Carter Anderson
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4ef6eb8a85
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adjust to new clippy lints (#826)
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2020-11-09 14:12:42 -08:00 |
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Chrs Msln
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35d4fca0d0
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[gltf] Support camera and fix hierarchy (#772)
[gltf] Support camera and fix hierarchy
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2020-11-06 17:08:15 -08:00 |
|
Carter Anderson
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9afe196f16
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release: 0.3.0 (#783)
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2020-11-03 13:34:00 -08:00 |
|
Carter Anderson
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44b3e24e32
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fix mesh allocation bug and public mesh api improvements (#768)
|
2020-11-02 13:15:07 -08:00 |
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Julian Heinken
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4645da30c8
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Mesh overhaul with custom vertex attributes #592 (#599)
Mesh overhaul with custom vertex attributes
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2020-10-30 19:21:53 -07:00 |
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Alex Hirsch
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1b051d3353
|
Add SamplerDescriptor to Texture (#399) (#747)
GLTF loader now grabs (some) sampler information from the respective
GLTF sampler struct.
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2020-10-29 14:22:45 -07:00 |
|
Carter Anderson
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f88cfabdde
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asset: WasmAssetIo (#703)
asset: WasmAssetIo
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2020-10-19 17:29:31 -07:00 |
|
Carter Anderson
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c32e637384
|
Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
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Grayson Burton
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354d71cc1f
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The Great Debuggening (#632)
The Great Debuggening
|
2020-10-08 11:43:01 -07:00 |
|
Gray Olson
|
afc656701d
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switch to u32 indices by default (#572)
|
2020-09-25 14:29:30 -07:00 |
|
Gray Olson
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f7c8882c04
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Index buffer specialization (#568)
index buffer specialization
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2020-09-25 12:13:01 -07:00 |
|
Carter Anderson
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74dba5f36b
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release: 0.2.1 (#533)
|
2020-09-20 15:58:32 -07:00 |
|
Carter Anderson
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ba5af4dd56
|
release: 0.2.0 (#520)
|
2020-09-19 15:29:08 -07:00 |
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Smite Rust
|
a9ce7f4e82
|
update dependencies (#470)
|
2020-09-10 12:54:24 -07:00 |
|
Elias
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9aff0bcc2a
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Add support for binary glTF (.glb) (#271)
Add support for binary glTF (.glb)
|
2020-08-25 16:55:08 -07:00 |
|
Carter Anderson
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b925e22949
|
0.1.3 upgrade
|
2020-08-22 10:16:52 -07:00 |
|
Csányi István
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268b520105
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Simplify GLTF loader code (#245)
simplify gtlf loader code
|
2020-08-20 14:06:16 -07:00 |
|
Victor "multun" Collod
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c38420f1e9
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enforce clippy for all target and features
|
2020-08-16 07:20:06 -07:00 |
|
Milan Vaško
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e96afc33a7
|
Add support for embedded buffers in GLTF loader
|
2020-08-13 16:30:49 +02:00 |
|
Carter Anderson
|
34752a27bd
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add "0.1" version to all bevy crate references
|
2020-08-09 17:39:28 -07:00 |
|
Carter Anderson
|
9aee5323e1
|
add crate metadata
|
2020-08-09 17:24:27 -07:00 |
|
Carter Anderson
|
3d09459813
|
add more doc comments and clean up some public exports
|
2020-08-09 16:13:04 -07:00 |
|
Carter Anderson
|
f963cd41dc
|
app: rename AppPlugin to Plugin
|
2020-08-07 20:22:17 -07:00 |
|
Carter Anderson
|
7212b70478
|
rustfmt changes
|
2020-07-28 14:24:03 -07:00 |
|
Carter Anderson
|
f742ce3ef2
|
app: simplify app imports
|
2020-07-16 18:47:51 -07:00 |
|
Carter Anderson
|
b12c4d0a48
|
render: simplify imports and cleanup prelude
|
2020-07-16 18:26:21 -07:00 |
|
Carter Anderson
|
a656588788
|
slim down gltf and winit features and remove unused dependencies
|
2020-07-10 12:08:51 -07:00 |
|
Carter Anderson
|
2705e5cbb4
|
add texture atlases
|
2020-06-06 00:12:38 -07:00 |
|
Carter Anderson
|
d920100d35
|
scenes: deserialization and refactor
|
2020-05-21 17:21:33 -07:00 |
|
Carter Anderson
|
870f715df3
|
Hot asset reloading
|
2020-05-16 20:18:30 -07:00 |
|
Carter Anderson
|
b1f07e3749
|
cargo fmt
|
2020-05-16 00:27:30 -07:00 |
|
Carter Anderson
|
4e1abea161
|
AssetServer: multithreaded sync/async asset loading
|
2020-05-15 16:55:44 -07:00 |
|
Carter Anderson
|
115a009c16
|
cargo fmt
|
2020-04-24 18:55:15 -07:00 |
|
Carter Anderson
|
87066cafd3
|
move bevy crates to their own folder
|
2020-04-24 17:57:20 -07:00 |
|