Carter Anderson
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ff54efe3e3
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transform: add "setter" builder functions, make naming clearer, and fix examples (#516)
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2020-09-19 13:35:48 -07:00 |
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Marek Legris
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474bb5403e
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Transform Rewrite (#374)
Remove individual Translation / Rotation / Scale components in favor of a combined Transform component
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2020-09-14 14:00:32 -07:00 |
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Carter Anderson
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bb111cbafa
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more example cleanup and polish
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2020-07-31 17:10:29 -07:00 |
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Carter Anderson
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b5d3f7e794
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use right handed coordinate system in 3d
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2020-07-20 01:33:30 -07:00 |
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Carter Anderson
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726eb37198
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use rh coordinate system in 2d
z = 0 is now "farthest back" and z=1000 "farthest forward"
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2020-07-19 17:00:08 -07:00 |
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Carter Anderson
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81df34adcf
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finish up import simplification
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2020-07-16 19:38:21 -07:00 |
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Carter Anderson
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b12c4d0a48
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render: simplify imports and cleanup prelude
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2020-07-16 18:26:21 -07:00 |
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Carter Anderson
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950e50bbb1
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Bevy ECS migration
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2020-07-10 01:06:21 -07:00 |
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Carter Anderson
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e75496772e
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legion: change query system ordering
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2020-06-27 10:18:27 -07:00 |
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Carter Anderson
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92c44320ee
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ecs: rename EntityArchetype to ComponentSet
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2020-06-25 11:21:56 -07:00 |
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Carter Anderson
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75429f4639
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render: use left-handed coordinate system and y-up
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2020-06-24 15:29:10 -07:00 |
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Carter Anderson
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4ba2f72572
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render: is_transparent flag. draw transparent object back-to-front and opaque objects front-to-back
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2020-06-24 11:35:01 -07:00 |
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Carter Anderson
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2c74560283
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render: draw in back-to-front mode to be safe (until we can do both at the same time). expand texture example
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2020-06-23 19:29:12 -07:00 |
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Carter Anderson
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3ee8aa8b0f
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camera: make camera transform in world coordinates instead of the inverse
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2020-06-23 19:18:32 -07:00 |
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Carter Anderson
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5add29f8cf
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rename LocalToWorld -> Transform and LocalToParent -> LocalTransform
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2020-06-07 13:39:50 -07:00 |
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Carter Anderson
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21a79c56a7
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camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform.
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2020-05-31 10:31:18 -07:00 |
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Carter Anderson
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51d41b2302
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camera: remove active camera components in favor of camera names
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2020-05-29 22:07:55 -07:00 |
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Carter Anderson
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b1f07e3749
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cargo fmt
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2020-05-16 00:27:30 -07:00 |
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Carter Anderson
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bf7f222318
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Support async texture loading
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2020-05-15 19:30:02 -07:00 |
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Carter Anderson
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8a61ef48d3
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use relative paths for assets
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2020-05-14 15:25:43 -07:00 |
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Carter Anderson
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6381611e89
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Resource -> Res, Ref->Com
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2020-05-13 17:57:08 -07:00 |
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Carter Anderson
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06f3a4efb9
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Use system fns for all setup code
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2020-05-13 17:31:56 -07:00 |
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Carter Anderson
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70f122b92a
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Rename AssetStorage to Assets
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2020-05-13 16:45:18 -07:00 |
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Carter Anderson
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dcc34473e5
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sprites
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2020-05-04 01:23:40 -07:00 |
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Carter Anderson
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7b79b3de8d
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organize examples and add ecs guide
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2020-05-01 13:12:47 -07:00 |
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