# Objective
Methods for interacting with world schedules currently have two
variants: one that takes `impl ScheduleLabel` and one that takes `&dyn
ScheduleLabel`. Operations such as `run_schedule` or `schedule_scope`
only use the label by reference, so there is little reason to have an
owned variant of these functions.
## Solution
Decrease maintenance burden by merging the `ref` variants of these
functions with the owned variants.
---
## Changelog
- Deprecated `World::run_schedule_ref`. It is now redundant, since
`World::run_schedule` can take values by reference.
## Migration Guide
The method `World::run_schedule_ref` has been deprecated, and will be
removed in the next version of Bevy. Use `run_schedule` instead.
# Objective
Label traits such as `ScheduleLabel` currently have a major footgun: the
trait is implemented for `Box<dyn ScheduleLabel>`, but the
implementation does not function as one would expect since `Box<T>` is
considered to be a distinct type from `T`. This is because the behavior
of the `ScheduleLabel` trait is specified mainly through blanket
implementations, which prevents `Box<dyn ScheduleLabel>` from being
properly special-cased.
## Solution
Replace the blanket-implemented behavior with a series of methods
defined on `ScheduleLabel`. This allows us to fully special-case
`Box<dyn ScheduleLabel>` .
---
## Changelog
Fixed a bug where boxed label types (such as `Box<dyn ScheduleLabel>`)
behaved incorrectly when compared with concretely-typed labels.
## Migration Guide
The `ScheduleLabel` trait has been refactored to no longer depend on the
traits `std::any::Any`, `bevy_utils::DynEq`, and `bevy_utils::DynHash`.
Any manual implementations will need to implement new trait methods in
their stead.
```rust
impl ScheduleLabel for MyType {
// Before:
fn dyn_clone(&self) -> Box<dyn ScheduleLabel> { ... }
// After:
fn dyn_clone(&self) -> Box<dyn ScheduleLabel> { ... }
fn as_dyn_eq(&self) -> &dyn DynEq {
self
}
// No, `mut state: &mut` is not a typo.
fn dyn_hash(&self, mut state: &mut dyn Hasher) {
self.hash(&mut state);
// Hashing the TypeId isn't strictly necessary, but it prevents collisions.
TypeId::of::<Self>().hash(&mut state);
}
}
```
# Objective
- Fixes#7659
## Solution
The idea of anonymous system sets or "implicit hidden organizational
sets" was briefly mentioned by @cart here:
https://github.com/bevyengine/bevy/pull/7634#issuecomment-1428619449.
- `Schedule::add_systems` creates an implicit, anonymous system set of
all systems in `SystemConfigs`.
- All dependencies and conditions from the `SystemConfigs` are now
applied to the implicit system set, instead of being applied to each
individual system. This should not change the behavior, AFAIU, because
`before`, `after`, `run_if` and `ambiguous_with` are transitive
properties from a set to its members.
- The newly added `AnonymousSystemSet` stores the names of its members
to provide better error messages.
- The names are stored in a reference counted slice, allowing fast
clones of the `AnonymousSystemSet`.
- However, only the pointer of the slice is used for hash and equality
operations
- This ensures that two `AnonymousSystemSet` are not equal, even if they
have the same members / member names.
- So two identical `add_systems` calls will produce two different
`AnonymousSystemSet`s.
- Clones of the same `AnonymousSystemSet` will be equal.
## Drawbacks
If my assumptions are correct, the observed behavior should stay the
same. But the number of system sets in the `Schedule` will increase with
each `add_systems` call. If this has negative performance implications,
`add_systems` could be changed to only create the implicit system set if
necessary / when a run condition was added.
---------
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
# Objective
#7863 introduced a potential footgun. When trying to incorrectly add a user-defined type using `in_base_set`, the compiler will suggest that the user implement `BaseSystemSet` for their type. This is a reasonable-sounding suggestion, however this is not the correct way to make a base set, and will lead to a confusing panic message when a marker trait is implemented for the wrong type.
## Solution
Rewrite the documentation for these traits, making it more clear that `BaseSystemSet` is a marker for types that are already base sets, and not a way to define a base set.
# Objective
Base sets, added in #7466 are a special type of system set. Systems can only be added to base sets via `in_base_set`, while non-base sets can only be added via `in_set`. Unfortunately this is currently guarded by a runtime panic, which presents an unfortunate toe-stub when the wrong method is used. The delayed response between writing code and encountering the error (possibly hours) makes the distinction between base sets and other sets much more difficult to learn.
## Solution
Add the marker traits `BaseSystemSet` and `FreeSystemSet`. `in_base_set` and `in_set` now respectively accept these traits, which moves the runtime panic to a compile time error.
---
## Changelog
+ Added the marker trait `BaseSystemSet`, which is distinguished from a `FreeSystemSet`. These are both subtraits of `SystemSet`.
## Migration Guide
None if merged with 0.10
# Objective
- it would be nice to be able to associate a `NodeId` of a system type set to the `NodeId` of the actual system (used in bevy_mod_debugdump)
## Solution
- make `system_type` return the type id of the system
- that way you can check if a `dyn SystemSet` is the system type set of a `dyn System`
- I don't know if this information is already present somewhere else in the scheduler or if there is a better way to expose it
# Objective
The `SystemParamFunction` (and `ExclusiveSystemParamFunction`) trait is very cumbersome to use, due to it requiring four generic type parameters. These are currently all used as marker parameters to satisfy rust's trait coherence rules.
### Example (before)
```rust
pub fn pipe<AIn, Shared, BOut, A, AParam, AMarker, B, BParam, BMarker>(
mut system_a: A,
mut system_b: B,
) -> impl FnMut(In<AIn>, ParamSet<(AParam, BParam)>) -> BOut
where
A: SystemParamFunction<AIn, Shared, AParam, AMarker>,
B: SystemParamFunction<Shared, BOut, BParam, BMarker>,
AParam: SystemParam,
BParam: SystemParam,
```
## Solution
Turn the `In`, `Out`, and `Param` generics into associated types. Merge the marker types together to retain coherence.
### Example (after)
```rust
pub fn pipe<A, B, AMarker, BMarker>(
mut system_a: A,
mut system_b: B,
) -> impl FnMut(In<A::In>, ParamSet<(A::Param, B::Param)>) -> B::Out
where
A: SystemParamFunction<AMarker>,
B: SystemParamFunction<BMarker, In = A::Out>,
```
---
## Changelog
+ Simplified the `SystemParamFunction` and `ExclusiveSystemParamFunction` traits.
## Migration Guide
For users of the `SystemParamFunction` trait, the generic type parameters `In`, `Out`, and `Param` have been turned into associated types. The same has been done with the `ExclusiveSystemParamFunction` trait.