CGMossa
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58eb7e7e05
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Documenting small things here and there.. (#706)
Documenting small things here and there..
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2020-10-21 15:57:03 -07:00 |
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Grayson Burton
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354d71cc1f
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The Great Debuggening (#632)
The Great Debuggening
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2020-10-08 11:43:01 -07:00 |
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Andrew Hickman
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9a4167ef7f
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Fix FloatOrd hash being different for different NaN values (#618)
* Fix FloatOrd hash being different for different NaN values
* Fix FloatOrd hashing +0.0 and -0.0 to different values
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2020-10-03 12:56:25 -07:00 |
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EthanYidong
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4c753e2588
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move dynamic plugin loading to its own optional crate (#544)
move dynamic plugin loading to its own crate
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2020-10-01 13:04:06 -07:00 |
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Jonas Matser
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3a4eacbdee
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Adds derive for missing debug implementations (#597)
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2020-10-01 10:58:21 -07:00 |
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Tomasz Sterna
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408114269b
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Use instant::Instant with wasm-bindgen feature (#591)
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2020-09-27 12:55:06 -07:00 |
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Carter Anderson
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028a22b129
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asset: use bevy_tasks in AssetServer (#550)
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2020-09-21 20:23:09 -07:00 |
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Carter Anderson
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74dba5f36b
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
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Carter Anderson
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ba5af4dd56
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release: 0.2.0 (#520)
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2020-09-19 15:29:08 -07:00 |
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Tomasz Sterna
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34c6f5f41b
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Implement WASM support for bevy_winit (#503)
Also, replaced wasm_timer::Instant with instant::Instant as it is
used by winit WASM implementation.
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2020-09-16 13:40:32 -07:00 |
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Smite Rust
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a9ce7f4e82
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update dependencies (#470)
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2020-09-10 12:54:24 -07:00 |
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Waridley
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4e587db775
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Feature to disable libloading (#363)
esp. helpful for wasm target
Made default only for `bevy` crate
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2020-09-01 17:02:11 -07:00 |
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Robbie Davenport
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4aabe983ec
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Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
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2020-08-28 17:08:51 -07:00 |
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Carter Anderson
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b925e22949
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0.1.3 upgrade
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2020-08-22 10:16:52 -07:00 |
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8bp
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68d419d40f
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Add repeating flag to Timer (#165)
Repeating timers will reset themselves upon finishing, carrying over any
excess time during the last tick. This fixes timer drift upon resetting.
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2020-08-21 14:57:25 -07:00 |
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Victor "multun" Collod
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c38420f1e9
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enforce clippy for all target and features
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2020-08-16 07:20:06 -07:00 |
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Victor "multun" Collod
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d138647818
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enforce cargo fmt --check
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2020-08-16 05:02:06 -07:00 |
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Carter Anderson
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34752a27bd
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add "0.1" version to all bevy crate references
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2020-08-09 17:39:28 -07:00 |
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Carter Anderson
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9aee5323e1
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add crate metadata
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2020-08-09 17:24:27 -07:00 |
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Carter Anderson
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3d09459813
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add more doc comments and clean up some public exports
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2020-08-09 16:13:04 -07:00 |
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Carter Anderson
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f963cd41dc
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app: rename AppPlugin to Plugin
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2020-08-07 20:22:17 -07:00 |
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Carter Anderson
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07858aa348
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scene: fix dynamically loading RenderPipelines scenes
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2020-08-02 19:33:27 -07:00 |
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Carter Anderson
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7212b70478
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rustfmt changes
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2020-07-28 14:24:03 -07:00 |
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Thomas Herzog
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b4c185eb0c
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cargo fmt
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2020-07-26 21:10:18 +02:00 |
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Carter Anderson
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0c2e26ddde
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Revert "ecs: remove &mut requirement on query iterators"
This reverts commit 6dc1d07cbc .
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2020-07-21 20:12:15 -07:00 |
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Carter Anderson
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6dc1d07cbc
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ecs: remove &mut requirement on query iterators
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2020-07-20 13:59:51 -07:00 |
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Carter Anderson
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d8b3d078b4
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core: add Labels
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2020-07-19 20:34:04 -07:00 |
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Carter Anderson
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19fe299f5a
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ecs: use Mut<T> tracking pointer everywhere
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2020-07-18 02:09:55 -07:00 |
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Carter Anderson
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9f26a453c6
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ecs: simplify imports
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2020-07-16 19:20:51 -07:00 |
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Carter Anderson
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f742ce3ef2
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app: simplify app imports
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2020-07-16 18:47:51 -07:00 |
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Carter Anderson
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b12c4d0a48
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render: simplify imports and cleanup prelude
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2020-07-16 18:26:21 -07:00 |
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Carter Anderson
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196bde64e3
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cargo fmt
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2020-07-16 17:23:50 -07:00 |
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Carter Anderson
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1110f9b877
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create bevy_math crate and move math types there
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2020-07-16 17:11:52 -07:00 |
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Carter Anderson
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d9adea1b5e
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transform: TransformPlugin
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2020-07-16 16:32:39 -07:00 |
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Carter Anderson
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3b68c7cc4a
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transform: remove some dependencies and cleanup
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2020-07-10 01:49:23 -07:00 |
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Carter Anderson
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c81ab99dac
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cargo fmt
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2020-07-10 01:37:06 -07:00 |
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Carter Anderson
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950e50bbb1
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Bevy ECS migration
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2020-07-10 01:06:21 -07:00 |
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Carter Anderson
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5787bcb2c5
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legion: upgrade
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2020-06-27 14:32:50 -07:00 |
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Carter Anderson
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1f12964026
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legion: remove foreach system functions
this is a bit sad, but upstream legion's new lifetimes appear to be incompatible with our foreach approach
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2020-06-27 12:06:12 -07:00 |
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Carter Anderson
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dfde160741
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ecs: add ability to set the current entity in world builders
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2020-06-25 13:23:28 -07:00 |
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Carter Anderson
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bcfc27483b
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ecs: allow infinite child nesting in WorldBuilder
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2020-06-25 13:15:59 -07:00 |
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Carter Anderson
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92c44320ee
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ecs: rename EntityArchetype to ComponentSet
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2020-06-25 11:21:56 -07:00 |
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Carter Anderson
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1ef4fbf005
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ui: rework so Nodes now use transforms and z-sort happens
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2020-06-25 10:13:00 -07:00 |
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Carter Anderson
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75429f4639
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render: use left-handed coordinate system and y-up
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2020-06-24 15:29:10 -07:00 |
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Carter Anderson
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4ba2f72572
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render: is_transparent flag. draw transparent object back-to-front and opaque objects front-to-back
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2020-06-24 11:35:01 -07:00 |
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Carter Anderson
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3ee8aa8b0f
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camera: make camera transform in world coordinates instead of the inverse
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2020-06-23 19:18:32 -07:00 |
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Carter Anderson
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ec11a6a5f6
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ecs: make build_children closure FnMut to allow mutation of closue values
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2020-06-22 17:37:44 -07:00 |
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Carter Anderson
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f72c4beadf
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transform: run transform systems at startup and move transform systems to POST_UPDATE
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2020-06-22 12:55:54 -07:00 |
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Carter Anderson
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faacd2778d
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sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout
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2020-06-21 17:43:36 -07:00 |
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Carter Anderson
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17d70f7d67
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bytes: FromBytes trait and round trip tests
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2020-06-21 12:25:36 -07:00 |
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