Commit graph

3 commits

Author SHA1 Message Date
Rich Churcher
848e7fae43
Use AccumulatedMouseMotion, AccumulatedMouseScroll in examples (#14488)
# Objective

Use the new `AccumulatedMouseMotion` and `AccumulatedMouseScroll`
resources in place of mouse event handling.

I left the `mouse_input_events` example alone, since by its nature it
demonstrates event detection.

Fixes #14066 

## Testing

Ran each example locally before and after changes.
2024-07-29 23:38:59 +00:00
Martín Maita
f237cf2441
Updates default Text font size to 24px (#13603)
# Objective

- The default font size is too small to be useful in examples or for
debug text.
- Fixes #13587

## Solution

- Updated the default font size value in `TextStyle` from 12px to 24px.
- Resorted to Text defaults in examples to use the default font size in
most of them.

## Testing

- WIP

---

## Migration Guide

- The default font size has been increased to 24px from 12px. Make sure
you set the font to the appropriate values in places you were using
`Default` text style.
2024-05-31 16:41:27 +00:00
Matty
787df44288
Example for random sampling (#13507)
# Objective

We introduced a bunch of neat random sampling stuff in this release; we
should do a good job of showing people how to use it, and writing
examples is part of this.

## Solution

A new Math example, `random_sampling`, shows off the `ShapeSample` API
functionality. For the moment, it renders a cube and allows the user to
sample points from its interior or boundary in sets of either 1 or 100:
<img width="1440" alt="Screenshot 2024-05-25 at 1 16 08 PM"
src="https://github.com/bevyengine/bevy/assets/2975848/9cb6f53f-c89a-42c2-8907-b11d294c402a">

On the level of code, these are reflected by two ways of using
`ShapeSample`:
```rust
// Get a single random Vec3:
let sample: Vec3 = match *mode {
    Mode::Interior => shape.0.sample_interior(rng),
    Mode::Boundary => shape.0.sample_boundary(rng),
};
```

```rust
// Get 100 random Vec3s:
let samples: Vec<Vec3> = match *mode {
    Mode::Interior => {
        let dist = shape.0.interior_dist();
        dist.sample_iter(&mut rng).take(100).collect()
    }
    Mode::Boundary => {
        let dist = shape.0.boundary_dist();
        dist.sample_iter(&mut rng).take(100).collect()
    }
};
```

## Testing

Run the example!

## Discussion

Maybe in the future it would be nice to show off all of the different
shapes that we have implemented `ShapeSample` for, but I wanted to start
just by demonstrating the functionality. Here, I chose a cube because
it's simple and because it looks good rendered transparently with
backface culling disabled.
2024-05-27 13:46:11 +00:00