Commit graph

109 commits

Author SHA1 Message Date
Carter Anderson
9afe196f16
release: 0.3.0 (#783) 2020-11-03 13:34:00 -08:00
Carter Anderson
267599e577
gamepad: expose raw and filtered gamepad events. (#711) 2020-10-21 15:56:07 -07:00
Carter Anderson
f88cfabdde
asset: WasmAssetIo (#703)
asset: WasmAssetIo
2020-10-19 17:29:31 -07:00
Carter Anderson
c32e637384
Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
Grayson Burton
354d71cc1f
The Great Debuggening (#632)
The Great Debuggening
2020-10-08 11:43:01 -07:00
Carter Anderson
dd07674b59
github actions: use stable clippy (#577) 2020-09-25 21:34:47 -07:00
Carter Anderson
74dba5f36b
release: 0.2.1 (#533) 2020-09-20 15:58:32 -07:00
Carter Anderson
ba5af4dd56
release: 0.2.0 (#520) 2020-09-19 15:29:08 -07:00
Carter Anderson
70ad6671db
ecs: use generational entity ids and other optimizations (#504)
ecs: use generational entity ids and other optimizations
2020-09-17 17:16:38 -07:00
Smite Rust
a9ce7f4e82
update dependencies (#470) 2020-09-10 12:54:24 -07:00
Carter Anderson
9d0abeb014 fix formatting 2020-09-09 18:54:20 -07:00
Carter Anderson
478fb0649a use upstream ron 2020-09-09 18:51:59 -07:00
Jeremiah Senkpiel
54e9f446c4
SceneSpawner: add unload() and unload_sync() (#339)
This allows you to unload scenes.

Refs: https://github.com/bevyengine/bevy/issues/255
2020-09-06 13:06:21 -07:00
Boxy
57177c9e98
Bump entities to u128 to avoid collisions (#117) (#393) 2020-08-31 11:51:28 -07:00
Robbie Davenport
4aabe983ec
Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
2020-08-28 17:08:51 -07:00
Carter Anderson
b925e22949 0.1.3 upgrade 2020-08-22 10:16:52 -07:00
Lachlan Sneff
1eca55e571
Replace std synchronization primitives with parking_lot (#210)
* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
2020-08-21 14:55:16 -07:00
Victor "multun" Collod
c38420f1e9 enforce clippy for all target and features 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
d138647818 enforce cargo fmt --check 2020-08-16 05:02:06 -07:00
Carter Anderson
d67d05db97 add temporary ron fork
bevy requires changes we contributed to master, but those changes havent been published yet
2020-08-09 18:45:55 -07:00
Carter Anderson
34752a27bd add "0.1" version to all bevy crate references 2020-08-09 17:39:28 -07:00
Carter Anderson
9aee5323e1 add crate metadata 2020-08-09 17:24:27 -07:00
Carter Anderson
f963cd41dc app: rename AppPlugin to Plugin 2020-08-07 20:22:17 -07:00
Carter Anderson
07858aa348 scene: fix dynamically loading RenderPipelines scenes 2020-08-02 19:33:27 -07:00
Carter Anderson
3c1494eb64 scene: rename "spawn" to "instance" 2020-08-02 12:57:30 -07:00
Carter Anderson
7212b70478 rustfmt changes 2020-07-28 14:24:03 -07:00
Carter Anderson
f82af10a69 ecs: component removal tracking 2020-07-22 17:57:13 -07:00
Carter Anderson
81df34adcf finish up import simplification 2020-07-16 19:38:21 -07:00
Carter Anderson
f742ce3ef2 app: simplify app imports 2020-07-16 18:47:51 -07:00
Carter Anderson
0dc810a37a ecs: add thread local system support to parallel executor 2020-07-14 14:19:17 -07:00
Carter Anderson
c81ab99dac cargo fmt 2020-07-10 01:37:06 -07:00
Carter Anderson
950e50bbb1 Bevy ECS migration 2020-07-10 01:06:21 -07:00
Carter Anderson
9a51b3e0fd asset: AssetServer versioning and load group status 2020-06-05 17:32:32 -07:00
Carter Anderson
ab31bf9d9e impl Default for EventReader 2020-06-03 23:53:00 -07:00
Carter Anderson
6eea96366d cargo fmt 2020-06-03 20:08:20 -07:00
Carter Anderson
db27d63b91 upgrade ron 2020-05-29 16:06:23 -07:00
Carter Anderson
651f213570 scene: spawning 2020-05-29 15:51:36 -07:00
Carter Anderson
065a94aca8 scene: hot scene reloading. update load_scene example 2020-05-29 12:56:32 -07:00
Carter Anderson
830565ae2b scene: type registry refactor. use short type names when possible 2020-05-27 19:27:55 -07:00
Carter Anderson
c03da2b728 props: fix dynamic property deserialization 2020-05-27 13:30:05 -07:00
Carter Anderson
563a6fc57c remove ron fork 2020-05-27 13:10:43 -07:00
Carter Anderson
59dbf22e39 rework scene format. use property value serializer, removing the need for ron fork / enabling any serde target 2020-05-27 13:07:32 -07:00
Carter Anderson
d86d3ddcbc props: move property serde impls to their own mod 2020-05-27 11:25:27 -07:00
Carter Anderson
76adb888d3 props: remove need for explicit serde::Deserialize impl. replace impl_property macro_rules with proc_macro_fn 2020-05-27 11:13:57 -07:00
Carter Anderson
cb3a863366 component_registry: use FromResources trait instead of Default 2020-05-27 00:23:31 -07:00
Carter Anderson
bb56b07973 scene: use two spaces instead of four 2020-05-26 19:49:46 -07:00
Carter Anderson
f0cbe8cd86 prop: impl prop macro. add impls for glam, legion, smallvec 2020-05-25 17:50:17 -07:00
Carter Anderson
4e1d953c95 remove unused erased-serde 2020-05-25 15:44:28 -07:00
Carter Anderson
f0f0e3c1a8 move component registry to its own crate. automatically register asset handles 2020-05-25 14:51:38 -07:00
Carter Anderson
0826d74163 props: remove specialization, ignore fields, impl for Handle, fix world round tripping 2020-05-25 12:03:50 -07:00
Carter Anderson
1cd3b4c987 props: add type peeking to ron, support arbitrary property types 2020-05-24 19:36:01 -07:00
Carter Anderson
4c306e6d48 props: migrate scenes to props. loading / saving worlds from / to props. 2020-05-23 22:07:17 -07:00
Carter Anderson
6e31b90ec3 upgrade ron and use decimal fork 2020-05-22 18:07:26 -07:00
Carter Anderson
159acf52af props: rename prop/props to property/properties
its longer but a bit clearer
2020-05-22 15:36:48 -07:00
Carter Anderson
e514bd14fe props: dynamic casting. reorganize 2020-05-22 15:25:31 -07:00
Carter Anderson
9368242013 scene: require clone for registered components 2020-05-21 18:51:03 -07:00
Carter Anderson
fd26588dbd scene: rename id to entity 2020-05-21 18:23:22 -07:00
Carter Anderson
38669107c9 upgrade legion 2020-05-21 17:59:33 -07:00
Carter Anderson
d920100d35 scenes: deserialization and refactor 2020-05-21 17:21:33 -07:00