:33 +00:00
Carter Anderson
5b25c803a1
Move merge_group to top (#7924) 2023-03-06 06:08:21 +00:00
Carter Anderson
2d38431ac6
Reorder merge group and remove branch filter (#7923) 2023-03-06 05:31:02 +00:00
Carter Anderson
6c1e3b9472
Specify merge queue branches (#7922) 2023-03-06 05:19:33 +00:00
Carter Anderson
a27b14e7d5
Enable CI and validation jobs for merge queues (#7921) 2023-03-06 05:12:20 +00:00
Carter Anderson
729b829c77
Update FUNDING.yml 2023-03-05 20:58:44 -08:00
François
261905f11d Feature documentation (#7814)
# Objective

- Fixes #1800, fixes #6984
- Alternative to #7196
- Ensure feature list is always up to date and that all are documented
- Help discovery of features

## Solution

- Use a template to update the cargo feature list
- Use the comment just above the feature declaration as the description
- Add the checks to CI
- Add the features to the base crate doc
2023-02-28 14:24:47 +00:00
JMS55
db2fd92385 Make ktx2 and zstd default features (#7696)
# Objective
- Environment maps use these formats, and in the future rendering LUTs will need textures loaded by default in the engine

## Solution

- Make ktx2 and zstd part of the default feature
- Let examples assume these features are enabled

---

## Changelog
- `ktx2` and `zstd` are now party of bevy's default enabled features

## Migration Guide

- If you used the `ktx2` or `zstd` features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features
2023-02-17 01:00:07 +00:00
Niklas Eicker
0bce78439b Cleanup system sets called labels (#7678)
# Objective

We have a few old system labels that are now system sets but are still named or documented as labels. Documentation also generally mentioned system labels in some places.


## Solution

- Clean up naming and documentation regarding system sets

## Migration Guide

`PrepareAssetLabel` is now called `PrepareAssetSet`
2023-02-14 21:46:07 +00:00
JMS55
dd4299bcf9 EnvironmentMapLight, BRDF Improvements (#7051)
(Before)
![image](https://user-images.githubusercontent.com/47158642/213946111-15ec758f-1f1d-443c-b196-1fdcd4ae49da.png)
(After)
![image](https://user-images.githubusercontent.com/47158642/217051179-67381e73-dd44-461b-a2c7-87b0440ef8de.png)
![image](https://user-images.githubusercontent.com/47158642/212492404-524e4ad3-7837-4ed4-8b20-2abc276aa8e8.png)

# Objective
- Improve lighting; especially reflections.
- Closes https://github.com/bevyengine/bevy/issues/4581.

## Solution
- Implement environment maps, providing better ambient light.
- Add microfacet multibounce approximation for specular highlights from Filament.
- Occlusion is no longer incorrectly applied to direct lighting. It now only applies to diffuse indirect light. Unsure if it's also supposed to apply to specular indirect light - the glTF specification just says "indirect light". In the case of ambient occlusion, for instance, that's usually only calculated as diffuse though. For now, I'm choosing to apply this just to indirect diffuse light, and not specular.
- Modified the PBR example to use an environment map, and have labels.
- Added `FallbackImageCubemap`.

## Implementation
- IBL technique references can be found in environment_map.wgsl.
- It's more accurate to use a LUT for the scale/bias. Filament has a good reference on generating this LUT. For now, I just used an analytic approximation.
 - For now, environment maps must first be prefiltered outside of bevy using a 3rd party tool. See the `EnvironmentMap` documentation.
- Eventually, we should have our own prefiltering code, so that we can have dynamically changing environment maps, as well as let users drop in an HDR image and use asset preprocessing to create the needed textures using only bevy. 

---

## Changelog
- Added an `EnvironmentMapLight` camera component that adds additional ambient light to a scene.
- StandardMaterials will now appear brighter and more saturated at high roughness, due to internal material changes. This is more physically correct.
- Fixed StandardMaterial occlusion being incorrectly applied to direct lighting.
- Added `FallbackImageCubemap`.

Co-authored-by: IceSentry <c.giguere42@gmail.com>
Co-authored-by: James Liu <contact@jamessliu.com>
Co-authored-by: Rob Parrett <robparrett@gmail.com>
2023-02-09 16:46:32 +00:00
François
0cbb9f72bd msrv: only send a message on failure during the actual msrv part (#7532)
# Objective

- In case of a CI failure before the MSRV check, like installing linux dependencies, a comment was still added to the PR

## Solution

- Check that the actual MSRV step failed
2023-02-06 22:14:39 +00:00
François
7e0a9bfade IOS, Android... same thing (#7493)
# Objective

- Merge the examples on iOS and Android
- Make sure they both work from the same code

## Solution

- don't create window when not in an active state (from #6830)
- exit on suspend on Android (from #6830)
- automatically enable dependency feature of bevy_audio on android so that it works out of the box
- don't inverse y position of touch events
- reuse the same example for both Android and iOS

Fixes #4616
Fixes #4103
Fixes #3648
Fixes #3458
Fixes #3249
Fixes #86
2023-02-06 18:08:49 +00:00
Alice Cecile
206c7ce219 Migrate engine to Schedule v3 (#7267)
Huge thanks to @maniwani, @devil-ira, @hymm, @cart, @superdump and @jakobhellermann for the help with this PR.

# Objective

- Followup #6587.
- Minimal integration for the Stageless Scheduling RFC: https://github.com/bevyengine/rfcs/pull/45

## Solution

- [x]  Remove old scheduling module
- [x] Migrate new methods to no longer use extension methods
- [x] Fix compiler errors
- [x] Fix benchmarks
- [x] Fix examples
- [x] Fix docs
- [x] Fix tests

## Changelog

### Added

- a large number of methods on `App` to work with schedules ergonomically
- the `CoreSchedule` enum
- `App::add_extract_system` via the `RenderingAppExtension` trait extension method
- the private `prepare_view_uniforms` system now has a public system set for scheduling purposes, called `ViewSet::PrepareUniforms`

### Removed

- stages, and all code that mentions stages
- states have been dramatically simplified, and no longer use a stack
- `RunCriteriaLabel`
- `AsSystemLabel` trait
- `on_hierarchy_reports_enabled` run criteria (now just uses an ad hoc resource checking run condition)
- systems in `RenderSet/Stage::Extract` no longer warn when they do not read data from the main world
- `RunCriteriaLabel`
- `transform_propagate_system_set`: this was a nonstandard pattern that didn't actually provide enough control. The systems are already `pub`: the docs have been updated to ensure that the third-party usage is clear.

### Changed

- `System::default_labels` is now `System::default_system_sets`.
- `App::add_default_labels` is now `App::add_default_sets`
- `CoreStage` and `StartupStage` enums are now `CoreSet` and `StartupSet`
- `App::add_system_set` was renamed to `App::add_systems`
- The `StartupSchedule` label is now defined as part of the `CoreSchedules` enum
-  `.label(SystemLabel)` is now referred to as `.in_set(SystemSet)`
- `SystemLabel` trait was replaced by `SystemSet`
- `SystemTypeIdLabel<T>` was replaced by `SystemSetType<T>`
- The `ReportHierarchyIssue` resource now has a public constructor (`new`), and implements `PartialEq`
- Fixed time steps now use a schedule (`CoreSchedule::FixedTimeStep`) rather than a run criteria.
- Adding rendering extraction systems now panics rather than silently failing if no subapp with the `RenderApp` label is found.
- the `calculate_bounds` system, with the `CalculateBounds` label, is now in `CoreSet::Update`, rather than in `CoreSet::PostUpdate` before commands are applied. 
- `SceneSpawnerSystem` now runs under `CoreSet::Update`, rather than `CoreStage::PreUpdate.at_end()`.
- `bevy_pbr::add_clusters` is no longer an exclusive system
- the top level `bevy_ecs::schedule` module was replaced with `bevy_ecs::scheduling`
- `tick_global_task_pools_on_main_thread` is no longer run as an exclusive system. Instead, it has been replaced by `tick_global_task_pools`, which uses a `NonSend` resource to force running on the main thread.

## Migration Guide

- Calls to `.label(MyLabel)` should be replaced with `.in_set(MySet)`
- Stages have been removed. Replace these with system sets, and then add command flushes using the `apply_system_buffers` exclusive system where needed.
- The `CoreStage`, `StartupStage, `RenderStage` and `AssetStage`  enums have been replaced with `CoreSet`, `StartupSet, `RenderSet` and `AssetSet`. The same scheduling guarantees have been preserved.
  - Systems are no longer added to `CoreSet::Update` by default. Add systems manually if this behavior is needed, although you should consider adding your game logic systems to `CoreSchedule::FixedTimestep` instead for more reliable framerate-independent behavior.
  - Similarly, startup systems are no longer part of `StartupSet::Startup` by default. In most cases, this won't matter to you.
  - For example, `add_system_to_stage(CoreStage::PostUpdate, my_system)` should be replaced with 
  - `add_system(my_system.in_set(CoreSet::PostUpdate)`
- When testing systems or otherwise running them in a headless fashion, simply construct and run a schedule using `Schedule::new()` and `World::run_schedule` rather than constructing stages
- Run criteria have been renamed to run conditions. These can now be combined with each other and with states.
- Looping run criteria and state stacks have been removed. Use an exclusive system that runs a schedule if you need this level of control over system control flow.
- For app-level control flow over which schedules get run when (such as for rollback networking), create your own schedule and insert it under the `CoreSchedule::Outer` label.
- Fixed timesteps are now evaluated in a schedule, rather than controlled via run criteria. The `run_fixed_timestep` system runs this schedule between `CoreSet::First` and `CoreSet::PreUpdate` by default.
- Command flush points introduced by `AssetStage` have been removed. If you were relying on these, add them back manually.
- Adding extract systems is now typically done directly on the main app. Make sure the `RenderingAppExtension` trait is in scope, then call `app.add_extract_system(my_system)`.
- the `calculate_bounds` system, with the `CalculateBounds` label, is now in `CoreSet::Update`, rather than in `CoreSet::PostUpdate` before commands are applied. You may need to order your movement systems to occur before this system in order to avoid system order ambiguities in culling behavior.
- the `RenderLabel` `AppLabel` was renamed to `RenderApp` for clarity
- `App::add_state` now takes 0 arguments: the starting state is set based on the `Default` impl.
- Instead of creating `SystemSet` containers for systems that run in stages, simply use `.on_enter::<State::Variant>()` or its `on_exit` or `on_update` siblings.
- `SystemLabel` derives should be replaced with `SystemSet`. You will also need to add the `Debug`, `PartialEq`, `Eq`, and `Hash` traits to satisfy the new trait bounds.
- `with_run_criteria` has been renamed to `run_if`. Run criteria have been renamed to run conditions for clarity, and should now simply return a bool.
- States have been dramatically simplified: there is no longer a "state stack". To queue a transition to the next state, call `NextState::set`

## TODO

- [x] remove dead methods on App and World
- [x] add `App::add_system_to_schedule` and `App::add_systems_to_schedule`
- [x] avoid adding the default system set at inappropriate times
- [x] remove any accidental cycles in the default plugins schedule
- [x] migrate benchmarks
- [x] expose explicit labels for the built-in command flush points
- [x] migrate engine code
- [x] remove all mentions of stages from the docs
- [x] verify docs for States
- [x] fix uses of exclusive systems that use .end / .at_start / .before_commands
- [x] migrate RenderStage and AssetStage
- [x] migrate examples
- [x] ensure that transform propagation is exported in a sufficiently public way (the systems are already pub)
- [x] ensure that on_enter schedules are run at least once before the main app
- [x] re-enable opt-in to execution order ambiguities
- [x] revert change to `update_bounds` to ensure it runs in `PostUpdate`
- [x] test all examples
  - [x] unbreak directional lights
  - [x] unbreak shadows (see 3d_scene, 3d_shape, lighting, transparaency_3d examples)
  - [x] game menu example shows loading screen and menu simultaneously
  - [x] display settings menu is a blank screen
  - [x] `without_winit` example panics
- [x] ensure all tests pass
  - [x] SubApp doc test fails
  - [x] runs_spawn_local tasks fails
  - [x] [Fix panic_when_hierachy_cycle test hanging](https://github.com/alice-i-cecile/bevy/pull/120)

## Points of Difficulty and Controversy

**Reviewers, please give feedback on these and look closely**

1.  Default sets, from the RFC, have been removed. These added a tremendous amount of implicit complexity and result in hard to debug scheduling errors. They're going to be tackled in the form of "base sets" by @cart in a followup.
2. The outer schedule controls which schedule is run when `App::update` is called.
3. I implemented `Label for `Box<dyn Label>` for our label types. This enables us to store schedule labels in concrete form, and then later run them. I ran into the same set of problems when working with one-shot systems. We've previously investigated this pattern in depth, and it does not appear to lead to extra indirection with nested boxes.
4. `SubApp::update` simply runs the default schedule once. This sucks, but this whole API is incomplete and this was the minimal changeset.
5. `time_system` and `tick_global_task_pools_on_main_thread` no longer use exclusive systems to attempt to force scheduling order
6. Implemetnation strategy for fixed timesteps
7. `AssetStage` was migrated to `AssetSet` without reintroducing command flush points. These did not appear to be used, and it's nice to remove these bottlenecks.
8. Migration of `bevy_render/lib.rs` and pipelined rendering. The logic here is unusually tricky, as we have complex scheduling requirements.

## Future Work (ideally before 0.10)

- Rename schedule_v3 module to schedule or scheduling
- Add a derive macro to states, and likely a `EnumIter` trait of some form
- Figure out what exactly to do with the "systems added should basically work by default" problem
- Improve ergonomics for working with fixed timesteps and states
- Polish FixedTime API to match Time
- Rebase and merge #7415
- Resolve all internal ambiguities (blocked on better tools, especially #7442)
- Add "base sets" to replace the removed default sets.
2023-02-06 02:04:50 +00:00
François
386763ecda add an action to ask for a migration guide when one is missing (#7507)
# Objective

- Help ensure migration guide are present for breaking changes

## Solution

- Add an action that adds a comment when it's missing


<img width="918" alt="Screenshot 2023-02-05 at 03 06 13" src="https://user-images.githubusercontent.com/8672791/216797861-3cbde59a-6e21-464a-9b83-a28a2474d111.png">
2023-02-05 14:21:44 +00:00
MinerSebas
e03982583d Resolve Warnings in Action Summary (#7473)
# Objective

- The CI Summary shows several fixable Warnings.
Example from https://github.com/bevyengine/bevy/actions/runs/4075078887:
![Screenshot_20230202_152644](https://user-images.githubusercontent.com/66798382/216352644-62e9664b-c881-4bc5-9a80-694cef25df76.png)

- The Job `check-compiles` provided an invalid input.
- The Job `check-doc` uses an outdated Version of `actions/cache`.

## Solution

- Remove the invalid `override` input.
- Update `actions/cache@v2` to `actions/cache@v3`.
2023-02-02 16:40:42 +00:00
François
69fc8c6b70 add timeouts to CI jobs (#7453)
# Objective

- Avoid hitting the 6 hours default timeout
- Waiting for 6 hours for a job to fail is wasteful and slow down CI for other PRs

## Solution

- Put shorter timeouts on all jobs
2023-02-01 15:08:31 +00:00
Rob Parrett
ca2d91e7ab Fix CI welcome message (#7428)
# Objective

Fixes #7424

## Solution

https://docs.github.com/en/actions/using-workflows/events-that-trigger-workflows#pull_request_target
> By default, a workflow only runs when a pull_request_target event's activity type is opened, synchronize, or reopened.

Specify `opened` so that this only runs when a PR is opened

While I was in there, I fixed a couple other issues:
- extra indentation that was causing the welcome message to be put in a code block.
- broken relative link in message (was resolving to <https://github.com/bevyengine/bevy/pull/CONTRIBUTING.md>)
- fixed a few other minor typos in the message

cc @mockersf
2023-01-30 20:21:06 +00:00
François
daa45ebb4d remove spancmp (#7409)
# Objective

- This tool get less use than I hoped, as we gained more proficiency with other tracing tools like tracy

## Solution

- Remove it
2023-01-30 05:50:28 +00:00
François
1e591bf7a5 Fix ci error comments (#7416)
# Objective

- Fix a few errors on the workflow for leaving comments after ci failures
2023-01-29 23:05:33 +00:00
François
9d52aaede3 Make CI friendlier (#7398)
# Objective

- Make CI friendlier

## Solution

- CI now says hello to new contributor
- for some jobs with non obvious solutions to failures, give more context
  - example run should say which example failed
  - example doc should say the next action to do (add metadata or run the update script)
  - MSRV will say when it needs updating

I'm not completely sure everything is working and will try to trigger failures in this PR
2023-01-29 17:16:29 +00:00
François
7df680bb0a add rust-version for MSRV and CI job to check (#6852)
# Objective

- Fixes #6777, fixes #2998, replaces #5518
- Help avoid confusing error message when using an older version of Rust

## Solution

- Add the `rust-version` field to `Cargo.toml`
- Add a CI job checking the MSRV
- Add the job to bors
2023-01-09 21:19:48 +00:00
Gino Valente
f8a229b0c9 bevy_reflect: Add compile fail tests for bevy_reflect (#7041)
# Objective

There isn't really a way to test that code using bevy_reflect compiles or doesn't compile for certain scenarios. This would be especially useful for macro-centric PRs like #6511 and #6042.

## Solution

Using `bevy_ecs_compile_fail_tests` as reference, added the `bevy_reflect_compile_fail_tests` crate.

Currently, this crate contains a very simple test case. This is so that we can get the basic foundation of this crate agreed upon and merged so that more tests can be added by other PRs.

### Open Questions

- [x] Should this be added to CI? (Answer: Yes)

---

## Changelog

- Added the `bevy_reflect_compile_fail_tests` crate for testing compilation errors
2023-01-02 21:07:33 +00:00
Mike
ea80aca7ca unpin miri (#6863)
# Objective

- https://github.com/rust-lang/miri/pull/2713 was merged into miri. See if this fixes miri for bevy.
2022-12-11 18:22:11 +00:00
Olivia Crain
b58ca8721a ci: Use Ubuntu 22.04 runner for run-examples, run-examples-on-wasm jobs (#6875)
# Objective

- The `run-examples-on-wasm` job fails on Ubuntu 22.04, when it was previously working on Ubuntu 20.04. Playwright 1.22.1 (the version currently pinned by us) fails trying to install system dependencies that were renamed between Ubuntu 20.04 and 22.04.
- The `run-examples` job previously failed on Ubuntu 22.04 with errors consistent with those listed in [this upstream mesa bug](https://gitlab.freedesktop.org/mesa/mesa/-/issues/7819).
- Fixes #6832

## Solution

- Upgrade `playwright` to the latest [v1.28.1](https://github.com/microsoft/playwright/releases/tag/v1.28.1) release. Ubuntu 22.04 support was [added](https://github.com/microsoft/playwright/pull/14588) in [v1.23.0](https://github.com/microsoft/playwright/releases/tag/v1.23.0). The [test now passes on 22.04](https://github.com/oliviacrain/bevy/actions/runs/3633583112/jobs/6130757397), and the output screenshots are unchanged from previous job outputs.
- Use `ubuntu-latest` for the `run-examples` job. No other modifications necessary. The [PPA we pull mesa from](https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers) rebuilt the package for 22.04 with the [upstream fix](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20145/diffs?commit_id=b3d1ae19f2f4d93cf0a5f45a598149ac4e8e05aa).
2022-12-08 20:05:27 +00:00
Mike
8faa12c5d6 pin nightly to 2022-11-28 to fix miri (#6808)
# Objective

- pin nightly to 2022-11-28 to fix miri
2022-12-01 01:30:55 +00:00
Mike
0e9c6dddb2 try to fix run-examples (#6810)
# Objective

- run examples is failing with `xvfb-run: error: Xvfb failed to start`

## Solution

- rollback ubuntu version for run-examples to 20.04. latest is 22.04

## Notes

- this is just a quick fix and someone should probably get it working on 22.04. I'll make an issue for that if this gets merged.
2022-12-01 00:27:54 +00:00
François
056272413f Move Android example to its own package (#6759)
# Objective

- Fix CI issue with updated `cargo-app`

## Solution

- Move the Android example to its own package. It's not necessary for the CI fix, but it's cleaner, mimic the iOS example, and easier to reuse for someone wanting to setup android support in their project
- Build the package in CI instead of the example


The Android example is still working on my android device with this change 👍
2022-11-25 23:02:56 +00:00
François
89b3422f62 migrate away from actions-rs actions to dtolnay/rust-toolchain (#6432)
# Objective

- actions from actions-rs are outdated and use deprecated function
- They haven't been updated for the last two years (https://github.com/actions-rs/toolchain)

## Solution

- use the newer and up-to-date https://github.com/dtolnay/rust-toolchain
2022-10-31 17:36:23 +00:00
François
64a8485a11 Disabling default features support in bevy_ecs, bevy_reflect and bevy (#5993)
# Objective

- Fix disabling features in bevy_ecs (broken by #5630)
- Add tests in CI for bevy_ecs, bevy_reflect and bevy as those crates could be use standalone
2022-10-24 13:46:39 +00:00
Rob Parrett
847c26b8dc Rename shapes examples for consistency (#6082)
# Objective

I was about to submit a PR to add these two examples to `bevy-website` and re-discovered the inconsistency.

Although it's not a major issue on the website where only the filenames are shown, this would help to visually distinguish the two examples in the list  because the names are very prominent.

This also helps out when fuzzy-searching the codebase for these files.

## Solution

Rename `shapes` to `2d_shapes`. Now the filename matches the example name, and the naming structure matches the 3d example.

## Notes

@Nilirad proposed this in https://github.com/bevyengine/bevy/pull/4613#discussion_r862455631 but it had slipped away from my brain at that time.
2022-09-25 00:57:07 +00:00
TimJentzsch
d1e5c50761 Use latest stable version for CI 'build' job (#5672)
# Objective

Fixes #5668.

The Rust version used in the CI `build` step previously depended on the default Rust version defined by GitHub in the Ubuntu image: <https://github.com/actions/runner-images/blob/main/images/linux/Ubuntu2004-Readme.md#rust-tools>

This currently doesn't allow us to use Rust 1.63 features until this version is updated.

## Solution

We now use the `actions-rs/toolchain@v1` action to always use the latest stable Rust version.
This is already used for other CI jobs that we have.
2022-08-13 15:44:35 +00:00
François
eed6843e84 remove disable-weak-memory-emulation (#5469)
# Objective

- Fixes #5164
- Remove `miri-disable-weak-memory-emulation`
- Issue has been fixed in dependency
2022-07-27 16:51:03 +00:00
François
3561b38e4d set ndk env variable (#5465)
# Objective

- Fixes #5463
- set ANDROID_NDK_ROOT
- GitHub recently updated their ubuntu container, removing some of the android environment variable: ca5d04c7da
- `cargo-apk` is not reading the new environment variable: 9a8be258a9/ndk-build/src/ndk.rs (L33-L38)
- this also means CI will now use the latest android NDK, I don't know if that's an issue
2022-07-27 06:35:04 +00:00
François
35f99a6ccc unpin nightly in CI (#5385)
# Objective

- Nightly was pinned after a Rust regression
- Rust regression has been fixed

## Solution

- Unpin nightly
2022-07-20 13:58:03 +00:00
François
d65e01b768 windows CI: use exact same command to prebuild (#5352)
# Objective

- Running examples on windows crash due to full disk
- The prebuild step was not being reused and consuming extra space

## Solution

- Use the exact same command to prebuild to ensure it will be reused
- Also on linux
2022-07-17 14:43:35 +00:00
François
e0a8087408 remove nightly from CI/bors (#5333)
# Objective

- After a few recent failures, nightly in CI seems too costly to keep

## Solution

- remove from CI/bors
2022-07-16 00:07:08 +00:00
François
c8aa047cca Parameterize nightly toolchain in CI (#5330)
# Objective

Rust's nightly builds semi-regularly break us (or our dependencies). This creates churn and angst when we're just trying to get our jobs done.

We do still want nightly builds for a variety of reasons:

* cargo-udeps requires nightly and likely always will.
* Helps us catch rust nightly bugs quickly. We're "good citizens" if we regularly report regressions.
* Lets us prepare for "actual expected breakage" ahead of stable releases so we avoid breaking main users.

## Solution

* This pr parameterizes the nightly toolchain, making it an easy one-liner to pin our builds to a specific nightly, when required.
* Put nightly jobs to check wasm and nightly on their own matrix. I also removed tests on nightly linux, just build check
* alternative to https://github.com/bevyengine/bevy/pull/5329

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-07-15 22:37:07 +00:00
François
814f8d1635 update wgpu to 0.13 (#5168)
# Objective

- Update wgpu to 0.13
- ~~Wait, is wgpu 0.13 released? No, but I had most of the changes already ready since playing with webgpu~~ well it has been released now
- Also update parking_lot to 0.12 and naga to 0.9

## Solution

- Update syntax for wgsl shaders https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#wgsl-syntax
- Add a few options, remove some references: https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#other-breaking-changes
- fragment inputs should now exactly match vertex outputs for locations, so I added exports for those to be able to reuse them https://github.com/gfx-rs/wgpu/pull/2704
2022-07-14 21:17:16 +00:00
Christian Legnitto
2344ada89f Rename headless_defaults example to no_renderer for clarity (#5263)
# Objective

- Reduce confusion as the example opens a window and isn't truly "headless"
- Fixes https://github.com/bevyengine/bevy/issues/5260.


## Solution

- Rename the example and add to the docs that the window is expected.
2022-07-11 14:11:32 +00:00
Mark Schmale
47f1944959 Adds a "Question" link to the new issue selection (#5169)
This gives users a hint to use the GitHub "Discussions" for questions about bevy, instead of filing an issue.

## Objective
> Users sometimes file unhelpful issues when asking questions about how to use Bevy.

We should provide a link to the Discussion board in the list of "new Issue" options. This hopefully allows users to better find this option and reduces the number of question-issues.

- fixes #5150

## Solution

- add a small config.yml that configures the link

Looks like this (currently live on my local fork https://github.com/themasch/bevy/issues/new/choose):
![grafik](https://user-images.githubusercontent.com/170171/176940564-cd3a4ad1-731b-4417-95c2-3b5285120c88.png)

---

## Open questsions
 - I am unsure about the wording.
2022-07-08 03:46:50 +00:00