Carter Anderson
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841755aaf2
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Adopt a Fetch pattern for SystemParams (#1074)
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2020-12-15 21:57:16 -08:00 |
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Carter Anderson
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3a6f6de277
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System Inputs, Outputs, Chaining, and Registration Ergo (#876)
System Inputs, Outputs, Chaining, and Registration Ergo
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2020-11-16 18:18:00 -08:00 |
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bjorn3
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80a0448473
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Add bevy_dylib to force dynamic linking of bevy (#808)
This easily improve compilation time by 2x
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2020-11-09 19:26:08 -08:00 |
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Carter Anderson
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66f2f76a18
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rename add_plugin_group to add_plugins (#773)
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2020-11-02 19:01:17 -08:00 |
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Nathan Stocks
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9871e7e24b
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Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios (#767)
Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios
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2020-11-02 18:38:37 -08:00 |
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Utkarsh
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fb2b19def5
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Fix bug of connection event of gamepad at startup (#730)
* Removed f32==f32 comparision in gamepad.rs
* Trigger gamepad connection event at start up
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2020-10-29 13:55:35 -07:00 |
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Carter Anderson
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267599e577
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gamepad: expose raw and filtered gamepad events. (#711)
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2020-10-21 15:56:07 -07:00 |
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Utkarsh
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d01ba9e4fc
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Separate gamepad state code from gamepad event code and other customizations (#700)
Separated gamepad event and gamepad state code and made gamepad input more customizable
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2020-10-21 10:27:00 -07:00 |
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Carter Anderson
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a602f50c2c
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small input example improvements (#701)
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2020-10-18 13:20:42 -07:00 |
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Utkarsh
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dd91f8e116
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Add support to get gamepad button/trigger values using Axis<GamepadButton> (#683)
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2020-10-15 12:45:34 -07:00 |
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Utkarsh
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19d4694d24
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Added gamepad support using Gilrs (#280)
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
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2020-09-18 14:43:47 -07:00 |
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