# Objective
The new renderer does not support any options yet for wgpu. These are needed for example for rendering wireframes (see #3193).
## Solution
I've ported WgpuOptions to bevy_render2.
The defaults match the defaults that were used before this PR (meaning, some specific options when target_arch = wasm32).
Additionally, I removed `Auto` from WgpuBackends and added `Primary`. The default will use primary or GL based on the target_arch.