Carter Anderson
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ecea30cadb
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text: new atlased rendering finally works!
removed old render-to-texture rendering
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2020-06-20 12:40:37 -07:00 |
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Carter Anderson
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da3d6983a7
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text: immediate-mode atlased text rendering works, but theres no character positioning/layout yet
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2020-06-19 13:45:26 -07:00 |
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Carter Anderson
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4246d47fec
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render: move pipeline compilation and bind group creation into draw stage. impl ResourceSet for DrawContext. progress on text drawing. general cleanup
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2020-06-18 17:27:20 -07:00 |
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Carter Anderson
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e57fdca1bc
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render: more progress on immediate mode rendering and DrawableText
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2020-06-17 13:10:33 -07:00 |
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Carter Anderson
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574656b767
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render: remove RenderResources wrapper type
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2020-06-14 12:32:06 -07:00 |
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Carter Anderson
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0fec350411
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render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup"
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2020-06-14 12:02:19 -07:00 |
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Carter Anderson
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516cf9ddf0
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text: font atlas generation. initial Drawable boilerplate. temporary font atlas debug example
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2020-06-13 18:53:31 -07:00 |
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Carter Anderson
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6eea96366d
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cargo fmt
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2020-06-03 20:08:20 -07:00 |
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Carter Anderson
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e68ae995f8
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rename rect to quad
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2020-05-31 23:39:20 -07:00 |
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Carter Anderson
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4d8a567b36
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text: migrate to ab_glyph. this should give rendering consistency across platforms
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2020-05-31 15:59:11 -07:00 |
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Carter Anderson
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6e76296ce0
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sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
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2020-05-30 12:31:04 -07:00 |
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Carter Anderson
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f1d58609d5
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add text label to ui example. fix 0x0 label textures
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2020-05-22 17:07:14 -07:00 |
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Carter Anderson
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c5a78d4616
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TextureCopy render graph node, texture_resource_system
Removed textures are now freed
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2020-05-18 11:31:11 -07:00 |
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Carter Anderson
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86c18edbfd
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Label component
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2020-05-17 18:09:29 -07:00 |
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