Carter Anderson
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267599e577
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gamepad: expose raw and filtered gamepad events. (#711)
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2020-10-21 15:56:07 -07:00 |
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Utkarsh
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d01ba9e4fc
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Separate gamepad state code from gamepad event code and other customizations (#700)
Separated gamepad event and gamepad state code and made gamepad input more customizable
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2020-10-21 10:27:00 -07:00 |
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Nolan Darilek
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d52f9e32aa
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Add #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))] to gamepad types. (#583)
Seems these may have been missed in the gamepad implementation, copied them from keyboard.rs.
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2020-10-01 10:54:20 -07:00 |
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Utkarsh
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19d4694d24
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Added gamepad support using Gilrs (#280)
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
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2020-09-18 14:43:47 -07:00 |
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