Commit graph

1 commit

Author SHA1 Message Date
ira
37860a09de Add Camera::viewport_to_world (#6126)
# Objective

Add a method for getting a world space ray from a viewport position.

Opted to add a `Ray` type to `bevy_math` instead of returning a tuple of `Vec3`'s as this is clearer and easier to document
The docs on `viewport_to_world` are okay, but I'm not super happy with them.

## Changelog
* Add `Camera::viewport_to_world`
* Add `Camera::ndc_to_world`
* Add `Ray` to `bevy_math`
* Some doc tweaks

Co-authored-by: devil-ira <justthecooldude@gmail.com>
2022-10-05 22:16:26 +00:00