Charles
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6e5955f162
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Add simple collision sound to breakout (#4331)
# Objective
- Add sound effect to the breakout example
## Solution
- Add a collision event and a system that listens to the event and plays a sound
I only added a single sound for all collisions for the sake of simplicity, but this could easily be extended to play a different sound depending on the type of entity hit.
The sound was generated randomly by using https://sfxr.me
https://sfxr.me/#11111GA9soYREjtsWhzjPrpMDEYSjX8Fo1E6PnKhxdw6tu869XW4EAc3nzpKVAYLMzToNcHQtQjeBqjZukqPmMDToGdYQQCWBnC3nEYfp53se5ep9btxRdLK
Closes #4326
https://user-images.githubusercontent.com/8348954/160154727-00e30743-3385-4c2f-97f0-1aaaf9a4dcc5.mp4
For some reason the video has a lot of delay in the sound, but when playing it locally there's no delay
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## Changelog
- Added sound to breakout example
- Added bevy_audio and vorbis to the feature list ran for examples in CI
## Migration Guide
N/A
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2022-04-14 20:20:38 +00:00 |
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