Carter Anderson
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3b2c6ce49b
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
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Carter Anderson
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72b2fc9843
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Bevy Reflection (#926)
Bevy Reflection
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2020-11-27 16:39:59 -08:00 |
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Joel Nordström
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1e9a0544bd
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Fix pixel format conversion in bevy_gltf (#897)
* Fix pixel format conversion in bevy_gltf
* Update renamed image::DynamicImage method calls
* Remove unused GltfError variant
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2020-11-21 19:08:50 -08:00 |
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Carter Anderson
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9afe196f16
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release: 0.3.0 (#783)
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2020-11-03 13:34:00 -08:00 |
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Carter Anderson
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c32e637384
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
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Carter Anderson
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74dba5f36b
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
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Carter Anderson
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ba5af4dd56
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release: 0.2.0 (#520)
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2020-09-19 15:29:08 -07:00 |
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Smite Rust
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a9ce7f4e82
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update dependencies (#470)
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2020-09-10 12:54:24 -07:00 |
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Carter Anderson
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b925e22949
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0.1.3 upgrade
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2020-08-22 10:16:52 -07:00 |
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Milan Vaško
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e96afc33a7
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Add support for embedded buffers in GLTF loader
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2020-08-13 16:30:49 +02:00 |
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Carter Anderson
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34752a27bd
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add "0.1" version to all bevy crate references
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2020-08-09 17:39:28 -07:00 |
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Carter Anderson
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9aee5323e1
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add crate metadata
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2020-08-09 17:24:27 -07:00 |
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Carter Anderson
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a656588788
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slim down gltf and winit features and remove unused dependencies
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2020-07-10 12:08:51 -07:00 |
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Carter Anderson
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4e1abea161
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AssetServer: multithreaded sync/async asset loading
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2020-05-15 16:55:44 -07:00 |
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Carter Anderson
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87066cafd3
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move bevy crates to their own folder
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2020-04-24 17:57:20 -07:00 |
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