Carter Anderson
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c32e637384
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
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Grayson Burton
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354d71cc1f
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The Great Debuggening (#632)
The Great Debuggening
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2020-10-08 11:43:01 -07:00 |
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Carter Anderson
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70ad6671db
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ecs: use generational entity ids and other optimizations (#504)
ecs: use generational entity ids and other optimizations
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2020-09-17 17:16:38 -07:00 |
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Carter Anderson
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423c5e3e0f
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ecs: prepare for publishing
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2020-08-09 18:16:12 -07:00 |
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Carter Anderson
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3d09459813
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add more doc comments and clean up some public exports
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2020-08-09 16:13:04 -07:00 |
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Thomas Herzog
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b4c185eb0c
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cargo fmt
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2020-07-26 21:10:18 +02:00 |
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Carter Anderson
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d79339ea62
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transform: add more control parent/child ordering and make parent/children insertion atomic
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2020-07-23 17:32:53 -07:00 |
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Carter Anderson
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19fe299f5a
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ecs: use Mut<T> tracking pointer everywhere
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2020-07-18 02:09:55 -07:00 |
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Carter Anderson
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bf164a5936
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ecs: fix tuple query item skipping
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2020-07-18 01:14:16 -07:00 |
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Carter Anderson
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fbcf3f89d0
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ecs: rename ComMut<T> to Track<T> and fix nested change queries
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2020-07-18 01:05:06 -07:00 |
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Carter Anderson
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85ec31bb65
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ecs: change state now moves when an entity moves to a different archetype
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2020-07-17 19:13:56 -07:00 |
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Carter Anderson
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31d00ad861
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ecs: initial component change tracking
(changing entity archetypes currently breaks tracking)
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2020-07-17 17:50:17 -07:00 |
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