# Objective
There aren't any examples of how to draw a ui material with borders.
## Solution
Add border rendering to the `ui_material` example's shader.
## Showcase
<img width="395" alt="bordermat"
src="https://github.com/user-attachments/assets/109c59c1-f54b-4542-96f7-acff63f5057f">
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Co-authored-by: charlotte <charlotte.c.mcelwain@gmail.com>
# Objective
- Some people have asked how to do image masking in UI. It's pretty easy
to do using a `UiMaterial` assuming you know how to write shaders.
## Solution
- Update the ui_material example to show the bevy banner slowly being
revealed like a progress bar
## Notes
I'm not entirely sure if we want this or not. For people that would be
comfortable to use this for their own games they would probably have
already figured out how to do it and for people that aren't familiar
with shaders this isn't really enough to make an actual slider/progress
bar.
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Co-authored-by: François Mockers <francois.mockers@vleue.com>