Carter Anderson
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0931fd0266
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fix a few things in shader examples
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2020-06-17 17:44:26 -07:00 |
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Carter Anderson
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e89c693c4d
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render: add SpecializedPipeline and SpecializedShader types
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2020-06-17 13:27:10 -07:00 |
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Carter Anderson
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e57fdca1bc
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render: more progress on immediate mode rendering and DrawableText
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2020-06-17 13:10:33 -07:00 |
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Carter Anderson
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e855995145
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cargo fmt
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2020-06-15 12:47:35 -07:00 |
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Carter Anderson
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f799d3ac93
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render: add RenderPipeline and begin moving logic there
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2020-06-15 00:08:50 -07:00 |
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Carter Anderson
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0f608fc90f
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render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible
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2020-06-14 11:41:42 -07:00 |
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Carter Anderson
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516cf9ddf0
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text: font atlas generation. initial Drawable boilerplate. temporary font atlas debug example
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2020-06-13 18:53:31 -07:00 |
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Carter Anderson
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fc4160ea41
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AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState.
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2020-06-10 18:54:17 -07:00 |
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Carter Anderson
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3d07fbdc81
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render: "Immediate Mode" draw api
This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible
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2020-06-09 23:16:48 -07:00 |
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Carter Anderson
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1426208e2f
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remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api
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2020-06-08 14:35:13 -07:00 |
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Carter Anderson
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4568f5dae3
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remove specialization. bevy now builds on stable rust!
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2020-06-07 23:36:39 -07:00 |
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Carter Anderson
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62c434274f
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shader_defs: new leaner shader defs. they are now separate from uniforms
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2020-06-07 22:24:53 -07:00 |
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Carter Anderson
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fd8f87400d
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add RenderResources/RenderResource traits to replace Uniforms/Uniform
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2020-06-07 19:12:41 -07:00 |
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Carter Anderson
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5add29f8cf
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rename LocalToWorld -> Transform and LocalToParent -> LocalTransform
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2020-06-07 13:39:50 -07:00 |
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Carter Anderson
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c1dcc74e0f
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asset: make asset folder loading permissive of non-assets
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2020-06-07 11:45:18 -07:00 |
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Carter Anderson
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f2b3b909b4
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sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder
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2020-06-07 11:30:04 -07:00 |
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Carter Anderson
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6164ea6ecc
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sprite: dynamically resize atlas during build
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2020-06-06 16:16:58 -07:00 |
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Carter Anderson
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2705e5cbb4
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add texture atlases
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2020-06-06 00:12:38 -07:00 |
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Carter Anderson
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9d80b5965e
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example: add rpg assets for use in examples (maybe pair this down in the future)
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2020-06-05 17:26:41 -07:00 |
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Carter Anderson
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5ea979dd0e
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move shaders in examples into consts
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2020-06-05 00:13:18 -07:00 |
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Carter Anderson
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5aeb3b937b
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add "pressed" example to mouse_input
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2020-06-04 23:57:39 -07:00 |
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Carter Anderson
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aa2928739c
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simplify keyboard_input example
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2020-06-04 23:55:12 -07:00 |
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Carter Anderson
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ed561d7f70
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break up input examples
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2020-06-04 23:49:36 -07:00 |
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Carter Anderson
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5b6f24d6a2
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input: make new Input resource generic and add Input<MouseButton>
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2020-06-04 23:34:21 -07:00 |
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Carter Anderson
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fcecf78609
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make input_keyboard example speed a normal variable
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2020-06-04 23:01:02 -07:00 |
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Carter Anderson
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b3a57c21a7
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input: simpler input interface via an Input resource
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2020-06-04 22:48:53 -07:00 |
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Carter Anderson
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fde8292a04
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simplify input_keyboard example
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2020-06-04 19:47:27 -07:00 |
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Carter Anderson
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c4600dbad8
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increase ui example label size
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2020-06-04 17:13:58 -07:00 |
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Carter Anderson
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db6a365b13
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saner orthographic projection
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2020-06-04 17:09:24 -07:00 |
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Carter Anderson
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ab31bf9d9e
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impl Default for EventReader
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2020-06-03 23:53:00 -07:00 |
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Carter Anderson
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4979a06e90
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input: fix input example and add cursor move events
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2020-06-03 23:22:32 -07:00 |
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Carter Anderson
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6eea96366d
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cargo fmt
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2020-06-03 20:08:20 -07:00 |
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Carter Anderson
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a4c15f96de
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Timer Resource/Component
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2020-06-03 19:53:41 -07:00 |
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Carter Anderson
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5927bad382
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sprite sheets are fully operational
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2020-06-03 19:00:19 -07:00 |
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Carter Anderson
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5bcd594cb4
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bytes: AsBytes trait, remove zerocopy, remove glam fork
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2020-06-01 19:38:05 -07:00 |
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Carter Anderson
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e68ae995f8
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rename rect to quad
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2020-05-31 23:39:20 -07:00 |
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Carter Anderson
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4d8a567b36
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text: migrate to ab_glyph. this should give rendering consistency across platforms
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2020-05-31 15:59:11 -07:00 |
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Carter Anderson
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21a79c56a7
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camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform.
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2020-05-31 10:31:18 -07:00 |
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Carter Anderson
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6e76296ce0
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sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
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2020-05-30 12:31:04 -07:00 |
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Carter Anderson
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71b3755633
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camera: split 2d and ui camera. remove resource_name mod
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2020-05-29 22:30:07 -07:00 |
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Carter Anderson
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51d41b2302
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camera: remove active camera components in favor of camera names
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2020-05-29 22:07:55 -07:00 |
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Carter Anderson
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fec9034644
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camera: break out projection components
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2020-05-29 17:25:14 -07:00 |
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Carter Anderson
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db27d63b91
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upgrade ron
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2020-05-29 16:06:23 -07:00 |
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Carter Anderson
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651f213570
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scene: spawning
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2020-05-29 15:51:36 -07:00 |
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Carter Anderson
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065a94aca8
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scene: hot scene reloading. update load_scene example
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2020-05-29 12:56:32 -07:00 |
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Carter Anderson
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ec0c0c7562
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tweak the ecs guide
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2020-05-28 22:37:28 -07:00 |
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Carter Anderson
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83d5275e10
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add "query system functions"
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2020-05-28 13:36:48 -07:00 |
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Carter Anderson
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830565ae2b
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scene: type registry refactor. use short type names when possible
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2020-05-27 19:27:55 -07:00 |
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Carter Anderson
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3ee5a67cdb
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scenes: polish scene example. prop->property attribute. derive(Resources) to derive(FromResources)
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2020-05-27 15:57:12 -07:00 |
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Carter Anderson
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cb3a863366
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component_registry: use FromResources trait instead of Default
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2020-05-27 00:23:31 -07:00 |
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Carter Anderson
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da52b1b034
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props: properties no longer directly implement the Serialize trait
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2020-05-27 00:14:57 -07:00 |
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Carter Anderson
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d2d02f63f6
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props: "Seq" properties
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2020-05-26 19:47:33 -07:00 |
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Carter Anderson
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a837741c64
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props: move AsProperties into Property
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2020-05-25 18:20:36 -07:00 |
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Carter Anderson
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f0cbe8cd86
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prop: impl prop macro. add impls for glam, legion, smallvec
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2020-05-25 17:50:17 -07:00 |
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Carter Anderson
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cb6638ba06
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props: add support for tuple structs
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2020-05-25 16:35:46 -07:00 |
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Carter Anderson
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f0f0e3c1a8
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move component registry to its own crate. automatically register asset handles
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2020-05-25 14:51:38 -07:00 |
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Carter Anderson
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0826d74163
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props: remove specialization, ignore fields, impl for Handle, fix world round tripping
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2020-05-25 12:03:50 -07:00 |
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Carter Anderson
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1cd3b4c987
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props: add type peeking to ron, support arbitrary property types
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2020-05-24 19:36:01 -07:00 |
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Carter Anderson
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b7305046cf
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remove SerializableProperties wrapper struct
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2020-05-23 22:39:23 -07:00 |
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Carter Anderson
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4c306e6d48
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props: migrate scenes to props. loading / saving worlds from / to props.
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2020-05-23 22:07:17 -07:00 |
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Carter Anderson
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f36a67ee96
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props: support nesting
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2020-05-23 12:26:13 -07:00 |
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Carter Anderson
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284afd4f94
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props: deserialize (no nesting yet)
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2020-05-22 19:01:48 -07:00 |
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Carter Anderson
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6e31b90ec3
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upgrade ron and use decimal fork
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2020-05-22 18:07:26 -07:00 |
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Carter Anderson
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f1d58609d5
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add text label to ui example. fix 0x0 label textures
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2020-05-22 17:07:14 -07:00 |
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Carter Anderson
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159acf52af
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props: rename prop/props to property/properties
its longer but a bit clearer
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2020-05-22 15:36:48 -07:00 |
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Carter Anderson
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e514bd14fe
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props: dynamic casting. reorganize
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2020-05-22 15:25:31 -07:00 |
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Carter Anderson
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da8daa051b
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props: derive, get/set, example
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2020-05-21 23:58:11 -07:00 |
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Carter Anderson
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9368242013
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scene: require clone for registered components
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2020-05-21 18:51:03 -07:00 |
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Carter Anderson
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38669107c9
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upgrade legion
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2020-05-21 17:59:33 -07:00 |
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Carter Anderson
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d920100d35
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scenes: deserialization and refactor
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2020-05-21 17:21:33 -07:00 |
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Carter Anderson
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553b754492
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scenes: datatype and serialization
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2020-05-20 10:40:23 -07:00 |
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Carter Anderson
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fb140ce4b0
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remove tag serialization. round trip ron example
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2020-05-19 13:22:14 -07:00 |
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Carter Anderson
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3710196fdb
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remove type_uuid from serialization
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2020-05-19 12:55:58 -07:00 |
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Carter Anderson
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dcdd552365
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pull in ron. use static strings for types
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2020-05-19 12:20:37 -07:00 |
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Carter Anderson
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8bc0eb45ee
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print average fps and smooth out average a little bit
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2020-05-18 14:53:57 -07:00 |
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Carter Anderson
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33d4d5f562
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Add asset removal. Clean up old/removed meshes
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2020-05-17 18:48:14 -07:00 |
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Carter Anderson
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86c18edbfd
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Label component
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2020-05-17 18:09:29 -07:00 |
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Carter Anderson
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e093a3243b
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phrasing tweaks
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2020-05-17 10:30:52 -07:00 |
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Carter Anderson
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870f715df3
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Hot asset reloading
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2020-05-16 20:18:30 -07:00 |
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Carter Anderson
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b1f07e3749
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cargo fmt
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2020-05-16 00:27:30 -07:00 |
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Carter Anderson
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fcc0a6303b
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update mesh on gpu when it changes
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2020-05-16 00:21:04 -07:00 |
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Carter Anderson
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5d0d3d28c7
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TextPlugin + FontLoader
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2020-05-15 19:46:09 -07:00 |
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Carter Anderson
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bf7f222318
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Support async texture loading
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2020-05-15 19:30:02 -07:00 |
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Carter Anderson
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35adad6556
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Async mesh loading works
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2020-05-15 17:22:45 -07:00 |
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Carter Anderson
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4e1abea161
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AssetServer: multithreaded sync/async asset loading
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2020-05-15 16:55:44 -07:00 |
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Carter Anderson
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8a61ef48d3
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use relative paths for assets
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2020-05-14 15:25:43 -07:00 |
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Carter Anderson
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2bcb8a2a41
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cargo fmt
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2020-05-13 18:05:18 -07:00 |
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Carter Anderson
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6381611e89
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Resource -> Res, Ref->Com
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2020-05-13 17:57:08 -07:00 |
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Carter Anderson
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fb8f9e8636
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RenderGraph::add_node now requires a name
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2020-05-13 17:35:48 -07:00 |
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Carter Anderson
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06f3a4efb9
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Use system fns for all setup code
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2020-05-13 17:31:56 -07:00 |
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Carter Anderson
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70f122b92a
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Rename AssetStorage to Assets
|
2020-05-13 16:45:18 -07:00 |
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Carter Anderson
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b58db0749e
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use init_resource everywhere
|
2020-05-13 16:35:38 -07:00 |
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Carter Anderson
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16b568e00e
|
Asset events and AddAsset builder
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2020-05-13 16:17:44 -07:00 |
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Carter Anderson
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c18ecf2a55
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initial text rendering
|
2020-05-13 13:22:12 -07:00 |
|
Carter Anderson
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73cc20768c
|
remove pathfinder code
its not ready yet so it shouldnt be on master :)
|
2020-05-12 16:35:49 -07:00 |
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Carter Anderson
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35e1d8b498
|
pathfinder: more backend work. it now renders the clear color without crashing
|
2020-05-11 09:01:31 -07:00 |
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Carter Anderson
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75614f5084
|
Ui depth from parent (falls back to insertion order for orphans), do ui rect size offsets before rendering,
|
2020-05-06 13:49:07 -07:00 |
|
Carter Anderson
|
c5ca59dc4d
|
cargo fmt
|
2020-05-05 18:44:32 -07:00 |
|
Carter Anderson
|
7560ecf9d8
|
correct "its"
|
2020-05-04 14:18:46 -07:00 |
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Carter Anderson
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4735c68ab4
|
add diagnostic examples
|
2020-05-04 14:14:49 -07:00 |
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