Commit graph

117 commits

Author SHA1 Message Date
Smite Rust
a5259ab45f
update dependencies (#493) 2020-09-14 18:12:52 -07:00
Carter Anderson
9c850057c0 move benches to separate crate to cut test/example build times 2020-09-08 13:30:44 -07:00
Grant Moyer
586303fd53
Parallel queries (#292)
Add support for Parallel Queries
2020-09-08 12:18:32 -07:00
Waridley
4e587db775
Feature to disable libloading (#363)
esp. helpful for wasm target
Made default only for `bevy` crate
2020-09-01 17:02:11 -07:00
Lachlan Sneff
17e7642611
Task System for Bevy (#384)
Add bevy_tasks crate to replace rayon
2020-08-29 12:35:41 -07:00
Robbie Davenport
4aabe983ec
Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
2020-08-28 17:08:51 -07:00
VitalyR
c78187e6df
add an option about display server protocol, and create document docs/cargo_features.md (#249)
add an option about display server protocol, and create document `docs/cargo_features.md`
2020-08-24 17:06:08 -07:00
Carter Anderson
b925e22949 0.1.3 upgrade 2020-08-22 10:16:52 -07:00
TehPers
7a79dcc46c
Add serialize/deserialize to some input types (#281) 2020-08-21 18:13:50 -07:00
Jake Kerr
db1bf6478c
Allow calling winit with the 'run_return' variant of the run function (#243)
This adds a new WinitConfig resource that can be used to configure the behavior of winit.
When `return_from_run` is set to `true`, `App::run()` will return on `target_os` configurations that
support it.

Closes bevyengine/bevy#167.
2020-08-20 22:37:19 -07:00
Carter Anderson
5fdf36dbb1 add optional wgpu tracing feature 2020-08-16 01:11:17 -07:00
Fabian Würfl
458a169ad2 Add possibility to control num_threads and stack_size of rayon::ThreadPool 2020-08-14 19:15:53 +02:00
caelunshun
a694d9a1b6
Make audio/image dependencies optional through feature flags 2020-08-11 00:30:42 -06:00
Carter Anderson
7f6fc616df exclude assets from published crate 2020-08-10 02:22:36 -07:00
Carter Anderson
c04d64440b update bevy version 2020-08-10 02:09:38 -07:00
Carter Anderson
34752a27bd add "0.1" version to all bevy crate references 2020-08-09 17:39:28 -07:00
Carter Anderson
9aee5323e1 add crate metadata 2020-08-09 17:24:27 -07:00
Carter Anderson
07858aa348 scene: fix dynamically loading RenderPipelines scenes 2020-08-02 19:33:27 -07:00
Carter Anderson
bb111cbafa more example cleanup and polish 2020-07-31 17:10:29 -07:00
Carter Anderson
471639841b more optional features 2020-07-31 12:26:36 -07:00
Carter Anderson
ca87359c6e render: add MSAA support 2020-07-29 18:15:15 -07:00
Carter Anderson
6dadf34401 add more example comments 2020-07-28 13:45:36 -07:00
Carter Anderson
543ec86530 remove cargo.toml opt level override 2020-07-28 12:09:18 -07:00
Carter Anderson
009141d453 window: customizable default descriptor 2020-07-20 02:05:56 -07:00
Carter Anderson
fe1adb6cf6 ui: focus/click/hover system. initial buttons 2020-07-18 14:08:46 -07:00
Carter Anderson
1110f9b877 create bevy_math crate and move math types there 2020-07-16 17:11:52 -07:00
Carter Anderson
3eb393548d audio: initial (very minimal) audio plugin 2020-07-16 13:46:51 -07:00
Carter Anderson
fd219660d3 remove env-logger from dependencies 2020-07-10 12:43:37 -07:00
Carter Anderson
950e50bbb1 Bevy ECS migration 2020-07-10 01:06:21 -07:00
Carter Anderson
5607da019d rename/move breakout because its a single file 2020-06-28 11:14:39 -07:00
Carter Anderson
4f73dca34d add system profile data to Diagnostics (opt in feature) 2020-06-28 01:01:40 -07:00
Carter Anderson
7441ac1a01 add breakout example game 2020-06-26 22:04:56 -07:00
Carter Anderson
8a8d01aa88 render: add ClearColor resource 2020-06-25 15:24:27 -07:00
Carter Anderson
2f5f6e017a render: intitial VisibleEntities component and sort system 2020-06-22 17:55:48 -07:00
Carter Anderson
516cf9ddf0 text: font atlas generation. initial Drawable boilerplate. temporary font atlas debug example 2020-06-13 18:53:31 -07:00
Carter Anderson
70e9892e00 remove bevy_derive from bevy crate and export derives from specific crates 2020-06-07 12:22:16 -07:00
Carter Anderson
2705e5cbb4 add texture atlases 2020-06-06 00:12:38 -07:00
Carter Anderson
75218be117 remove most "optional" bevy features 2020-06-05 00:50:37 -07:00
Carter Anderson
ed561d7f70 break up input examples 2020-06-04 23:49:36 -07:00
Carter Anderson
5bcd594cb4 bytes: AsBytes trait, remove zerocopy, remove glam fork 2020-06-01 19:38:05 -07:00
Carter Anderson
6e76296ce0 sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement 2020-05-30 12:31:04 -07:00
Carter Anderson
db27d63b91 upgrade ron 2020-05-29 16:06:23 -07:00
Carter Anderson
a7d9f8d0ff ignore legion and glam tests. don't run intro example as doc test 2020-05-29 00:32:00 -07:00
Carter Anderson
830565ae2b scene: type registry refactor. use short type names when possible 2020-05-27 19:27:55 -07:00
Carter Anderson
563a6fc57c remove ron fork 2020-05-27 13:10:43 -07:00
Carter Anderson
9abe9b7985 restore cargo.toml debug opt level 3 2020-05-27 00:25:15 -07:00
Carter Anderson
f0f0e3c1a8 move component registry to its own crate. automatically register asset handles 2020-05-25 14:51:38 -07:00
Carter Anderson
6e31b90ec3 upgrade ron and use decimal fork 2020-05-22 18:07:26 -07:00
Carter Anderson
159acf52af props: rename prop/props to property/properties
its longer but a bit clearer
2020-05-22 15:36:48 -07:00
Carter Anderson
da8daa051b props: derive, get/set, example 2020-05-21 23:58:11 -07:00